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On December 30 2010 02:15 takingbackoj wrote: I don't know if I would say im impressed with MK's win %. I'm more interested that his style of play can produce that high of a win percentage. I don't know if massing out zealots or zerglings would be nearly as effective no matter how well I controlled them.
I am curious on MK's strat vs protoss. I mean I feel like marine micro vs zerg pays off way more than it does vs toss. In GSL i wasn't really impressed when he played MC. I mean MK relies on micro and lets be honest here, toss vs terran is pretty much a attack
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On December 30 2010 02:16 zerious wrote:Show nested quote +On December 30 2010 02:12 ch33psh33p wrote:On December 30 2010 02:08 zerious wrote:On December 30 2010 02:05 mols0n wrote: Anyone else impressed with Marinekings win % on the korean ladder? its at like 72% that is ridic not that hard if you remake an account Did you seriously just say that 72% win rate is not that hard? Just becuase you remake an account does not mean you can play scrubs for a majority of your games. You will be playing people in the 3k range in NO TIME. Don't be so ignorant please. I meant for a top player that it wouldn't be hard. It's like BW pro-gamer smurfing and destroying everyone on Iccup.
Thing is, when you win that much your match making increases HUGE. I'm like 2500 Terran in NA and opened an EU account like a month ago. I remember going like 12-0 and even though i was only like 400 plat I was playing 2000k diamonds already
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we just need another maps from good map designers guess this would help a lot. but blizzard doesnt want to :/
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HuK was 12 on the master list last night :o
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On December 30 2010 03:58 FabledIntegral wrote: HuK was 12 on the master list last night :o yeah they took it from 2 nights ago i think. He went on a monster winning streak afterwards and was up to around 8.
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On December 29 2010 15:24 Silidons wrote:Show nested quote +On December 29 2010 15:13 Fa1nT wrote: IdrA ladders to practice, why would he stick around an extra 10 minutes in a game where he gets cannon contained when he most likely will lose unless the protoss fucks up?
time is more important than ladder points I would assume um maybe to practice against it and see what the best options are?
will be patched. waste of time to practice vs it.
i agree with idra. something needs to be done early game for zerg. scouting is extremely difficult for most races (except for scan) early game, which is fine, but unfortunately zerg gets decimated from so many different kinds of early game rushes which are so hard to defend (which is extra potent because of short rush distances). Either buff lings/queens, or improve scouting so the zerg at least knows whats coming and can respond accordingly.
its funny to watch streams and see zergs outplay opponents but still are on even footing or lose. zerg have so many extra things to worry about (creep spread, spawn larva, etc), and to have toss/terran who have to manage much less, be even with zerg who is doing his tasks perfectly, is simply unfair and needs to be fixed.
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Its cool that BoxeR is #5
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On December 30 2010 04:01 SamGamgee wrote:Show nested quote +On December 29 2010 15:24 Silidons wrote:On December 29 2010 15:13 Fa1nT wrote: IdrA ladders to practice, why would he stick around an extra 10 minutes in a game where he gets cannon contained when he most likely will lose unless the protoss fucks up?
time is more important than ladder points I would assume um maybe to practice against it and see what the best options are? will be patched. waste of time to practice vs it. i agree with idra. something needs to be done early game for zerg. scouting is extremely difficult for most races (except for scan) early game, which is fine, but unfortunately zerg gets decimated from so many different kinds of early game rushes which are so hard to defend (which is extra potent because of short rush distances). Either buff lings/queens, or improve scouting so the zerg at least knows whats coming and can respond accordingly. its funny to watch streams and see zergs outplay opponents but still are on even footing or lose. zerg have so many extra things to worry about (creep spread, spawn larva, etc), and to have toss/terran who have to manage much less, be even with zerg who is doing his tasks perfectly, is simply unfair and needs to be fixed. waaaaaaaaaaaaaaah whine more. I see Terran streams all the time where they outplay the Zerg and lose.
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On December 30 2010 04:21 FabledIntegral wrote:Show nested quote +On December 30 2010 04:01 SamGamgee wrote:On December 29 2010 15:24 Silidons wrote:On December 29 2010 15:13 Fa1nT wrote: IdrA ladders to practice, why would he stick around an extra 10 minutes in a game where he gets cannon contained when he most likely will lose unless the protoss fucks up?
time is more important than ladder points I would assume um maybe to practice against it and see what the best options are? will be patched. waste of time to practice vs it. i agree with idra. something needs to be done early game for zerg. scouting is extremely difficult for most races (except for scan) early game, which is fine, but unfortunately zerg gets decimated from so many different kinds of early game rushes which are so hard to defend (which is extra potent because of short rush distances). Either buff lings/queens, or improve scouting so the zerg at least knows whats coming and can respond accordingly. its funny to watch streams and see zergs outplay opponents but still are on even footing or lose. zerg have so many extra things to worry about (creep spread, spawn larva, etc), and to have toss/terran who have to manage much less, be even with zerg who is doing his tasks perfectly, is simply unfair and needs to be fixed. waaaaaaaaaaaaaaah whine more. I see Terran streams all the time where they outplay the Zerg and lose.
Clearly your 3rd person experience is worth more than Idra's right? Grow up , please.
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Sweden33719 Posts
On December 29 2010 22:08 Shikyo wrote:Show nested quote +On December 29 2010 20:52 RvB wrote: Without touching any balance I just wanted to add that you can't expect zerg to have as many players in the top 200 as Protoss and Terran for the simple fact that zerg has less players. If we would only go by statistics the percentage of zerg that's in the top 200 is fine but I don't know about zerg tournament wins.
Anyway the best we can do is wait for Blizzard and see what they will do about perceived balance issues. In SCBW, Protoss is by far the most popular race, yet they have had the least amount of top players in the world for a long time. Popularity doesn't matter at all for the top 200, when will people realize this? If anything, the less popular race is getting more practice against the other races, and should be performing better at the top. Terrans and Zergs have always outnumbered protoss players in Korea Im pretty sure,the number of active P progamers has always been lower.
Pretty sure its only the foriegn scene that had more Ps than T/Z :o
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On December 30 2010 02:16 zerious wrote:Show nested quote +On December 30 2010 02:12 ch33psh33p wrote:On December 30 2010 02:08 zerious wrote:On December 30 2010 02:05 mols0n wrote: Anyone else impressed with Marinekings win % on the korean ladder? its at like 72% that is ridic not that hard if you remake an account Did you seriously just say that 72% win rate is not that hard? Just becuase you remake an account does not mean you can play scrubs for a majority of your games. You will be playing people in the 3k range in NO TIME. Don't be so ignorant please. I meant for a top player that it wouldn't be hard. It's like BW pro-gamer smurfing and destroying everyone on Iccup.
Lmao, you've got to be fucking kidding me. The MAJORITY of the top 200 are top sc2 players, Foxer having a 72% winrate against people at the same caliber is nothing like a pro-gamer on iccup - it is the equivalent of someone like Flash playing a shitload of A-teamers in proleague. It's pretty fuckin amazing.
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I was wondering if IdrA or Ret tryed the beta with the new pheonix time build. They come way faster and it might be another problem for zerg in the long run.
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On December 30 2010 04:21 FabledIntegral wrote:Show nested quote +On December 30 2010 04:01 SamGamgee wrote:On December 29 2010 15:24 Silidons wrote:On December 29 2010 15:13 Fa1nT wrote: IdrA ladders to practice, why would he stick around an extra 10 minutes in a game where he gets cannon contained when he most likely will lose unless the protoss fucks up?
time is more important than ladder points I would assume um maybe to practice against it and see what the best options are? will be patched. waste of time to practice vs it. i agree with idra. something needs to be done early game for zerg. scouting is extremely difficult for most races (except for scan) early game, which is fine, but unfortunately zerg gets decimated from so many different kinds of early game rushes which are so hard to defend (which is extra potent because of short rush distances). Either buff lings/queens, or improve scouting so the zerg at least knows whats coming and can respond accordingly. its funny to watch streams and see zergs outplay opponents but still are on even footing or lose. zerg have so many extra things to worry about (creep spread, spawn larva, etc), and to have toss/terran who have to manage much less, be even with zerg who is doing his tasks perfectly, is simply unfair and needs to be fixed. waaaaaaaaaaaaaaah whine more. I see Terran streams all the time where they outplay the Zerg and lose.
just because you are too ignorant to identify problems with the game doesnt mean you have to say im whining.
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On December 29 2010 17:08 IdrA wrote: zerg is fucking awful clearly weakest, least reliable options early game.
Here's a solution for not only your rage, but also for a rage induced short life span and an early balding head: QUIT PLAYING ZERG IF YOU THINK THEY'RE FUCKING AWFUL.
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I've watched idra's stream a few times and there were a few games where I looked away for literally 4 seconds in the first 3 minutes of the game and the game was already over and he had quit out. On the one hand yeah sure, he's probably not going to win and he's going to have to play for 20 minutes with a 5% chance of winning, but when it's game 7 of the GSL finals and he gets his ramp blocked off he's going to wish he had practiced more against it instead of quitting out. However, how many more games has he played because he quits out so fast? I guess neither way is any better (unless you only care about your ladder rating, and obv idra just wants to get better).
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On December 30 2010 04:29 TypeFake wrote:Show nested quote +On December 29 2010 17:08 IdrA wrote: zerg is fucking awful clearly weakest, least reliable options early game. Here's a solution for not only your rage, but also for a rage induced short life span and an early balding head: QUIT PLAYING ZERG IF YOU THINK THEY'RE FUCKING AWFUL.
if you read his post, he doesnt want to switch because he has invested so much time into zerg already.
dont try to tell progamers what to do. it doesnt help anyone.
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On December 30 2010 04:29 TypeFake wrote:Show nested quote +On December 29 2010 17:08 IdrA wrote: zerg is fucking awful clearly weakest, least reliable options early game. Here's a solution for not only your rage, but also for a rage induced short life span and an early balding head: QUIT PLAYING ZERG IF YOU THINK THEY'RE FUCKING AWFUL.
Let's be honest idra could spawn with 3 probes and 3 scvs and he'd complain about how OP zerg is. I'm sure he doesn't really think that zerg is "fucking awful" but zerg is obviously the most frustrating race to play BY FAR and when someone like IdrA plays that race you're gonna hear about it (and for good reason in my biased zerg opinion).
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SlayerS_'BoxeR' for life!
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On December 30 2010 04:34 Neo.NEt wrote:Show nested quote +On December 30 2010 04:29 TypeFake wrote:On December 29 2010 17:08 IdrA wrote: zerg is fucking awful clearly weakest, least reliable options early game. Here's a solution for not only your rage, but also for a rage induced short life span and an early balding head: QUIT PLAYING ZERG IF YOU THINK THEY'RE FUCKING AWFUL. Let's be honest idra could spawn with 3 probes and 3 scvs and he'd complain about how OP zerg is. I'm sure he doesn't really think that zerg is "fucking awful" but zerg is obviously the most frustrating race to play BY FAR and when someone like IdrA plays that race you're gonna hear about it (and for good reason in my biased zerg opinion).
I think every race is the most frustrating to play at certain points. Like zerg and protoss vs terran your always gunna be pissed at those early MM timing pushes but when as terran and protoss gets their death army and you went MMM you really get pissed because they kinda just drop storms on everything (or that's the general opinion of terrans). Or TvZ when zerg gets that early expand and then just either masses banelings or mutas and it almost feels like there's nothing you can do because either the banelings just run at your army and the onus is on you to be the good player in the game and actually micro and try and save all your army from them or they are running around with their mutas doing damage and you just know in your mind while you busy chasing around mutas he's grabbing expos left right and center. And EVERY mirror is frustrating.
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