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Active: 1864 users

Terran with 200+ ping - Page 3

Forum Index > SC2 General
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DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
Last Edited: 2010-12-27 01:59:47
December 27 2010 01:56 GMT
#41
There is no downside to using leatrix, so give it a try. Takes 2s and may give a good result. There is even a way to just as easily reverse it on the same page.
http://grooveshark.com/#/deltrus/music
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-12-27 02:21:15
December 27 2010 02:19 GMT
#42
On December 27 2010 10:45 Volka wrote:
Show nested quote +
On December 27 2010 10:03 MavercK wrote:
On December 27 2010 09:48 goldengold wrote:
On December 27 2010 09:27 Rampager wrote:
On December 27 2010 09:21 goldengold wrote:
On December 27 2010 09:16 iko wrote:
On December 27 2010 08:40 optical630 wrote:
you need to fix ur lag instead of working around it


Please explain how exactly we're supposed to "fix our lag".

I, and millions of other Oceanics eagerly await your solution which breaks the laws of physics.


Getting better broadband isint exactly breaking the laws of physics,


Someone doesn't understand how data transmission works. Hint: It may be you.

Unfortunately a high ping is something you just have to deal with. I usually find I have a lot more success in doing stutter-step micro if I rightclick move -> a-move the ground behind their army, as the time it takes for me to get my mouse cursor from the move position to the a-move position usually gives my marines/marauders time to fire. Some goes for any race, really.

Edit: In contrast to the Right Click move -> press H (or s) tactic.

People who are saying it's unplayable though are pretty wrong, 200 ping is a disadvantage but it's not a "you might as well stop playing" one.



Getting a better connection will improve ping... Think about it, its like travelling, going at 100km/h will take you 1 hour, going at 200km/h will get you there in half an hour...



you forget. increasing bandwidth doesn't increase transmission speed. the internet is not a car.
theres this thing people seem to be forgetting. that being the speed of light. also processing time it takes for each router/pc your connection goes through.

also you did the metaphor wrong. a better way would be to say that you can get a normal car to a destination in an hour. getting a better internet connection lets you get a double decker bus to the same location in the same time. not faster.

im absolutely amazed people think you can get a good ping over such a distance. you can't. it's impossible. not until we discover a method to transmit data faster than the speed of light.


On December 27 2010 09:57 Cognizance wrote:
I live in Australia and also get better ping on NA than SEA. The NA ping is acceptable for me though.

On December 27 2010 07:50 DeltruS wrote:
I suggest
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html
It lowers latency in blizzard games. Not much but anything can help.


This Leatrix Latency fixer thing, though. That looks interesting. Can anyone vouch for it?


Leatrix is a TCP registry tweak.
SC2 does not use TCP. it's UDP.
it will do nothing.


On December 27 2010 09:44 Volka wrote:
On December 27 2010 09:04 MegaBUD wrote:
On December 27 2010 07:50 DeltruS wrote:
I suggest
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html
It lowers latency in blizzard games. Not much but anything can help.


Wont fix his problem.... SC2 use UDP.

Fix your lag...


Actually, I'm pretty certain it uses TCP ( it makes sense).

In the Battle.net help guide it says that it uses 1119 TCP port, and the 1119 UDP port but fof voice chat. So that tool might do something.

Also, if you're using a wirelesss connection, then it's likey you're lagging a bit more than if you're wired.


it's definitely UDP. use a network monitor.
also everything like Lowerping and Battleping ceased to work when Blizzard switched SC2 to UDP in the beta (no-one remembers the horrendous lag problems this caused initially?)



Using a network monitor software, I can confirm that it is TCP, and uses the 1119 port like it was said. So give those programs a try!

[image loading]


are you actually in a game or sitting in battle.net

Beta Patch 13
UDP is enabled to help improve game performance.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Volka
Profile Joined December 2010
Argentina411 Posts
December 27 2010 03:28 GMT
#43
I was sitting in battle.net.
However, I retested it with a custom game and got the same results. Furthermore, I intentionally closed the TCP session and I was inmediatlly dropped from the game, so it's quite clear that the game was using that TCP session.

Dunno about the patch though. UDP might mean another thing?? It's not clear.
http://www.starsite.com.ar
Snookemz
Profile Joined November 2010
Australia26 Posts
December 27 2010 04:15 GMT
#44
On December 27 2010 10:01 Snookemz wrote:
How do you check out what your ping is?

Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
December 27 2010 04:21 GMT
#45
I play Terran with around 300 ping and some time spike every 10 secs. Just have to adjust my play style to match these condition.
I feel you OP. Do whatever you can to lower your ping. I myself can't 'cos China internet sucks so bad, there is nothing I can do T_T
Terran
-Strider-
Profile Blog Joined October 2010
Mexico1605 Posts
December 27 2010 04:24 GMT
#46
How do you know what's your ping?
What is up? IM NESTEAAAA!
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
December 27 2010 06:07 GMT
#47
Stick with terran and learn how to position your tanks and slow push.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
December 27 2010 06:13 GMT
#48
On December 27 2010 13:24 strider755 wrote:
How do you know what's your ping?


Mouse over the menu tab on the top while playing a game.
http://grooveshark.com/#/deltrus/music
Goldfish
Profile Blog Joined August 2010
2230 Posts
December 27 2010 06:48 GMT
#49
On December 27 2010 10:03 MavercK wrote:
you forget. increasing bandwidth doesn't increase transmission speed. the internet is not a car.
theres this thing people seem to be forgetting. that being the speed of light. also processing time it takes for each router/pc your connection goes through.


One thing to add to this is that a lot of games actually do not use that much bandwidth at all, 2mbit/s(0.250mb/s)+ is probably good enough for any online game.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Levistus
Profile Joined December 2009
1134 Posts
December 27 2010 10:43 GMT
#50
Guys guys I'm just talking about micro with marines. Those other things that you mentioned are no problem for 200 ping. It's just that not having the low ping for marine micro makes me lose some games. Can't even kill a scouting worker. No problem with other Terran units here, they don't shoot/have the same animation as the marine. I just feel I'm missing out on some strategies involving marine harassment.

Going to try the latency fix. Thanks.

hey man just curious
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
Last Edited: 2010-12-27 10:49:56
December 27 2010 10:48 GMT
#51
Yo levistus, if you're using PLDT it does really suck big time. I'm not playing at SEA anymore because even globe kinda sucks but not as much as PLDT. I can micro well until I get to 150+ population. There's little lag but I think it's really different with PLDT. :/

Also, a lot of people says that Bayan BroadBand? I think that's the name is pretty baller if you only want to play at SEA.
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Touch
Profile Joined August 2010
Canada475 Posts
December 27 2010 11:39 GMT
#52
On December 27 2010 07:50 DeltruS wrote:
I suggest
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html
It lowers latency in blizzard games. Not much but anything can help.
Is this legit as far as Blizzard is concerned? I'll actually give it a go as long as I don't get banned.
Sieg
Daria
Profile Blog Joined August 2010
Australia500 Posts
December 27 2010 11:48 GMT
#53
On December 27 2010 20:39 Touch wrote:
Show nested quote +
On December 27 2010 07:50 DeltruS wrote:
I suggest
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html
It lowers latency in blizzard games. Not much but anything can help.
Is this legit as far as Blizzard is concerned? I'll actually give it a go as long as I don't get banned.

It is legit, I use it for WoW, but it doesn't do anything to the game itself. It does some stuff with your internet connection and increases incoming TCP packets
daria[e]
squintz
Profile Blog Joined April 2010
Canada217 Posts
December 27 2010 11:56 GMT
#54
On December 27 2010 09:16 iko wrote:
Show nested quote +
On December 27 2010 08:40 optical630 wrote:
you need to fix ur lag instead of working around it


Please explain how exactly we're supposed to "fix our lag".

I, and millions of other Oceanics eagerly await your solution which breaks the laws of physics.


No laws need to be broken. Out with the copper and in with the fiber.
njAl
Profile Joined July 2010
Norway156 Posts
December 27 2010 12:06 GMT
#55
Build siege tanks.
=^.^=
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
December 27 2010 12:51 GMT
#56
On December 27 2010 08:44 mr_tolkien wrote:
Not to be mean, but do you realize you also are an hindrance to your opponents ? If you have a shitty connexion, you'd better not play online competitive games, it's unfair to your opponents who wish to play at the top of their capacities >.<

(I had stopped playirg for a long time partly because of that :p)

On topic, SC2 is 100% unplayable with the slightest lag. Like is any game requiring precise execution and having its roots in it (VS fighting games are 200% unplayable online as an example. Editors try but any decent player will tell you it's a different game than offline game).

Not correct, for the most part. If an American plays vs me on Korea, he will have some latency but I wont feel any, and vice versa.

If hes actually lagging to the point where hes almots dropping, then yeah, hed be a problem but thats not the issue
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
December 27 2010 13:07 GMT
#57
Oh, I thought it was bilatteral, but if it is 100% server based, that means if you don't lag to the server, you won't lag whoever you play ?

I really thought your opponent had something to do, as I have already experienced a lag and am living 10kms from Bnet servers (France, Velizy), with a very good connection (8ms ping to google servers).

Bnet 2.0 is so confusing >.<
The legend of Darien lives on
MegaBUD
Profile Joined September 2010
Canada179 Posts
December 27 2010 13:49 GMT
#58
On December 27 2010 09:44 Volka wrote:
Show nested quote +
On December 27 2010 09:04 MegaBUD wrote:
On December 27 2010 07:50 DeltruS wrote:
I suggest
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html
It lowers latency in blizzard games. Not much but anything can help.


Wont fix his problem.... SC2 use UDP.

Fix your lag...


Actually, I'm pretty certain it uses TCP ( it makes sense).

In the Battle.net help guide it says that it uses 1119 TCP port, and the 1119 UDP port but fof voice chat. So that tool might do something.

Also, if you're using a wirelesss connection, then it's likey you're lagging a bit more than if you're wired.


Well you were'nt here during beta...

Sc2 uses UDP...
Volka
Profile Joined December 2010
Argentina411 Posts
Last Edited: 2010-12-27 14:21:59
December 27 2010 14:20 GMT
#59
On December 27 2010 22:49 MegaBUD wrote:
Show nested quote +
On December 27 2010 09:44 Volka wrote:
On December 27 2010 09:04 MegaBUD wrote:
On December 27 2010 07:50 DeltruS wrote:
I suggest
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html
It lowers latency in blizzard games. Not much but anything can help.


Wont fix his problem.... SC2 use UDP.

Fix your lag...


Actually, I'm pretty certain it uses TCP ( it makes sense).

In the Battle.net help guide it says that it uses 1119 TCP port, and the 1119 UDP port but fof voice chat. So that tool might do something.

Also, if you're using a wirelesss connection, then it's likey you're lagging a bit more than if you're wired.


Well you were'nt here during beta...

Sc2 uses UDP...


Read my other posts.
Guys, don't be so stubborn. It's proven that SC II uses TCP. Blizzard says it and it was confirmed with a port scanner.

Also, It MUST use TCP otherwise it wouldn't make sense.
TCP checks that the data was received correctly.
UDP doesn't.

So, imagine sending data of the position of your Marines and not getting acknowledgements that it was recieved ok. It would be a mess! In contrast, with TCP, even though it can take a while (latency), there's no data loss.
Very few applications (like DNS) use UDP for this reason.

It doesn't matter anyways
http://www.starsite.com.ar
wargasm
Profile Joined December 2010
94 Posts
Last Edited: 2010-12-27 15:46:06
December 27 2010 14:51 GMT
#60
Three easy tips to improve your latency

1. Pay for a decent ISP that allows interleaving off
2. Do the TckAckFrequency registry edit (google latency fix registry for instructions)
3. If you are still unsatisfied with your latency after step 1 & 2, pay for a vpn tunneling service like lowerping/pingbetter. Costs around $1 a month (afaik) and they have free servers you can trial first; can't guarantee that free servers aren't flooded though

It's too late to type up a full step-by-step so google is your friend

EDIT: Oh, and just by doing step 1 & 2 my latency decreased from around 250 to 150, as low as 130 with tunneling. Forgot to say I'm based in New Zealand.
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