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Terran with 200+ ping

Forum Index > SC2 General
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1 2 3 4 Next All
Levistus
Profile Joined December 2009
1134 Posts
December 26 2010 22:43 GMT
#1
hi guys. just want to ask if i should switch to another race cause i'm having a hard time with terran especially with marines. i can't be aggressive cause i can't micro cause of the ping. i tried being defensive but they just go higher tech units.

any other terran with high ping like me? can you give me tips. i can't fix the ping but maybe i can fix my micro. I tried using attack ground->right click move then repeat but its slow. I also tried using stop, it's fast but usually my marines don't shoot.

i know the importance of being aggressive as terran that's why this is a big problem for me, if i should just switch to another race, what race should i play?

thanks.

hey man just curious
HawaiianPig
Profile Blog Joined July 2008
Canada5155 Posts
December 26 2010 22:46 GMT
#2
Online gaming at all with that kind of ping is going to be very difficult no matter what race you play.

Consider getting into Brood War, imo.
AdministratorNot actually Hawaiian.
Knutzi
Profile Joined July 2009
Norway664 Posts
December 26 2010 22:46 GMT
#3
well if you have problems with lag i would advice you too stay away from protoss, if you dont have great forcefields you will lose alot just because you let those few extra units up the ramp
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
December 26 2010 22:50 GMT
#4
I suggest
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html
It lowers latency in blizzard games. Not much but anything can help.
http://grooveshark.com/#/deltrus/music
Shaada
Profile Joined December 2010
New Zealand14 Posts
December 26 2010 23:00 GMT
#5
I'm in the same boat as you except I guess I've come to grips with it and tried to manage it so it no longer bothers me. With marine micro in particular, the problem is you press the stop and move keys too quickly like you're FoxeR, but because of the lag the marines often won't shoot at all. Quite simply, the best thing to do is to just be patient with your micro (easier said than done ) and wait for your marines to shoot before you move them again. It's simply impossible with the lag to get as many shots off as someone without lag but fact is it's the best you can do. I've come to the point now where it is very rare that I will rage about lag in 1v1 (oh but 2v2's can smad argghhhh go away banelings!)
Levistus
Profile Joined December 2009
1134 Posts
December 26 2010 23:04 GMT
#6
On December 27 2010 08:00 Shaada wrote:
I'm in the same boat as you except I guess I've come to grips with it and tried to manage it so it no longer bothers me. With marine micro in particular, the problem is you press the stop and move keys too quickly like you're FoxeR, but because of the lag the marines often won't shoot at all. Quite simply, the best thing to do is to just be patient with your micro (easier said than done ) and wait for your marines to shoot before you move them again. It's simply impossible with the lag to get as many shots off as someone without lag but fact is it's the best you can do. I've come to the point now where it is very rare that I will rage about lag in 1v1 (oh but 2v2's can smad argghhhh go away banelings!)


yea that's the problem. if we can't shoot as fast like in singleplayer then we are at a big disadvantage. it's no problem if its marauders cause they don't shoot fast, its just the marines specially with stimpack.
hey man just curious
Arcanewinds
Profile Blog Joined May 2010
United Kingdom197 Posts
December 26 2010 23:08 GMT
#7
I get a lil bit of lag when I'm streaming, but it doesnt affect me too much.

Micro isn't massively important anyway, split your marines pre-battle and you'll be fine.
NearPerfection
Profile Joined October 2010
232 Posts
December 26 2010 23:29 GMT
#8
200 ping is too high to attack move, move back, attack move, move back? I don't think another race will help if ping is the problem because every race at one point or another needs to have micro.

For example, Zerg is primarily holding down keys. This of course should be relatively unneffected by lag, simply put all your hatcheries in control group 3 (or any group u prefer) right click where u want all your units than hold down a key for the unit you want (IE. Spawn Roach-----) With much fewer clicks required, as well as marginal penalty for being delayed in those clicks Zerg is latency friendly, Except... you probably going to get 4 gated in which case if your just attack moving with ling/roach and get caught off creep and lose queens and lose overlord and lose units, you basically die. Latency will definitely harm your ability to defend early game rushes.

Terran, on the other hand are generally safe, there is no question that marines hold their own against all but the most expensive AoE unit and marauders cost per cost pretty much own everything else. However Latency will as you've discovered hinder a terran players ability from making the leap from terran player to known good terran player. If latency is holding u back than perhaps u should adopt the preferred style of most terrans. that is memorize a somewhat simple 1 base build order, sit in base. reach end of build order. lower supply depots, move out... profit.

Protoss, I wonder how 200+ ping effects your ability to forcefield? If you can manage to lay down 4 perfect forcefields in a fast .5-.8 second fashion with few overlaps and no gaps protoss for you will be gold. Some things to stear away from, First blink stalker, if you can't perform the ball micro of terran cause of latency, there is simply no way you could possibly perform the individual unit micro a 3 gate stalker build requires. Second, stear clear of phoenix to harass worker lines, graviton beaming with 200+ ping only for those precious milliseconds to pass with nothing happening while stimmed marines come and kill everything or a fungal growth goes off and all your phoenix die... not so good ^^. Colossus, beware battles vs marauder unless u have 4 colossi if you have latency, by this time lancers should have been researched as well as have a large enough gateway force that marauders can't press stim and right click colossus and ur colossus dies in 1-2 stim vollies cuz he took too long to run away.

TLDR, switching races probably won't benefit you, if you decide to stay terran simply slowly transition to more 1 base all in type styles where clutch micro won't have a large effect on your win ratio.
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
December 26 2010 23:32 GMT
#9
All races need significant micro. Zerg IMO is the most micro intensive. But if you're having trouble microing then I don't see how switching races would do anything.
optical630
Profile Joined August 2010
United Kingdom768 Posts
December 26 2010 23:40 GMT
#10
you need to fix ur lag instead of working around it
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
December 26 2010 23:44 GMT
#11
Not to be mean, but do you realize you also are an hindrance to your opponents ? If you have a shitty connexion, you'd better not play online competitive games, it's unfair to your opponents who wish to play at the top of their capacities >.<

(I had stopped playirg for a long time partly because of that :p)

On topic, SC2 is 100% unplayable with the slightest lag. Like is any game requiring precise execution and having its roots in it (VS fighting games are 200% unplayable online as an example. Editors try but any decent player will tell you it's a different game than offline game).
The legend of Darien lives on
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2010-12-26 23:45:05
December 26 2010 23:44 GMT
#12
i like how everyone always thinks his race is the most microintensive. protoss is a good race for high latency players except for the problem with forcefields. if u find bos which are at less risk of running into a "forcefield perfectly or die"-situation, u should be fine. terran is quite ok aswell if u adopt a more passive turtle style. tanks for example are great for high lat players as their micro has to be done before the battles. zerg is getting rushed very often, where micro is required. besides that, zerg imho is the race which can go the farthest without any good micro. its more of a macro-race and has few units which by their design are intended as micro units like hellions or phoenixes.
"What am I supposed to do against this?" - "Lose!" :-]
MegaBUD
Profile Joined September 2010
Canada179 Posts
December 27 2010 00:04 GMT
#13
On December 27 2010 07:50 DeltruS wrote:
I suggest
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html
It lowers latency in blizzard games. Not much but anything can help.


Wont fix his problem.... SC2 use UDP.

Fix your lag...
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 27 2010 00:04 GMT
#14
Playing Zerg will be your best bet but you'd nearly be forced to Hydra/Roach.
Ryndika
Profile Blog Joined August 2010
1489 Posts
Last Edited: 2010-12-27 00:14:03
December 27 2010 00:13 GMT
#15
You shouldnt transit the race for 3 reasons.

ZvZ Is most microintensive MU and I cant describe the rage you will get after losing 100 lings to 1 baneling because u had 150+ ping.

Protoss really needs the speed to micro more units than terran needs. I think this is a fact but it may not. However just thinking about forcefielding and microing colos with ur ping.. uhh..

It takes dedication to switch all over to new race and reach the same level you was.
as useful as teasalt
iko
Profile Joined February 2010
New Zealand137 Posts
December 27 2010 00:16 GMT
#16
On December 27 2010 08:40 optical630 wrote:
you need to fix ur lag instead of working around it


Please explain how exactly we're supposed to "fix our lag".

I, and millions of other Oceanics eagerly await your solution which breaks the laws of physics.
goldengold
Profile Joined December 2010
Norway61 Posts
December 27 2010 00:21 GMT
#17
On December 27 2010 09:16 iko wrote:
Show nested quote +
On December 27 2010 08:40 optical630 wrote:
you need to fix ur lag instead of working around it


Please explain how exactly we're supposed to "fix our lag".

I, and millions of other Oceanics eagerly await your solution which breaks the laws of physics.


Getting better broadband isint exactly breaking the laws of physics,
AltForNorge
Levistus
Profile Joined December 2009
1134 Posts
December 27 2010 00:22 GMT
#18
It's not lag guys it's latency cause the NA server is far from my country. My connection routes to the USA and other countries before getting to SEA that's why NA is better for me. Blizzard is the host so I don't affect my opponents. I guess I'll just have to accept that ISPs suck in my country.
hey man just curious
Levistus
Profile Joined December 2009
1134 Posts
December 27 2010 00:24 GMT
#19
On December 27 2010 09:21 goldengold wrote:
Show nested quote +
On December 27 2010 09:16 iko wrote:
On December 27 2010 08:40 optical630 wrote:
you need to fix ur lag instead of working around it


Please explain how exactly we're supposed to "fix our lag".

I, and millions of other Oceanics eagerly await your solution which breaks the laws of physics.


Getting better broadband isint exactly breaking the laws of physics,

you don't understand. it's the distance of our countries to the server. do you think if you have the best broadband you will have low latency if the server is in pluto?
hey man just curious
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
December 27 2010 00:27 GMT
#20
On December 27 2010 09:22 Levistus wrote:
It's not lag guys it's latency cause the NA server is far from my country. My connection routes to the USA and other countries before getting to SEA that's why NA is better for me. Blizzard is the host so I don't affect my opponents. I guess I'll just have to accept that ISPs suck in my country.


It would actually go straight to the sea server and back.
http://grooveshark.com/#/deltrus/music
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