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As long as one race has a range advantage then it will always be possible for that race to out micro the other races, as long as movement speed is at a reasonable rate.
Splitting marines apart vs zealots and that sort of thing.
So if it helps, i think you are correct to play to your strong point. Terran have naturally efficient units and good/great micro can take them to absurd levels, especially if your just playing on ladder.
And really.. since you are just on ladder atm and not entering into high level tournaments, race swapping is exactly what you SHOULD be doing if you are at the top end of ladder.
Learning the match up inside and out is so important, and there really is no down side to doing it on the ladder, unless you view ladder as some sort of competitive environment, as opposed to the sub par practise tool that it is, (compared to group practise with good named players + discussion and feedback).
Do crazy stuff on the ladder. Nobody has heard of you just because you are top200, and nobody cares ;D Win some tournaments and people will know your name. Until then, experiment, race swap and find out if your preconceptions of the races are true.
Search in your heart, for you know it to be true.
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Is it too late? MorroW.
Pick what you think is best for you.
Good Luck!
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Boxer switched races, from protoss to terran, months after the first expansion for Starcraft 1 was released. Now he's the emperor of terran. What can race switching do for you?
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This is stupidly biased. Blink stalkers are superior to hydralisks in everyway possible. Colossi rape them so badly; what does zerg have that rape blink stalkers half as badly? And honestly, you're comparing cannons to spore crawlers? Can a few spore crawlers make that 3rd/4th expansion of yours invulnerable the way cannons can?
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Switch to random. We need more good random players. And you don't have to make a choice. On a more serious note, there has been a post here on teamliquid that you may find interesting:
+ Show Spoiler +
This guy is talking about the skill ceiling of races, of witch he considers terran to have the higest. Personally I'd say go for the switch, if you're that good it won't be much of a problem to switch back anyway, and you might learn some things on the way.
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Hmm I'm leaning toward switching to Terran, since they have such great early game and every game has an early game I think it would be most fun. and also skill rewarding.
The problem i have with switching to random is that random is basically the cheese selection because you can't devote as much time to the long and drawn out details you just cheese 1 build as a race per race.
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heh well although i feel that protoss is the best race, i think that you can catchup pretty fast especially in tvp pvt because you should know that matchup really well already, the other races might take a while, maybe in a month or so you will be back to where you were before, depending how good you are now and how fast you learn ^^
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Sorry OP, but a lot of your post was either false or irrelevant. Stick to toss.
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There is a good chance that the greatest starcraft 2 player of all time does not even have begun to play the game... and yet he will join the scene someday and then he will start his race to the top and will dominate the scene forever(ok for a long time)... just like Flash did in SC1.
What do we learn from that assumption: There is always a chance for sombody to overtake the competition even though it looks like all the top spots are already taken...
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On December 09 2010 22:41 Cephei wrote: Sorry OP, but a lot of your post was either false or irrelevant. Stick to toss. Agree. As a former wc3 player, i must say you were horribly wrong about grunt/archer and macro.
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I really think you need to stop comparing SC2 to WC3 and instead play all three races to find out what feels the best for you. Analyzing it like this is just going in circles, since, by design, every race has pros and cons.
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I don't understand the point of this. You can switch at any time; why would it ever be too late? It's like a page of text with questionably accurate comparisons/statements that hardly affect the original question about "can I switch," when the answer is obviously yes.
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Basically what i'm trying to say is that if sub high level diamond players could download a program that would automatically stutter step and kite for them the win % of protoss would go down drastically. The whole OP is about protoss being UP with good control, but you blame most of it on the ability to stutter step which could only possibly affect PvT since protoss units outrange almost all zerg units except the hydra for which they are much, much faster off creep.
You also make a lot of assumptions for how they decided to roll back changes from the PTR. I understand you're a good player, but I don't know if you're using your race to its full potential. If your control comes form wc3, you should probably be trying a sentry-heavy style. You can't run away from a zealot when there's a ff behind you. I understand executing this style can be hard, but that doesn't mean if done properly it's not ridiculously good.
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Z is perhaps considered a macro race but look at Madfrog for an instance. He use insane micro all game long and is a freaking awsome player.
And no its never too late to change race(if you wish to do so) But when the ladde reset kicks you can try to go random so you don't have to pick untill you know which race you want the most.
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You're in the top 200? I'm jealous. I think you should win a Craft Cup before you switch races. until you can do that, don't switch D:
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On December 09 2010 21:43 PimpMobeel wrote: This is stupidly biased. Blink stalkers are superior to hydralisks in everyway possible. Colossi rape them so badly; what does zerg have that rape blink stalkers half as badly? And honestly, you're comparing cannons to spore crawlers? Can a few spore crawlers make that 3rd/4th expansion of yours invulnerable the way cannons can?
I don't know where you're getting your information from, but my hydras always own blink stalkers.
what does zerg have to rape bling stalkers? fungal growth and aforementioned hydras.
No a few spine crawlers can't make the 3rd/4th invulnerable, but 8 or 9 can.
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if it would be to late to switch, then it would be to late to start also. so only ppl which bought the game at the start or played since beta have chances to become good?
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DON'T BETRAY THE MOTHER RACE!!!
FOR EIUR!!!!
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hmm, i would wait for the incoming patch. the build time reduction for phoenixes will likely make them much more feasible, and they are a unit that rewards micro, multitasking and apm quite a lot. i think a war3 player will like phoenix play a lot. they also provide a nice harass option.
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Kyrgyz Republic1462 Posts
I believe that SC is not about micro or macro as individual skills, it's all about multitasking which is what makes it very different to War3. For example, a straight up warp prism drop + warp-in is not very effective, but if you do that while engaging your opponent elsewhere it will be much more effective because you just can't dance your marines in several places at once while keeping production going.
Other than that I think there are rarely simple melee vs ranged micro battles and kiting/step-microing is not really the ultimate skill except when trying to abuse the early game. Taking your zealot vs marine example, you obviously are never going to engage in such fights unless you can nullify the marines' ranged advantage using forcefields, flanking, or ranged units of your own.
Overall it sounds like you want to find the race with the most abusable features, but I think this approach will take you nowhere in the long run. Abusable features will get patched (e.g. repairing scvs) or people will eventually learn to better counter them forcing you to play straight up macro games, and in such games it is not the race but your skill that is more important, therefore I think it is wisest to stick with the race whose mechanics feel more comfortable to you. And of course it is never too late to change, too late for what exactly? It's not like you are about to win a GSL in the nearest future.
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