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You can break a Zealot wall with Zerglings. - Page 4

Forum Index > SC2 General
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jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
December 07 2010 19:39 GMT
#61
ugh...fixing in 1.2?
i just found this out, if majority of the players know this trick, it'll break zvp early game.

i've left game where i forget to hold position on my zealot (i'd press g instead sometimes).
my fault so i just call it quits...havnt had this happen to me yet but i'd rage so bad.
age: 84 | location: california | sex: 잘함
Acayex
Profile Joined December 2010
United States26 Posts
December 07 2010 19:43 GMT
#62
Would this work against roach walls as well then? Pretty lame bug, but probably good to through it out there so Blizzard will see it and fix it immediately. This totally breaks PvZ early game.
MarshalClaw
Profile Joined October 2010
United States27 Posts
December 07 2010 19:44 GMT
#63
This sounds to me like a clear bug that needs to be fixed.
lemonbone
Profile Joined August 2009
Hong Kong154 Posts
December 07 2010 19:46 GMT
#64
i thought this works in beta only -_-
why are you posting this here, should sent this to blizzard secretly lol
BW:1a2a3a4a5a Wol:1a2ffttttttttttt
Apolo
Profile Joined May 2010
Portugal1259 Posts
December 07 2010 19:48 GMT
#65
What if the P also right clicks in front of the zerglings to move, who has more strenght and moves the other?
SpurvL
Profile Joined March 2010
Sweden345 Posts
December 07 2010 19:49 GMT
#66
Uhm, they had this problem in beta, then they "fixed it" so this sould be "new" problem since patch 1.1 or smthn :o
Naniwa, ThorZaiN, SaSe, DeMusliM, White-RA... Where are my Zerg heroes?.. Stephano <3
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
December 07 2010 19:53 GMT
#67
Many people who show themselves shocked by this seem to assume that without this trick it was impossible for the lings to get in. But guess what, you can also kill the zealot. Just sacrifice a few lings, constantly reinforce and bam, you're in ezpz. I've been having some fun with that because Toss players don't expect it and think they just need one zealot shouting "you shall not pass" and nothing gets in :D
storm44
Profile Blog Joined July 2010
1293 Posts
December 07 2010 19:53 GMT
#68
fml... does this mean we need at least 2 zealots to block now?
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
December 07 2010 19:53 GMT
#69
On December 08 2010 03:56 Achilles wrote:
why people share their secrets is beyond me. this'll be fixed probably


in the meantime we can all hope its not and this is what blizzard intended
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
December 07 2010 19:55 GMT
#70
Protoss counter: Spamclick hold position
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
GoldenH
Profile Blog Joined March 2010
1115 Posts
Last Edited: 2010-12-07 19:57:38
December 07 2010 19:56 GMT
#71
Yeah this is a huge problem, a big reason I changed my wall design. I thought for a long time that I had simply failed to put my zealot in the right place, but until one game where I actually saw it happen and the player said thats what he was doing. I think that if you put another unit behind the zealot on hold position he won't get budged out of the way. Not sure if it works with probes but it definitely does with stalkers and other zealots.

Seems like this is pretty common on the ladder, any good zerg knows how to do it as it happened to me like 5 games in a row until I figured out what was going on.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
Proto_Protoss
Profile Joined September 2010
United States495 Posts
December 07 2010 19:56 GMT
#72
I've had this happen to me before i thought it was normal...Well now i know i can nerd Rage. Actually i use to think i was just an idiot with poor zealot positioning or i didnt press H so i always blamed myself so thanks OP i feel a little better about myself :D
"Our greatest glory is not in never falling, but in getting up everytime we do." - Confucius
dAko
Profile Joined November 2010
Switzerland18 Posts
December 07 2010 19:56 GMT
#73
This works on Zealotwalls aswell?
"The best way to avoid a problem, is to solve it."
tilduh
Profile Joined August 2010
53 Posts
December 07 2010 19:58 GMT
#74
Dude very cool, and WOW your name is amazing
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
December 07 2010 20:00 GMT
#75
On December 08 2010 03:40 dolpiff wrote:
if its true itll be patched quickly..or we will see ActionJesuses everywhere


i belive latter, gogogogoogogogoog
I'm like badass squared | KeitZer.489
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
December 07 2010 20:01 GMT
#76
I hope this gets patched quickly.
jaunty
Profile Joined November 2010
5 Posts
December 07 2010 20:01 GMT
#77
it's either hard wall and get ganked even harder by mutas than now, or zealot wall and get ganked by zerglings. as a zerg this pleases me.
jeremycafe
Profile Joined March 2009
United States354 Posts
December 07 2010 20:09 GMT
#78
What is with all of the "why are you posting here" comments? That is how things get known, and then get fixed. Sending one email to blizzard on something they haven't verified is open too many deltas of the issue not getting fixed.

Making posts on here helps the community push for changes instead of one player sending in an email.
Blackhawk13
Profile Joined April 2010
United States442 Posts
December 07 2010 20:12 GMT
#79
why can hold position units be pushed at all? -___- its stupid
Drium
Profile Blog Joined December 2008
United States888 Posts
December 07 2010 20:13 GMT
#80
Oh wow. I thought they fixed this in beta.
KwanROLLLLLLLED
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