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You can break a Zealot wall with Zerglings. - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 18 19 20 Next All
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
December 07 2010 18:46 GMT
#21
On December 08 2010 03:44 cartofu wrote:
What about a roach wall?


Umm, it depends how many roaches they have. If they only have 3 roaches, you could probably just run a bunch of zerglings up and break it normally, but if they have more than that, you will take a lot of damage trying to get by so I am not sure if it is worth it =/.
SockArms
Profile Blog Joined November 2010
United States591 Posts
December 07 2010 18:46 GMT
#22
wow just tested it myself and watched the replay this needs to be fixed asap

Not sure if it's practical because by the time you have that many lings the P is bound to have more then just a few zealots...
| Cloud9 | DK | Liquid |
Azide
Profile Joined March 2010
Canada566 Posts
December 07 2010 18:46 GMT
#23
Earlier in beta they supposedly patched this issue though. If it still exists today then sadface
Azide and SuperNinja - Best Double Protoss 2v2 Team!
DotADeMoN
Profile Joined June 2010
United States517 Posts
December 07 2010 18:47 GMT
#24
Ling tight wall with zealot just needs proper placement, going to assume OP's zealot was slightly off/oriented incorrectly.

User was warned for this post
hifriend
Profile Blog Joined June 2009
China7935 Posts
December 07 2010 18:47 GMT
#25
On December 08 2010 03:42 Xanbatou wrote:
Show nested quote +
On December 08 2010 03:38 hifriend wrote:
I'm testing this now doesn't seem to work.. going to watch your replay.

I guess it only works if the zealot is by the ledge, but not if you do a typical wall in with core and gate on either sides of the zealot?


I thought people might raise that point, so the second part of the replay has me doing it with a zealot between a gateway and a cybercore.

You're right lol. Lame.
MindRush
Profile Joined April 2010
Romania916 Posts
December 07 2010 18:49 GMT
#26
On December 08 2010 03:42 Scio wrote:
some things better be undiscovered forever......THATS ONE OF THEM!!!!


i bet you hate the OP now
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." - Albert Einstein
Fregate
Profile Joined November 2010
Italy50 Posts
December 07 2010 18:50 GMT
#27
omg let's hope i'm too low skill to have people who read TL against... this is huge. o_o
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
Last Edited: 2010-12-07 18:51:54
December 07 2010 18:51 GMT
#28
On December 08 2010 03:45 Alpina wrote:
Well just build one more zealot, zerg needs ton of lings to do that anyway


I tried it with multiple zealots just now. You can still do it, but it is much harder.


On December 08 2010 03:47 FawkingGoomba wrote:
Ling tight wall with zealot just needs proper placement, going to assume OP's zealot was slightly off/oriented incorrectly.


Does TL really tolerate stupid posts like this?
Kenny_CH
Profile Joined August 2010
6 Posts
December 07 2010 18:51 GMT
#29
It works!

Nice little trick I want to add: If you rotate your Camera with "Del" you can click better on the sweet spot!

even better then the Space Collossi!
Sanguinarius
Profile Joined January 2010
United States3427 Posts
December 07 2010 18:53 GMT
#30
Oh man, this is just stupid. I hope this is fixed.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
December 07 2010 18:53 GMT
#31
well im glad i forge first
Hwaseung Oz fan for life. Swing out, always swing out.
Avril_Lavigne
Profile Joined April 2010
United States446 Posts
December 07 2010 18:54 GMT
#32
On December 08 2010 03:47 FawkingGoomba wrote:
Ling tight wall with zealot just needs proper placement, going to assume OP's zealot was slightly off/oriented incorrectly.


Watch the replay or test it before you assume anything.
ForTheDr3am
Profile Joined November 2010
842 Posts
December 07 2010 18:55 GMT
#33
Time to go Blink Stalker every game until this is fixed.
Achilles
Profile Joined August 2010
Canada385 Posts
Last Edited: 2010-12-07 18:56:31
December 07 2010 18:56 GMT
#34
why people share their secrets is beyond me. this'll be fixed probably
[rS]Gluske // http://www.rsgaming.com // Troku[tC]
TestSubject893
Profile Joined September 2009
United States774 Posts
December 07 2010 18:56 GMT
#35
Yeah, like a few people before be here have said, this has been doable since beta. If I recall correctly, an early beta patch reduced the severity of it; as I remember this trick used to be even easier to execute. Or maybe I'm just making things up.
CurLy[]
Profile Joined August 2010
United States759 Posts
December 07 2010 18:56 GMT
#36
Move this to strategy so no one reads it.
Great pasta mom, very Korean. Even my crown leans to the side. Gangsta. --------->
Glacius0
Profile Joined July 2010
Netherlands66 Posts
December 07 2010 18:57 GMT
#37
I was messing around with things like this a while back and you can actually push zealots on hold position out of the way if you bring some drones and repeatedly alternate between mining (i.e. going through the zealot) and hold position.
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
December 07 2010 18:57 GMT
#38
I've done this before with a huge mass of zerglings but I couldn't figure out how I did it. I'll try this..
Geiko
Profile Blog Joined June 2010
France1939 Posts
December 07 2010 18:59 GMT
#39
Just tested it in a custom with a friend ...

it works
geiko.813 (EU)
zhurai
Profile Blog Joined September 2010
United States5660 Posts
December 07 2010 18:59 GMT
#40
O_O

why did you post this... o o''', you know, now a LOT of people is now going to start abusing it? :o

(Note: I'm more of a zerg player than the other races, though I sometimes play off-race)
Twitter: @zhurai | Site: http://zhurai.com
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