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You can break a Zealot wall with Zerglings. - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 18 19 20 Next All
ppshchik
Profile Joined September 2010
United States862 Posts
December 07 2010 19:02 GMT
#41
If only you notified us earlier, Fruitdealer would've won Game 5....
Legends never die... they end up working in McDonalds.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
December 07 2010 19:04 GMT
#42
wth? wasn't this fixed? -___-
When they see MC Probe, all the ladies disrobe.
WArped
Profile Joined December 2010
United Kingdom4845 Posts
December 07 2010 19:04 GMT
#43
Nice find, hope this gets addressed, looks very legit!

I can't say I won't use this though, just sayin' :D
Ichabod
Profile Joined May 2010
United States1659 Posts
December 07 2010 19:04 GMT
#44
This looks like a very weird situation, the zealot's command shifts from "hold" to "attack" once it gets in range of enemies, I suppose this allows it to be pushed around also. I wonder if this is a bug.
jimminy_kriket
Profile Blog Joined February 2007
Canada5529 Posts
December 07 2010 19:04 GMT
#45
On December 08 2010 03:53 StorrZerg wrote:
well im glad i forge first

Playing P now or dabbling?
life of lively to live to life of full life thx to shield battery
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2010-12-07 19:09:38
December 07 2010 19:07 GMT
#46
--- Nuked ---
OnFire
Profile Joined July 2010
324 Posts
December 07 2010 19:10 GMT
#47
Holy shit, this is huge...
HYDRA - EFFORT - LETA
adrenaLinG
Profile Blog Joined August 2010
Canada676 Posts
December 07 2010 19:10 GMT
#48
mods, quickly delete this thread in the interests of starcraft balance!!!
¯\_(ツ)_/¯
BlueyD
Profile Joined April 2010
Canada437 Posts
December 07 2010 19:12 GMT
#49
Yep, been losing to this for a long time.
Zealot Chaaaaarge!
SC2Real
Profile Joined October 2010
Germany184 Posts
December 07 2010 19:12 GMT
#50
better show it now than let this abuse ruin an important game :S
ScythedBlade
Profile Joined May 2010
308 Posts
December 07 2010 19:14 GMT
#51
Yea, I've ragequitted everytime and called my opponent a cheater ... =(
It's so true it's such a hack ...

Now adays, I get a sentry when theres a ton of zerglings because that's the only thing that will stop that kind of hacky snap. What's even worse is a probe hold position can let drones pass by (WHICH SHOULDN'T HAPPEN IN SC2).
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
December 07 2010 19:14 GMT
#52
On December 08 2010 04:14 ScythedBlade wrote:
Yea, I've ragequitted everytime and called my opponent a cheater ... =(
It's so true it's such a hack ...

Now adays, I get a sentry when theres a ton of zerglings because that's the only thing that will stop that kind of hacky snap. What's even worse is a probe hold position can let drones pass by (WHICH SHOULDN'T HAPPEN IN SC2).


Can't drones pass by anyway with the mineral-clicking trick?
On_Slaught
Profile Joined August 2008
United States12190 Posts
December 07 2010 19:16 GMT
#53
On December 08 2010 04:14 Xanbatou wrote:
Show nested quote +
On December 08 2010 04:14 ScythedBlade wrote:
Yea, I've ragequitted everytime and called my opponent a cheater ... =(
It's so true it's such a hack ...

Now adays, I get a sentry when theres a ton of zerglings because that's the only thing that will stop that kind of hacky snap. What's even worse is a probe hold position can let drones pass by (WHICH SHOULDN'T HAPPEN IN SC2).


Can't drones pass by anyway with the mineral-clicking trick?


This is being removed in 1.2.
adrenaLinG
Profile Blog Joined August 2010
Canada676 Posts
December 07 2010 19:16 GMT
#54
On December 08 2010 04:14 Xanbatou wrote:
Show nested quote +
On December 08 2010 04:14 ScythedBlade wrote:
Yea, I've ragequitted everytime and called my opponent a cheater ... =(
It's so true it's such a hack ...

Now adays, I get a sentry when theres a ton of zerglings because that's the only thing that will stop that kind of hacky snap. What's even worse is a probe hold position can let drones pass by (WHICH SHOULDN'T HAPPEN IN SC2).


Can't drones pass by anyway with the mineral-clicking trick?


yeah. workers pretty much float through units.
¯\_(ツ)_/¯
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 07 2010 19:18 GMT
#55
On December 08 2010 03:56 Achilles wrote:
why people share their secrets is beyond me. this'll be fixed probably


... i think u just answered ur own question?
FenneK
Profile Joined November 2010
France1231 Posts
December 07 2010 19:20 GMT
#56
This was found out ages ago, just no one seems to use it.
good luck have batman
dennisvreyes
Profile Blog Joined June 2010
175 Posts
December 07 2010 19:22 GMT
#57
This has been covered already. the toss must be really lame to allow that much lings and have only 1 zealot and nothing else. in which case, perhaps he deserves to get raped anyway :D
SmoKe93
Profile Joined July 2010
Germany162 Posts
December 07 2010 19:26 GMT
#58
On December 08 2010 04:22 dennisvreyes wrote:
This has been covered already. the toss must be really lame to allow that much lings and have only 1 zealot and nothing else. in which case, perhaps he deserves to get raped anyway :D



How stupid one must be, gosh.


On the topic, i do hope this gets fixed asap
koOma
Profile Joined March 2010
Norway462 Posts
December 07 2010 19:29 GMT
#59
gross, really hope this won't become the next trend in zvp cheese : \
He wears a mask so when he dogs his face / Each and every race could absorb the bass /// ST_Life
Clearout
Profile Blog Joined April 2010
Norway1060 Posts
Last Edited: 2010-12-07 19:32:32
December 07 2010 19:32 GMT
#60
I'm afraid of going on the ladder now. Neat trick though.
really?
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