• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:00
CET 01:00
KST 09:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!11[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down16ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League80Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid?
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
[ASL22] Finals Preview: Sweet Victory! Recent recommended BW games [Megathread] Daily Funny Videos Hands of Pluto Oceanic Brood War - Join and chat!
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals [BSL23] RO24 Group C
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10755 users

Blizzard reverting some patch 1.2 changes - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 27 Next All
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
Last Edited: 2010-12-07 08:01:09
December 07 2010 08:00 GMT
#141
Probably the three biggest debated changes, no removed. Nice!

On December 07 2010 16:37 DizzyDrone wrote:
just a little hint for you protoss players out there, you can spread phoenixes against fungal growth the same way you can spread mutalisks against thors.


So you only lose 1/2 of your Phoenix? It's irrelevant really.
cocosoft
Profile Joined May 2010
Sweden1068 Posts
December 07 2010 08:02 GMT
#142
On December 07 2010 16:37 DizzyDrone wrote:
just a little hint for you protoss players out there, you can spread phoenixes against fungal growth the same way you can spread mutalisks against thors.
LOL you're not supposed to be hit by fungal growth in the first place.
¯\_(ツ)_/¯
papaz
Profile Joined December 2009
Sweden4149 Posts
December 07 2010 08:04 GMT
#143
quite dissapointing of blizzard, specially with the "hold down key".

So I assume they also approve of keyboard-macros that does more then one button press in a single press?
Highways
Profile Joined July 2005
Australia6124 Posts
December 07 2010 08:06 GMT
#144
On December 07 2010 17:04 papaz wrote:
quite dissapointing of blizzard, specially with the "hold down key".

Exactly.

You see superstars like Jaedong playing at 350apm, and now you see 'so called' high level SC2 players complaining that:
"I cant leave all my hatches on one hotkey and hold down ONE button to macro anymore".

SC2 players already have it very very easy mechanically ffs.
#1 Terran hater
gn1k
Profile Joined July 2010
United States441 Posts
December 07 2010 08:08 GMT
#145
I love you Blizzard! I want Protoss to be stronger, I just don't think these changes were the way to do it.
Creator of Street Empires and APM TD
da flam
Profile Joined November 2010
2 Posts
December 07 2010 08:09 GMT
#146
On December 07 2010 17:02 cocosoft wrote:
Show nested quote +
On December 07 2010 16:37 DizzyDrone wrote:
just a little hint for you protoss players out there, you can spread phoenixes against fungal growth the same way you can spread mutalisks against thors.
LOL you're not supposed to be hit by fungal growth in the first place.


Fungal Growth outranges Graviton Beam significantly (9 to 4). How are you 'not supposed to be hit by it'?
cannavaro
Profile Joined November 2010
Italy86 Posts
December 07 2010 08:10 GMT
#147
people who put all hatches on 1 key are not fully utilizing their tools anyways. it's so much better to control what spawns where.
superjoppe
Profile Joined December 2004
Sweden3694 Posts
December 07 2010 08:11 GMT
#148
On December 07 2010 16:49 NearPerfection wrote:
I really hope my ridiculously high win percentage on the PTR didn't contribute to toss buff reversions.

Dont get too excited lol
Grack
Profile Joined October 2010
51 Posts
December 07 2010 08:15 GMT
#149
On December 07 2010 15:24 Sprouter wrote:
that zerg qq gets something done for once

for once lol ? zergs are definition of qq .
SYFO
Profile Joined November 2010
United States9 Posts
Last Edited: 2010-12-07 08:21:16
December 07 2010 08:15 GMT
#150
very glad to see these reverts. i understood the value in removing the air feature of fungal (to allow the muta-ling/roach-hydra dichotomy in zvz), but without it zerg would suffer too much against toss and terran.


and im sick of hearing terran players yell about zerg op. terran in SC2 is a far far cry from the overwhelmingly demanding micro of terran in broodwar. from what i have seen thus far in the ladder, terran players have a random assortment of builds, and random collection of units, all of which are equally viable vs whatever enemy they are fighting.
in my opinion, BEING A RANDOM PLAYER that is 2300+ in diamond, the terran "raw skill" average is far below that of other races. combining things like planetary fortresses, cheap concussive shells, extreme range thors and cheap medivacs, terrans micro demands are miniscule compared to that of protoss or zerg. and in my experience, when playing as protoss or zerg vs a terran, the build is usually dependent on what the terran is going - which is wrong. the terran tech tree should not dictate the dynamic of the game.
personally, i think it was done like this intentionally to get non-broodwar players into the game via a combination of the campaign and then battlenet.


and what nubbin said that zerg was too powerful late game? zergs tier three units are garbage, and used rarely. in fact, the ENTIRE basis of ZvP or ZvT is that the zerg HAS to stay 1 base ahead of the enemy or its just not a fair fight. terran is quite strong late game, and toss is the strongest. zergs power is early and mid game. period.
2400 diamond 1v1 random player, favoring Zerg
MaDBread
Profile Joined October 2010
Germany66 Posts
Last Edited: 2010-12-07 08:21:01
December 07 2010 08:19 GMT
#151
Wasn't someone saying he had a source who told him the FG nerf was related to the removal of Flux Vanes?
Now that FG is back to old how about bringing VR speed back or give it another upgrade that makes it immune to ensnare effects?
yandere991
Profile Blog Joined September 2010
Australia394 Posts
December 07 2010 08:21 GMT
#152
On December 07 2010 17:09 da flam wrote:
Show nested quote +
On December 07 2010 17:02 cocosoft wrote:
On December 07 2010 16:37 DizzyDrone wrote:
just a little hint for you protoss players out there, you can spread phoenixes against fungal growth the same way you can spread mutalisks against thors.
LOL you're not supposed to be hit by fungal growth in the first place.


Fungal Growth outranges Graviton Beam significantly (9 to 4). How are you 'not supposed to be hit by it'?


He'll probably respond with something like "the infestor is so easy to see etcetc" but of course if we made storm spontaneously combust mutalisks on touch he probably wouldn't be so happy.
Weavel
Profile Joined January 2010
Finland9224 Posts
Last Edited: 2010-12-07 08:22:39
December 07 2010 08:22 GMT
#153
Omg so Blizzard does listen? Sort of...
Bring to PTR to Eu too!
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-12-07 08:23:29
December 07 2010 08:22 GMT
#154
Really happy about these changes.

I was a big fan of the patch outside of these 3 changes and with them not gone I think 1.2 is a great patch overall. The phoenix change is fine now that fungal is back to what it was i'm thinking.

Obviously the game still needs more tweeks but this patch was a step in the right direction.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 07 2010 08:23 GMT
#155
On December 07 2010 17:06 Highways wrote:
Show nested quote +
On December 07 2010 17:04 papaz wrote:
quite dissapointing of blizzard, specially with the "hold down key".

Exactly.

You see superstars like Jaedong playing at 350apm, and now you see 'so called' high level SC2 players complaining that:
"I cant leave all my hatches on one hotkey and hold down ONE button to macro anymore".

SC2 players already have it very very easy mechanically ffs.


That has nothing to do with mechanics. That's literally spamming the same key over again. They are different. Spamming the same key over again doesn't require any "mechanics" it's just tedious. And there's nothing you can even compare that to in BW. All larvae build the same thing in BW if they're all selected from a single click, so it'd be a terrible analogy.

The closest comparison I could think of would be suggesting something like "if you have 10 marines selected, you should have to click T ten 10x to stim all 10 of them" as opposed to T merely stimming them all at once.
kedinik
Profile Joined September 2010
United States352 Posts
Last Edited: 2010-12-07 08:23:57
December 07 2010 08:23 GMT
#156
Fungal growth is basically a way of defending against mass air harassment that gets too bold.

It's relatively easy to snipe infestors during big pitched battles before you commit with your air force, or to just defend your air units with the rest of your colossus/gateway army when they get fungaled during a fight.
Chicane
Profile Joined November 2010
United States7875 Posts
December 07 2010 08:25 GMT
#157
Wow now I really like this upcoming patch. Having to spam hotkeys would have gotten very annoying, especially with zerg.
Lobotomist
Profile Joined May 2010
United States1541 Posts
Last Edited: 2010-12-07 08:41:33
December 07 2010 08:27 GMT
#158
Thank god. I was really not excited for mass-muta vs roach all-in every ZvZ. We'll see how pheonix openers do, I'm not so sure they needed a buff, but we'll see. ZvP on Jungle Basin sounds pretty imbossible to me against pheonix into collosus. Maybe I'll nydus all-in every game. (hint, I probably will)

Lol, I love the "people who hold down buttons are noobs!!11eleven" talk. Seriously, if you don't play zerg, don't talk about this one. Next time you have to morph thirty banelings by destroying your 'e' key, then come talk.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-12-07 08:29:28
December 07 2010 08:28 GMT
#159
On December 07 2010 16:59 Highways wrote:
I liked the no repeat hotkey for Zerg.

Sad to see so many noobs complaining because they can't handle the mechanics. I don't even put my all my hatcheries on hotkey and hold down a button. I actually individually hotkey every hatch I have.

Sad to see TL trying to dumb down the mechanics. So pissed off right now. I don't care other races are easier to macro, Zerg is a race that requires high APM so deal with it.


This is absurd. There is no "skill" in being able to push the same button 40 times really fast. It is merely a tedious and unnecessary addition that adds nothing and detracts plenty since no longer will you have lings all popping at once but rather streaming out a few at a time, which is huge.

Also, the change would have affected zerg much much more than the other races which again is absurd given the fact zerg already takes much more "clicking" and apm to macro as zerg.

It wasn't anything like the proposed change in BW and there is no reason it should be like that in SC2.
SuperBigFoot
Profile Joined July 2010
United States63 Posts
December 07 2010 08:29 GMT
#160
I think everybody knows now that Zerg players really have low APM since the counter includes all hold command keys.
Prev 1 6 7 8 9 10 27 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft309
Nathanias 103
ViBE100
RuFF_SC2 96
Nina 92
CosmosSc2 39
StarCraft: Brood War
Britney 10398
Rain 1517
GuemChi 855
Artosis 609
ProTech182
White-Ra 116
910 35
Dota 2
syndereN516
febbydoto10
League of Legends
Doublelift4991
Counter-Strike
Fnx 1374
Heroes of the Storm
Trikslyr97
Other Games
summit1g11438
shahzam557
C9.Mang0223
ToD204
minikerr11
fpsfer 1
Organizations
Other Games
gamesdonequick1980
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 89
• RyuSc2 29
• davetesta8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2598
League of Legends
• TFBlade323
Other Games
• Shiphtur832
Upcoming Events
PiGosaur Cup
30m
IntoTheTV X SOOP
2h
The PondCast
10h
Kung Fu Cup
11h
IntoTheTV X SOOP
1d 11h
SHIN vs GuMiho
Clem vs Classic
OSC
1d 22h
WardiTV Invitational
2 days
GSL
2 days
Epic.LAN
2 days
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Epic.LAN
3 days
Yamato Cup
4 days
Map Test Tournament
4 days
WardiTV Weekly
5 days
Replay Cast
5 days
Rogue vs Classic
Patches Events
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.