• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:51
CET 20:51
KST 04:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
SC: Evo Complete - Ranked Ladder OPEN ALPHA1StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" SC: Evo Complete - Ranked Ladder OPEN ALPHA Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners StarCraft, SC2, HotS, WC3, Returning to Blizzcon!
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1566 users

Blizzard reverting some patch 1.2 changes - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 27 Next All
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
Last Edited: 2010-12-07 08:01:09
December 07 2010 08:00 GMT
#141
Probably the three biggest debated changes, no removed. Nice!

On December 07 2010 16:37 DizzyDrone wrote:
just a little hint for you protoss players out there, you can spread phoenixes against fungal growth the same way you can spread mutalisks against thors.


So you only lose 1/2 of your Phoenix? It's irrelevant really.
cocosoft
Profile Joined May 2010
Sweden1068 Posts
December 07 2010 08:02 GMT
#142
On December 07 2010 16:37 DizzyDrone wrote:
just a little hint for you protoss players out there, you can spread phoenixes against fungal growth the same way you can spread mutalisks against thors.
LOL you're not supposed to be hit by fungal growth in the first place.
¯\_(ツ)_/¯
papaz
Profile Joined December 2009
Sweden4149 Posts
December 07 2010 08:04 GMT
#143
quite dissapointing of blizzard, specially with the "hold down key".

So I assume they also approve of keyboard-macros that does more then one button press in a single press?
Highways
Profile Joined July 2005
Australia6105 Posts
December 07 2010 08:06 GMT
#144
On December 07 2010 17:04 papaz wrote:
quite dissapointing of blizzard, specially with the "hold down key".

Exactly.

You see superstars like Jaedong playing at 350apm, and now you see 'so called' high level SC2 players complaining that:
"I cant leave all my hatches on one hotkey and hold down ONE button to macro anymore".

SC2 players already have it very very easy mechanically ffs.
#1 Terran hater
gn1k
Profile Joined July 2010
United States441 Posts
December 07 2010 08:08 GMT
#145
I love you Blizzard! I want Protoss to be stronger, I just don't think these changes were the way to do it.
Creator of Street Empires and APM TD
da flam
Profile Joined November 2010
2 Posts
December 07 2010 08:09 GMT
#146
On December 07 2010 17:02 cocosoft wrote:
Show nested quote +
On December 07 2010 16:37 DizzyDrone wrote:
just a little hint for you protoss players out there, you can spread phoenixes against fungal growth the same way you can spread mutalisks against thors.
LOL you're not supposed to be hit by fungal growth in the first place.


Fungal Growth outranges Graviton Beam significantly (9 to 4). How are you 'not supposed to be hit by it'?
cannavaro
Profile Joined November 2010
Italy86 Posts
December 07 2010 08:10 GMT
#147
people who put all hatches on 1 key are not fully utilizing their tools anyways. it's so much better to control what spawns where.
superjoppe
Profile Joined December 2004
Sweden3685 Posts
December 07 2010 08:11 GMT
#148
On December 07 2010 16:49 NearPerfection wrote:
I really hope my ridiculously high win percentage on the PTR didn't contribute to toss buff reversions.

Dont get too excited lol
Grack
Profile Joined October 2010
51 Posts
December 07 2010 08:15 GMT
#149
On December 07 2010 15:24 Sprouter wrote:
that zerg qq gets something done for once

for once lol ? zergs are definition of qq .
SYFO
Profile Joined November 2010
United States9 Posts
Last Edited: 2010-12-07 08:21:16
December 07 2010 08:15 GMT
#150
very glad to see these reverts. i understood the value in removing the air feature of fungal (to allow the muta-ling/roach-hydra dichotomy in zvz), but without it zerg would suffer too much against toss and terran.


and im sick of hearing terran players yell about zerg op. terran in SC2 is a far far cry from the overwhelmingly demanding micro of terran in broodwar. from what i have seen thus far in the ladder, terran players have a random assortment of builds, and random collection of units, all of which are equally viable vs whatever enemy they are fighting.
in my opinion, BEING A RANDOM PLAYER that is 2300+ in diamond, the terran "raw skill" average is far below that of other races. combining things like planetary fortresses, cheap concussive shells, extreme range thors and cheap medivacs, terrans micro demands are miniscule compared to that of protoss or zerg. and in my experience, when playing as protoss or zerg vs a terran, the build is usually dependent on what the terran is going - which is wrong. the terran tech tree should not dictate the dynamic of the game.
personally, i think it was done like this intentionally to get non-broodwar players into the game via a combination of the campaign and then battlenet.


and what nubbin said that zerg was too powerful late game? zergs tier three units are garbage, and used rarely. in fact, the ENTIRE basis of ZvP or ZvT is that the zerg HAS to stay 1 base ahead of the enemy or its just not a fair fight. terran is quite strong late game, and toss is the strongest. zergs power is early and mid game. period.
2400 diamond 1v1 random player, favoring Zerg
MaDBread
Profile Joined October 2010
Germany66 Posts
Last Edited: 2010-12-07 08:21:01
December 07 2010 08:19 GMT
#151
Wasn't someone saying he had a source who told him the FG nerf was related to the removal of Flux Vanes?
Now that FG is back to old how about bringing VR speed back or give it another upgrade that makes it immune to ensnare effects?
yandere991
Profile Blog Joined September 2010
Australia394 Posts
December 07 2010 08:21 GMT
#152
On December 07 2010 17:09 da flam wrote:
Show nested quote +
On December 07 2010 17:02 cocosoft wrote:
On December 07 2010 16:37 DizzyDrone wrote:
just a little hint for you protoss players out there, you can spread phoenixes against fungal growth the same way you can spread mutalisks against thors.
LOL you're not supposed to be hit by fungal growth in the first place.


Fungal Growth outranges Graviton Beam significantly (9 to 4). How are you 'not supposed to be hit by it'?


He'll probably respond with something like "the infestor is so easy to see etcetc" but of course if we made storm spontaneously combust mutalisks on touch he probably wouldn't be so happy.
Weavel
Profile Joined January 2010
Finland9221 Posts
Last Edited: 2010-12-07 08:22:39
December 07 2010 08:22 GMT
#153
Omg so Blizzard does listen? Sort of...
Bring to PTR to Eu too!
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-12-07 08:23:29
December 07 2010 08:22 GMT
#154
Really happy about these changes.

I was a big fan of the patch outside of these 3 changes and with them not gone I think 1.2 is a great patch overall. The phoenix change is fine now that fungal is back to what it was i'm thinking.

Obviously the game still needs more tweeks but this patch was a step in the right direction.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 07 2010 08:23 GMT
#155
On December 07 2010 17:06 Highways wrote:
Show nested quote +
On December 07 2010 17:04 papaz wrote:
quite dissapointing of blizzard, specially with the "hold down key".

Exactly.

You see superstars like Jaedong playing at 350apm, and now you see 'so called' high level SC2 players complaining that:
"I cant leave all my hatches on one hotkey and hold down ONE button to macro anymore".

SC2 players already have it very very easy mechanically ffs.


That has nothing to do with mechanics. That's literally spamming the same key over again. They are different. Spamming the same key over again doesn't require any "mechanics" it's just tedious. And there's nothing you can even compare that to in BW. All larvae build the same thing in BW if they're all selected from a single click, so it'd be a terrible analogy.

The closest comparison I could think of would be suggesting something like "if you have 10 marines selected, you should have to click T ten 10x to stim all 10 of them" as opposed to T merely stimming them all at once.
kedinik
Profile Joined September 2010
United States352 Posts
Last Edited: 2010-12-07 08:23:57
December 07 2010 08:23 GMT
#156
Fungal growth is basically a way of defending against mass air harassment that gets too bold.

It's relatively easy to snipe infestors during big pitched battles before you commit with your air force, or to just defend your air units with the rest of your colossus/gateway army when they get fungaled during a fight.
Chicane
Profile Joined November 2010
United States7875 Posts
December 07 2010 08:25 GMT
#157
Wow now I really like this upcoming patch. Having to spam hotkeys would have gotten very annoying, especially with zerg.
Lobotomist
Profile Joined May 2010
United States1541 Posts
Last Edited: 2010-12-07 08:41:33
December 07 2010 08:27 GMT
#158
Thank god. I was really not excited for mass-muta vs roach all-in every ZvZ. We'll see how pheonix openers do, I'm not so sure they needed a buff, but we'll see. ZvP on Jungle Basin sounds pretty imbossible to me against pheonix into collosus. Maybe I'll nydus all-in every game. (hint, I probably will)

Lol, I love the "people who hold down buttons are noobs!!11eleven" talk. Seriously, if you don't play zerg, don't talk about this one. Next time you have to morph thirty banelings by destroying your 'e' key, then come talk.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-12-07 08:29:28
December 07 2010 08:28 GMT
#159
On December 07 2010 16:59 Highways wrote:
I liked the no repeat hotkey for Zerg.

Sad to see so many noobs complaining because they can't handle the mechanics. I don't even put my all my hatcheries on hotkey and hold down a button. I actually individually hotkey every hatch I have.

Sad to see TL trying to dumb down the mechanics. So pissed off right now. I don't care other races are easier to macro, Zerg is a race that requires high APM so deal with it.


This is absurd. There is no "skill" in being able to push the same button 40 times really fast. It is merely a tedious and unnecessary addition that adds nothing and detracts plenty since no longer will you have lings all popping at once but rather streaming out a few at a time, which is huge.

Also, the change would have affected zerg much much more than the other races which again is absurd given the fact zerg already takes much more "clicking" and apm to macro as zerg.

It wasn't anything like the proposed change in BW and there is no reason it should be like that in SC2.
SuperBigFoot
Profile Joined July 2010
United States63 Posts
December 07 2010 08:29 GMT
#160
I think everybody knows now that Zerg players really have low APM since the counter includes all hold command keys.
Prev 1 6 7 8 9 10 27 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 305
UpATreeSC 102
JuggernautJason70
BRAT_OK 57
Railgan 27
StarCraft: Brood War
Rain 3324
Horang2 942
Shuttle 627
scan(afreeca) 47
Free 22
NaDa 10
Dota 2
Gorgc4602
qojqva3248
420jenkins411
League of Legends
rGuardiaN50
Counter-Strike
fl0m1199
Heroes of the Storm
Liquid`Hasu339
Other Games
Grubby3409
FrodaN1616
Beastyqt842
ceh9550
KnowMe208
ArmadaUGS127
Mew2King98
Trikslyr49
Organizations
StarCraft 2
WardiTV2589
Other Games
Algost 3
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 199
• Adnapsc2 16
• Reevou 9
• Dystopia_ 1
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV441
League of Legends
• Nemesis3779
• imaqtpie2077
• TFBlade989
Other Games
• Shiphtur319
Upcoming Events
Replay Cast
3h 10m
WardiTV Korean Royale
16h 10m
OSC
21h 10m
Replay Cast
1d 3h
Replay Cast
1d 13h
Kung Fu Cup
1d 16h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
[ Show More ]
WardiTV Korean Royale
2 days
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.