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Blizzard reverting some patch 1.2 changes - Page 12

Forum Index > SC2 General
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Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
December 07 2010 10:30 GMT
#221
On December 07 2010 15:24 Sprouter wrote:
that zerg qq gets something done for once


Tanks nerfed. Depot before rax. Reaperspeed requires factory. Zealot nerf.
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
December 07 2010 10:31 GMT
#222
damn I was looking forward to doing more drops
Angelbelow
Profile Joined September 2010
United States3728 Posts
Last Edited: 2010-12-07 10:33:38
December 07 2010 10:33 GMT
#223
solid.. I really didnt like the infestor change.
You may delay, but time will not. Current Music obsession: Opeth
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
December 07 2010 10:33 GMT
#224
I was kind of looking forward to these changes... :S
Oh wells...
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Burn2Memory
Profile Joined August 2010
United States574 Posts
December 07 2010 10:33 GMT
#225
Thanks blizz
ALPINA
Profile Joined May 2010
3791 Posts
December 07 2010 10:34 GMT
#226
Thanks god now patch looks pretty decent.
You should never underestimate the predictability of stupidity
BC.KoRn
Profile Joined February 2003
Canada567 Posts
December 07 2010 10:37 GMT
#227
i never knew u could hold down the key to warp in units, i just did it with single clicks any way
Tuczniak
Profile Joined September 2010
1561 Posts
December 07 2010 10:39 GMT
#228
good, but why they thought this changes would be good in the first place? Even to 10-year-old kid it was clear these changes were bad.
Darren1337
Profile Joined October 2010
Ireland73 Posts
December 07 2010 10:39 GMT
#229
I'm a gold player, just learning zerg, so the removal of holding down hotkeys was gonna kill me D:
Uniden!
bakedace
Profile Blog Joined March 2010
United States672 Posts
December 07 2010 10:40 GMT
#230
On December 07 2010 19:30 Dente wrote:
Show nested quote +
On December 07 2010 15:24 Sprouter wrote:
that zerg qq gets something done for once


Tanks nerfed. Depot before rax. Reaperspeed requires factory. Zealot nerf.


you have not idea what your talking about. they said in the patch notes that the reaper changes were for 2v2 balance and zealot build time because of proxy.
Grummler
Profile Joined May 2010
Germany743 Posts
December 07 2010 10:40 GMT
#231
I wonder what made them rethink the changes so fast. Usually they test forever (which is fine for me), before they change anything.
workers, supply, money, workers, supply, money, workers, ...
SmoKim
Profile Joined March 2010
Denmark10305 Posts
December 07 2010 10:40 GMT
#232
love how all the Terran and Protoss response to Zerg QQ is to QQ even more =) so much for being the ones who whines less i guess

rive and rearn
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
fatkid
Profile Joined August 2010
United States62 Posts
December 07 2010 10:42 GMT
#233
Kind of curious @ the people who are saying keeping the "can't hold down a key" makes the game harder, I don't see how it does since I'm not even a person who holds down z, or anything at all, I individually press everything.

Some of you make no sense to me, whatever.
dubRa
Profile Joined December 2008
2165 Posts
Last Edited: 2010-12-07 10:46:00
December 07 2010 10:45 GMT
#234
wrong thread
anatem
Profile Joined September 2010
Romania1369 Posts
Last Edited: 2010-12-07 10:47:34
December 07 2010 10:46 GMT
#235
"Feedback" also known as "Tears".

maps gonna get better (bigger) in time, more sophisticated plays including stuff like burrow move infestors on will become standard, and they'll get nerfed again since the ability is too good for 3+ base play

but for now, reverting the fg change isn't bad, except that without it the patch doesn't really balance out anything, except for giving toss better scouting capability which isn't that much of a balance change per se
'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
TheWoodLeagueAllstar
Profile Blog Joined May 2010
United Kingdom617 Posts
December 07 2010 10:46 GMT
#236
i wonder if they will reset the ptr ladder :o
Bunker rushing is the way to a mans heart <3
Nixda
Profile Joined August 2010
119 Posts
December 07 2010 10:48 GMT
#237
On December 07 2010 15:14 FrostedMiniWeet wrote:
This information is on page 144 of the PTR thread, but I figured it would be good to make a separate thread just to announce it as that thread is somewhat old, and I doubt a lot of people have read it. To be concise, Blizzard is reverting the following changes in the 1.2 patch based on the feedback from the PTR:

1) Bunker build time reduction removed as previously noted

2) Fungal Growth’s terrestrial limitation has been removed and the ability once again affects air units

3) It will once again be possible to hold down a key to repeat a hotkey command

Post can be found here:
http://us.battle.net/sc2/en/forum/topic/1306100875




Wow, Blizzard taking back exactly those three points I felt bad about.
I especially disliked 3) even though forum discussion seemed to take the other points more seriously. But I thought bunkers/FG change might only shift racial balance, which can be patched again later, while the no key repeating seemed unlikely to be taken back if it had gone live.

So, I'm happy to see Blizzard seems to know what its doing, and I'm glad I didn't rush to the forums and started yelling.


Senx
Profile Blog Joined March 2008
Sweden5901 Posts
December 07 2010 10:50 GMT
#238
Good job Blizzard, respect.
"trash micro but win - its marine" MC commentary during HSC 4
Kitani
Profile Blog Joined November 2010
United States44 Posts
Last Edited: 2010-12-07 10:52:55
December 07 2010 10:50 GMT
#239
On December 07 2010 19:40 SmoKim wrote:
love how all the Terran and Protoss response to Zerg QQ is to QQ even more =) so much for being the ones who whines less i guess


This, also:

Terran complaining about colossi: vikings
Terran complaining about late game TvZ: Stop spamming tier 1? Final tier zerg units aren't very good compared to final tier terran.

Protoss complaining at all: Quiet, you just got a nice buff.

Anyone complaining about holding down hotkeys: Uh, BW zerg could just press the button ONCE to get all their larva spawning. This really doesn't change anything. It doesn't change the "skill ceiling" because, really, spamming a button is troublesome and has nothing to do with skill.
Happy Ultralisk
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
December 07 2010 10:53 GMT
#240
These were exactly the cahnges I liked
Didnt say Blizz they dont want to listen to all the QQ and instead see how changes effect the game in the long run?
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
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