Blizzard reverting some patch 1.2 changes - Page 11
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Tabbris
Bangladesh2839 Posts
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Tabbris
Bangladesh2839 Posts
On December 07 2010 15:14 Selith wrote: What? Blizzard actually changing back stuff due to feedback? How come this never happened with WoW PTR unless if it was game-breaking?! Diffrent teams my friend ![]() | ||
Na_Dann_Ma_GoGo
Germany2959 Posts
And lol at people who claim pressing Z 30 times makes the game more skillful :D *look at that guy, he's so skilled he can macro 50 bases at once, micro like a god and... and he can press Z 30 times!!!!!! Woah!* | ||
Piski
Finland3461 Posts
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Fiercegore
United States294 Posts
Indulge me if you would, and please name some Protoss nerfs that have changed the game as much as the FG nerf. The void ray nerf was pretty substantial. Not even the first one where they reduced the range of void rays from 7 to 6 and made it only have 2 power levels, (Which was needed) but the damage reduction one made protoss air much weaker, and almost non-existent for a long time. Until Guinea pig that is. | ||
phisku
Belgium864 Posts
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BetterFasterStronger
United States604 Posts
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HollowLord
United States3862 Posts
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Tjuhl
Germany17 Posts
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Consolidate
United States829 Posts
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Firereaver
India1701 Posts
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ZerOfy
United Kingdom405 Posts
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phisku
Belgium864 Posts
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Tabbris
Bangladesh2839 Posts
On December 07 2010 19:02 ZerOfy wrote: Now make Archons massive and let Stalkers scale better with upgrades! Why would you want archons to be worst? | ||
Piski
Finland3461 Posts
Massive units can destroy force fields and aren't slowed by concussive grenade and only bad thing is that they take 20% more damage from void rays. I'll take that. On December 07 2010 17:06 Highways wrote: Exactly. You see superstars like Jaedong playing at 350apm, and now you see 'so called' high level SC2 players complaining that: "I cant leave all my hatches on one hotkey and hold down ONE button to macro anymore". SC2 players already have it very very easy mechanically ffs. You do realize that in bw you could just press the button once and it made all the larvae? | ||
FarbrorAbavna
Sweden4856 Posts
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Tabbris
Bangladesh2839 Posts
On December 07 2010 19:09 Piski wrote: Massive units can destroy force fields and aren't slowed by concussive grenade and only bad thing is that they take 20% more damage from void rays. I'll take that. Wow i had a brain fart. I was confusing massive with armored lol. Its early -.- | ||
Tazza
Korea (South)1678 Posts
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lololol
5198 Posts
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ch4ppi
Germany802 Posts
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