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Just wanted to say a few things about chat channels. It is hard to believe that they are finally here (on test server) and they are beautiful. I'm not talking about their design or layout (it is nothing flashy), but simply what they achieve in their purpose.
I just got on the Public Test Server to try out infestors but I accidentally wandered into the Zerg Strategy room. Everyone was courteous and giving each other help on ZvT, ZvP, and ZvZ. Then, a bunch of us spontaneously made a channel called Broski and we started have 1v1 and 2v2 obs show matches! We never met online at all but everyone seemed to instantly come together and have games and discussion. I simply asked if people wanted to obs some games and give tips afterwards and everyone jumped in! Needless, to say the rooms were full and it is STILL going on right now.
It was so easy to get a whole bunch of people to join games for obs and discussion. So simple. Can't wait when they fix the bugs and this thing hits the main servers.
Blizzard should have done this earlier...battle.net has never felt more connected. Well better late then never right? Thanks Blizzard you stubborn #(*$))!% =P
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Major issue, blizzard seem to control all public channels, there appears to be noway to moderate them, the "slow" mode is a bit overkill and it seems like theres noway to protect private channels, so if someone knows they name they can join it.
So it doesnt look that good to me
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On December 04 2010 16:05 Oslo wrote: Major issue, blizzard seem to control all public channels, there appears to be noway to moderate them, the "slow" mode is a bit overkill and it seems like theres noway to protect private channels, so if someone knows they name they can join it.
So it doesnt look that good to me
Public TEST Region. Please report to Blizzard Feedback.
Gentlemen, I am not arguing about the bugs or the slow mode (I hate it as well) but rather the purpose and existence of chat channels. Finally, the entire SC2 community is easily able to convene online in real time instant messaging. It is the freedom to convene, gather, discuss, organize games, meet new players, etc that makes chat channels so great.
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well I agree Zak, definitely a little more of that old BW feeling
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On December 04 2010 16:11 zak wrote:Show nested quote +On December 04 2010 16:05 Oslo wrote: Major issue, blizzard seem to control all public channels, there appears to be noway to moderate them, the "slow" mode is a bit overkill and it seems like theres noway to protect private channels, so if someone knows they name they can join it.
So it doesnt look that good to me Public TEST Region. Please report to Blizzard Feedback. Gentlemen, I am not arguing about the bugs or the slow mode (I hate it as well) but rather the purpose and existence of chat channels. Finally, the entire SC2 community is easily able to convene online in real time instant messaging. It is the freedom to convene, gather, discuss, organize games, meet new players, etc that makes chat channels so great. I thought a discussion forum was about discussion :o
I agree its a good principle, but its been done really half assed
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That is so good to hear. Finally the game is like an actual community again. Reminds me Warcraft III days again, meeting cool people and having some good discussions spontaneously. Someone will have to define some TL channels?
As a side note, I'm so mad I have to wait 3 weeks to replace my broken laptop before I can get back on bnet!!
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im decently satisfied with it. Battle.net 2.0 was unbelievably disconnected before.
My only gripe is the limit on how many lines you can type. Most spam bots can get their point across in three lines anyway I'm not sure what the purpose of it is.
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United States7166 Posts
nice story  ya that's the way i felt with wc3 chat channels, and brood war as well
btw they need to add moderation options though, or it will be chaos
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It's hard to believe that Blizzard didn't see that implementing Chat Channels from the start would have these benefits especially considering witnessing the 12 years of SC1 Chat Channels.
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I am on the north american server, how do I download the public test server client?
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On December 04 2010 16:21 MurderMan wrote: I am on the north american server, how do I download the public test server client?
Run the file Starcraft II Public Test.exe in your Starcraft II folder to launch the patcher. It is approx 100mb
SEA Accounts with NA Access are able to test on the PTR, log into the NA server and it will patch
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I just watched the discussion that Chris Sigaty and Greg Canassa had with people at Blizzcon 2010 (I know I'm ages behind.)
But after watching those videos, it made me realize how silly their priorities were when they were prepping the product for release. I'm not sure I understand their thought process when they didn't realize that not having chat channels would create this tumultuous response or that they didn't have it at the top of their features to add ASAP after release >_<
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So far I dislike the chat channels.
I think my biggest gripe about the chat channels is that they aren't a place to 'hang out' essentially like they are in Bnet1.0. There isn't any type of channel admin stuff going on or any type of clan support. When I entered a popular channel in Warcraft 3 it was really cool because the clan members and stuff would be immediately visible and it just felt like a cool place to hang out.
So far the chat channels seem like a live version of these forums in small windows in game. What I think we were all hoping for was a chat that got an entirely new interface within Bnet2.0. I was hoping for a button like single or mutliplayer on the top of the screen somewhere that led to that type of interface. I wanted to /join clan teamliquid or /join clan root and have certain atmospheres within each channel. |
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On December 04 2010 16:20 Zelniq wrote:nice story  ya that's the way i felt with wc3 chat channels, and brood war as well btw they need to add moderation options though, or it will be chaos
also, maybe increase the limit on room sizes? im not sure, but even in bw i felt that rooms were sometimes too small =[
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Now all they have to add is the ability to make game names and passwords so we don't have to add 100s of people to our Friends list to make custom 1v1s...
Thank all that is StarCraft.. Bnet took a step in the right direction finally.. It's been awhile. Slow mode sounds pretty weak though, although it's there to cut down spam, Bnet1.0 kicked you if you spammed too much.. So I don't see why that wouldn't work here.
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Chat channels are awesome!
Everyone come channel: Teamliquid
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So once Blizzard 'maintains' the Chat Channels, what will TL be doing officially? Because luckily I manged to get on the teamliquid today, but it maxed at 100 almost instantly. Will there be a TL1, TL2, TL3 system?
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Man, the TL channel will be flooded.. but i think Practice partnering is much easier which is a plus! Time to fuck around and get placed in bronze
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Its a little irksome that it's 2010 and ~6 months after release and the chat system we're getting is still flawed in so many ways that have been pointed out in this thread.
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On December 04 2010 16:20 Zelniq wrote:nice story  ya that's the way i felt with wc3 chat channels, and brood war as well btw they need to add moderation options though, or it will be chaos
lol SC2 players will succumb to anarchy? Yup.
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