Maybe u Z should actually test out the changes in a decent sample size first b4 u wanna QQ and theory craft like mad.
Patch 1.2.0 on PTR - Page 91
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TungVu
Vietnam25 Posts
Maybe u Z should actually test out the changes in a decent sample size first b4 u wanna QQ and theory craft like mad. | ||
Pitrocelli
Slovakia127 Posts
Imagine you would have to stim every marine individually using repeating stimpack hotkey. Great idea, right ? That's how would it feel for zerg to remax after 1.2. Zerg is design-wise race using mass of cost innefectivue units that's why this change affect them the most. Zerg antiair units such as hydra or queen are slowest. You ignore this fact and compare antiair capabilities of zerg to superb stimmed DPSrines, AOE thors, fast blinkable stalkers and AOE storms. Zerg will be only race withour AOE antiair ! How is removing mid game posibilities good for game ? How is forcing zergs to play muta against T every game good for spectators and E-sport growth ? Failed patch. | ||
kedinik
United States352 Posts
On December 04 2010 22:38 ltortoise wrote: Nothing is ever as simple as you're making it out to be. PDD stops 20 shots and 20 shots only. And plus SC2 is a game of TIMING more than anything. Maybe you could just go kill the Terran before he gets his cute units, or force him to use his spells defensive instead, etc. It gets super old reading these threads every time after a patch with people saying things like "OMG ____ STRATEGY HAS NO COUNTER NOW" and it's been literally like a single night of testing and you come to this conclusion. Sorry to say but you're probably wrong. I'll take a step back and moderate my statement, then. Mass terran air with a few ravens is pretty much unbeatable for zerg if they can't even tech to infestors as a soft counter. This has been my experience. It boils down to the fact that banshees + marines fight very efficiently to begin with, let alone when you can't even hit the banshees for most of the battle. | ||
The KY
United Kingdom6252 Posts
It gets super old reading these threads every time after a patch with people saying things like "OMG ____ STRATEGY HAS NO COUNTER NOW" and it's been literally like a single night of testing and you come to this conclusion. Sorry to say but you're probably wrong. This times a thousand. Everyone calm the fuck down and stop acting like it's the zergpocalypse. You'll be fine. | ||
KahunaNui
Spain257 Posts
I like the Protoss changes (I honestly don' give a fart abut flux vanes), I don't like the Fungal thing, I don't like the bunker thing. Infestors are very gas heavy and therefore it is always difficult to have Spire+Pit or Den+Pit, they are usually in low numbers unless you are going for the unstable ling+infestor+ultra and they're very vulnerable. I don't think they are OP at all. I suppose they do this to see how good can be neural parasite and infested terran. And of course zvz is going to be the equivalent of Colossi versus colossi. | ||
andrewwiggin
Australia435 Posts
On December 04 2010 22:45 The KY wrote: This times a thousand. Everyone calm the fuck down and stop acting like it's the zergpocalypse. You'll be fine. Agreed. Has it even been a single day of testing yet for this patch? 24 hours passed by yet? And it's not even a global patch. Just a test region - there's a reason for that. Trust in Blizzard a little more people, for crying out loud. | ||
Endorsed
Netherlands1221 Posts
How is removing mid game posibilities good for game ? How is forcing zergs to play muta against T every game good for spectators and E-sport growth ? Failed patch. Every zerg goes mutas against TERRAN ANYWAY. If not it's a fking awfull zerg. Zerg will be only race withour AOE antiair ! ![]() How does that make you feel? | ||
lowercase
Canada1047 Posts
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Liquid`Nazgul
22427 Posts
Play first then judge. | ||
Endorsed
Netherlands1221 Posts
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andrewwiggin
Australia435 Posts
You know, I hope no protoss wins GSL now, as sad as that is... because if they do, you KNOW a billion zerg players are gonna get every protoss unit nerfed in a second. | ||
hugman
Sweden4644 Posts
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Shinkugami
England74 Posts
Phoenix build time reduced + Fungal growth no longer affecting air ? PvZ= Instant P win should he go phoenixes. ZvZ= Whoever gets mutas first wins. Nice.... | ||
ghostnuke1234
164 Posts
On December 04 2010 22:46 lowercase wrote: When you consider zerg QQ on TL, remember that like 60% of the posters here are zerg. That's why they thought SC2 was very balanced prior to this patch. Exactly. The QQ from Z theory crafters is just ridiculous. The patch is being tested in North America first - it is far from going live. Blizzard may reverse their decision if the balance is that badly affected in testing. If this is the Z QQ for the test server, I can't even imagine what will happen if it is confirmed to go live. | ||
ahwala
Germany391 Posts
On December 04 2010 22:49 Endorsed wrote: They made it so you can't get pylon blocked anymore. Why do people ignore this huge buff? It seems you still can get pylon blocked, it just needs 3 of them now. | ||
kedinik
United States352 Posts
On December 04 2010 22:48 Liquid`Nazgul wrote: Don't you guys ever learn. Play first then judge. For what it's worth, I have always struggled against 2-port terran pushes unless I got infestors and this trend has only continued with infestors removed as a solution. It's less theorycrafting, more "in my direct experience this situation is borderline unwinnable without fungal growth." | ||
Gulzt
Netherlands275 Posts
Really don't care about it, I repeatedly hit the buttons to produce units anyway. keeps me fast and active. But if you REALLLLY don't want this change, then adjust the settings of your gamer-keyboard to interpret "holding" of keys as seperate key presses. | ||
CooLWoLF
United States17 Posts
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andrewwiggin
Australia435 Posts
On December 04 2010 22:48 Liquid`Nazgul wrote: Don't you guys ever learn. Play first then judge. Quoted for truth. How many crazy patches have been adapted to by amazing players in the short life-span of Starcraft 2? And how many amazing strategies/timings/plays have we seen from the UP/OP race in every tournament since retail hit the stores? The best players learn to adapt, whatever their conditions. Perhaps final judgements should be reserved for whatever solutions mature from this and subsequent patches a week or two or three from now? =) | ||
Zalias
Lithuania79 Posts
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