• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:53
CEST 21:53
KST 04:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection1Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th103Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double1Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
The death of cheese, from a professional cheeser. StarCraft II 5.0.16 PTR Patch Notes may 26th Changing from 12 to 8 is just asking for StarCraft TL Poll: How do you feel about the 5.0.16 PTR balance changes? Weekly Cups (May 11-17): Classic wins double
Tourneys
Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train The PondCast: SC2 News & Results
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event BGH Auto Balance -> http://bghmmr.eu/ VPN experiences Soma's ASL Finals Review OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3311 users

Who 'invented' APM - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 16 Next All
Drizz
Profile Joined August 2010
25 Posts
December 02 2010 17:05 GMT
#241
no i invented apm

User was temp banned for this post.
CTStalker
Profile Blog Joined November 2004
Canada9720 Posts
December 02 2010 17:06 GMT
#242
LOL this thread is awesome. cheers jca!
By the way, my name is Funk. I am not of your world
silencesc
Profile Joined July 2010
United States464 Posts
Last Edited: 2010-12-02 17:46:48
December 02 2010 17:44 GMT
#243
Bon matin jca! Merci pour tous!

I wasn't on TL when this whole newfangled APM thing came about, but my roomate slapped me when I had no idea who you were. So I read the thread you linked to, and wanted to write here and say thanks. It's entirely possible that had you not (with the collaboration of many others I'm sure) invented the culminate measuring stick that is APM, esports wouldnt be what it is today. People love an easy compact way to compare themselves. And while iCCup ranks are good, a nice clean number is better, and you delivered. Cheers man! :D

P.S. What happened to the TL I knew where people read the OP. Before posting? This isn't about razer, or APM implementation, it's about recognizing the mainstream application of something invented by our community. Read people. Please.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
Kaptein[konijn]
Profile Joined August 2005
Netherlands110 Posts
December 02 2010 18:00 GMT
#244
I remember when JCA's APM tool first was released. I was super enthousiastic about it and sent my then-offline BW buddy at least 10 consecutive ICQ messages

No one had more than 180 apm back then..
enzym
Profile Joined January 2010
Germany1034 Posts
Last Edited: 2010-12-02 18:14:33
December 02 2010 18:13 GMT
#245
Wow, I remember when I learned of bwchart. I was still a total scrub, always playing against my friend who would always rush me pvz but I wouldn't give up and improve my timing and apm. I was so happy every time my APM went up by 10 or my build became faster by 1 or 2 seconds.

Always assumed the koreans came up with it. They were just so far ahead of everyone.

I wish we'd have bwchart for sc2 as well. Sorting maps and nicknames into groups was so useful. Sc2gears isn't there yet unfortunately.

Thanks so much for reminding me of the great times as a beginner of competetive starcraft, jca, and everyone else for making this such a hilarious thread. Lol.

e: spelling woo
"I fart a lot, often on my gf in bed, then we roll around laughing for 5 mins choking in gas." — exog // "…be'master, the art of reflection. If you are not a thinking man, to what purpose are you a man at all?" — S. T. Coleridge
Stenstyren
Profile Blog Joined April 2010
Sweden619 Posts
December 02 2010 18:55 GMT
#246
Awesome thread, awesome OP, awesome repliers, awesome admins.

We should have on of these every month, a somewhat confusing (but still completely understandable) OP that leads the lazy crowd astray. Would be a nice way to clean out some of the illiterates.

bwcharts was so big, I did not play much BW but I still came into contact with the amazing program. Mad props!
mOnion
Profile Blog Joined August 2009
United States5657 Posts
December 02 2010 19:22 GMT
#247
On December 03 2010 01:55 Liquid`Drone wrote:
and victors expression has not changed since


lol this for sure
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
Last Edited: 2010-12-02 19:26:45
December 02 2010 19:25 GMT
#248
Wow I remember using bwchart in 2005 and amazingly the site hasnt changed a bit ! http://www.bwchart.com/

Even the yoda is still there :D
TheToast
Profile Blog Joined August 2010
United States4808 Posts
Last Edited: 2010-12-02 20:10:00
December 02 2010 19:26 GMT
#249
On December 03 2010 02:44 silencesc wrote:
Bon matin jca! Merci pour tous!

I wasn't on TL when this whole newfangled APM thing came about, but my roomate slapped me when I had no idea who you were. So I read the thread you linked to, and wanted to write here and say thanks. It's entirely possible that had you not (with the collaboration of many others I'm sure) invented the culminate measuring stick that is APM, esports wouldnt be what it is today. People love an easy compact way to compare themselves. And while iCCup ranks are good, a nice clean number is better, and you delivered. Cheers man! :D


It's funny, I never played BW "back in the day" other than with a few people over LAN as my family didn't have a decent internet connection until like 2005 or so, and even then my RTS of choice became Warcraft III.

When I got back into Brood War a year or so ago, I was amazed by how much the community as a whole (TL and others) have shaped the game. Multiplayer maps, custom maps, plugins, tools, major build orders, game casting, etc.etc. all developed by the community. Starcraft must be one of the only games out there where the players and community had a major part in defining how it was played. (maybe with the exception of Warcraft 2) It's strange now to think there was a time that this game was once played on maps like Wheel of War with such builds as proxy hatcheries.

The extremely closed nature of Starcraft 2; the Blizzard Map pool, the broken custom game system, the illegality of third party servers like ICCup. I worry that these things threaten what really made BW stay so popular for so long.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
December 02 2010 19:41 GMT
#250
On December 03 2010 01:26 rozina wrote:
Shouldn't this be a blog? I dont get the OP. Its just a statement who invented APM. What is there to discuss? Would be less warnings if it was a blog imo


When you've invented something like APM with the help of the TL community, you can have your own thread dedicated to its invention 7 years later, too.
njAl
Profile Joined July 2010
Norway156 Posts
December 02 2010 19:47 GMT
#251
May i ask what the fuck the point of this post was? this kind of stuff goes in the history section or the wiki if there is one, as what is written is in no way an arguable subject.
=^.^=
Judicator
Profile Blog Joined August 2004
United States7270 Posts
December 02 2010 19:55 GMT
#252
The post was a friendly hi and history lesson. But like Klogon said, when you invent a quantification of a game state, you're allowed some leeway.

This thread is still 9000 times better than the vast majority of SC2 threads even with all the bans present here.
Get it by your hands...
Slithe
Profile Blog Joined February 2007
United States985 Posts
December 02 2010 20:06 GMT
#253
On December 03 2010 04:47 njAl wrote:
May i ask what the fuck the point of this post was? this kind of stuff goes in the history section or the wiki if there is one, as what is written is in no way an arguable subject.


Why does every thread have to be a debate about something? There are plenty of threads that have a purpose besides presenting a controversial topic. It seems that the moderators disagree with you on the validity of this topic as well. Maybe you should take it up with them by using the website feedback function.

To answer your question, this thread happens to be about celebrating the contributions that jca and TL have made to the wider starcraft community.site
Krigwin
Profile Blog Joined August 2010
1130 Posts
December 02 2010 20:08 GMT
#254
On December 03 2010 04:26 TheToast wrote:
The extremely closed nature of Starcraft 2; the Blizzard Map pool, the broken custom game system, the illegality of third party servers like ICCup. I worry that these things threaten what really made BW stay so popular for so long.

This has been one of the concerns about SC2 since before it came out.

Blizzard, whether it is unintentional or not, seems to be sacrificing the amount of constructive input the gaming community can provide in order to secure more profits by controlling every aspect of their game and (currently) flawed Bnet 2.0 system. This in itself is already pretty heinous, then you realize most of their 'achievements' are actually just cannibalizations of free contributions from the community (such as BWChart).
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
Last Edited: 2010-12-02 21:18:34
December 02 2010 21:17 GMT
#255
Man. I'm honored to be in the same thread as jca =) I remember the first versions of the program and it was soooo baller. I must have checked like 200 replays in the first few days lol.

APM was has always been missunderstood by many who thinks high == good. My thoughts go to TLO in the Friendsday Wednesday who said that he's much more impressed with someone with a low apm.

The truth is of course that apm can tell a story if you have other facts but alone it's useless data that needs to be put into context=)

The many warnings made me laugh
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
December 02 2010 23:54 GMT
#256
always good to see an old school poster return and highlight the immense contributions TL has made to the scene.

i think it would be a good idea if the OP in combination with the following post:

On December 02 2010 11:38 Slow Motion wrote:
It's like a reading comprehension question.

The OP's description on the Razer mouse is:

A) The main topic of the thread.
B) A humorous anecdote.
C) An allusion to T.S. Elliot's The Waste Land.
D) An introduction to his main point.


as part of new user registration procedure ~~
Do yourself a favour and just STFU
Cryosin
Profile Blog Joined July 2010
United States182 Posts
December 03 2010 00:09 GMT
#257
You know aside from the funny warning going on and the "lol this is stupid" posts, this isnt really a "bad" tool.

You cant actually monitor your APM in-game so this would give some players at the top a slight advantage.

I can see it working great for practice.

As for the "i could make this for $5". Well, aside from the mouse costing money to make, triggering lights to in-game actions is not easy.

There's alot of scripting and programming required to do that. Programmers dont program stuff for free.
Kez
Profile Joined August 2010
United States4 Posts
December 03 2010 00:13 GMT
#258
Wow, I had no idea about this. I thought it was just something that was kind of always around. Very impressive that someone actually started something that we all know and take for granted in a sense. Great job OP.

clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
December 03 2010 00:20 GMT
#259
pretty funny how it was called back then "act./min" also funny that ppl braged about their average 150ish apm which is today considered as slow
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
Last Edited: 2010-12-03 03:50:52
December 03 2010 00:26 GMT
#260
On December 03 2010 09:09 Cryosin wrote:
You know aside from the funny warning going on and the "lol this is stupid" posts, this isnt really a "bad" tool.

You cant actually monitor your APM in-game so this would give some players at the top a slight advantage.

I can see it working great for practice.

As for the "i could make this for $5". Well, aside from the mouse costing money to make, triggering lights to in-game actions is not easy.

There's alot of scripting and programming required to do that. Programmers dont program stuff for free.


you read the warning, but still failed to comprehend why people were being warned, (banned later in the thread) did you actually read the OP and mod edit. If Jibba is still checking expect your ban soon.

on topic: It is amazing how far the term APM has come, and how far peoples APM has come look back at the old threads on APM and see people talking about 150 being crazy fast (I still wish i had 150) crazy. The history lesson from this thread was great, thanks jca

jca2 lowest post count account with a star? (well deserved of course)

http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
Prev 1 11 12 13 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO8 - Day 6
eOnzErG vs Dewalt
ZZZero.O425
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 560
ProTech116
BRAT_OK 69
StarCraft: Brood War
ZZZero.O 425
Rock 33
GoRush 18
ivOry 10
ajuk12(nOOB) 9
Dota 2
XaKoH 422
LuMiX0
League of Legends
Doublelift636
Counter-Strike
pashabiceps3143
edward189
Super Smash Bros
Mew2King48
Heroes of the Storm
Khaldor287
Other Games
summit1g5017
Grubby3891
Liquid`RaSZi2471
qojqva1711
fl0m790
Beastyqt608
420jenkins208
fpsfer 1
Organizations
Other Games
gamesdonequick1225
EGCTV657
BasetradeTV187
Counter-Strike
PGL165
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota254
Upcoming Events
OSC
4h 7m
Wardi Open
16h 7m
Monday Night Weeklies
20h 7m
Replay Cast
1d 4h
Sparkling Tuna Cup
1d 14h
WardiTV Spring Champion…
1d 15h
Maestros of the Game
1d 19h
The PondCast
2 days
Kung Fu Cup
2 days
uThermal 2v2 Circuit
2 days
[ Show More ]
Maestros of the Game
2 days
Replay Cast
3 days
Replay Cast
3 days
WardiTV Spring Champion…
3 days
Maestros of the Game
3 days
Replay Cast
4 days
uThermal 2v2 Circuit
4 days
Maestros of the Game
4 days
Replay Cast
5 days
Solar vs Classic
uThermal 2v2 Circuit
5 days
GSL
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: King of Kings
2026 GSL S1
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.