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iCCup Monthly Map Pool - October - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 21 Next All
CONFIG
Profile Joined May 2010
Romania99 Posts
September 30 2010 17:43 GMT
#281
When they will add chat channels it will be way easy to play those maps.
theMarkovian
Profile Joined June 2010
Netherlands183 Posts
September 30 2010 18:32 GMT
#282
On October 01 2010 02:39 iCCup.Diamond wrote:
Show nested quote +
On October 01 2010 01:55 Gentso wrote:
Is that daily tonight?


I'm pretty sure, he said Thursday and I assume this Thursday but he didn't clarify 100%.


He implied at the end of wednesdays daily that today will be about the custom maps.
Hit me up ingame! ID: Markovian.126; Diamond@EU
SoL[9]
Profile Blog Joined December 2009
Portugal1370 Posts
September 30 2010 19:33 GMT
#283
I just had a great time playing in ICCup maps with a friend. Was kinda hard to find them in Europe i hope that would change for that more people find them and play
Playing in ICCup maps for me a ex BW player make the SC2 alot more enjoyable and challenge the game.

I would like to see a practice partner thread but only for ICCup maps and other aways to spread this maps.
Ty <3

I Can Fly...
FREEloss_ca
Profile Blog Joined December 2008
Canada603 Posts
September 30 2010 20:14 GMT
#284
I was hoping to see a map with long distances and a huge wide open middle, like Python. In-fact, put a remake of Python in there!.
"Starcraft...It just echos brilliance and manliness." - Tasteless
Baby_Seal
Profile Joined August 2010
United States360 Posts
September 30 2010 20:34 GMT
#285
I've been trying some of these maps out...and they are pure win. They're soooooo much better than the Blizzard Map pool. Sanshorn Mists is my favorite so far. Whoever the mapmaker(s) are, well done!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 30 2010 20:35 GMT
#286
On October 01 2010 05:14 FREEloss_ca wrote:
I was hoping to see a map with long distances and a huge wide open middle, like Python. In-fact, put a remake of Python in there!.


Working on a something new and exciting that would bring Python to our map pool. That's all I can say at this point
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
September 30 2010 21:51 GMT
#287
Match Points chokes and ramps and even the main base is so small, I'm surprised they don't blow up that map just literally by 25% o.o;

It's obviously a great BW map but with smart fire, the small chokes wreak havoc, I don't know if I would quite consider it "in good standing" as long as the map is as small as it is. Other than that, I think the other maps there aren't bad at all
Follow me: www.twitter.com/zlasher
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
September 30 2010 21:58 GMT
#288
I really, really want to see SC2 Fantasy.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 30 2010 22:00 GMT
#289
On October 01 2010 06:51 ZlaSHeR wrote:
Match Points chokes and ramps and even the main base is so small, I'm surprised they don't blow up that map just literally by 25% o.o;

It's obviously a great BW map but with smart fire, the small chokes wreak havoc, I don't know if I would quite consider it "in good standing" as long as the map is as small as it is. Other than that, I think the other maps there aren't bad at all


Match Point has actually been one of the best maps we have had thus far. So many good games on that map. But as always, we will keep watch.

The "In Good Standing" thing relates to it's inclusion in the map pool. For example if those chokes proved to be a major problem that HAD to be fixed you would see it labeled "Suspended until chokes are fixed" or whatever.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
StarSense
Profile Blog Joined September 2010
206 Posts
October 01 2010 02:31 GMT
#290
Some thoughts for potential Blizz map application:

Are kespa maps copyrighted? I assume so..maybe in the future something can be negotiated

Blizz will likely want more xelnega towers, gold min, and destructible rocks, as well as the 8 mineral + 2 gas standard... that could be tough to get around
Abdiel
Profile Joined September 2010
52 Posts
October 01 2010 02:44 GMT
#291
Bashiok recently said that blizz plans to remove several maps from the ladder pool. Maybe that means they will replace them with the maps you guys have made?
monitor
Profile Blog Joined June 2010
United States2406 Posts
October 01 2010 02:46 GMT
#292
On October 01 2010 11:44 Abdiel wrote:
Bashiok recently said that blizz plans to remove several maps from the ladder pool. Maybe that means they will replace them with the maps you guys have made?


Source?

I don't see how that applies, but Match Points, etc. would be amazing to see in the map pool!
https://liquipedia.net/starcraft2/Monitor
Abdiel
Profile Joined September 2010
52 Posts
Last Edited: 2010-10-01 02:54:36
October 01 2010 02:53 GMT
#293
On October 01 2010 11:46 monitor wrote:
Show nested quote +
On October 01 2010 11:44 Abdiel wrote:
Bashiok recently said that blizz plans to remove several maps from the ladder pool. Maybe that means they will replace them with the maps you guys have made?


Source?

I don't see how that applies, but Match Points, etc. would be amazing to see in the map pool!


Link: http://us.battle.net/sc2/en/forum/topic/628240320?page=4#72

Bashiok: "We're certainly aware of map concerns. It's not concrete on what action we're going to take although it's likely to simply be a removal of the offending maps from the pool. Map balance is extremely important not only to the balance and enjoyment of our multiplayer games on Battle.net, but the tournaments they can lead to, and of course the tournaments themselves. We watch them very closely and right now we do agree that some aren't presenting, literally, a level playing field."

Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 01 2010 02:57 GMT
#294
So Blizz is going to remove every map besides Metalopolis???
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Abdiel
Profile Joined September 2010
52 Posts
October 01 2010 02:58 GMT
#295
On October 01 2010 11:57 iCCup.Diamond wrote:
So Blizz is going to remove every map besides Metalopolis???


We can only hope .
Alou
Profile Blog Joined March 2010
United States3748 Posts
October 01 2010 02:58 GMT
#296
If anyone ever wants to play on any of these maps, message me for my character code. I'm low diamond/high plat. Nothing special, just looking for some fun games on fun maps
Life is Good.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
Last Edited: 2010-10-01 02:59:55
October 01 2010 02:59 GMT
#297
This is.... so cool!

What I would love to see is major tournaments starting to implement non-blizzard maps. Hopefully that would force Blizz into taking some action on map balance. Problem with Warcraft III is that there were no major tournament organizations like ICCup putting out their own maps, left everyone to deal with the Blizz-made maps.

Keep the good maps coming ICCup!!
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
October 01 2010 03:04 GMT
#298
I've so far enjoyed these maps, I feel they promote a more refined macro skill in the players, especially against Zerg since the sizes let them build up fast and the mobility of Mutalisks is very strong. On the same note, Pheonixes have superb mobility too. =D

RoKetha
Profile Joined July 2010
United States211 Posts
October 01 2010 03:45 GMT
#299
Some (okay all) of these maps look great, but the limitations of bnet 0.2 are really kicking in here. I've been sitting in an open lobby for Enigma for ten minutes on NA and no one has joined. There's no way to invite random players into the game and no way to show that I'm looking for a game.

I don't really know how any good map is supposed to catch on when it's automatically placed behind something like 4 pages of Blizzard maps and 5 more pages of random junk.
titaniumnuts
Profile Joined July 2010
United States38 Posts
October 01 2010 04:02 GMT
#300
Nice job iccup. I heard there are some maps floating around that block the ability to see the build orders in the match history. If true, any plans on adding that to some of your maps, so competitors can practice without giving their opps information?
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