iCCup Monthly Map Pool - October - Page 11
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s4m222
United States272 Posts
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Nazza
Australia1654 Posts
On September 28 2010 01:36 Ftrunkz wrote: Imo you guys should do a iCCup Neo Xel'naga Caverns, removing the back path to the natural and making only one entrance to the nat have it be tighter ;o Yeah, should definitely mod it a bit to remove some of the indiscrepancies. | ||
Jermstuddog
United States2231 Posts
An ICCup retro-fit that fixes that issue should be enough. | ||
limbokid
Germany143 Posts
Thumbs up for this pool | ||
Rampager
Australia1007 Posts
Metal close positions is horrible ![]() | ||
illumination
Korea (South)248 Posts
On September 28 2010 20:35 Jermstuddog wrote: I really like Xel'Naga, but as mentioned before, there is a major imbalance in Main Base positioning there as well. An ICCup retro-fit that fixes that issue should be enough. I like how we can't find 2 maps in Blizzards map pool that we can deem suitable for play. Metalopolis is the common consensus for balance and it turns out to be macro oriented and the most well liked map. | ||
Mikkerthebhu
Denmark154 Posts
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DamageInq
United States283 Posts
I'd really like to see a couple of these mixed in to be the standard in the future. The best part is if there's a gimic or expoit that is discovered that maybe one race gains an advantage down the road, it can be easily updated. | ||
Sok4R
Germany124 Posts
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NibbloniaN
United States377 Posts
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Diamond
United States10796 Posts
THANK YOU again everyone for all the feedback, I'm going to be contacting every major organization including GOM about this pool. You guys all rock ![]() | ||
Archas
United States6531 Posts
On September 29 2010 00:58 iCCup.Diamond wrote: For all the people asking for maps on SEA, KOR, etc servers, we currently do not have any accounts to publish with on those servers. If you would like to donate some of your slots please PM prodiG on TL. Does this map slot restriction apply to setting up maps on the NA servers as well? If so, I'd be more than happy to donate some of my slots. Just a friendly offer. =) | ||
Diamond
United States10796 Posts
On September 29 2010 01:01 Aeres wrote: Does this map slot restriction apply to setting up maps on the NA servers as well? If so, I'd be more than happy to donate some of my slots. Just a friendly offer. =) I think we are good on NA slots being none of mine have even been used yet. I believe we don't have accounts on SEA, KOR, Russia, and LA. I'll double check with prodiG though. | ||
urashimakt
United States1591 Posts
On September 29 2010 01:14 iCCup.Diamond wrote: I think we are good on NA slots being none of mine have even been used yet. I believe we don't have accounts on SEA, KOR, Russia, and LA. I'll double check with prodiG though. Although slots are limited, any chance in seeing some BO Hider versions up for private practice? | ||
Shifft
Canada1085 Posts
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Diamond
United States10796 Posts
On September 29 2010 03:18 Shifft wrote: Is any of this stuff on the iccup site anywhere? I looked and didn't even see an SC2 section let alone where to find this map pool. We are going to have it all hosted on www.iCCup.tv as soon as the site redesign is done. | ||
Lunares
United States909 Posts
Any plans to make a map like that? | ||
prodiG
Canada2016 Posts
On September 29 2010 03:23 Lunares wrote: One thing I would like to see is a map like scrap station with the whole U layout (close air far ground). if it can be balanced of course. Any plans to make a map like that? ![]() rotate the image 45 degrees, this is the next map i think i'm going to work on. | ||
prodiG
Canada2016 Posts
On September 29 2010 03:27 prodiG wrote: ![]() rotate the image 45 degrees, this is the next map i think i'm going to work on. On September 29 2010 01:38 urashimakt wrote: Although slots are limited, any chance in seeing some BO Hider versions up for private practice? I have every intention on getting to this at some point in the near future | ||
Lunares
United States909 Posts
On September 29 2010 03:27 prodiG wrote: ![]() rotate the image 45 degrees, this is the next map i think i'm going to work on. Fire tile set go go! | ||
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