iCCup Monthly Map Pool - October - Page 9
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Aduromors
United States279 Posts
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Diamond
United States10796 Posts
On September 28 2010 08:04 Aduromors wrote: Hey why aren't you using Blinn's vastly superior remake of God's Garden that he made like, forever ago? Cause it has not been published since forever ago... ![]() | ||
Aduromors
United States279 Posts
it's right here | ||
Diamond
United States10796 Posts
But it's not published. If we start publishing other people's maps than how are we any different from the assholes making fake iCCup maps? I waited all of beta phase 2 and over a month of retail before I had the team re do it. If he's that uninterested in publishing it I cannot imagine how long bug fixes will take. | ||
Aduromors
United States279 Posts
http://www.teamliquid.net/forum/profile.php?user=Blinn | ||
Meta
United States6225 Posts
On September 28 2010 04:33 prodiG wrote: It is Peaks of Baekdu but I think it's too small in it's current iteration :< Having played on it a couple times I have to say it's easily the best 2-player 1v1 map blizzard made. Xel'naga is a very close second. The long rush distance makes fast expanding viable for all races, and the easy-to-take third really lends itself nicely to drawn-out, macro games. Add in the multiple flanking routes and this map is actually quite good for zerg, and way more balanced than all of the two player maps on the ladder as a result (in my extremely uninformed opinion). It's not quite as big as some of the iccup 2-player maps but I think it's a healthy medium. One-hundred percent support here of adding into the list of potential maps for rotation in the future ![]() | ||
blitzkrieger
United States512 Posts
I wish these maps were in ladder, or ICCUP had a ladder again. I really dislike Blizz maps and don't want to have to practice 2 pools of maps esp where one is bad blizzard maps ![]() It would be awesome if blizz used these maps for diamond or at least saw them and made better maps. PLS GET BLIZZARD TO HIRE YOU!!!! | ||
kaisr
Canada715 Posts
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TedJustice
Canada1324 Posts
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Diamond
United States10796 Posts
On September 28 2010 08:21 kaisr wrote: Can I recommend ICCUP Python? That and destination are pretty much the only maps I played lmao iCCup Python is a fake, but not a bad map. We tried Destination a bit in the beta but it didn't work so well. Ended up being 1 base all ins like 99.9% of the time. | ||
Keniji
Netherlands2569 Posts
Anyhow great maps and idea. | ||
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Falling
Canada11278 Posts
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Diamond
United States10796 Posts
On September 28 2010 08:47 Falling wrote: re: fake iCCUP maps. Until you get this sorted with Blizzard, could you not also list who are the iCCUP publishers on the different servers? Then people definitely know which ones they should be looking for. (At least people who frequent TL.) I talked to prodiG and he will probably put them in the official map list here. | ||
prodiG
Canada2016 Posts
On September 28 2010 08:04 Aduromors wrote: Hey why aren't you using Blinn's vastly superior remake of God's Garden that he made like, forever ago? By the time I noticed it existed I had already done up a beta design. I downloaded his version and checked it out and there were a few things that I didn't like about it: -Much smaller than my version, likely because he used the legacy map conversion tool (which spits out a pretty small version) -Unbuildable terrain did not have holes for creep tumors -If I recall correctly (and I could be wrong) the in-base natural could be sieged across the lake On September 28 2010 08:47 Falling wrote: re: fake iCCUP maps. Until you get this sorted with Blizzard, could you not also list who are the iCCUP publishers on the different servers? Then people definitely know which ones they should be looking for. (At least people who frequent TL.) Repost from page 5: Here is a list of people that I know are legit: prodiG (myself) Anthony Wilborn (aka kinki on bnet or konicki on TL) Lyra (aka Nightmarjoo I believe) Raptured (friend of mine publishing maps for me) Cirno (friend of mine publishing maps for me) Adriel Leung and aikepah have published "iCCup Python" and "iCCup Heartbreak Ridge" respectively, which are NOT made by the iCCup mapmaking team, nor is it a part of our official map pool. We do not support these maps nor do I personally approve of people publishing maps under the iCCup name without our consent. We're trying to do this for the community and someone taking advantage of the publicity is downright atrocious. If anyone can contact these players and ask them to rename these maps I'd be very appreciative ![]() | ||
Diamond
United States10796 Posts
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Chessz
United States644 Posts
We recently met at the Sparty Lan Party and talked maps over pizza. I forgot to introduce myself by my ID! Anyways, I'm Chess, and it was awesome for you guys to come out. I had a loss in the winner's bracket of the SLP tournament on Steppes ZvP and it sucked. ;\ And now, this post!? Fucking amazing! Me and my friends are definitely going to start practicing on these maps and we all think the iCcup pool is awesome. We'll do our best to make it 'something big' and keep up the good work. | ||
Diamond
United States10796 Posts
On September 28 2010 09:44 Chessz wrote: Diamond! We recently met at the Sparty Lan Party and talked maps over pizza. I forgot to introduce myself by my ID! Anyways, I'm Chess, and it was awesome for you guys to come out. I had a loss in the winner's bracket of the SLP tournament on Steppes ZvP and it sucked. ;\ And now, this post!? Fucking amazing! Me and my friends are definitely going to start practicing on these maps and we all think the iCcup pool is awesome. We'll do our best to make it 'something big' and keep up the good work. Thank you so much for the support, and don't worry I remember you ![]() | ||
im a roc
United States745 Posts
Also, not sure if this has been brought up, but are there downloads available for people not participating in your tournaments? If so, where can I find them, and if not, why? | ||
GagnarTheUnruly
United States655 Posts
On September 28 2010 10:11 im a roc wrote: I absolutely love that ICCup it taking the initiative with non-Blizzard maps, and you really do have a talented map making team (<3 prodiG). The only thing I feel is a little off with this map pool is just how hard to defend most of the bases are after your natural (sometimes including the natural) are on so many of the maps. So many of the thirds are wide open and seems fairly well beyond the range of effective defense, but I'm still just going to wait before passing my final judgement. I assume you did some fairly in depth balance testing, so I'll just wait and see how play goes on all of these maps. Also, not sure if this has been brought up, but are there downloads available for people not participating in your tournaments? If so, where can I find them, and if not, why? LOL reread the first post until you find the answer. | ||
im a roc
United States745 Posts
On September 28 2010 10:17 GagnarTheUnruly wrote: LOL reread the first post until you find the answer. Sure enough. I just skimmed and looked at the maps :p | ||
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