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iCCup Monthly Map Pool - October - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 21 Next All
Aduromors
Profile Joined July 2009
United States279 Posts
September 27 2010 23:04 GMT
#161
Hey why aren't you using Blinn's vastly superior remake of God's Garden that he made like, forever ago?
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 27 2010 23:06 GMT
#162
On September 28 2010 08:04 Aduromors wrote:
Hey why aren't you using Blinn's vastly superior remake of God's Garden that he made like, forever ago?


Cause it has not been published since forever ago...
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Aduromors
Profile Joined July 2009
United States279 Posts
September 27 2010 23:07 GMT
#163
http://highper.ch/SC2/GodsGarden.SC2Map

it's right here
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 27 2010 23:10 GMT
#164
On September 28 2010 08:07 Aduromors wrote:
http://highper.ch/SC2/GodsGarden.SC2Map

it's right here


But it's not published. If we start publishing other people's maps than how are we any different from the assholes making fake iCCup maps?

I waited all of beta phase 2 and over a month of retail before I had the team re do it. If he's that uninterested in publishing it I cannot imagine how long bug fixes will take.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Aduromors
Profile Joined July 2009
United States279 Posts
September 27 2010 23:17 GMT
#165
Have you tried PMing him?
http://www.teamliquid.net/forum/profile.php?user=Blinn
Meta
Profile Blog Joined June 2003
United States6228 Posts
September 27 2010 23:19 GMT
#166
On September 28 2010 04:33 prodiG wrote:
Show nested quote +
On September 28 2010 04:31 Backpack wrote:
Isn't crossfire just a port of Peaks of Baekdu? I havn't seen any high level games on it in SC2 so i can't comment on that, but the map was good in BW.


Either way, i'm just excited to start playing Matchpoint again. Easily my fav map.

It is Peaks of Baekdu but I think it's too small in it's current iteration :<


Having played on it a couple times I have to say it's easily the best 2-player 1v1 map blizzard made. Xel'naga is a very close second. The long rush distance makes fast expanding viable for all races, and the easy-to-take third really lends itself nicely to drawn-out, macro games. Add in the multiple flanking routes and this map is actually quite good for zerg, and way more balanced than all of the two player maps on the ladder as a result (in my extremely uninformed opinion).

It's not quite as big as some of the iccup 2-player maps but I think it's a healthy medium. One-hundred percent support here of adding into the list of potential maps for rotation in the future
good vibes only
blitzkrieger
Profile Joined September 2010
United States512 Posts
September 27 2010 23:20 GMT
#167
Wow those maps look awesome, great job as usual, except I don't get why XC was included... isn't that map bad for Z and force PvZ into 4gate a lot?

I wish these maps were in ladder, or ICCUP had a ladder again. I really dislike Blizz maps and don't want to have to practice 2 pools of maps esp where one is bad blizzard maps

It would be awesome if blizz used these maps for diamond or at least saw them and made better maps.

PLS GET BLIZZARD TO HIRE YOU!!!!
kaisr
Profile Joined October 2007
Canada715 Posts
September 27 2010 23:21 GMT
#168
Can I recommend ICCUP Python? That and destination are pretty much the only maps I played lmao
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
September 27 2010 23:23 GMT
#169
I imagine they'll be rotating between the blizzard maps, so Xel'naga caverns is probably just for October.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2010-09-27 23:24:27
September 27 2010 23:24 GMT
#170
On September 28 2010 08:21 kaisr wrote:
Can I recommend ICCUP Python? That and destination are pretty much the only maps I played lmao


iCCup Python is a fake, but not a bad map.

We tried Destination a bit in the beta but it didn't work so well. Ended up being 1 base all ins like 99.9% of the time.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
September 27 2010 23:29 GMT
#171
awww when I read valhalla I thought it's a hall of valhalla remake, that would have been awesome. sad.

Anyhow great maps and idea.
Falling
Profile Blog Joined June 2009
Canada11525 Posts
September 27 2010 23:47 GMT
#172
re: fake iCCUP maps. Until you get this sorted with Blizzard, could you not also list who are the iCCUP publishers on the different servers? Then people definitely know which ones they should be looking for. (At least people who frequent TL.)
ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 28 2010 00:04 GMT
#173
On September 28 2010 08:47 Falling wrote:
re: fake iCCUP maps. Until you get this sorted with Blizzard, could you not also list who are the iCCUP publishers on the different servers? Then people definitely know which ones they should be looking for. (At least people who frequent TL.)


I talked to prodiG and he will probably put them in the official map list here.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
September 28 2010 00:04 GMT
#174
On September 28 2010 08:04 Aduromors wrote:
Hey why aren't you using Blinn's vastly superior remake of God's Garden that he made like, forever ago?

By the time I noticed it existed I had already done up a beta design. I downloaded his version and checked it out and there were a few things that I didn't like about it:
-Much smaller than my version, likely because he used the legacy map conversion tool (which spits out a pretty small version)
-Unbuildable terrain did not have holes for creep tumors
-If I recall correctly (and I could be wrong) the in-base natural could be sieged across the lake

On September 28 2010 08:47 Falling wrote:
re: fake iCCUP maps. Until you get this sorted with Blizzard, could you not also list who are the iCCUP publishers on the different servers? Then people definitely know which ones they should be looking for. (At least people who frequent TL.)


Repost from page 5:

Here is a list of people that I know are legit:
prodiG (myself)
Anthony Wilborn (aka kinki on bnet or konicki on TL)
Lyra (aka Nightmarjoo I believe)
Raptured (friend of mine publishing maps for me)
Cirno (friend of mine publishing maps for me)

Adriel Leung and aikepah have published "iCCup Python" and "iCCup Heartbreak Ridge" respectively, which are NOT made by the iCCup mapmaking team, nor is it a part of our official map pool. We do not support these maps nor do I personally approve of people publishing maps under the iCCup name without our consent. We're trying to do this for the community and someone taking advantage of the publicity is downright atrocious. If anyone can contact these players and ask them to rename these maps I'd be very appreciative
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 28 2010 00:23 GMT
#175
I just got to say I'm glad everyone is embracing this so well! Thanks for all the support, I think this is the start of something big !
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Chessz
Profile Joined August 2010
United States644 Posts
September 28 2010 00:44 GMT
#176
Diamond!

We recently met at the Sparty Lan Party and talked maps over pizza. I forgot to introduce myself by my ID! Anyways, I'm Chess, and it was awesome for you guys to come out. I had a loss in the winner's bracket of the SLP tournament on Steppes ZvP and it sucked. ;\ And now, this post!? Fucking amazing! Me and my friends are definitely going to start practicing on these maps and we all think the iCcup pool is awesome. We'll do our best to make it 'something big' and keep up the good work.

Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 28 2010 00:48 GMT
#177
On September 28 2010 09:44 Chessz wrote:
Diamond!

We recently met at the Sparty Lan Party and talked maps over pizza. I forgot to introduce myself by my ID! Anyways, I'm Chess, and it was awesome for you guys to come out. I had a loss in the winner's bracket of the SLP tournament on Steppes ZvP and it sucked. ;\ And now, this post!? Fucking amazing! Me and my friends are definitely going to start practicing on these maps and we all think the iCcup pool is awesome. We'll do our best to make it 'something big' and keep up the good work.


Thank you so much for the support, and don't worry I remember you !
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
im a roc
Profile Blog Joined April 2010
United States745 Posts
September 28 2010 01:11 GMT
#178
I absolutely love that ICCup it taking the initiative with non-Blizzard maps, and you really do have a talented map making team (<3 prodiG). The only thing I feel is a little off with this map pool is just how hard to defend most of the bases are after your natural (sometimes including the natural) are on so many of the maps. So many of the thirds are wide open and seems fairly well beyond the range of effective defense, but I'm still just going to wait before passing my final judgement. I assume you did some fairly in depth balance testing, so I'll just wait and see how play goes on all of these maps.

Also, not sure if this has been brought up, but are there downloads available for people not participating in your tournaments? If so, where can I find them, and if not, why?
Beware The Proxy Pool Rush
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
September 28 2010 01:17 GMT
#179
On September 28 2010 10:11 im a roc wrote:
I absolutely love that ICCup it taking the initiative with non-Blizzard maps, and you really do have a talented map making team (<3 prodiG). The only thing I feel is a little off with this map pool is just how hard to defend most of the bases are after your natural (sometimes including the natural) are on so many of the maps. So many of the thirds are wide open and seems fairly well beyond the range of effective defense, but I'm still just going to wait before passing my final judgement. I assume you did some fairly in depth balance testing, so I'll just wait and see how play goes on all of these maps.

Also, not sure if this has been brought up, but are there downloads available for people not participating in your tournaments? If so, where can I find them, and if not, why?


LOL reread the first post until you find the answer.
im a roc
Profile Blog Joined April 2010
United States745 Posts
September 28 2010 01:19 GMT
#180
On September 28 2010 10:17 GagnarTheUnruly wrote:
Show nested quote +
On September 28 2010 10:11 im a roc wrote:
I absolutely love that ICCup it taking the initiative with non-Blizzard maps, and you really do have a talented map making team (<3 prodiG). The only thing I feel is a little off with this map pool is just how hard to defend most of the bases are after your natural (sometimes including the natural) are on so many of the maps. So many of the thirds are wide open and seems fairly well beyond the range of effective defense, but I'm still just going to wait before passing my final judgement. I assume you did some fairly in depth balance testing, so I'll just wait and see how play goes on all of these maps.

Also, not sure if this has been brought up, but are there downloads available for people not participating in your tournaments? If so, where can I find them, and if not, why?


LOL reread the first post until you find the answer.


Sure enough. I just skimmed and looked at the maps :p
Beware The Proxy Pool Rush
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