iCCup Monthly Map Pool - October - Page 8
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Combine
United States812 Posts
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Slaptoast
Canada134 Posts
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godzillathrilla
Nauru75 Posts
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Diamond
United States10796 Posts
On September 28 2010 05:36 Combine wrote: I really hope more tournaments pick up on this pool and start using them regularly. So tired of the blizzard maps and how fast the games play out on them. I miss the old epic 5 base games myself. Will be good to see some macro play. | ||
TheAngelofDeath
United States2033 Posts
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heishe
Germany2284 Posts
On September 28 2010 01:39 andeh wrote: Every tournament should use these map lists immediately. quoting this for importance. if only a few tournaments pick this up, we might get a snowball rolling! | ||
Diamond
United States10796 Posts
On September 28 2010 06:03 heishe wrote: quoting this for importance. if only a few tournaments pick this up, we might get a snowball rolling! That's the hope ![]() | ||
FuriousJodo
United States212 Posts
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Merikh
United States918 Posts
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DomiNater
United States527 Posts
So, I challenged this guy I played in a FFA to a 1v1. He let me pick the map so I picked a random iCCup map to play on. Anyways, I'm a 600 Platinum player he is like a 1100+ Diamond. I beat him the first and only 1v1 game we played. I played as Random and ended up as Terran so I went for Marauders/Quick Ghosts. He seems to think that Sungsu Crossing was IMBA due to the short rush distance and wider chokes. Does he have a valid point or was he just Raging cause he got owned by a Platinum player? Here's the replay. ![]() | ||
NoXious90
United Kingdom160 Posts
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Bibzball
France250 Posts
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Pyrthas
United States3196 Posts
On September 28 2010 07:23 NoXious90 wrote: can't you get some pros to play on these maps to try and raise their profile a bit? They (iCCup) do that in their weekly events. It hasn't helped the maps get picked up by other tournaments yet, though. | ||
Channel56k
United States413 Posts
On September 28 2010 01:36 Ftrunkz wrote: Imo you guys should do a iCCup Neo Xel'naga Caverns, removing the back path to the natural and making only one entrance to the nat have it be tighter ;o Sir, that is a good idea! | ||
VelRa_G
Canada304 Posts
While you're at it, please fix the positional imbalances, symmetry, and all that! ![]() | ||
Diamond
United States10796 Posts
On September 28 2010 07:23 NoXious90 wrote: can't you get some pros to play on these maps to try and raise their profile a bit? We have now had a couple hundred games played on custom maps. The ITL, IMS, and ITC all have been using custom maps since beta. | ||
Channel56k
United States413 Posts
On September 28 2010 06:54 DomiNater wrote: Hey guys, first post on TL!! Whoop! So, I challenged this guy I played in a FFA to a 1v1. He let me pick the map so I picked a random iCCup map to play on. Anyways, I'm a 600 Platinum player he is like a 1100+ Diamond. I beat him the first and only 1v1 game we played. I played as Random and ended up as Terran so I went for Marauders/Quick Ghosts. He seems to think that Sungsu Crossing was IMBA due to the short rush distance and wider chokes. Does he have a valid point or was he just Raging cause he got owned by a Platinum player? Here's the replay. ![]() Thanks for the replay, ill take a look at it! | ||
Ayrleand
16 Posts
Can the official team please create a SC2 Python map for us? It always hurts to see Fighting Spirit and Match Point but not Python. | ||
SiegeFlank
United States410 Posts
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CONFIG
Romania99 Posts
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