• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:52
CEST 06:52
KST 13:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 221ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 StarCraft Mass Recall: SC1 campaigns on SC2 thread 5.0.16 Hotfix (June 30) - Balance + Bug Fixes IP For new Brazil servers for NA Players Server Blocker
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf ASL 22 Proposed Map Pool BW General Discussion Farewell Beloved Starcraft (Youtube Videos) FlaShFTW vs A.Alm Grudge Match Event
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
YouTube Thread US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4751 users

[VOTE] SC2 Player quality limits in order to post - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 32 33 34 Next All
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
Last Edited: 2010-09-20 19:36:41
September 20 2010 19:35 GMT
#61
I would really prefer this not turn into Arena Junkies, the WoW pvp forums that requires a high rating to post on.

All it is, is lots of high level people arguing about how they are right and everyone else is wrong because of how good they are.

That said, it's not my choice. If this is done though, why 1200? in a month 1200 will be the new 500. You would have to constantly change the rating req.
ktp
Profile Blog Joined January 2007
United States797 Posts
September 20 2010 19:36 GMT
#62
If anything the forums need to be separated by points. Have some kind of 0-600 900-1200 1200+ and 1500+ division. Yea I know those points and ranks don't mean much but at least you know where everyone stands when they post an strategy or comment. There's no need for a "no public write" forum either thats just stupid and seems too exclusive. Just have sub forums divided using a point system and its up to everyone to post in their appropriate section. This is going to a major problem that I see a lot, which are strategies that are beyond the capability of the player. Different strategies work at different ranks. Starcraft 2 is not a one dimensional game where everyone should just mimic strategies executed by top players. You have to work your way up. I think a lot of people just assume everyone is capable of executing everything and give out advice accordingly. This is really far away from the truth. Having sub forums divided by points would solve this problem.
Tenks
Profile Joined April 2010
United States3104 Posts
September 20 2010 19:37 GMT
#63
On September 21 2010 04:26 VonLego wrote:
An issue with the "idra/lzgamer/huk" level only forum -- Very small group of folks who have the least to gain and most to lose by discussing strategy online. I could be totally off here but that is what I'd think.



I agree with this. I really don't know how active a forum like this would ultimately be. Why would a group of people, who will eventually meet in a tournament somewhere, want to discuss and argue strategy. They have a close knit group of practice partners they do this with. And instead of just theorycrafting or discussing strategy generally they just perform the strategy and observe the results.
Wat
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
September 20 2010 19:37 GMT
#64
On September 21 2010 04:33 Homeland wrote:
This is stupid, this is only a phase and is more or less the moderators problem. TL has always been full of a lot of bad information, but we all know where the good information is and it is normally that which stays and get many hits. The good guildes, that Progamers write are still being looked at. however everybody els should still be able to write in how to improve and have their theories. And just have a good time. This forum is social also. What about giving probs, or suggesting builds.

What if some gold level player found some build which was not perfect but could become the next saviour build or bisu build for that matter, if it just got seen by somebody better.
If only very good players could post this would be hard to get to these posts. Also the current ranking systerm on ladder has no real effect or does not translate skill.

when time passes by people who are not Starcraft interested will go play halo or what ever and in a years time the forum will be cleaner again. It is just a temporary state in the long history of Teamliquid.

Progamers have actually specifically said they dont post on TL strategy forum because they hate getting in arguments with some platinum scrub who has no idea what he is talking about. This is a great idea and I would love to see it implemented.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
September 20 2010 19:38 GMT
#65
On September 21 2010 04:12 Dekoth wrote:
The problem with this system is twofold; 1) There are plenty of high point players who still haven't a clue about actual game balance, 2) There are some players who don't play much and aren't ranked and still have more gameplay balance knowledge then most high rank ever will.

How about a Forum where the quality of yours posting earns you the right to post, instead of some arbitrary number? It would make a great deal more sense to base it off what someone has proven they can bring to the table of discourse instead of some number that may or may not of been earned.

1.) Understanding game balance is less important than understanding how to win games in a discussion of strategy, since we're players, not designers. Our goal is to win games, not balance them. That said, I think, as you might too, that there are plenty of high point ladder players who have limited, narrow knowledge even in the department of winning. However, I still think their understanding is demonstrably more relevant than that of those who have yet to prove themselves.

2.) Knowledge is gained either through experience or observation. No matter how much knowledge a non-playing player may have accumulated, it is still constrained by its second-hand nature. He may be a genius at synthesizing the information of others, but this constraint will innately bar him from the latest, practical trends at the highest levels. Examining the current and the best is especially important in SC2 right now in its state as a nascent game.

There is also the scholarly concern that primary sources tend to sport greater veracity than secondary ones.

--

Assessing a quality as nebulous as "posting quality" will always be more arbitrary than assessing ladder performance, which has well established metrics and runs on a system designed with explicit goals. The fact that ladder ratings, no matter their inadequacies, are governed by reason and principle, by definition makes them not arbitrary.
面白くない世の中, 面白くすればいいさ
Esper[mb]
Profile Joined July 2010
United States88 Posts
September 20 2010 19:38 GMT
#66
vegeta! but yea i hate reading nice strat threads and see someone just scream TERRAN OP! or COLLOSSI ARE IMBA!! then 50 other people scream at the first guy and the thread gets derailed
There's a fine line between looking good and looking gay
Rayeth
Profile Blog Joined April 2010
United States883 Posts
September 20 2010 19:38 GMT
#67
I can guess that this would make for a very boring subforum. Pros/High-level players are interested in the same topics as the rest of us, while I'm sure some of them would enjoy the comraderie of having a dedicated subforum, I bet most of them wouldn't be posting anything. Same as it is now. They are probably too busy playing the game.

Additionally, most of these people don't want to talk about their strategies with their peers. All that will do is give away the BO they've been working on for weeks. This is the same reason why players like this rarely post in the Strategy forums.
The Innocent shall suffer... big time.
Amestir
Profile Blog Joined May 2010
Netherlands2126 Posts
September 20 2010 19:39 GMT
#68
I'm sorry but TL already has a very elitist vibe to it as it is now. This has both good and bad sides. The good being that most posts on this site are above the crap you see on most game forums. The bad being the sometimes, in my eyes, ridicolous post count related rules.

If you ask me, and you did, there is no need to stimulate this elitist atmosphere.
We know nothing.
TheDna
Profile Joined March 2010
Germany577 Posts
September 20 2010 19:40 GMT
#69
Wait and see.... Points might as well go to 2000-3000 in the end and alot will have 1200+ plat.
I think i could easy reach that if i did play last 4-6 weeks and i m not good.
WickedBit
Profile Joined August 2010
United States343 Posts
September 20 2010 19:41 GMT
#70
On September 21 2010 04:39 Amestir wrote:
I'm sorry but TL already has a very elitist vibe to it as it is now. This has both good and bad sides. The good being that most posts on this site are above the crap you see on most game forums. The bad being the sometimes, in my eyes, ridicolous post count related rules.

If you ask me, and you did, there is no need to stimulate this elitist atmosphere.


I totally agree. Splitting into a separate subforum would be a bad idea. But having a system to rate posts would be great and would probably take care of this problem.
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 20 2010 19:42 GMT
#71
Is this thread for real?

I though Diamond was only like 4-5% of the total playerbase, and now you want to limit that further to the top .5-1% to be allowed to discuss strategy? o_0
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
Last Edited: 2010-09-20 19:46:36
September 20 2010 19:43 GMT
#72
I dont really think its necessary, you can obviously tell when a person doesnt know jack-shit by making statements such as "omg zerg imba, cant do anything vs mutalisk harass"

i understand that people are tired of defending their opinions to players with lower skill or ladder rank than them but thats part of "life"
nimbim
Profile Blog Joined June 2009
Germany985 Posts
September 20 2010 19:43 GMT
#73
OK, I think I understand why someone would create such a thread. Now, let me introduce you to my idea.

Whenever the reader (not creator) looks in a thread, he/she will reason with themselves whether a post actually made any sense.
Helpful indicators:
- biased polls
- "that is so" kind of logic
- unnecessary paraphrasing and repetitions in general
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
September 20 2010 19:45 GMT
#74
1200 points is hardly progamer status, but it might be a start. Besides, it would be impossible to enforce. How would you determine which users have 1200+ points?
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 20 2010 19:46 GMT
#75
how could use something like blizzard elo to judge on Teamliquid?

i have been through so many teams tryout (obs or join) and i noticed that there is no different between 600 players and 1400 players... in fact, lots of time people with 400 point scored on the top 4 of the tourney over people who are 1200s...

DONT APPLY THAT BS ELO IN HERE!!!...just dont...
Im daed. Follow me @TL_NB
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
Last Edited: 2010-09-20 19:49:00
September 20 2010 19:46 GMT
#76
On September 21 2010 04:24 Mantikor wrote:
Show nested quote +
On September 21 2010 04:22 Gorguts wrote:
On September 21 2010 04:01 Mantikor wrote: I'm high rank plat, my games are usually vs. 500pt Diamonds. so.... whats that C or lower in ICCUP?




LOL? try D-


Hey thanks for helping me prove my point.

Well honestly you would be D/D-. Lol. Iccup is so much harder. Im 800 diamond and rising and i barely got to c- on iccup. And im sure that i am absolutly worst than when i played back then. So i guess im playing at a D/D+ lvl? and laddering is still easy as hell

Also i do not support this. Being a low ranking player doesent mean you dont know much about the game. Hell Ladder is more of a grind. If a player can be 400 diamond and still be alot better then a 1300 diamond cause he doesn't grind ladder
Harem
Profile Joined November 2007
United States11393 Posts
September 20 2010 19:47 GMT
#77
On September 21 2010 04:45 Wr3k wrote:
1200 points is hardly progamer status, but it might be a start. Besides, it would be impossible to enforce. How would you determine which users have 1200+ points?

There is also the issue of points being inflated over time too.
Moderator。◕‿◕。
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
September 20 2010 19:48 GMT
#78
I love the idea, but bonus pool and points inflation screws it up too badly. 1200 might be reasonable now, but in a few weeks a lot more people are 1200 despite the fact that they are worse players than the 1200s of now.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Grebliv
Profile Joined May 2006
Iceland800 Posts
September 20 2010 19:48 GMT
#79
Make a special forum where people can 'theorycraft' their perfect game or 'talk' about balance and instaban anyone who utters imbala....* in the strategy forums?

Then one could just ignore undesired forums instead of getting a 19/20 ration of one liners and whine to every legitimate one.




----------------------
*that is fast enough so they don't even get to finish the damn word.
ESV Mapmaking!
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
September 20 2010 19:49 GMT
#80
I agree with an elite forum where only people with great grasp of sc2 should post but I don't think it should have anything to do with their sc2 rank. There is lots of people who have increadble game sence but have low apm or freeze up under pressure so although they can contribute a lot to discussion they can not acheive high ranks. I think that team liquid should assign who can and cannot post in the elite forums.
My other car is a battlecruiser.
Prev 1 2 3 4 5 6 32 33 34 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Crank Gathers S4: Qualifiers
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 238
ProTech140
StarCraft: Brood War
Mind 228
Pusan 104
ZergMaN 49
Noble 24
Icarus 7
Dota 2
NeuroSwarm166
Counter-Strike
summit1g8822
Organizations
Other Games
BasetradeTV244
Dota 2
PGL Dota 2 - Main Stream197
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• davetesta62
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1026
Upcoming Events
HomeStory Cup
6h 38m
OSC
8h 8m
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
4 days
CrankTV Team League
5 days
Replay Cast
5 days
RSL Revival
6 days
[ Show More ]
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
SCTL 2026 Spring
HSC XXIX
Eternal Conflict S2 E1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.