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Blizzard needs to get rid of the match history - Page 11

Forum Index > SC2 General
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shieldbreak
Profile Joined February 2010
United States406 Posts
September 16 2010 01:31 GMT
#201
It'll happen...just give them time...like 10 years maybe. -_____-
Many a sleepless nights were spent doing absolutely nothing.
tetracycloide
Profile Joined July 2010
295 Posts
September 16 2010 01:32 GMT
#202
On September 16 2010 10:19 Jibba wrote: but in this case it favors the worse player who is less likely to win in an honest game.

How do you figure that?
My vanity is justified
mavfin
Profile Joined September 2010
United States52 Posts
Last Edited: 2010-09-16 01:52:13
September 16 2010 01:37 GMT
#203
As was seen with Idra, it's a double-edged sword that can cut both ways.

No need to hide match history. If you're a pro-gamer, you can afford the $60 to buy another account to practice on. If you don't have that $60, then maybe pro-gaming isn't for you, and you should make your money some other way.

If you're not a pro-gamer/tournament gamer, what's the problem?

Also, if scouting you through match history can hurt you that bad, maybe you're not as good a progamer as you thought? What about scouting in-game and all that other stuff, eh?

Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
Last Edited: 2010-09-16 01:39:40
September 16 2010 01:39 GMT
#204
I like match history. If you want to hide your builds, there are ways. See this thread for example: http://www.teamliquid.net/forum/viewmessage.php?topic_id=153120

If someone is using the same build order over and over and never changing it up, you'll probably hear about it anyways.That aside, if you change up your build, it'll throw people off who have been looking at your history. In addition, every game should be played with scouting, etcetera. Normally people who complain about this do similar builds game after game and somehow feel like if someone sees it they can 'counter' it. Makes it a fairly unsafe build if someone knowing you're doing something makes you lose.

There are so many threads about this... And they all frustrate me.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
September 16 2010 01:41 GMT
#205
On September 16 2010 03:04 avilo wrote:

What this means is b4 any tournament, you can look up your opponent, and study their build order, and know how they are most likely going to play, as well as know the possible counter deviation they may do.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=153120

edit: added poll:
Poll: Should blizzard get rid of match history/build order viewing?

Make match history hideable (1185)
 
70%

No (314)
 
18%

Yes (199)
 
12%

1698 total votes

Your vote: Should blizzard get rid of match history/build order viewing?

(Vote): Yes
(Vote): No
(Vote): Make match history hideable



i don't see the problem? it's called scouting. they are playing for big money. by the same theory, prosports should not have replays of games so other teams can't determine their weakness.
Do yourself a favour and just STFU
Jibba
Profile Blog Joined October 2007
United States22883 Posts
September 16 2010 01:51 GMT
#206
On September 16 2010 10:32 tetracycloide wrote:
Show nested quote +
On September 16 2010 10:19 Jibba wrote: but in this case it favors the worse player who is less likely to win in an honest game.

How do you figure that?
Do I need a baller analogy to make this clear? If both players focus on their own builds during practice, the better player wins. If they specifically scout eachother, either you get a shitfest of a game or if one of them does it, that player should win as long as the skill gap is manageable (say A teamer vs. S class player.)

Again, in NO PROFESSIONAL SPORTS ARE YOU ALLOWED TO SCOUT PRACTICES.
ModeratorNow I'm distant, dark in this anthrobeat
tpir
Profile Joined July 2010
United States53 Posts
Last Edited: 2010-09-16 02:00:48
September 16 2010 02:00 GMT
#207
]Do I need a baller analogy to make this clear? If both players focus on their own builds during practice, the better player wins. If they specifically scout eachother, either you get a shitfest of a game or if one of them does it, that player should win as long as the skill gap is manageable (say A teamer vs. S class player.)

Again, in NO PROFESSIONAL SPORTS ARE YOU ALLOWED TO SCOUT PRACTICES.

Yes, you do, because people can already hide their practice with the custom maps and if you are lumping the public ladder games into "practice" well then you are equivocating and have a flawed argument.

And comparing this to real-life team sports (again you are conflating with "professional sports") is probably not the best place to start when you look for your new analogy.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
September 16 2010 02:07 GMT
#208
On September 16 2010 11:00 tpir wrote:
Show nested quote +
]Do I need a baller analogy to make this clear? If both players focus on their own builds during practice, the better player wins. If they specifically scout eachother, either you get a shitfest of a game or if one of them does it, that player should win as long as the skill gap is manageable (say A teamer vs. S class player.)

Again, in NO PROFESSIONAL SPORTS ARE YOU ALLOWED TO SCOUT PRACTICES.

Yes, you do, because people can already hide their practice with the custom maps and if you are lumping the public ladder games into "practice" well then you are equivocating and have a flawed argument.
It's an extra unnecessary measure. Why make top players jump through even more hoops (on top of owning 3 copies of the game) just to prepare for competition?

And comparing this to real-life team sports (again you are conflating with "professional sports") is probably not the best place to start when you look for your new analogy.

I'm responding to the 50,000 other idiots in this thread who agree with that incorrect post on the first page, comparing it to professional sports.
ModeratorNow I'm distant, dark in this anthrobeat
tpir
Profile Joined July 2010
United States53 Posts
September 16 2010 02:10 GMT
#209
It's an extra unnecessary measure. Why make top players jump through even more hoops (on top of owning 3 copies of the game) just to prepare for competition?

Oh no doubt. I definitely agree with this. Just having custom games be "off the grid" seems to make the most sense unless blizzard is worried people are all testing out hacked maps

And my bad on the pro sports confusion. I mean there are some parallels since both have competition and practice and what not but I think the poker/chess parallels make more sense. (Could be wrong on all of this though! :D )
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
September 16 2010 02:34 GMT
#210
option to hide seems like an elegant solution
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
September 16 2010 02:35 GMT
#211
The greater issue is that pro-gaming mills will eventually find a way around this. They can suck up the extra money for that "anonymous account". And several years from now, when the game's limits have been adequately explored, most pro-gaming-level training will be in-house, anyway. It simply isn't for the time being because everyone's still learning the game. It will actually hurt amateurs worse. The players who can't afford a second copy will be at the mercy of their match history.

And yes, to reiterate what people have been stating: This is not the equivalent of watching a sporting event and using the game footage to scout for tendencies. This is the equivalent of taping practices, which most professional sports look down upon. "But I could watch replays in Warcraft III as well!" But you could also play your weaker hands on the ladder and develop your A-build against your practice partner. The transparency now makes it much more difficult to do that.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
September 16 2010 02:45 GMT
#212
Basically, the thing that will happen is people will open the same then have a bunch of variances @ a set time where the opponent can no longer rely on replays (because of too many deviations) it will just take time to get to this point to mask openers to look all the same. However, it goes both ways, so both opponents can see eachother, as everyone knows if you follow it blindly (such as idra) you will get very easily manipulated.
I don't need luck, luck is for noobs, good luck to you though
jiabung
Profile Blog Joined December 2007
United States720 Posts
September 16 2010 03:23 GMT
#213
On September 16 2010 10:39 Wolf wrote:
I like match history. If you want to hide your builds, there are ways. See this thread for example: http://www.teamliquid.net/forum/viewmessage.php?topic_id=153120

If someone is using the same build order over and over and never changing it up, you'll probably hear about it anyways.That aside, if you change up your build, it'll throw people off who have been looking at your history. In addition, every game should be played with scouting, etcetera. Normally people who complain about this do similar builds game after game and somehow feel like if someone sees it they can 'counter' it. Makes it a fairly unsafe build if someone knowing you're doing something makes you lose.

There are so many threads about this... And they all frustrate me.


If you KNOW what BO your opponent is practicing then you can design a special BO just to specially counter his. HOW THE FUCK IS THIS FAIR??

Example: I look at Flash's match history and see that he opens 14cc every game on a map. He has planned this strategy out carefully and has lategame transitions and all that. I see this and just 6 pool... Wouldn't BW be so much more awesome if everyone knew what the other person was going to do? The game would just devolve into standard play every game.

And no, you wouldn't "hear" about what your opponent is doing if they are practicing with a teammate or friend in a custom game. Do you think pro players practice their BO's on random ladder games and maps? An opponent could just look at your history and see what BO you have been using on what map and against what race. Regarding this, "Makes it a fairly unsafe build if someone knowing [what] you're doing something makes you lose." Opening FE on a map like metal is considered a fairly safe build by zerg on Metal, but if your opponent KNOWS you are going to do this its not safe at all. He can just blind counter it with proxy 2 gates or something. There is nothing the zerg can do in response if his BO is known.
Cloak
Profile Joined October 2009
United States816 Posts
Last Edited: 2010-09-16 03:34:33
September 16 2010 03:31 GMT
#214
That first option is a misnomer. Making a match history hideable is the same as it being removed because who in their right mind would give themselves a disadvantage like that.

You're skewing the results because giving someone more choices has positive connotation to it. It can also be viewed as giving people less choice because less information is available to you when facing an opponent. It's the reason why polls are absolute garbage, since word spin and context accounts for the majority of its leverage.
The more you know, the less you understand.
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
September 16 2010 08:45 GMT
#215
On September 16 2010 10:37 mavfin wrote:
As was seen with Idra, it's a double-edged sword that can cut both ways.

No need to hide match history. If you're a pro-gamer, you can afford the $60 to buy another account to practice on. If you don't have that $60, then maybe pro-gaming isn't for you, and you should make your money some other way.

If you're not a pro-gamer/tournament gamer, what's the problem?

Also, if scouting you through match history can hurt you that bad, maybe you're not as good a progamer as you thought? What about scouting in-game and all that other stuff, eh?



If the feature is bad enough to make people have to buy another copy, why the fuck should it not be optional? The lack of logic here is outstanding. People can use it in any tournament from the GSL down to the bottom, and OF COURSE in a game like Starcraft it matters to see your build. Have you ever even seen pro BW? I'm guessing no since all the people claiming it doesn't matter have only seemed to appear recently.
Karliath
Profile Blog Joined April 2010
United States2214 Posts
September 16 2010 08:50 GMT
#216
Even in an amateur league I am trying to set up, this seems like it will be a problem. What is stopping me from looking at my next opponent's build orders? If I know nothing about him, wouldn't it be very beneficial for me to see if he usually goes MMM or mass mech?

It is very tempting to look. Without a doubt, the feature should at least be hide-able.
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
September 16 2010 09:00 GMT
#217
On September 16 2010 03:06 Deadlyfish wrote:
I think it's part of the strategy. In sports you study your opponent aswell, you watch some of his matches and prepare yourself for his style of play.

I dont get why it's a bad thing.


rofl...

Do you know all the trouble that means to study your opponent in soccer/basketball/baseball/tennis and etc etc?

Do you know all the trouble that means to study your opponent 30 food BO in SC2?

If you know the answers you should know why is a bad thing.
It's not even comparable.

Match history in SC2 It's like having soccer practices with cameras all around you and all that info is out there for free for every single opponent in your league to see...

but I still dont get why it's a bad thing
In the beginning there was nothing... and then exploded
Floophead_III
Profile Joined September 2009
United States1832 Posts
September 16 2010 09:03 GMT
#218
Match history should be hidden for all CGs. It should not be hidden for ladder IMO since those are games in the "public" realm and as such anyone should be able to check what you do in the "public" realm.

I do admit, it is REALLY nice to go check what builds people are using in on ladder before I play them in a tournament. I don't think I should be able to check up on what people are doing in their practice games with clanmates/teammates though. There's something wrong about that one.
Half man, half bear, half pig.
Forbiddian
Profile Joined October 2008
United States6 Posts
September 16 2010 09:35 GMT
#219
More than the *option* to make custom games hideable, I wish that they were always hidden.

When you look at someone else's (or even your own) profile, who gives a fuck about custom games? You want to see how they are/were doing in rated matches. I don't want to see custom games. The first thing I do is go to 1v1 and filter out the bullshit games I don't want to see. And then EVERY TIME I go back to check another game, I have to do that again because Blizzard's default assumes that I care about unranked fun matches (or practice games).

I think it will ONLY be used for tournament play, and for the rest of us it's just damn inconvenient.
sircuddles
Profile Joined August 2010
Canada91 Posts
September 16 2010 09:51 GMT
#220
This is a shitstorm of a thread I can't begin to add any value to, EXCEPT...

Stop comparing the ability to see match history BO's to watching a practice. It's more like breaking into the locker room of a football team and taking a peek at their playbook. You know they're going to throw a football, what you don't know is how they're going to throw it.
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