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[Trick] Early Game +7% Mineral Boost - Page 45

Forum Index > SC2 General
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Riot Janook
Profile Joined August 2010
United States112 Posts
September 14 2010 21:15 GMT
#881

On September 15 2010 04:17 Hikari wrote:
Question:
Can you do this trick by selecting all your workers, wait for 1 to return cargo and press shift-c?
(This is similar to the scv hold position trick in bw)


Sort of.
It will cause all workers other than the one with cargo to be boosted, BUT, the one that does have cargo will sit still after it returns to the command center. So you could do it, then reorder the one with cargo to go mine again, or queue it up if you want.

This is a feasible way to get a big boost on your first two mineral trips, but will get hairy once you are dealing with 2+ scvs that have cargo and need to be re-ordered.
Riot Janook
Profile Joined August 2010
United States112 Posts
September 14 2010 21:42 GMT
#882
On September 15 2010 06:15 Janook wrote:

Show nested quote +
On September 15 2010 04:17 Hikari wrote:
Question:
Can you do this trick by selecting all your workers, wait for 1 to return cargo and press shift-c?
(This is similar to the scv hold position trick in bw)


Sort of.
It will cause all workers other than the one with cargo to be boosted, BUT, the one that does have cargo will sit still after it returns to the command center. So you could do it, then reorder the one with cargo to go mine again, or queue it up if you want.

This is a feasible way to get a big boost on your first two mineral trips, but will get hairy once you are dealing with 2+ scvs that have cargo and need to be re-ordered.


Scratch that, I'm wrong. Doesn't do anything. I don't think...
HuK
Profile Blog Joined March 2010
Canada1591 Posts
September 14 2010 21:45 GMT
#883
this will be patched
ProgamerLive like a God or die like a Slave 11:11
The_DjiN
Profile Joined June 2008
Germany86 Posts
September 14 2010 21:49 GMT
#884
On September 15 2010 06:45 HuK wrote:
this will be patched


sounds kinda silly to focus hard on boosting your income in the first minute. i hope your right
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 14 2010 22:20 GMT
#885
well, no matter how good or bad this would be for teh game in general, its obvious that this technique in combination with mules gives terran an unfair advantage. basically they have no other choice than to fix this. and im happy about it. *lazynessisabliss*
"What am I supposed to do against this?" - "Lose!" :-]
Chriamon
Profile Joined April 2010
United States886 Posts
September 14 2010 22:52 GMT
#886
On September 15 2010 06:45 HuK wrote:
this will be patched

Yea but which way will they patch it? will they patch it so that all workers return instantly (i.e. the bossted rate becomes the normal rate), or will they somehow make it so that the delay is there no matter what you do, putting it back to how it was?
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
GinDo
Profile Blog Joined September 2010
3327 Posts
September 14 2010 22:56 GMT
#887
Many people are talking about patching this.

How will it be patched?(not why, how)

If the delay is removed in order to make this technique useless, will blizzard allow income to increase by 7%.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
ltortoise
Profile Joined August 2010
633 Posts
September 14 2010 22:58 GMT
#888
On September 15 2010 07:52 Chriamon wrote:
Show nested quote +
On September 15 2010 06:45 HuK wrote:
this will be patched

Yea but which way will they patch it? will they patch it so that all workers return instantly (i.e. the bossted rate becomes the normal rate), or will they somehow make it so that the delay is there no matter what you do, putting it back to how it was?


The latter.

If they made it so all workers mined with no delay it would completely change all current balance.
aidnai
Profile Joined January 2010
United States1159 Posts
September 14 2010 23:03 GMT
#889
I really can't understand why this is such a bee's nest issue. Seriously, every time i've checked TL for the last two days, this thread has collected several more "Patch now" posts. Who cares? It won't affect low level play, and high level play is all about "spamming" usefully, like this trick.

Mules are an interesting point, but that is not the main problem with terran right now. Overall though, I think because
1) different races have different macro mechanics, and
2) using APM usefully should have the potential to give an advantage,
the mule thing is not inherently imbalanced. It just needs to be balanced by other factors. In fact, according to a lot of zergs, T need more APM intensive macro mechanics right? this could be just the thing (as long as it is balanced by other factors).
sirus
Profile Joined August 2010
Canada4 Posts
September 14 2010 23:10 GMT
#890
I really like this Idea.. in theory. the huge problem I see is that terran have a clear advantage with the mules, getting 30 extra minerals at anytime through the game could mean the difference. I'm not suggesting they patch it the whole thing, but maybe just the mules. (even though it is micro intensive)
fmagrave
Profile Joined March 2010
United States5 Posts
Last Edited: 2010-09-15 03:59:02
September 15 2010 03:39 GMT
#891
APM and Focus are finite resources, and this "trick" is a legitimate mechanic because it offers the players the choice of getting slight boost in minerals for a huge APM and focus investment.

The claims that this would only be a mindless chore would probably be valid if this were only useful early game, but I can think of at least 3 ways of using it outside just the first few minutes.

1) Mules: As many have mentioned before, the difference between using mineral boost on mules and not using it is small but it's a worthwhile trick at the highest levels of play.

2)Low Econ Builds: Want to cut drones for a quick ling rush to the juggular? Want to skimp out on SCVs to run down your opponent with an unexpected ball of rines? Then this strategy is a Godsend for you! (WHAT! the Kwanro build is useful again?! kekekekeke)

3) Worker Transfers: When you split your worker count in half with the first expo or can only send a handful of workers to some far, outcast base, you can help supplement your income with this trick. Just make sure you have the APM to pump out units and don't forget to cancel this command once your mineral patches start becoming saturated.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
September 15 2010 04:11 GMT
#892
This trick is silly. First of all unlike phaing it benefits terran the most. Guess what race it does not benefit? Thats right the race with easily harassed expansions. One quick hellion or reaper and baibai to minutes of shift click minerals + C.

I hope they just patch it or that tournaments ban its use because frankly if its not dealt with fast it will spread and it will be neccessary even in the lower diamond leagues. I will happily sing the brood war happy cheerfull "we discovered a fancy micro trick" song if it was something that affected the flow of battles and introduced a new aspect to any matchup but this 7% mechanic just outright stinks.

it's a worthwhile trick at the highest levels of play.
Its not, it is something that will start at the higher levels and then seep into the lower levels. ITs something YOU eventually will have to DO. This is not god sent this is sent by the rts devil. Economy is the brutal blugdeon that fuels strategy and this will throw off ALOT of timings by 7% and guess what race needs to learn all these timings? Guess what race is outright reactionary untill tier 3 +4 expansions? guess what race will be affected the most?
"Mudkip"
Ebrithril
Profile Blog Joined July 2010
Canada28 Posts
Last Edited: 2010-09-15 04:46:52
September 15 2010 04:45 GMT
#893
I believe many of you are highly overestimating this tricks use for Terran mules. By the time a Terran has mules out, there are typically 2 scvs per mineral patch already. This trick literally has no value if two workers are already on one patch. The only time this would be seriously more beneficial for Terran players over the other races is when he/she drops a bunch of mules at the gold/island expansion, but even then, at this point in the game it should be near impossible to have enough focus, speed and apm to be able to waste time on a simple 7% increase from only one base.

I would also argue that potentially this trick can possibly benefit Zerg early game. Considering many Zerg build involve getting the natural expo, that means 2 bases running on less saturation than both toss and Terran. Meaning with focus and speed a zerg player can squeeze out a significant mineral increase on these bases.
red_hq
Profile Blog Joined April 2010
Canada450 Posts
Last Edited: 2010-09-15 04:57:04
September 15 2010 04:50 GMT
#894
There is an easier way you know. Select a worker that is mining or that has already returned its cargo. Hold shift and double right click on the mineral patch it was mining from. You can do this with all of your probes much more easily than this shift + C thing.

EDIT: WAIT this does work however you cannot que up as many commands and you have to redo all of your probes over and over. Also ty for making all ins that much stronger.
Get some 'good' Dota 2: twitch.tv/redhq
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
September 15 2010 04:52 GMT
#895
On September 15 2010 13:11 Madkipz wrote:
This trick is silly. First of all unlike phaing it benefits terran the most. Guess what race it does not benefit? Thats right the race with easily harassed expansions. One quick hellion or reaper and baibai to minutes of shift click minerals + C.

I hope they just patch it or that tournaments ban its use because frankly if its not dealt with fast it will spread and it will be neccessary even in the lower diamond leagues. I will happily sing the brood war happy cheerfull "we discovered a fancy micro trick" song if it was something that affected the flow of battles and introduced a new aspect to any matchup but this 7% mechanic just outright stinks.

Show nested quote +
it's a worthwhile trick at the highest levels of play.
Its not, it is something that will start at the higher levels and then seep into the lower levels. ITs something YOU eventually will have to DO. This is not god sent this is sent by the rts devil. Economy is the brutal blugdeon that fuels strategy and this will throw off ALOT of timings by 7% and guess what race needs to learn all these timings? Guess what race is outright reactionary untill tier 3 +4 expansions? guess what race will be affected the most?


Guess which Zerg is whining again?
I think esports is pretty nice.
LuciferSC
Profile Joined August 2010
Canada535 Posts
September 15 2010 06:14 GMT
#896
Stop QQing.

As it has been posted numerous times on this thread already, this 'trick' is not OP or unfair, because

1. Soon as you have 2 workers on a mineral, u're not getting any advantage by using the 'c' trick
2. After early game (sub 5 minutes), unless u have +200 APM like some of the top pros, u ain't gonna be able to utilize this trick.
Come get some
heishe
Profile Blog Joined June 2009
Germany2284 Posts
September 15 2010 06:22 GMT
#897
this will have no effect on any timings whatsoever. if you're timing is so messed up that you lose because your opponents barracks or factory comes 3 seconds earlier, you're doing something wrong.

If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Sylvr
Profile Joined May 2010
United States524 Posts
September 15 2010 06:24 GMT
#898
On September 15 2010 06:45 HuK wrote:
this will be patched


Is this:

A) Baseless assumption ([I think] this will be patched)
B) Optimistic sentiment stated as fact ([I hope] this will be patched)
C) Pessimistic sentiment stated as fact ([I fear] this will be patched)
D) Question lacking proper punctuation (this will be patched[?])
E) Inside information (no change)

?

Unfortunately, the only good option is the least likely one. Whether it makes sense or not, pro players are often quoted on subjects outside of their profession. Please use declarative sentences with caution.
CScythe
Profile Joined June 2009
Canada810 Posts
September 15 2010 06:26 GMT
#899
On September 15 2010 06:45 HuK wrote:
this will be patched

Hard to say because it's such a small amount that it might not even be worth doing for a lot of builds. They might leave it in just because of that.
TitleRug
Profile Blog Joined May 2010
United States651 Posts
September 15 2010 06:27 GMT
#900
On September 15 2010 15:24 Sylvr wrote:
Show nested quote +
On September 15 2010 06:45 HuK wrote:
this will be patched


Is this:

A) Baseless assumption ([I think] this will be patched)
B) Optimistic sentiment stated as fact ([I hope] this will be patched)
C) Pessimistic sentiment stated as fact ([I fear] this will be patched)
D) Question lacking proper punctuation (this will be patched[?])
E) Inside information (no change)

?

Unfortunately, the only good option is the least likely one. Whether it makes sense or not, pro players are often quoted on subjects outside of their profession. Please use declarative sentences with caution.

lol you put in a coherent way.
coLCruncher fighting!
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