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Tank Stacking - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 11 12 13 Next All
Bair
Profile Joined May 2010
United States698 Posts
September 04 2010 02:53 GMT
#21
On September 04 2010 11:47 t3tsubo wrote:
TITS of PAIN!!!!

look it up


GIVE THEM NOTHING.

BUT TAKE FROM THEM...EVERYTHING!
In Roaches I Rust.
Chronopolis
Profile Joined April 2009
Canada1484 Posts
September 04 2010 02:59 GMT
#22
I doubt any ht can get within storming range, considering 30 smartfire tanks, unless you use your whole army as a tank.
Kpyolysis32
Profile Joined April 2010
553 Posts
September 04 2010 03:03 GMT
#23
If you stack non-tank units into tanks and siege them, will the non-tanks stay put after the forcefields disappear? Because I can think of nothing more terrifying than a tank filled with Banelings.
Man, do I not keep this up to date, or what?
synapse
Profile Blog Joined January 2009
China13814 Posts
September 04 2010 03:12 GMT
#24
Float a few buildings over random places around the stacked tanks and glhf :D
:)
love1another
Profile Blog Joined December 2009
United States1844 Posts
September 04 2010 03:17 GMT
#25
On September 04 2010 11:43 Sanguinarius wrote:
Interesting. Dont know how useful.

If you don't remember how powerful tank lines were in BW, watch some TvT replays of BW. This basically means you can get an unbreakable ground defense. Awesomesauce.
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
September 04 2010 03:20 GMT
#26
but if someone gets inside the range of ur siegemode ALL of ur tanks are gone...

I am no genius.. but i think spreading them out is still better for obv. reasons.
Fluent
Profile Joined June 2010
United States32 Posts
September 04 2010 03:22 GMT
#27
On September 04 2010 11:18 bobbeh wrote:
Or you could push a line of siege tank forward without unsieging

Ichabod
Profile Joined May 2010
United States1659 Posts
Last Edited: 2010-09-04 03:25:41
September 04 2010 03:25 GMT
#28
Could most likely do something similar with vortex *if you siege them at the exact same time, or right after they come out*
babolatt
Profile Blog Joined September 2010
Canada312 Posts
September 04 2010 03:30 GMT
#29
I'd be interested to see how hit detection works on these stacked tanks. What happens if they get attacked? Does one tank get hit or do all tanks get hit?
"Alright, Lets poop out a daily" Day9
oesis
Profile Blog Joined August 2010
117 Posts
September 04 2010 03:33 GMT
#30
bobbeh, you cant push sieged tanks with ff. Sieged tanks react the same way to force fields when sieged as buidlings, which is not at all. You could actually place a ff directly on top of a siege tank to defend it from lings.

Kpyolysis32, units that are stacked with tanks with spread out after force field ends, unless they are are trapped, like between the tanks and a wall.
1000==0011
Vokasak
Profile Joined July 2010
United States388 Posts
September 04 2010 04:19 GMT
#31
The only time I can see this being useful is if you need to have a lot of firepower at some critical location, like overlooking your choke on Blistering Sands. Thirty tanks at max range is better than 1 or 2 at max range and the rest at various distances behind them, especially with no overkill, etc etc. If the choke is narrow enough you can be reasonably safe from splash.

I don't see this being practical though, especially since you need two races to pull it off.
Practical wisdom is the combination of moral will and moral skill
aG.Admirai
Profile Joined October 2009
Canada55 Posts
September 04 2010 04:24 GMT
#32
On September 04 2010 11:20 gogogadgetflow wrote:
Show nested quote +
On September 04 2010 11:08 torm wrote:
now just hover a bunch of buildings over them... A PERFECT TARP

You have activated my trapcard: Its 30 siege tanks!


^this. but yea, thats pretty sick
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
September 04 2010 04:40 GMT
#33
On September 04 2010 11:04 sicajung wrote:
and what is the goal of having this "ff-staking-thing" actually?


like poster above you stated.... TP 2v2
I'm like badass squared | KeitZer.489
Ebrithril
Profile Blog Joined July 2010
Canada28 Posts
September 04 2010 04:48 GMT
#34
Although not practical in this scenario, could it be made into something useful? What about on enemy units? A perfect circle around a large group of zealots or something in order to compress them into one bite sized storm for your handful of high temps? Could lead to a very cost effective exchange assuming you could ever afford the gas to get high temps as well as a fair few sentries.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2010-09-04 05:01:51
September 04 2010 04:56 GMT
#35
So, would it be possible for a Protoss player to, say, stack five or six zealots together so that they all hit and move together? If it works like the Muta magic box i'd assume that you could move them without them being unstacked, and then you could stop them as they reached a target for an instant kill.

If possible, this could give Protoss players a huge melee advantage as theywouldn't have to worry about surrounds or anything like that, they could just all attack at the same time.

EDIT: Nvm, i'm an idiot.

<.<
Piski
Profile Blog Joined April 2010
Finland3461 Posts
September 04 2010 06:06 GMT
#36
Funny tactic :o Not so useful but funny
oesis
Profile Blog Joined August 2010
117 Posts
Last Edited: 2010-09-05 00:49:37
September 05 2010 00:49 GMT
#37
Ichabod, I checked it out, and yes you can siege tanks on top of each other following a vortex, nice find. On the down side you can't stack pre-sieged tanks on top of each other with a vortex because vortex forces tanks to unsiege.
1000==0011
Zedders
Profile Blog Joined April 2010
Canada450 Posts
November 28 2010 04:42 GMT
#38
I also found another way to stack tanks without the use of FF.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=171880
llKenZyll
Profile Blog Joined November 2011
United States853 Posts
January 22 2012 13:26 GMT
#39
I decided to bump this because there is an actual realistic way to stack tanks now


As you can see, a terran could do that in a typical TvZ. Pretty broken and imba, blizzard needs to fix it ASAP.
http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/
Uncultured
Profile Joined September 2010
United States1340 Posts
January 22 2012 13:40 GMT
#40
Why does it need to be fixed? How does clumping up all your tanks actually benefit you?
Don't you rage when you lose too? -FruitDealer
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