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Introduce a rematch function - Page 4

Forum Index > SC2 General
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Prev 1 2 3 4 5 Next All
Ocedic
Profile Joined April 2010
United States1808 Posts
September 26 2010 23:36 GMT
#61
The point of the ladder system is you don't pick who you get to play. Just arrange a custom game if you're so desperate for a rm.
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
September 26 2010 23:36 GMT
#62
Just ask for a rematch
SiNiquity
Profile Joined April 2010
United States734 Posts
Last Edited: 2010-09-26 23:38:53
September 26 2010 23:38 GMT
#63
(ed: regarding OP) No. The ladder system is designed around the idea that you are playing a random opponent. If you want to follow it up with a rematch, fine, but keep it in a custom game. Hopefully Blizzard's chat functionality will encourage such a possibility.

Swallow your pride and admit you lost, and unless he was hacking you were beat fairly, despite whatever standards you may have for "cheap" or "cheese."
'i' before 'e' except after 'c' ~ it's scientifically proven.
kmkkmk
Profile Joined August 2010
Germany418 Posts
September 26 2010 23:41 GMT
#64
On August 15 2010 06:57 kalleralle wrote:
Why is there no rematch function in SC2? It seems like a pretty basic function to have in an online RTS game released in 2010? I feel like Starcraft is such an anonymous game right now and there is never time for any dynamic between players.

If I lose to some random ridiculous cheese I want to be able to at least have the chance for a rematch, same thing goes if I'm playing a trash talker. Sure you could arrange your own rematches but it's too complicated and requires too much complex interaction so you end up just clicking that find game button and face yet another random anonymous guy.

I feel like this in addition to chat channels and other changes people have suggested could help make the game more social, less anonymous and provide more dynamic interaction between players.

What do you think about my idea, does anyone disagree? Sorry if this has already been suggested and sorry about my English.


Why is there no function X in SC2? X seems like a straightforward and useful thing to have in a game released 2010?

Sure you could instead of X do Y but that is complicated so you dont do Y.
MusiK
Profile Joined August 2010
United States302 Posts
September 26 2010 23:57 GMT
#65
I think what you're saying has some validity, but I think logistically it's a mess.

I would like to have some auto rematches for games where I tie or get cheesed, but does my opponent? And I could venture a guess that most people who cheese non-stop (or a lot) wants to go again because he knows you know, taking away the surprise in his tactics.

Does the re-match feature FORCE the other person to do it? If so, how many times? And if not, what's the point of the button?

Just a lot of things to consider.
BOOM!!! ~ Tasteless
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
September 26 2010 23:59 GMT
#66
On September 27 2010 08:57 MusiK wrote:
I think what you're saying has some validity, but I think logistically it's a mess.

I would like to have some auto rematches for games where I tie or get cheesed, but does my opponent? And I could venture a guess that most people who cheese non-stop (or a lot) wants to go again because he knows you know, taking away the surprise in his tactics.

Does the re-match feature FORCE the other person to do it? If so, how many times? And if not, what's the point of the button?

Just a lot of things to consider.

Of course it doesn't.
Believe it or not, some people like rematching. If we play a close game and you edge me out at the end, I might ask for a re. You'd likely say yes.
Happened all the time on iccup.
Aegeis
Profile Blog Joined April 2010
United States1619 Posts
September 27 2010 00:27 GMT
#67
On August 15 2010 07:04 Empyrean wrote:
Why not just end with gg re? when you leave? It's easy to chat your opponent after the game.

Seems pretty useless.


Why not make it interesting double or nothing points?
"Skills to pay the bills" - Artosis, https://twitter.com/AegeisSC2 ,http://www.tumblr.com/blog/socal-esports
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
September 27 2010 01:42 GMT
#68
way to easy to abuse.

its so easy to organise ur own anyway, this is a pointless function.

you shouldn't be allowed to rematch for points.
huyNh
Profile Joined March 2010
Canada366 Posts
September 27 2010 06:37 GMT
#69
Horrible idea, this would be way too easily abused. I can already picture people trying to smart talk their way for some free points.
huyNh.703
Lobotomist
Profile Joined May 2010
United States1541 Posts
September 27 2010 06:42 GMT
#70
Wow, that's a great idea!

Like, after you concede, it gives you the option to ask for a rematch, and if you both click it, it'll rematch you. That'd be awesome.

/signed.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
raph
Profile Joined May 2010
United States204 Posts
September 27 2010 06:43 GMT
#71
CHAT ROOMS
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
September 27 2010 07:13 GMT
#72
I don't think rematch in ladder games is a good idea, but I would like to see rematch added to custom games. I am SO TIRED of having to re-setup my custom games from scratch when I'm using a custom to work on a build...
alexanderzero
Profile Joined June 2008
United States659 Posts
September 27 2010 07:17 GMT
#73
On August 15 2010 07:06 kalleralle wrote:
It's probably a lot harder to implement than it would seem but it really should be in place for a high profile game like Starcraft 2. To put thing into perspective Starcraft 1 was one of the first games to popularize actually having different races with different units and mechanics before that different races in games were pretty much the same but with different graphics and names on the units.


I doubt it would be hard to implement at all. Blizzard is renowned for their tireless iteration of every single aspect of their games. I'm sure that programming a re-match button which sets up a match between two specific players is trivial.
I am a tournament organizazer.
Danze
Profile Joined September 2010
Australia219 Posts
September 27 2010 07:28 GMT
#74
On August 15 2010 06:57 kalleralle wrote:
Sure you could arrange your own rematches but it's too complicated and requires too much complex interaction so you end up just clicking that find game button and face yet another random anonymous guy.


I too have found that clicking on their name after a match and then clicking chat is far too complicated and requires too much complex interaction.




Accidentally pissing on toilet rolls since 1991.
iCanada
Profile Joined August 2010
Canada10660 Posts
September 27 2010 07:31 GMT
#75
To avoid trading wins, you could just have it turn the game into a BO3 for twice the points, but zero decline in points that way there is no way to in trade, and people who win won't be like "screw that..."
Drazzzt
Profile Joined September 2002
Germany999 Posts
Last Edited: 2010-09-27 07:50:30
September 27 2010 07:49 GMT
#76
I would also LOVE to have this rematch option.
It adds a grudge component and, thus, more emotions into the whole system. Everything is so anonymous anyways.

Right now, you lose to some stupid shit and don't even have a chance to try it again.
Plus: Many players always opt for the same all-in build which you could easily dismantle in the second game. This would also help them to see that they have to adapt.

To people saying just ask for a rematch: try it yourself. In most cases they won't even answer as they don't want to play without points.
And even if they are willing, most of the time they already started the next game due to AMM.
Abusing: Just make it BO3 (as someone proposed already)

Be Nice, Be Fair, Be Mannered.
Impervious
Profile Blog Joined March 2009
Canada4212 Posts
September 27 2010 07:52 GMT
#77
On September 27 2010 08:59 numLoCK wrote:
Show nested quote +
On September 27 2010 08:57 MusiK wrote:
I think what you're saying has some validity, but I think logistically it's a mess.

I would like to have some auto rematches for games where I tie or get cheesed, but does my opponent? And I could venture a guess that most people who cheese non-stop (or a lot) wants to go again because he knows you know, taking away the surprise in his tactics.

Does the re-match feature FORCE the other person to do it? If so, how many times? And if not, what's the point of the button?

Just a lot of things to consider.

Of course it doesn't.
Believe it or not, some people like rematching. If we play a close game and you edge me out at the end, I might ask for a re. You'd likely say yes.
Happened all the time on iccup.

OR if I get raped by some B- or higher player working his way up the ranks, of course I'm going to ask for a re, simply to have them point out more flaws in my gameplay (as a C- player). And to them, they simply get more points. Win/win.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
September 27 2010 08:16 GMT
#78
It probably wouldn't be difficult for Blizzard to implement a rematch function that sets up a custom game lobby with the players from the previous game. But really, how much of a problem is it to do the job yourself?
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
September 27 2010 08:44 GMT
#79
[image loading]


It's about a guy who can't make new memories, looking for the guy who raped and killed his wife!

Really good movie - you see the movie from end to start . Interesting story telling!
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
LoveSponge
Profile Joined August 2010
Australia237 Posts
September 27 2010 08:50 GMT
#80
they should definitely implement memento into bnet
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