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Active: 1827 users

Protoss = easiest race, but hardest to micro? - Page 3

Forum Index > SC2 General
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oxxo
Profile Joined February 2010
988 Posts
August 12 2010 15:06 GMT
#41
I like how TvZ 'imbalance' hysteria has evolved into TvP 'imbalance' hysteria. If anything TvP is imbalanced the other way.
Cofo
Profile Blog Joined June 2010
United States1388 Posts
August 12 2010 15:09 GMT
#42
On August 12 2010 23:53 NuKedUFirst wrote:

Hotkey your waprgates
Hotkey a pylon
???
Profit, It is pretty easy to do.


Yes, it is pretty easy to do. That doesn't change the fact that you have to move to the pylon to make units. instead of keeping your attention in more important places.
+ Show Spoiler +
Jenslyn87
Profile Joined May 2010
Denmark527 Posts
August 12 2010 15:12 GMT
#43
Protoss are imo the easiest race to learn. I just switched from Z to P and it has gone very fluently, and after a few days I could hold my own in diamond again.

But don't confuse that with Protoss being an easy race to play altogether. You can definitely excel at protoss
Hmmm, I wonder what terran is doiAAAAARGH BANSHEEEEES
Jenslyn87
Profile Joined May 2010
Denmark527 Posts
August 12 2010 15:16 GMT
#44
Btw, I myself as a Z player have been hard on P in the past saying that their macro mechanics are so easy. Well, that's not exactly the whole truth, as chrono boost is a very interresting mechanic that requires THOUGHT. Don't get me wrong - Z macro is the hardest - but spamming larvae can be internalized so it's something you just do without even giving it a thought. On the other hand, chrono boosting is more situational and should be applied with more care, and, therefore, cannot just be internalized as a spamming command. This actually makes quite a bit of difference. Also, just small things like pylon placement can make protoss macro a chapter of its own.

Again, I'm not saying P mechanics are particularly hard, but there are demanding mechanics. I myself was a bit too eager to bash toss as 'the easy-mode race', that I must admit now that I've switched.
Hmmm, I wonder what terran is doiAAAAARGH BANSHEEEEES
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
August 12 2010 15:18 GMT
#45
Protoss was the easiest race in BW because shield regen and high hp units allowed for lots of mistakes. Terran and zerg could easily lose entire armies in seconds if they weren't paying attention, whereas protoss was very forgiving. Although marauders and roaches help, this situation is relatively unchanged in SC2. Immortals are as hard to kill as their name suggests, and colossi are much more mobile than reavers.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
August 12 2010 15:19 GMT
#46
On August 12 2010 23:14 cuppatea wrote:
I've played hundreds of games with both Protoss and Zerg and (imo) the difference between them, in terms of ease of use, is huge (with Zerg being far more difficult).

For what it's worth, I'd rank the races like this:

Ease of use:

1. Protoss
2. Terran
3. Zerg

Strength of race:

1. Terran
2. Protoss
3. Zerg


bs comment.

I actually doubt if Protoss is the easiest race. Every race is hard and easy in the same, just one has been discovered more than the oters. Even tho, I'd put Terran as the easiest race atm.
Sorry for my english >.<
750/750 emotions fully stacked
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
Last Edited: 2010-08-12 15:21:19
August 12 2010 15:20 GMT
#47
A low tier Protoss army as well as an army with colossus is indeed very easy to control. Throw in some high templars and being quick about the force fields, feedbacks AND storms gets challenging.


Most importantly when it comes to ease of play is if you can dictate the flow of the game or not. A beginner will likely be more successful playing aggressive as Zerg than defensive.

If a noob friend of yours wants to become diamond, do you tell him to play the game like Idra does or do you tell him to go 4 warp gate push every game?

By far I think that the hardest way to reach a "decent" (say, ~400 Diamond?) rating is to play an economic zerg or any playstyle that depends on understand your opponents push timings and tech patterns.
I
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
August 12 2010 15:23 GMT
#48
I wonder when people will stop making retarded generalizations.

If you think Zerg is so hard, or Terran and Protoss is so easy, do everyone (including yourself) a favor and just make the switch. You save thread space, complaining, and time. The end.
I want to fuck Soulkey with a Zelderan.
Keype
Profile Joined March 2010
Sweden455 Posts
August 12 2010 15:24 GMT
#49
Protoss mechanis isn't the easiest and the micro is for sure the hardest and the race u earn must out of it cause of the regen shield etc. But terran macro is so basic just hotkey up all buildings and que up units with a rally point set to ur army. And even if u forget MULE u can just pull down 2-4 later instead without a loss, while zerg got to big active to swap back screen to main and inject larva och protoss warp in and chrono boost.
Tornado Terran Fighting!
Endemic
Profile Joined August 2010
United States18 Posts
Last Edited: 2010-08-12 15:24:31
August 12 2010 15:24 GMT
#50
For the people who are claiming that playing any of these races are the easiest;
Did you play them above Diamond 800+ and claim that it was easy?
I believe all you shit talkers are not even around that much of points.
^^
Wayem
Profile Joined May 2010
France455 Posts
August 12 2010 15:26 GMT
#51
On August 12 2010 23:59 sNes. wrote:
Show nested quote +
On August 12 2010 23:38 FrogOfWar wrote:
On August 12 2010 23:34 Wayem wrote:
On August 12 2010 23:31 Hider wrote:
Ehm, protoss micro is easy as hell. Put up guardian shield. Forcefield is easy. Storm is pretty easy as well. Bio requires a lot more micro vs protoss than the other way.


I laughed hard, sry.


Why? He's right, you can't just A-move bio. You have to stim first. :p


and emp..and get a good concave..and siege tanks..


Concave ? Who needs a concave when you just a-move/h/a-move/h... please... terran is not "ZE OMG EASIEST RACE AND SO IMBA !!!11" but don't argue that microing a bioball is hard. It's... insulting.

As protoss you have to try spreading your army all the time, trying to snipe ghosts if you can spot/select them. Sentrys are generally in the melee (short range and if so behind, no FF) so EMPed easily.

The templars are behind so they run all the time, trying to catch what's in front of them. And if the protoss army regroups, it takes so much free hits from the bioball it isn't even funny.

And I don't talk about warping during battle cause even if you d'ont look half a second, it can be the half of second EMP that will ruin your day. And a lot more stuff about positionning/focusing etc. I won't mention here.

Playing terran is hard. Playing protoss is hard. Playing zerg is hard. All depends of your playstyle. But some strats are easier than others: bio as terra, 4gate as protoss, etc, etc.
"who needs micro when you can have more stuff ?" -day9
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-08-12 15:32:18
August 12 2010 15:31 GMT
#52
im random . for me


P macro is def the easiest for me and most fights are 1a, spam some forcefields and watch how your colloxen melt faces.

T has tons of micro/apm intensive situations. bio requires the most army control out of any army comp . but ofc if you just turtle up with pure mech that doesnt apply just like in broodwar. macro is soso since you cant just select all hatches and hammer one key or select all warpgates(which usually are 80%* of your production) and spam away, the one or 2 robos you might pump colloxen with dont change much about that..

Z is a mix of things for me. proper macro + larva + creep spread def needs tons of attention once it gets into mid-lategame. army wise it depends. a proper flank of a P army with colloxen corruption focus, proper spreading etc needs some control just like good muta harrass does. but when you play something like muta/ling/baneling against bio its super easy.




so for me its
P easiest since i just <3 warpgate spam and i almost always feel in fights the enemy has to do more then me

Z=T depending on the strats ,situation etc



but ya youll never get a definite answer. different players find different stuff easy/hard. also many many sad kids will flame you when you call their race "easy" ^^

life of lively to live to life of full life thx to shield battery
Kyuki
Profile Joined February 2008
Sweden1867 Posts
August 12 2010 15:32 GMT
#53
I dont even?

I've played random mostly and my own opinion is that they are all hard to play, but in very diffrent ways - this makes diffrent playstyles and character more suitable for diffrent races.

I think that the third post in this thread hit the nail on the head actually.
Mada Mada Dane
Stropheum
Profile Joined January 2010
United States1124 Posts
August 12 2010 15:32 GMT
#54
Lol. Clearly none of you play zerg, at least well. If you A-move against terran as zerg, you lose everything. L2Play. No race is easiest, they're just different
shwaffles
Profile Joined July 2010
United States117 Posts
August 12 2010 15:32 GMT
#55
On August 13 2010 00:26 Wayem wrote:
Show nested quote +
On August 12 2010 23:59 sNes. wrote:
On August 12 2010 23:38 FrogOfWar wrote:
On August 12 2010 23:34 Wayem wrote:
On August 12 2010 23:31 Hider wrote:
Ehm, protoss micro is easy as hell. Put up guardian shield. Forcefield is easy. Storm is pretty easy as well. Bio requires a lot more micro vs protoss than the other way.


I laughed hard, sry.


Why? He's right, you can't just A-move bio. You have to stim first. :p


and emp..and get a good concave..and siege tanks..


Concave ? Who needs a concave when you just a-move/h/a-move/h... please... terran is not "ZE OMG EASIEST RACE AND SO IMBA !!!11" but don't argue that microing a bioball is hard. It's... insulting.

As protoss you have to try spreading your army all the time, trying to snipe ghosts if you can spot/select them. Sentrys are generally in the melee (short range and if so behind, no FF) so EMPed easily.

The templars are behind so they run all the time, trying to catch what's in front of them. And if the protoss army regroups, it takes so much free hits from the bioball it isn't even funny.

And I don't talk about warping during battle cause even if you d'ont look half a second, it can be the half of second EMP that will ruin your day. And a lot more stuff about positionning/focusing etc. I won't mention here.

Playing terran is hard. Playing protoss is hard. Playing zerg is hard. All depends of your playstyle. But some strats are easier than others: bio as terra, 4gate as protoss, etc, etc.

+1
Hit the nail on the head here.
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
August 12 2010 15:34 GMT
#56
Remember warpgates doesnt have rally, so that takes extra work that some people cant do (in order to get the most out of your units)..

I think its pretty clear in SC2 that Terran is the "easy race".. You just mass a bio ball and attack move win. I've been playing terran since phase 2 and with my bad mechanics, ive still beaten top players (many from the blizzard "top 200") with bio balls and decent micro (which is probably even unnessisary)

I think Protoss definitely requires the most attention in Micro, stalkers are quite weak in comparison to the other range units like marauders and roaches. You basically require zealots infront to tank abit of damage because straight 1 vs 1, Stalkers die hard vs marauders, and probably would come out even vs roach of equal numbers (roaches being cheaper). Not saying stalkers are weak, they are good but they aren't as good as marauders.

Canada Gaming ~~ The-Feared
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
August 12 2010 15:35 GMT
#57
On August 13 2010 00:23 SCC-Faust wrote:
I wonder when people will stop making retarded generalizations.

If you think Zerg is so hard, or Terran and Protoss is so easy, do everyone (including yourself) a favor and just make the switch. You save thread space, complaining, and time. The end.


It's not all about complaining. A discussion about which race is the easiest is useful for beginners who wants to be competitive. Sure, "easy" is a relative term and the answer will be different depending on build and level of play. But would you deny that protoss is the "easy" race in Brood War? Terran and zerg has won a lot more OSLs and MSLs but what about on a level that concerns most users on these forums?
I
Sly
Profile Joined March 2005
Canada95 Posts
August 12 2010 15:40 GMT
#58
On August 12 2010 23:17 Salv wrote:
Who has been saying that Protoss is the easiest? If anything, the only thing I have been hearing is that Terran is too strong or that Terran units are imbalanced. The Protoss is easy comment was annoying and irritating in Brood War, I hope it doesn't continue in SC2 as well.

i'd have to agree with this. all i've heard is about how easy and OP terran is. then people saying how unfair zerg is.
GhostBusters
Profile Joined July 2010
United States198 Posts
August 12 2010 15:46 GMT
#59
I would say terran is the easiest, b/c you do do a lot with 4 units, marines rauders tanks medivacs, not many of which you have to keep an eye on ( like a collosus or a infester.
Yut, bellybuttons.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 12 2010 15:51 GMT
#60
--- Nuked ---
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