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Protoss = easiest race, but hardest to micro? - Page 2

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synapse
Profile Blog Joined January 2009
China13814 Posts
August 12 2010 14:41 GMT
#21
On August 12 2010 23:34 Wayem wrote:
Show nested quote +
On August 12 2010 23:31 Hider wrote:
Ehm, protoss micro is easy as hell. Put up guardian shield. Forcefield is easy. Storm is pretty easy as well. Bio requires a lot more micro vs protoss than the other way.


I laughed hard, sry.


T has to do things like... dodging storms (marines) and focus firing immortals / colossi, I guess. With a bio army you're doing more of the classic BW micro rather than supporting your army with spells (P).

@OP: Personally I find the Zerg the easiest to play (I played T -> Z in BW). As long as you get your drones and dont forget to larva inject, the macro is very forgiving and you don't have to worry about spells / unit micro too much - just position your army for nice surrounds and flanks and you're good to go.
:)
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 12 2010 14:41 GMT
#22
Okay lets compare
1)Macro mechanics:
Zerg:
Can't miss injection.
Have to manage 1 to 3 more bases then your opponent.
Have to know when to make drones

Terran/protoss:
MULE/Chronoboost can be missed and used for things other then economy in late game.
Non stop worker production.

2)Micro.
Zerg:
Have to be constantly aware where your units are.
All units easily die. Losing focus for one second results in dieing to thor/storm/collosus aoe.
Terran:
Baneling counter measures. Less relevant if you mech. Micro intensive battles vs toss if you go infantry. Unforgiving viking vs viking tvt, bio vs tank micro.
Tanks allow you to afk in battles.
Protoss:
Umm. Umm.

3)Countering

Zerg: has to be aware of banshees, hellions, reapers, marauder pushes, thor pushes, tank pushes, and so on. 4/5/6/7/8/9/10 gates, void rays, has to rely mostly on clutch micro because scouting is very hard.

Terran: void rays, to lesser extent dts. Can easily scan.

Protoss:
umm. umm.

twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
August 12 2010 14:41 GMT
#23
On August 12 2010 23:17 Ndugu wrote:
Generalizations are bad unless its about Terran.


Er, lol? Your entire post is OMG TERRAN OP. Stop. It's not true. (By the way, I know my icon is SCV by I'm a random player).
"One fish, two fish, red fish, BLUE TANK!" - Artosis
TheDna
Profile Joined March 2010
Germany577 Posts
August 12 2010 14:43 GMT
#24
Gl a moving with Zerg into a metal army or vs forcefields. The only a move matchup is prolly ZvZ lategame when the muta/bling/ling mix is over and you switch to roach hydra.

You pretty much always need at least 2-3 control groups as zerg to surround the enemy forces. Specially vs Bio or forcefield armys. You have a huge army and they have a "ball", the only way to even it out is to attack from all sides.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 12 2010 14:45 GMT
#25
i think if u havent got past A-moving as zerg you must be still in platinum^^
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
TVsBrent
Profile Joined August 2010
United States35 Posts
August 12 2010 14:45 GMT
#26
Speaking from my limited Silver-level ability, I find that Terran requires too much base management for my small brain to handle. When I play Terran, there are more things I have to remember and I find that I tend to build up too many minerals. I've gotten a bit better, thanks to playing a lot of single player campaign, but I'm definitely not up to snuff in multiplayer.

Protoss seems to be much easier for me in regard to base management, as the only building I really need to build a lot of are Gateways/Warpgates. I don't typically build more than 2 Robotics Facilities or 3 Stargates.
Everyday answers the question, "How can things get worse?"
Rezz
Profile Joined April 2010
Canada20 Posts
August 12 2010 14:46 GMT
#27
Well I can't tell if terran is easy but...
My friend never player a rts in he's life and when he played vs a 500 elo diamond (protoss) on my acount he won with 1a move. Only thing I said to help him was: ''Marauder and tank are op use them''. Only experiance he had was looking at me playing zerg.

Then i said ''grats you are better then 95% of the sc2 player after your first game''
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 12 2010 14:47 GMT
#28
On August 12 2010 23:45 TVsBrent wrote:
Speaking from my limited Silver-level ability, I find that Terran requires too much base management for my small brain to handle. When I play Terran, there are more things I have to remember and I find that I tend to build up too many minerals. I've gotten a bit better, thanks to playing a lot of single player campaign, but I'm definitely not up to snuff in multiplayer.

Protoss seems to be much easier for me in regard to base management, as the only building I really need to build a lot of are Gateways/Warpgates. I don't typically build more than 2 Robotics Facilities or 3 Stargates.

there is definitely a curve.
I think at lower levels zerg is indeed the easiest and involves a lot of a-moving.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Melt
Profile Joined May 2010
Switzerland281 Posts
August 12 2010 14:49 GMT
#29
Protoss battle-micro is quite spell oriented but not that hard.
It's hard if you rely on Force Field-blocking a ramp or something like that and you have to have precision though.

Zerg Battle micro is by far the easiest. The stuff before the Battle is the hard part (positioning for a flank, snipe off parts of the opponent army and so on).

I heard that Terran battle micro is quite hard, because it's crucial that your units attack the right units and because you have a diverse mix uf units, of whom many have special abilitys or different modes. This is often not that grave, because a mech timing push wins with a-move too
Cofo
Profile Blog Joined June 2010
United States1388 Posts
August 12 2010 14:49 GMT
#30
This thread will probably be locked like all the similar threads before it, as it inevitably devolves into "my race is hardest and everyone else's is easiest!"

I honestly disagree with assessment that Protoss is the easiest race. I DO agree that this was true in BW, and I think a lot of people are just stuck in the habit of saying it, and it has thus carried over. The OP already covered the micro portion, so I guess people think protoss macro is easy? Sure, warpgates have their advantages, but they're not easier than other race's macro. The only thing different about warpgates is that production is frontloaded, rather than backloaded. If we look at how unit production(+) and unit wait time(...) looks between races, you'll notice that the in-betweens look exactly the same, assuming constant production They only differ in how they start and end.

Protoss: +.....+.....+.....+.....
Terran : .....+.....+.....+.....+

Furthermore, warp-gates require more multitasking, since they require you to look at a pylon that is often, though not always, a long way away from an intense battle. That, coupled with the all-important Protoss micro that we've already discussed, makes for a challenging combination. Meanwhile, T and Z can queue up units easily with hotkeys and rally points(another thing warpgates don't have) from the comfort of the front lines. I'm not saying Z and T are easier races, just that I do not agree that P is.
+ Show Spoiler +
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
Last Edited: 2010-08-12 14:54:40
August 12 2010 14:53 GMT
#31
On August 12 2010 23:40 raga4ka wrote:
Show nested quote +
On August 12 2010 23:34 Wayem wrote:
On August 12 2010 23:31 Hider wrote:
Ehm, protoss micro is easy as hell. Put up guardian shield. Forcefield is easy. Storm is pretty easy as well. Bio requires a lot more micro vs protoss than the other way.


I laughed hard, sry.


Well it's true , but most terrans just 1 a and just watch as their whole clump of units just melts to storm or collosus .


It is true, you also have to storm dodge and split units when banelings are present.
Edit: NVM storm is impossible to dodge
On August 12 2010 23:49 Cofo wrote:
This thread will probably be locked like all the similar threads before it, as it inevitably devolves into "my race is hardest and everyone else's is easiest!"

I honestly disagree with assessment that Protoss is the easiest race. I DO agree that this was true in BW, and I think a lot of people are just stuck in the habit of saying it, and it has thus carried over. The OP already covered the micro portion, so I guess people think protoss macro is easy? Sure, warpgates have their advantages, but they're not easier than other race's macro. The only thing different about warpgates is that production is frontloaded, rather than backloaded. If we look at how unit production(+) and unit wait time(...) looks between races, you'll notice that the in-betweens look exactly the same, assuming constant production They only differ in how they start and end.

Protoss: +.....+.....+.....+.....
Terran : .....+.....+.....+.....+

Furthermore, warp-gates require more multitasking, since they require you to look at a pylon that is often, though not always, a long way away from an intense battle. That, coupled with the all-important Protoss micro that we've already discussed, makes for a challenging combination. Meanwhile, T and Z can queue up units easily with hotkeys and rally points(another thing warpgates don't have) from the comfort of the front lines. I'm not saying Z and T are easier races, just that I do not agree that P is.

Hotkey your waprgates
Hotkey a pylon
???
Profit , It is pretty easy to do.
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
August 12 2010 14:55 GMT
#32
On August 12 2010 23:49 Melt wrote:
Protoss battle-micro is quite spell oriented but not that hard.
It's hard if you rely on Force Field-blocking a ramp or something like that and you have to have precision though.

Zerg Battle micro is by far the easiest. The stuff before the Battle is the hard part (positioning for a flank, snipe off parts of the opponent army and so on).

I heard that Terran battle micro is quite hard, because it's crucial that your units attack the right units and because you have a diverse mix uf units, of whom many have special abilitys or different modes. This is often not that grave, because a mech timing push wins with a-move too

Since you all have ranged units, its very intensive because you have to focus on making good arcs, kiting properly, focus firing with specific groups of units, etc
lindn
Profile Joined July 2010
Sweden833 Posts
August 12 2010 14:55 GMT
#33
On August 12 2010 23:09 Valhalla44 wrote:
well zerg is almost always a - move mid-late game cuse they are kinda like swarm(always coming more and more), but P isnt easiest race to play (it was in sc1), T is with almost undefendable pushes and some cheeses with variety of strats.

ARE YOU BEING SERIOUSCAKES?

ZERG IS A-MOVE?

if i'd A-move ANY time i'd be FUCKED even if i had twice the army size.

i CONSTANTLY have to micro away lings from zealots to get to the fragile units, i ALWAYS have to micro away hydras from zealots and let one or two stay behind as meat shields and muta can't even be talked about vs protoss the way they DIE as soon as they get shot at, EVERYTIME they put down force fields i have to micro around or even flee if the forcefields are just perfectly placed.

don't come saying shit you have no clue about

ALPINA
Profile Joined May 2010
3791 Posts
August 12 2010 14:56 GMT
#34
I don't get what's so hard to micro with toss.. I mean use guardian shield and then FF everywhere and if needed storm.
You should never underestimate the predictability of stupidity
RawrAnOcean
Profile Joined February 2006
United States359 Posts
August 12 2010 14:57 GMT
#35
As much as I would like to say Terran is the easiest and in some elements it is very easy, I believe Protoss is the easiest. It's a much more straight forward race.

Zerg is by far the hardest and everyone probably universally agrees. The game sense is much more important and it's really hard for beginners to improve on. Thinking you have enough drones in the early game and then when you lose, you think your strat, micro, macro was the problem, but it really was the drones that was your problem.
JiSu
Profile Joined August 2010
Korea (South)140 Posts
August 12 2010 14:57 GMT
#36
Protoss is the proest race to play.

Look at rankings. 70% of top players are terrans or zerg.
sNes.
Profile Joined June 2008
United States377 Posts
August 12 2010 14:59 GMT
#37
On August 12 2010 23:38 FrogOfWar wrote:
Show nested quote +
On August 12 2010 23:34 Wayem wrote:
On August 12 2010 23:31 Hider wrote:
Ehm, protoss micro is easy as hell. Put up guardian shield. Forcefield is easy. Storm is pretty easy as well. Bio requires a lot more micro vs protoss than the other way.


I laughed hard, sry.


Why? He's right, you can't just A-move bio. You have to stim first. :p


and emp..and get a good concave..and siege tanks..
Heroes get remembered but Legends never die
EoR
Profile Joined July 2010
Ireland127 Posts
Last Edited: 2010-08-12 15:01:53
August 12 2010 15:00 GMT
#38
At high levels, I'd say Zerg, Protoss and Terran are pretty similar in terms of skill needed to play well.

At lower levels? You are fucking kidding yourself if you think Protoss is not the easiest, imo. Great, big, chunky, durable units with very effective spells that can leave a newbie Zerg or Terran going: "OMG! NERF STORM, NERF COLLOSI!". Protoss can easily A-move > click any place other than the centre of Desert Oasis and come out on top. Their macro mechanic isn't even pivotal to success.
imperator-xy
Profile Blog Joined March 2009
Germany1377 Posts
August 12 2010 15:00 GMT
#39
On August 12 2010 23:57 JiSu wrote:
Protoss is the proest race to play.

Look at rankings. 70% of top players are terrans or zerg.


what?

i can copy that from me in the tvz thread

statistics for the top 50 in eu:
races in the top 50
zerg 8
terran 26
protoss 15
random 2
(thats 51 because 2 players are on 50)





id say terran is the easiest race

if your bad you can play 3rax and you will win against players on your and slightly above your level
if your better you can play harass into mech or whatever you want and you win against everyone
SoL[9]
Profile Blog Joined December 2009
Portugal1370 Posts
Last Edited: 2010-08-12 15:04:28
August 12 2010 15:03 GMT
#40
SC2 have micro???? j/k

SC2 is relative young and i still dont see pure micro (if i miss something show me plz^^) Protoss in my imo is more a good use of spells than micro.
I Can Fly...
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