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The Best and Worst Race - Page 10
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TymerA
Netherlands759 Posts
i advice you to delete this post before you get banned. | ||
Slayer91
Ireland23335 Posts
TvZ seems favoured for terran. Seems like zerg needs to be really good at stalling and macroing while teching hive to even stand a chance, and even then win off the terrans mistakes. TvP It feels like if you can get EMP in on most of his templar the game is over. Just some simple dropping and its hard to keep up with the terran. Colossus have troubles with viking. Even ghost/mech is hard to deal with. Early game ghost/marine seems really powerful vs P. It's very possible to win as P it just feels hard. PvZ might be favoured for either side, still playing around with it. But late game roach/ultra seems powerfull. | ||
CidO
United States695 Posts
worst - zerg in terms of 'variety' i think zerg is lacking, in fact i think there have been some blog posts about it ![]() but that's where the meta game will come in and change that. | ||
nihlon
Sweden5581 Posts
On July 21 2010 06:30 CidO wrote: best - zerg worst - zerg in terms of 'variety' i think zerg is lacking, in fact i think there have been some blog posts about it ![]() but that's where the meta game will come in and change that. How is zerg ahead in actual combat? I feel you have to play a little "dirty" as zerg to win an outright confrontation. | ||
ilbh
Brazil1606 Posts
On July 21 2010 02:40 Necrosjef wrote: Go watch Intotherainbow vs Dimaga http://day9tv.blip.tv/posts?view=archive&nsfw=dc Basic showcase of how Terran is broken. dimaga just have an awful day. on lost temple, he expanded while intotherainbow stayed in one base. when T does that it is obviously something like banshees, thor drop, etc. he should have 1 or 2 spores and 2 queens on each hatchery then he would be safe for any cheese strat and since he had an expo he would still be ahead. | ||
DooMDash
United States1015 Posts
On July 21 2010 02:40 Necrosjef wrote: Go watch Intotherainbow vs Dimaga http://day9tv.blip.tv/posts?view=archive&nsfw=dc Basic showcase of how Terran is broken. I just watch this, and this shows exactly that at least some of the Z players on here don't have any clue what they are doing. I'm not saying Dimaga doesn't know what he was doing but he was straight up playing not smart those games. He suicides his units many times... that's just not smart. if you think this is an example of Terran being broken, you are blind. This is an example of people complaining about balance issues because of poor playing. | ||
TRAP[yoo]
Hungary6026 Posts
![]() i cannot say that any race is the "worst" because zerg for example just needs more diversity.. | ||
NuKedUFirst
Canada3139 Posts
On July 20 2010 10:02 synapse wrote: Zerg is the weakest at 200/200, but you can usually get to max supply much faster with Queen larva inject. ....... Then why not attack while your maxed and he isn't etc...That doesn't make any sense. This thread is just....wow... "Terran is imba because so many people use terran" TBH I think Zerg has the most potential, etc. Banelings absolutely destroy bio, broodlords are hard to deal with because of the damn broodlings, you can get close because marines, thors, can't walk over them. Protoss is still loltoss. 4 gate, or so some cheesy air or all in, etc. huk huk huk | ||
Bub
United States3518 Posts
worst; terran wow terran is way ahead of everyone in best race. hm | ||
Al Bundy
7257 Posts
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Noggin
United States120 Posts
On July 21 2010 06:46 TRAP[yoo] wrote: terran is the best race for me because i have the feeling that the maps are way too small. the push distances are so close and outexpanding is very hard on certain maps(steppes,blistering) that the big ball just rapes you ![]() i cannot say that any race is the "worst" because zerg for example just needs more diversity.. I actually like this post because it touches on an overlooked issue. Maps are the deciding factor and shift in racial power. | ||
Ammunition
United States20 Posts
There are certain things that can't be tracked by the stats, and the amount of skill required to pull a win is one of them. Because of this, I would contend that the average skill level of a Terran player is quite a bit lower than that of a Zerg player. I think if all Zerg players switched to Terran and all Terran players switched to Zerg, the now-Terran players would win almost all of the games. It just kind of feels like Zerg players have to play chess and Terran players are playing checkers. | ||
Deckkie
Netherlands1595 Posts
The thing that does bother me is that when phase2 started the Raxs and warpgate took more time to create. This is an obvious showing that they feel there is an imbalance. Later they changed it back. So I think that Blizzard sees a problem somewhere (I think its a problem for Z) but they dont know how to fix it. Furthermore if they really thought Terran is to strong they would have changed it... EDIT: I think Blizzard has the most data, experience and give s to most time to balancing of us all, so we should have a little fate | ||
ElTigre
12 Posts
More recent tournaments are an entirely different story from what I've seen. T can so very easily afford to wall of and be extremely passive until they're at 200 supply, then steamroll over the enemy. With tanks on high ground supported by cheap turrets/marines and maybe a thor or two depending on how late the game is, its pretty ridiculous. It's so easy to say "well exploit their immobility!" but in practice its not that simple a lot of the time. Getting a successful nydus worm in a T's base isnt really difficult, but if he spots it just once, that strategy will usually NEVER work again in that game because the T will have put a supply depot there and make sure to constantly check for upcoming worms. Mutas are great, I love them. But for them to be effective enough to kill off enough units before defense comes they either have to be in heavy numbers, or at least upgraded. Thats a lot of investment for a harassing unit. I have no faith Blizzard will recognize theres a problem here and do any changes with the races.. But I think better maps with less cliffs and chokes will help this problem somewhat. | ||
ElTigre
12 Posts
On July 21 2010 07:00 Ammunition wrote: It just kind of feels like Zerg players have to play chess and Terran players are playing checkers. Nice way of putting it, lol. | ||
BamBam
745 Posts
I could also argue that the roach's supply needs to be brought down to 1, but that will never happen. With any luck a new unit will be added in a expansion to allow a couple 1 supply units to be added in the zerg arsenal. And of course before I get those letters, yes a overseer is 150 minerals and 100 gas. Because if you lose the overseer, you dont lose the 50/100 when it dies, you also lose the cost of the original overlord. | ||
Katkishka
United States649 Posts
The race I lose to the most is the easiest. That's pretty much all this poll says. | ||
DanielD
United States192 Posts
On July 21 2010 07:48 Energizer wrote: I think what really needs to happen for the zerg race to gain more respectable potency is to have some type of anti-air unit that can be a reputable attacker at tier 1 so the zerg isn't pressed to rush for tech along with some other form of detection. Right now the ONLY detection zerg has consists of one special type of overlord that costs 150 minerals and 100 gas. I could also argue that the roach's supply needs to be brought down to 1, but that will never happen. With any luck a new unit will be added in a expansion to allow a couple 1 supply units to be added in the zerg arsenal. And of course before I get those letters, yes a overseer is 150 minerals and 100 gas. Because if you lose the overseer, you dont lose the 50/100 when it dies, you also lose the cost of the original overlord. Spore crawlers are detection. And getting 4 queens out isn't a bad thing. | ||
Bibbit
Canada5377 Posts
On July 21 2010 02:40 Necrosjef wrote: Go watch Intotherainbow vs Dimaga http://day9tv.blip.tv/posts?view=archive&nsfw=dc Basic showcase of how Terran is broken. What? Dimaga's 1a at a fortified position getting defeated shows terran is broken? | ||
onmach
United States1241 Posts
Mid game, tanks just shut down any reasonable form of harass. Even if you get a drop or nydus, you can only do damage until they seige up, then you have to abort. Top that off with maps like kulas and lost temple where they can seige/thor your hatches... The only reason terrans ever lose to me is due to me hiding a spire, them just sucking at macro, or they went with infantry, which I can handle. I look at their gameplay and wonder how they could ever conceivably lose to me with all of the options they have at their disposal. Protoss I would have said was balanced awhile ago, but now I'm not so sure anymore. If they let me macro more or less unharassed, it'll be a good game. But If the protoss pressures hard early I just cannot deal with it. I see the same things that happen to me happening to idra and some of the zerg streamers. Tester goes early aggression and or denies his nat expansion with some combo of zealots, pylons, or cannons and then everything just falls apart. What are you going to do, go one base against protoss? All in like idra did? Or try to hide an expansion? I haven't seen any good solutions yet. Even if they can't deny the expansion, they can so severely limit my economic ability that we end up even for the rest of the game, and that's terrible for zerg. For that reason I think protoss is a bit better than zerg, not hopelessly so, and it does take some skill on the part of the protoss player to really bring it out, but it is there. | ||
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