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Binding shift and control to mouse side buttons - Page 4

Forum Index > SC2 General
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Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2010-08-07 22:35:11
August 07 2010 22:34 GMT
#61
On August 08 2010 07:07 ZealEngine wrote:
Show nested quote +
exactly because one person can spend 200 dollars on a mouse and keyboard and another just uses whatever he can get cheapt shouldnt give the player with money and huge advantage.


Um what? I play on a 46 inch tv, so I guess that gives me a unfair advantage too? But I only have a Radeon 4800, so in the meantime I want you to stop using your 5850 because its not fair to me, ok? While were at it, do you wear glasses or do you have perfect eye sight? Because thats not 'fair' either.

You cant control external factors in a game like this (and you should never try to). The only meaningful thing you can do is make sure that the parts that MATTER cant be influenced by said external factors. For example - no matter how much money you spend on your rig, no matter how many macros you use, you still must have a comprehensive understanding of the timing/strategy/mechanics of the game, or you will still lose.

The solution to the whole macro/keybinding problem is to simply ensure that they cant do anything a human cant already do. And they cant.

*and your baseball/sports analogy is false. Standardizing bats is more like standardizing how many resources each player starts with. It makes sense, since resources are a key mechanic of the game. On the other hand, standardizing key bindings or how you hit those key bindings (which is all a macro is) is like standardizing the color of the socks all players must wear. Sure we could have such a silly requirement, but does it add anything meaningful to the game? That is the question.


Macros do multiple tasks at once. Rebind/keybind is just changing one key to another key. You can bind multiple actions, or a macro, to one key. Rebinding is fine. Macros aren't.

A player spends four years maximizing his hatchery and larvae injection efficiency. A second player creates a macro, that once set up correctly, will on the click of a button instantly inject larvae to all the hatcheries. Please tell me that is fair.

This isn't even adding in to the fact that macros, and computer time, does not operate in the seconds. It operates in milliseconds and nanoseconds. Sure you can click 5 times a second, and get your nice 300 APM, or you can get a macro to do 50 actions in a second. See the difference?

Btw, the 4850 and 4870 performs better than its counterparts, the 5850 and 5870, but the other two are more heat efficient.

Eyesight, computer parts, are things you can't control. You either are well off, or you aren't. Macros, you can control. Macros aren't limited by the bloody buttons on your keyboard, they can be used with ANY keyboard and ANY mouse, with the right program. The mouse doesn't say, oh, set me up and perform millions of actions a second! It says, I give you buttons to do whatever you want with them.

The reason team players must wear the same colours is to identify them as in the same team. It's a uniform. Socks are part of it. Shoes aren't, because of sponsors. Same thing with headbands, wristbands, bags.
There is no one like you in the universe.
Half
Profile Joined March 2010
United States2554 Posts
August 07 2010 22:36 GMT
#62
On July 13 2010 05:57 CruelZeratul wrote:
I would bind Storm/EMP/etc. to those buttons.
I guess most of the tournaments wouldn't allow that, and perhaps even Blizzard forbid it in the user agreement.


Then buying Razors Starcraft 2 products would break the EULA lawls.
Too Busy to Troll!
ZealEngine
Profile Joined August 2010
10 Posts
August 07 2010 23:06 GMT
#63
...Please tell me that is fair.


You recognize (whether you want to admit it or not), that there is a line to be drawn. Otherwise, you would be advocating that all players be locked in a air tight room, forced to use the SAME mouse/keyboard (no bringing your own gear to tournys, regardless of macros), made to eat the same meal the night before the match, ect... The word 'fair' (when you are considering external factors) is very difficult to define. Which is exactly why 'fairness' belongs inside the system of the game itself (which is easily controlled), and not in the uncontrollable chaos that exists outside.

A player spends four years maximizing his hatchery and larvae injection efficiency.


And should we really celebrate/reward something like that? Should this game be about who has more muscle memory for some arbitrary key strokes, or should this game be about who understands the game mechanics better?

Bottom line, if you think that hitting 'Backspace - Click' (to inject a hatchery for example) proves something about your skill level, then this conversation is over. We will never see eye to eye. On the other hand, if you feel it is the DECISION to inject your hatchery that is important, then you should not see any problem with macros.
Kexx
Profile Joined May 2010
Germany240 Posts
August 07 2010 23:48 GMT
#64
There's really nothing wrong with just reassigning keys. What's the difference, really?
Instead of strg, I press a different button, by that logic everybody has to play with the default hotkeys, and no not that by your country, the US default hotkeys. Sounds stupid doesn't it?

And btw thanks for the tip OP, I think I might test that out, the torturous days if trying to bind a control from 6-9 and almost dislocating my pinky finger might finally be over.
chooooch
tfmdjeff
Profile Joined June 2010
United States170 Posts
August 07 2010 23:52 GMT
#65
If you're allowed to change the hotkeys you're allowed to do this.

Side buttons. Yet another reason I should get the RAZER SPECTRE WITH SPECIAL APM TECHNOLOGY
arb
Profile Blog Joined April 2008
Noobville17921 Posts
August 07 2010 23:54 GMT
#66
Theres been like 5000000000 posts on this, check closed
its not allowed in most tournaments because its unfair advantage
Artillery spawned from the forges of Hell
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
August 07 2010 23:55 GMT
#67
Just curious, what's the best program/tool for doing this? I want to as well. :D
ZealEngine
Profile Joined August 2010
10 Posts
Last Edited: 2010-08-08 00:44:44
August 08 2010 00:42 GMT
#68
*if you mean how to rebind shift/control, you can do that by editing the GameHotkeys.txt file (see one of the many kemapping tutorials her eon the forums).
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
August 08 2010 00:52 GMT
#69
Cheaters gonna cheat.

It's an unfair advantage from the traditional keyboard. I don't see any reasoning behind doing this unless you are missing some fingers. This wont be allowed in tournaments. This wont be allowed in LANs.
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
August 08 2010 16:01 GMT
#70
On August 08 2010 09:52 NuKedUFirst wrote:
Cheaters gonna cheat.

It's an unfair advantage from the traditional keyboard. I don't see any reasoning behind doing this unless you are missing some fingers. This wont be allowed in tournaments. This wont be allowed in LANs.


Until Blizzard inevitably allows us to rebind our keys.

This is a frigging videogame and needs basic videogame features regardless of what the "train yourself to hit inconvenient button really fast it shows you're super talented" crowd things.
sirkyan
Profile Joined July 2010
211 Posts
August 08 2010 16:12 GMT
#71
This might be a bit ot, but I reckon starting a new thread about it would be lame..

I would like blizzard to hotkey deselection of units in a selected group.

Say for instance, since I play Zerg, that I want to spread a couple of overlords. I select them and start to send all of them to place one, deselect one with my mouse, then send them to another place, deselect one and so it goes. I would much rather have that as a hotkeyed option, if possible.

I am sure most of you can relate to situations where this would be appreciated.
TheOGBlitzKrieg
Profile Joined June 2010
United States346 Posts
August 08 2010 16:19 GMT
#72
On July 25 2010 23:27 Ohdamn wrote:
so if that's forbitten whats with the razer naga mouse?
[image loading]
this mouse was actually for WoW and other RPGs but i used it for sc2 during the beta and i have to say: IT'S AWESOME!



i use this mouse for SC2 and i couldn't be more happier it's SOOOOOO AWEEEESOME it feels amazing firstly and the sensitivity and accuracy are perfect for SC2... but the main thing comes to the buttons... i use the thumb buttons for my army and it's NUTS how quickly i can react and i don't have to use my left hand for hitting the number keys just commands... i bind my ground army with 1-3, my air units with 4-6 and my building structures with 7-9 the last 3 keys are pretty hard to hit so i don't use those for anything really but with this technique that i've been using i feel that it is INCREDIBLE with the Naga i will not be switching up anytime soon
semantics
Profile Blog Joined November 2009
10040 Posts
August 08 2010 16:24 GMT
#73
On August 08 2010 09:52 NuKedUFirst wrote:
Cheaters gonna cheat.

It's an unfair advantage from the traditional keyboard. I don't see any reasoning behind doing this unless you are missing some fingers. This wont be allowed in tournaments. This wont be allowed in LANs.

Logically if you allowed to rebind your keys something like this is just a small jump from doing something like that, its a 1 key to 1 key kind of thing so i find it no diff from old doom players using a joystick or something else to play the game.

I'd find it perfectlly alright to do if they allow rebinding keys it's not okay to do if they do not allow you to rebind your keys
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