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Binding shift and control to mouse side buttons

Forum Index > SC2 General
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Azarthis
Profile Joined April 2010
United Kingdom19 Posts
July 12 2010 20:45 GMT
#1
I use a mouse with 2 side buttons for your thumb, and have ctrl and shift bound to them; it makes it so much easier to play and quickly bind control groups without dislocating my hand :p It makes it so much easier for me, especially with 1-4 as army and 5-8 as buildings, and f5 to f8 as bound camera locations

So I was wondering; is this allowed in tournaments? I'm nowhere near progamer level yet, but hey i might be someday and it would suck to be told ive been playing the game wrong for years or something.

What opinion do you guys have on this? a good idea or too much like cheating?

Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
July 12 2010 20:48 GMT
#2
Hmm that sounds indeed pretty handy. Though it would take me forever to adept to that change.
Especially the ctrl key would be interesting.

And I doubt something like this would be forbidden competitively as it's just assigning a key to your mouse and no macro.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Roniii
Profile Joined March 2010
United States289 Posts
July 12 2010 20:49 GMT
#3
i dont think it would be allowed.
you think as i do
Anxiety
Profile Blog Joined May 2010
United States650 Posts
Last Edited: 2010-07-12 20:50:06
July 12 2010 20:49 GMT
#4
No, this is not allowed in tournaments (i think).This is rather cheap compared to someone who doesn't, plus what if your on your friends comp playing? without your mouse?

EDIT
And I doubt something like this would be forbidden competitively as it's just assigning a key to your mouse and no macro.


It helps macro.
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
Last Edited: 2010-07-12 20:58:12
July 12 2010 20:57 GMT
#5
I would bind Storm/EMP/etc. to those buttons.
I guess most of the tournaments wouldn't allow that, and perhaps even Blizzard forbid it in the user agreement.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
Last Edited: 2010-07-12 20:59:00
July 12 2010 20:58 GMT
#6
On July 13 2010 05:49 AnxietE wrote:
No, this is not allowed in tournaments (i think).This is rather cheap compared to someone who doesn't, plus what if your on your friends comp playing? without your mouse?

EDIT
Show nested quote +
And I doubt something like this would be forbidden competitively as it's just assigning a key to your mouse and no macro.


It helps macro.


So what? Custom keys are there to control stuff easier.
And as long as it only functions like pressing they key I cannot see this as an advantage.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
SiNiquity
Profile Joined April 2010
United States734 Posts
July 12 2010 20:59 GMT
#7
On July 13 2010 05:49 AnxietE wrote:
No, this is not allowed in tournaments (i think).This is rather cheap compared to someone who doesn't, plus what if your on your friends comp playing? without your mouse?

EDIT
Show nested quote +
And I doubt something like this would be forbidden competitively as it's just assigning a key to your mouse and no macro.


It helps macro.

He means Macro as in a stored set of key combinations.
'i' before 'e' except after 'c' ~ it's scientifically proven.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-07-12 21:01:48
July 12 2010 21:01 GMT
#8
This is fine, nobody that isn't a complete busybody is going to care as long as one button -> one function. It's no different than buying a nice keyboard, an expensive mouse, and an expensive headset, but nobody is going to disallow that.

Rule of thumb: bind key-to-key, don't use macros.

That aside, why use control? Control is already very easy to hit.
vileEchoic -- clanvile.com
Azarthis
Profile Joined April 2010
United Kingdom19 Posts
July 12 2010 21:10 GMT
#9
Well the way I see it, the people who play without it actively choose not to, as the option is there for the taking, though the point about using other equipment is a good one (luckily all my friends have mice with extra buttons :p)

I've been considering attempting to change styles (hence this thread), but I have zero experience of using ctrl/shift with number keys and F-keys like that. What finger do you guys keep on ctrl while binding keygroups? What angle is your keyboard supposed to be at in relation to your body? The only way it wouldnt be ridiculously uncomfortable that i can see would be with it tilting about 45 degrees away from you (so you'd use ctrl with your little finger) but i never see anyone doing that.
BaaL`
Profile Joined May 2010
297 Posts
July 12 2010 21:15 GMT
#10
On July 13 2010 06:10 Azarthis wrote:
Well the way I see it, the people who play without it actively choose not to, as the option is there for the taking, though the point about using other equipment is a good one (luckily all my friends have mice with extra buttons :p)

I've been considering attempting to change styles (hence this thread), but I have zero experience of using ctrl/shift with number keys and F-keys like that. What finger do you guys keep on ctrl while binding keygroups? What angle is your keyboard supposed to be at in relation to your body? The only way it wouldnt be ridiculously uncomfortable that i can see would be with it tilting about 45 degrees away from you (so you'd use ctrl with your little finger) but i never see anyone doing that.


Pink on ctrl, 1-8 is reachable for me without much trouble. The F-keys I dont use.
MuTT
Profile Joined July 2010
United States398 Posts
July 12 2010 22:05 GMT
#11
just position your hand so you can hold down control not with your finger but with ball of your pinky and shift with the bottom join of the pinky and you'll be faster than you ever could with a mouse
MC's strength: confidence weakness: over confidence
djWHEAT
Profile Blog Joined October 2005
United States925 Posts
July 12 2010 22:09 GMT
#12
I use this option for ALT on my Logitech G5. It makes it so I can play w/o health bars, but quickly pop them on via MOUSE4 without losing any mouse mobility.

I've never tried CTRL tho, seems like it'd be alot easier to misfire a grouping.
OneMoreGame.tv // Weapon Of Choice // Kings Of Tin // Inside The Game // Live On Three
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
July 12 2010 22:13 GMT
#13
I figure this would just confuse me a little when using shift, as I'm not used to using the mouse for anything but selection and right clicking.

But hey, whatever works for you. Custom configurations are always cool, and it doesn't seem unfair because it's preference and you still have to do the actions yourself, unlike macros which just do things for you.
Erucious
Profile Joined March 2010
Norway393 Posts
July 12 2010 23:38 GMT
#14
On July 13 2010 07:05 MuTT wrote:
just position your hand so you can hold down control not with your finger but with ball of your pinky and shift with the bottom join of the pinky and you'll be faster than you ever could with a mouse


^this is how i do it too. Works perfect
I'm Norwegian/Dutch. Just the awesome parts of them though :D
Baerinho
Profile Joined February 2010
Germany257 Posts
July 12 2010 23:39 GMT
#15
i have backspace bound to one mousebutton, only change i made, just dont want to reach over for inject larvae
OverSight
Profile Joined June 2010
United States104 Posts
July 12 2010 23:50 GMT
#16
On July 13 2010 08:39 Baerinho wrote:
i have backspace bound to one mousebutton, only change i made, just dont want to reach over for inject larvae



Same, backspace bound, one of my hotkeys, and ctrl on my mouse. Backspace is the most used. The rest just for convenience. I prefer using shift button. Shift casting or building is more comfortable for me with the two handed movement
I have learned and I will thusly crush people. -Day[9]
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
July 12 2010 23:57 GMT
#17
On July 13 2010 05:57 CruelZeratul wrote:
I would bind Storm/EMP/etc. to those buttons.
I guess most of the tournaments wouldn't allow that, and perhaps even Blizzard forbid it in the user agreement.


Blizzard cannot prohibit me from modifying what my mouse buttons do.

My computer is used for things besides playing their games.

What if one were disabled and physically unable to hit certain combinations of keys with their left hand alone? It would be a discriminatory practice to not allow them to effectively use their mouse to stand in for the keyboard for certain functions.

i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
July 12 2010 23:58 GMT
#18
On July 13 2010 08:57 InfiniteIce wrote:
Show nested quote +
On July 13 2010 05:57 CruelZeratul wrote:
I would bind Storm/EMP/etc. to those buttons.
I guess most of the tournaments wouldn't allow that, and perhaps even Blizzard forbid it in the user agreement.


Blizzard cannot prohibit me from modifying what my mouse buttons do.

My computer is used for things besides playing their games.

What if one were disabled and physically unable to hit certain combinations of keys with their left hand alone? It would be a discriminatory practice to not allow them to effectively use their mouse to stand in for the keyboard for certain functions.




You can do pretty much whatever you want until you're in a tournament
VanGarde
Profile Joined July 2010
Sweden755 Posts
July 25 2010 14:12 GMT
#19
Not saying that this IS allowed in tournaments to come but it definitely should. The dreaded shift and ctrl keys are the nightmares of ergonomics. The move you make with your hand to press those keys are brutal on the wrist. Programmers and people who play games that use those keys a lot will in time do a real number on their ulnar nerve.

Moving those keys to the mouse would probably buy every gamer many more years of playing before their joints cave in.
War does not determine who is right - only who is left.
Ohdamn
Profile Joined June 2010
Germany765 Posts
July 25 2010 14:27 GMT
#20
so if that's forbitten whats with the razer naga mouse?
[image loading]
this mouse was actually for WoW and other RPGs but i used it for sc2 during the beta and i have to say: IT'S AWESOME!

"If you can chill....chill!"
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-07-25 14:31:28
July 25 2010 14:31 GMT
#21
On July 25 2010 23:27 Ohdamn wrote:
so if that's forbitten whats with the razer naga mouse?
+ Show Spoiler +
[image loading]

this mouse was actually for WoW and other RPGs but i used it for sc2 during the beta and i have to say: IT'S AWESOME!



spoilered cause pic


dunno couldnt imagine what i could use those buttons for. im somewhat happy with my keyboard speed/accuracy(except that i was twice as fast 5 years back <.< ).

i understand the ctrl thing to easier bind groups but other then that.. maybe the "hard to reach" numbers like 9 or 0.. rest seems pretty easy as it is.
life of lively to live to life of full life thx to shield battery
BaaL`
Profile Joined May 2010
297 Posts
July 25 2010 14:31 GMT
#22
You can use the shift for almost all actions you normally use control for, its a bit closer.
lindn
Profile Joined July 2010
Sweden833 Posts
July 25 2010 14:36 GMT
#23
why would binding keys be disallowed? it doesn't give an unfair advantage just cause one guy thinks it's more comfortable to do it like that instead of using control.

also i've had the idea to buy the naga mouse just to use it in sc2, is it really as awesome as it sounds on the paper? :O
Ohdamn
Profile Joined June 2010
Germany765 Posts
Last Edited: 2010-07-25 14:40:10
July 25 2010 14:39 GMT
#24
well with the Naga mouse you can bind/select all controllgrps from 1-0 with only your right thumb

so it's way more easy to do all the other stuff with your left hand on the keyboard
perhaps even scroll with arrows / queen larva with right side shift+backspace and all the other hotkeys

"If you can chill....chill!"
ReachTheSky
Profile Joined April 2010
United States3294 Posts
July 25 2010 14:43 GMT
#25
i think binding those keys to the side buttons would be fine as long as your not binding long key macros since that would add an unfair advantage
TL+ Member
Allegria
Profile Joined July 2010
Switzerland83 Posts
Last Edited: 2010-07-25 14:49:31
July 25 2010 14:48 GMT
#26
I think noone here talks about binding macros to some of the mouse keys, so stop bringing it up...

I'll definately try binding shift/ctrl to the sidebuttons of my Razer diamondback (awesome mouse <3 ).
I also possess a Naga (curse you WoW!), but the bulkyness of her led me to go back to my diamondback for SC2.
(I don't really have huge hands, and my precision/speed sinks if I use the Naga :/ )

*edit buttEns...wtf
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
July 25 2010 14:51 GMT
#27
I also use Ctrl and Shift as my side buttons. And I think it works fine but doesn't rely give an advantage.
And for this thread I just want to point out that steelseries has a special keyboard for SC2 that includes macro's on the keyboard. So it seems that Blizzard support the use of macro's
Always look on the bright side of life
Jarvs
Profile Joined December 2009
Australia639 Posts
July 25 2010 14:56 GMT
#28
I have no issue with you binding stuff to your mouse. I'm fine with you doing whatever, using whatever, as long as you arent modifying SC2.
Yuffie
Profile Joined June 2010
132 Posts
July 25 2010 14:57 GMT
#29
used CTRL and RETURN since BW on side buttons of my diamondback
Ploppytheman
Profile Joined April 2010
United States248 Posts
Last Edited: 2010-07-25 15:05:06
July 25 2010 15:03 GMT
#30
I would use it for control groups. Since I played a hunter at 2.2k+ rating (and a priest) I have used several mouse buttons for a long time.

MWheel Up 9
MWheel Down 0
MWheel Left 7
MWheel Right 8

MWheel Button 6

Mouse Thumb Button 1 -
Mouse Thumb Button 2 =

I had modifiers on my macros for shift, alt, and sometimes ctrl for wow rather than put them on my mouse. Being able to access additional control groups easier might be nice since "6" through "=" are impossible to reach w/o straying. Thats just my opinion and what I'm used to though. Actually I use "6" by reaching and mouse.
youtube.com/ploppytheman for GAIMEZ!!!
Allegria
Profile Joined July 2010
Switzerland83 Posts
July 25 2010 15:11 GMT
#31
On July 26 2010 00:03 Ploppytheman wrote:
I would use it for control groups. Since I played a hunter at 2.2k+ rating (and a priest) I have used several mouse buttons for a long time.

MWheel Up 9
MWheel Down 0
MWheel Left 7
MWheel Right 8

MWheel Button 6

Mouse Thumb Button 1 -
Mouse Thumb Button 2 =

I had modifiers on my macros for shift, alt, and sometimes ctrl for wow rather than put them on my mouse. Being able to access additional control groups easier might be nice since "6" through "=" are impossible to reach w/o straying. Thats just my opinion and what I'm used to though. Actually I use "6" by reaching and mouse.


OMG, gotta write that down.
Been using my Wheel for Actionbar 1/2 for years, binding them to a number for groups...why didn't i think of it?
Thank you sir for more ideas to help my keybinds =)
shawabawa
Profile Joined May 2010
United Kingdom417 Posts
July 25 2010 15:15 GMT
#32
tbh having control and shift on the mouse sounds like it'd just make things much slower. Having to synchronized between left and right hands would take a lot of thought and I imagine slow things down compared to just stretching with left hand.
vicariouscheese
Profile Joined June 2010
United States589 Posts
July 25 2010 15:24 GMT
#33
didnt they say that sc2 was going to have customizable hotkeys? thus it makes this question a moot point... as long as its not a macro, do what you want
arthur
Profile Joined April 2009
United Kingdom488 Posts
July 25 2010 15:24 GMT
#34
Why the big argument?


Macros = forbidden
Single key binds = not forbidden.
youtube.com/f1337
keNn)
Profile Blog Joined February 2003
Philippines297 Posts
July 25 2010 15:29 GMT
#35
I think tournaments organizers should add/update their rules regarding key remapping and macros. some kind of drawing the line what is allowed and what not.

if some tournaments are fine and you don't like it protest, or might as well not join.
^_^
Flyingdutchman
Profile Joined March 2009
Netherlands858 Posts
July 25 2010 15:41 GMT
#36
What kind of self respecting gamer doesn't own a mouse with buttons on the side? So it is probably safe to say the key-to-key remapping is practically available to everyone, and is therefore not really exploiting any unfair advantage. I've already assigned the push to talk button for Vent on one of my side buttons, but the backspace might be a good idea for the other one, seeing as I almost never use backspace due to the location on the keyboard.
Daewon
Profile Joined October 2008
127 Posts
Last Edited: 2010-07-25 15:52:53
July 25 2010 15:51 GMT
#37
It's funny, the keyboards we are all using are made for typing, not playing SC. Two of the most used buttons, Ctrl and Shift are placed in locations where your fingers can't hit them (not unless you bend your wrist a lot or move your hand way down and off the keyboard).

Most progamers use the bone beneath the pinky finger to hit Ctrl and Shift. Personally I can't do it, just seems akward and unpleasent. Instead I downloaded KeyTweak, a free program that is nice and very easy to use. Ctrl is now remapped to N, Shift to Y and F1 to H, also remapped 0 to U and 9 to J.I barely have to move my hand now when playing and my game goes a LOT smoother and faster :-)
Euphemism
Profile Joined June 2010
Canada57 Posts
July 25 2010 16:03 GMT
#38
A lot of programmers rebind Ctrl to the Capslock spot instead - really helps with reducing RSI.

Just positioning my hand over the capslock and reaching for the numbers feels a lot better. Hm, something to consider.
ZealEngine
Profile Joined August 2010
10 Posts
August 07 2010 07:05 GMT
#39
Has anyone noticed some hotkeys are named incorrectly? For example, I was trying to rebind InjectLarva, only to find it was actually called 'MorphMorphalisk' in the GameHotkeys.txt file. I am also unable to rebind the SporeCrawler hotkey for zerg (there IS a SporeCrawler listed, but no matter what key I assign, the hotkey is always 'A' in game).

Anyone else having similar trouble?
nemukud
Profile Joined April 2010
Romania42 Posts
Last Edited: 2010-08-07 11:27:19
August 07 2010 10:20 GMT
#40
We definitely need an official response for this.

My opinion:

Considering the GSL rules (which is the kind of an official blizzard tournament) you are allowed to play with your own mouse and install your own mouse drivers. Now I have a G9 mouse with an internal memory and it saves my settings so I can use them on any computer without further setting.

If I bind something on my mouse buttons it will work at the tournament also without braking any of the tournament rules. So ... ?

EDIT: I made a post on the official forums: http://eu.battle.net/sc2/en/forum/topic/283438953
Maybe an official response will put an end to this kind of debates.
When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.
FALAPARK
Profile Joined January 2010
United States224 Posts
Last Edited: 2010-08-07 11:31:11
August 07 2010 10:25 GMT
#41
i think for competitive play this kind of things should be banned. the game is already easy itself so why make it easier by allowing these stupid mice that only newbies can benefit from !
Vessel
Profile Joined June 2010
United States214 Posts
August 07 2010 10:32 GMT
#42
i think that for competitive games as long as it doesnt breach the "one key, one action" rull then it wont and shouldnt be banned. he still has to do two things to bind a group to a key, click his mouse button with his thumb, then press a number. im sure there are mice(mouses?) out there that dont follow this path, but as long as one key does one action its fine.
ZealEngine
Profile Joined August 2010
10 Posts
August 07 2010 10:36 GMT
#43
Macros and remapping keys should always be allowed. This game is supposed to be about strategy, not who has wasted more years of their life developing muscle memory for some ass backwards key bindings. The only people who think otherwise are the very people who HAVE wasted years of their life developing muscle memory for ass backwards key bindings.
archwaykitten
Profile Joined May 2010
90 Posts
Last Edited: 2010-08-07 10:41:04
August 07 2010 10:39 GMT
#44
I agree 100 percent, ZealEngine.
Tom the Legend
Profile Joined February 2010
United Kingdom38 Posts
August 07 2010 10:48 GMT
#45
in answer to the question would it be allowed in tornaments, i dont think it would. that is more events than online.
for exampe mlg.
http://www.mlgpro.com/content/page/310499/SC2-Rules-and-Settings
i think number 8 shows that it is not allowed.
though in online tornament they wouldn't be able to tell.
"Intelligence is the ability to adapt to change." - Stephen Hawking
GreenFantastic
Profile Joined March 2010
Canada78 Posts
August 07 2010 10:57 GMT
#46
On July 26 2010 00:51 Daewon wrote:

Most progamers use the bone beneath the pinky finger to hit Ctrl and Shift. Personally I can't do it, just seems akward and unpleasent.


Why didn't I ever think of that?
I bought a keyboard from goodwill because there were no gaps inbetween the f keys. Makes the swing from shift +f8 possible.
Chill-leader Set plz
Batch
Profile Joined May 2010
Sweden692 Posts
August 07 2010 11:05 GMT
#47
On August 07 2010 19:48 Tom the Legend wrote:
in answer to the question would it be allowed in tornaments, i dont think it would. that is more events than online.
for exampe mlg.
http://www.mlgpro.com/content/page/310499/SC2-Rules-and-Settings
i think number 8 shows that it is not allowed.
though in online tornament they wouldn't be able to tell.

Those rules where there to make the live tournaments as smooth as possible. They didn't want everyone to change the settings each time they sat down at a tournament computer.

I think it is silly to whine about people using other bindings than yourself. As long as there is no more than one action per key then I think it's fine.
Robstickle
Profile Joined April 2010
Great Britain406 Posts
August 07 2010 11:11 GMT
#48
He's basically just moved the shift command to his mouse, why would that be considered cheating? The only possible benefit this could give you is you finding it slightly easier to hit 'shift' which is the whole reason people tend to rearrange their controls in games anyway, it's not he's set up a macro to make all queens vomit onto the nearest hatchery or something similarly stupid.
WAAA
Profile Blog Joined February 2010
New Zealand291 Posts
August 07 2010 11:25 GMT
#49
On August 07 2010 19:36 ZealEngine wrote:
Macros and remapping keys should always be allowed. This game is supposed to be about strategy, not who has wasted more years of their life developing muscle memory for some ass backwards key bindings. The only people who think otherwise are the very people who HAVE wasted years of their life developing muscle memory for ass backwards key bindings.


Agree with key remapping but not about macros. I think most people that can string two brain cells together would agree that key remapping is absoutely fine aslong as its one for one.
FALAPARK
Profile Joined January 2010
United States224 Posts
August 07 2010 11:33 GMT
#50
On August 07 2010 19:36 ZealEngine wrote:
Macros and remapping keys should always be allowed. This game is supposed to be about strategy, not who has wasted more years of their life developing muscle memory for some ass backwards key bindings. The only people who think otherwise are the very people who HAVE wasted years of their life developing muscle memory for ass backwards key bindings.


yea u right but this should'nt be allow in competitive games otherwise there would be no purpose on practicing..... i think what u just said only fits to newbies not to the higher rank players.
NoNoNoNoNyoron
Profile Joined April 2010
United States78 Posts
August 07 2010 11:50 GMT
#51
On August 07 2010 19:36 ZealEngine wrote:
Macros and remapping keys should always be allowed. This game is supposed to be about strategy, not who has wasted more years of their life developing muscle memory for some ass backwards key bindings. The only people who think otherwise are the very people who HAVE wasted years of their life developing muscle memory for ass backwards key bindings.

This game is not formed around strategy as strategy is only a portion of the game. The ability to multitask can separate the good players from the professionals and also raises the skill ceiling of the game. By allowing macros, everyone would have perfect macromanagement and the game ceiling would collapse, as everyone would only have to focus on micro.
Neomu banjjak banjjak nooni booshuh
LittLeD
Profile Joined May 2010
Sweden7973 Posts
August 07 2010 11:54 GMT
#52
I've tried it (I have a similar mouse) and to be honest I think my controls get worse. So im sticking to what im used to, the keyboard
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
irocksu
Profile Joined April 2010
Germany39 Posts
August 07 2010 12:09 GMT
#53
Just play however you like best. Chances are you will never be good enough for real money tournaments. And if you are, well easy to adapt to the required skillsets, because then you have the micro/macro needed to be that good. All you need to learn is to use Ctrl/Shift instead of some mouse buttons.

Do you really think that Idra and White-rA would play 10x better if they would use more mouse buttons? No, they know how to play really solid and therefore they are good players.

There is a really funny story around APM70 in Warcraft 3. Perhaps you know him, he used to maphack and move his way up from an average player to the top players in no time. Well, after some time people found out about his cheating and blamed him. He got his account erazed by Blizzard. Eventually everybody know that he was a cheater. Then he stopped maphacking. While he maphacked he played so many games, that he got overall better, so he had this crisp timings and good micro/macro overall. He just knew what the other players would do because he had so much practise, he did not need the hacks anymore.

This is just a story, I do not agree or disagree with its content. I merely state it as an arguement.

The point here is not to cheat. Just do what you like, as long as you practise regularly. The change from one way to control your units to another is easy compared to getting good in micro and macro.

I would still agree that binding key sequences to some buttons is somewhat cheesy, like build 10 marines, same goes for binding storm or emp to mouse button 3. But I can neither prove some kid on Bnet did that nor do I care. If someone has better equipment than you its your fault for not buying the same not his. If some guy had 6 fingers on his left hand because he was born that way, you would not call that cheating, would you?
FuryX
Profile Joined April 2010
Australia495 Posts
August 07 2010 12:20 GMT
#54
cntrl really that hard to use O.o??

I guess FPS games are defiantly not something your good at ><.
ZealEngine
Profile Joined August 2010
10 Posts
August 07 2010 21:13 GMT
#55
This game is not formed around strategy as strategy is only a portion of the game. The ability to multitask can separate the good players from the professionals and also raises the skill ceiling of the game. By allowing macros, everyone would have perfect macromanagement and the game ceiling would collapse, as everyone would only have to focus on micro.


Explain to me how a dumb macro (thats a macro with no knowledge of the game state) can give you 'perfect macromanagement'? I dont think you people understand how these G15 keyboards work. The ONLY thing they can do is the exact same thing you could do already with practice/muscle memory. The final decisions, timings, and strategy are STILL up to you. The DECISION to train 10 marines is whats important, not how you actually train them (whether you have to click A once, or 10 times).

I think we have two crowds here - People who think we should reward/celebrate a meaningless skill like 'hotkey muscle memory', and people who think we should not.
Vessel
Profile Joined June 2010
United States214 Posts
August 07 2010 21:29 GMT
#56
On August 08 2010 06:13 ZealEngine wrote:
Show nested quote +
This game is not formed around strategy as strategy is only a portion of the game. The ability to multitask can separate the good players from the professionals and also raises the skill ceiling of the game. By allowing macros, everyone would have perfect macromanagement and the game ceiling would collapse, as everyone would only have to focus on micro.


Explain to me how a dumb macro (thats a macro with no knowledge of the game state) can give you 'perfect macromanagement'? I dont think you people understand how these G15 keyboards work. The ONLY thing they can do is the exact same thing you could do already with practice/muscle memory. The final decisions, timings, and strategy are STILL up to you. The DECISION to train 10 marines is whats important, not how you actually train them (whether you have to click A once, or 10 times).

I think we have two crowds here - People who think we should reward/celebrate a meaningless skill like 'hotkey muscle memory', and people who think we should not.



if you have 2 people of equal skill level and one of them has to press a 10 times to train ten marines at ten different barracks, and the other person presses one button on his keyboard and all ten of his barracks produce 1 marine, then he is at an advantage because it happens faster. one key one action. you can remap the keys all you want, but one key should never let you do 10 things.
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
August 07 2010 21:33 GMT
#57
On August 08 2010 06:29 Vessel wrote:
Show nested quote +
On August 08 2010 06:13 ZealEngine wrote:
This game is not formed around strategy as strategy is only a portion of the game. The ability to multitask can separate the good players from the professionals and also raises the skill ceiling of the game. By allowing macros, everyone would have perfect macromanagement and the game ceiling would collapse, as everyone would only have to focus on micro.


Explain to me how a dumb macro (thats a macro with no knowledge of the game state) can give you 'perfect macromanagement'? I dont think you people understand how these G15 keyboards work. The ONLY thing they can do is the exact same thing you could do already with practice/muscle memory. The final decisions, timings, and strategy are STILL up to you. The DECISION to train 10 marines is whats important, not how you actually train them (whether you have to click A once, or 10 times).

I think we have two crowds here - People who think we should reward/celebrate a meaningless skill like 'hotkey muscle memory', and people who think we should not.



if you have 2 people of equal skill level and one of them has to press a 10 times to train ten marines at ten different barracks, and the other person presses one button on his keyboard and all ten of his barracks produce 1 marine, then he is at an advantage because it happens faster. one key one action. you can remap the keys all you want, but one key should never let you do 10 things.



exactly because one person can spend 200 dollars on a mouse and keyboard and another just uses whatever he can get cheapt shouldnt give the player with money and huge advantage.

As far as competive play, if blizz wanted this to be possible it be built into the game I am willing to bet it will not be allowed at any lan (read: everyone in one location) event
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
OTIX
Profile Joined July 2010
Sweden491 Posts
August 07 2010 21:38 GMT
#58
On July 26 2010 01:03 Euphemism wrote:
A lot of programmers rebind Ctrl to the Capslock spot instead - really helps with reducing RSI.

Just positioning my hand over the capslock and reaching for the numbers feels a lot better. Hm, something to consider.

I've done the same and it's really nice. A lot more ergonomic than reaching my pinky backwards to Ctrl.

Putting backspace on the mouse sounds good too. Gonna try that.
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
August 07 2010 21:44 GMT
#59
On August 08 2010 06:13 ZealEngine wrote:
Show nested quote +
This game is not formed around strategy as strategy is only a portion of the game. The ability to multitask can separate the good players from the professionals and also raises the skill ceiling of the game. By allowing macros, everyone would have perfect macromanagement and the game ceiling would collapse, as everyone would only have to focus on micro.


Explain to me how a dumb macro (thats a macro with no knowledge of the game state) can give you 'perfect macromanagement'? I dont think you people understand how these G15 keyboards work. The ONLY thing they can do is the exact same thing you could do already with practice/muscle memory. The final decisions, timings, and strategy are STILL up to you. The DECISION to train 10 marines is whats important, not how you actually train them (whether you have to click A once, or 10 times).

I think we have two crowds here - People who think we should reward/celebrate a meaningless skill like 'hotkey muscle memory', and people who think we should not.



Macro's will never be allowed on pro level although for you go nuts do whatever gets you through your terrible games. The problem is leveling out that playing field for eveybody in that league, especially when money is involved. That's why baseball bats, Goalie Blockers, Golf Balls all have standards that have to be met. Your thoughts are skewed because your impression of a strategy game should be based only on intelligent decisions. BUT ITS NOT, it's a game that requires people to manually input tasks using hand eye coordination. Therefore standards have to be applied that disallows any sort of advantage, now that's not to say those standards change over time many RTS's implement ways to rebind keys however until that change is practically universal you will see restrictions when money is involved.
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
ZealEngine
Profile Joined August 2010
10 Posts
Last Edited: 2010-08-07 22:12:56
August 07 2010 22:07 GMT
#60
exactly because one person can spend 200 dollars on a mouse and keyboard and another just uses whatever he can get cheapt shouldnt give the player with money and huge advantage.


Um what? I play on a 46 inch tv, so I guess that gives me a unfair advantage too? But I only have a Radeon 4800, so in the meantime I want you to stop using your 5850 because its not fair to me, ok? While were at it, do you wear glasses or do you have perfect eye sight? Because thats not 'fair' either.

You cant control external factors in a game like this (and you should never try to). The only meaningful thing you can do is make sure that the parts that MATTER cant be influenced by said external factors. For example - no matter how much money you spend on your rig, no matter how many macros you use, you still must have a comprehensive understanding of the timing/strategy/mechanics of the game, or you will still lose.

The solution to the whole macro/keybinding problem is to simply ensure that they cant do anything a human cant already do. And they cant.

*and your baseball/sports analogy is false. Standardizing bats is more like standardizing how many resources each player starts with. It makes sense, since resources are a key mechanic of the game. On the other hand, standardizing key bindings or how you hit those key bindings (which is all a macro is) is like standardizing the color of the socks all players must wear. Sure we could have such a silly requirement, but does it add anything meaningful to the game? That is the question.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2010-08-07 22:35:11
August 07 2010 22:34 GMT
#61
On August 08 2010 07:07 ZealEngine wrote:
Show nested quote +
exactly because one person can spend 200 dollars on a mouse and keyboard and another just uses whatever he can get cheapt shouldnt give the player with money and huge advantage.


Um what? I play on a 46 inch tv, so I guess that gives me a unfair advantage too? But I only have a Radeon 4800, so in the meantime I want you to stop using your 5850 because its not fair to me, ok? While were at it, do you wear glasses or do you have perfect eye sight? Because thats not 'fair' either.

You cant control external factors in a game like this (and you should never try to). The only meaningful thing you can do is make sure that the parts that MATTER cant be influenced by said external factors. For example - no matter how much money you spend on your rig, no matter how many macros you use, you still must have a comprehensive understanding of the timing/strategy/mechanics of the game, or you will still lose.

The solution to the whole macro/keybinding problem is to simply ensure that they cant do anything a human cant already do. And they cant.

*and your baseball/sports analogy is false. Standardizing bats is more like standardizing how many resources each player starts with. It makes sense, since resources are a key mechanic of the game. On the other hand, standardizing key bindings or how you hit those key bindings (which is all a macro is) is like standardizing the color of the socks all players must wear. Sure we could have such a silly requirement, but does it add anything meaningful to the game? That is the question.


Macros do multiple tasks at once. Rebind/keybind is just changing one key to another key. You can bind multiple actions, or a macro, to one key. Rebinding is fine. Macros aren't.

A player spends four years maximizing his hatchery and larvae injection efficiency. A second player creates a macro, that once set up correctly, will on the click of a button instantly inject larvae to all the hatcheries. Please tell me that is fair.

This isn't even adding in to the fact that macros, and computer time, does not operate in the seconds. It operates in milliseconds and nanoseconds. Sure you can click 5 times a second, and get your nice 300 APM, or you can get a macro to do 50 actions in a second. See the difference?

Btw, the 4850 and 4870 performs better than its counterparts, the 5850 and 5870, but the other two are more heat efficient.

Eyesight, computer parts, are things you can't control. You either are well off, or you aren't. Macros, you can control. Macros aren't limited by the bloody buttons on your keyboard, they can be used with ANY keyboard and ANY mouse, with the right program. The mouse doesn't say, oh, set me up and perform millions of actions a second! It says, I give you buttons to do whatever you want with them.

The reason team players must wear the same colours is to identify them as in the same team. It's a uniform. Socks are part of it. Shoes aren't, because of sponsors. Same thing with headbands, wristbands, bags.
There is no one like you in the universe.
Half
Profile Joined March 2010
United States2554 Posts
August 07 2010 22:36 GMT
#62
On July 13 2010 05:57 CruelZeratul wrote:
I would bind Storm/EMP/etc. to those buttons.
I guess most of the tournaments wouldn't allow that, and perhaps even Blizzard forbid it in the user agreement.


Then buying Razors Starcraft 2 products would break the EULA lawls.
Too Busy to Troll!
ZealEngine
Profile Joined August 2010
10 Posts
August 07 2010 23:06 GMT
#63
...Please tell me that is fair.


You recognize (whether you want to admit it or not), that there is a line to be drawn. Otherwise, you would be advocating that all players be locked in a air tight room, forced to use the SAME mouse/keyboard (no bringing your own gear to tournys, regardless of macros), made to eat the same meal the night before the match, ect... The word 'fair' (when you are considering external factors) is very difficult to define. Which is exactly why 'fairness' belongs inside the system of the game itself (which is easily controlled), and not in the uncontrollable chaos that exists outside.

A player spends four years maximizing his hatchery and larvae injection efficiency.


And should we really celebrate/reward something like that? Should this game be about who has more muscle memory for some arbitrary key strokes, or should this game be about who understands the game mechanics better?

Bottom line, if you think that hitting 'Backspace - Click' (to inject a hatchery for example) proves something about your skill level, then this conversation is over. We will never see eye to eye. On the other hand, if you feel it is the DECISION to inject your hatchery that is important, then you should not see any problem with macros.
Kexx
Profile Joined May 2010
Germany240 Posts
August 07 2010 23:48 GMT
#64
There's really nothing wrong with just reassigning keys. What's the difference, really?
Instead of strg, I press a different button, by that logic everybody has to play with the default hotkeys, and no not that by your country, the US default hotkeys. Sounds stupid doesn't it?

And btw thanks for the tip OP, I think I might test that out, the torturous days if trying to bind a control from 6-9 and almost dislocating my pinky finger might finally be over.
chooooch
tfmdjeff
Profile Joined June 2010
United States170 Posts
August 07 2010 23:52 GMT
#65
If you're allowed to change the hotkeys you're allowed to do this.

Side buttons. Yet another reason I should get the RAZER SPECTRE WITH SPECIAL APM TECHNOLOGY
arb
Profile Blog Joined April 2008
Noobville17921 Posts
August 07 2010 23:54 GMT
#66
Theres been like 5000000000 posts on this, check closed
its not allowed in most tournaments because its unfair advantage
Artillery spawned from the forges of Hell
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
August 07 2010 23:55 GMT
#67
Just curious, what's the best program/tool for doing this? I want to as well. :D
ZealEngine
Profile Joined August 2010
10 Posts
Last Edited: 2010-08-08 00:44:44
August 08 2010 00:42 GMT
#68
*if you mean how to rebind shift/control, you can do that by editing the GameHotkeys.txt file (see one of the many kemapping tutorials her eon the forums).
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
August 08 2010 00:52 GMT
#69
Cheaters gonna cheat.

It's an unfair advantage from the traditional keyboard. I don't see any reasoning behind doing this unless you are missing some fingers. This wont be allowed in tournaments. This wont be allowed in LANs.
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
August 08 2010 16:01 GMT
#70
On August 08 2010 09:52 NuKedUFirst wrote:
Cheaters gonna cheat.

It's an unfair advantage from the traditional keyboard. I don't see any reasoning behind doing this unless you are missing some fingers. This wont be allowed in tournaments. This wont be allowed in LANs.


Until Blizzard inevitably allows us to rebind our keys.

This is a frigging videogame and needs basic videogame features regardless of what the "train yourself to hit inconvenient button really fast it shows you're super talented" crowd things.
sirkyan
Profile Joined July 2010
211 Posts
August 08 2010 16:12 GMT
#71
This might be a bit ot, but I reckon starting a new thread about it would be lame..

I would like blizzard to hotkey deselection of units in a selected group.

Say for instance, since I play Zerg, that I want to spread a couple of overlords. I select them and start to send all of them to place one, deselect one with my mouse, then send them to another place, deselect one and so it goes. I would much rather have that as a hotkeyed option, if possible.

I am sure most of you can relate to situations where this would be appreciated.
TheOGBlitzKrieg
Profile Joined June 2010
United States346 Posts
August 08 2010 16:19 GMT
#72
On July 25 2010 23:27 Ohdamn wrote:
so if that's forbitten whats with the razer naga mouse?
[image loading]
this mouse was actually for WoW and other RPGs but i used it for sc2 during the beta and i have to say: IT'S AWESOME!



i use this mouse for SC2 and i couldn't be more happier it's SOOOOOO AWEEEESOME it feels amazing firstly and the sensitivity and accuracy are perfect for SC2... but the main thing comes to the buttons... i use the thumb buttons for my army and it's NUTS how quickly i can react and i don't have to use my left hand for hitting the number keys just commands... i bind my ground army with 1-3, my air units with 4-6 and my building structures with 7-9 the last 3 keys are pretty hard to hit so i don't use those for anything really but with this technique that i've been using i feel that it is INCREDIBLE with the Naga i will not be switching up anytime soon
semantics
Profile Blog Joined November 2009
10040 Posts
August 08 2010 16:24 GMT
#73
On August 08 2010 09:52 NuKedUFirst wrote:
Cheaters gonna cheat.

It's an unfair advantage from the traditional keyboard. I don't see any reasoning behind doing this unless you are missing some fingers. This wont be allowed in tournaments. This wont be allowed in LANs.

Logically if you allowed to rebind your keys something like this is just a small jump from doing something like that, its a 1 key to 1 key kind of thing so i find it no diff from old doom players using a joystick or something else to play the game.

I'd find it perfectlly alright to do if they allow rebinding keys it's not okay to do if they do not allow you to rebind your keys
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