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[July] SC2 General Discussion - Page 7

Forum Index > SC2 General
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Azlinn
Profile Joined April 2010
United Kingdom3 Posts
Last Edited: 2010-07-03 23:40:31
July 03 2010 23:38 GMT
#121
personally i think burrow should be in teir one just make some adjustments for roach movement while burrowed research eg takes longer or costs more or mb half and half, that way the zerg can set traps without being able to get past blocks too easy. burrowed baneling in tier 1 would be awsome and not too early either if you think about how long it takes to mine the minerals, spawn the lings and make the baneling nest and then morph the lings too it would still give the other races plenty of time to prepare/react. i agree about ultra patheing and archon buff.

the idea about attacking burrowed hydra's in tier 3 is quite ineresting though i think to make it plausable they would have to have reduced range while burrowed.
Life is a lesson never learnt
Merikh
Profile Blog Joined June 2010
United States918 Posts
July 03 2010 23:53 GMT
#122
On July 04 2010 01:45 zedrOne wrote:
all zerg say it's not right they don't have any 1 supply unit, but they got a 0.5 supply unit !! it's not fair for all the other race =)))

lol

Quit fucking trying, I think zerglings are the 2nd weakest unit in the game not upgraded.
G4MR | I mod day9, djwheat and GLHF's stream
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2010-07-04 04:19:10
July 04 2010 04:18 GMT
#123
On July 04 2010 08:53 Merikh wrote:
Show nested quote +
On July 04 2010 01:45 zedrOne wrote:
all zerg say it's not right they don't have any 1 supply unit, but they got a 0.5 supply unit !! it's not fair for all the other race =)))

lol

Quit fucking trying, I think zerglings are the 2nd weakest unit in the game not upgraded.

Actually Zerg have TWO 0.5 food units ... Banelings are also 0.5 and they arent that useless and they multiply the usefulness of Zerglings, though rather specialized and a bit expensive (some say cheap, but that depends upon the number you want to make and the type of opposition you are facing).
If you cant say what you're meaning, you can never mean what you're saying.
happyness
Profile Joined June 2010
United States2400 Posts
July 04 2010 05:16 GMT
#124
zerglings are plenty useful
EliteAzn
Profile Blog Joined April 2010
United States661 Posts
July 04 2010 14:25 GMT
#125
On July 04 2010 14:16 happyness wrote:
zerglings are plenty useful


If used correctly
(╯`Д´)╯︵ ┻━┻ High Five! _o /\ o_
Piski
Profile Blog Joined April 2010
Finland3461 Posts
July 04 2010 14:28 GMT
#126
I would prefer that zerg would have more 1 supply units than what they have now. Roach could go back to 1 supply and just cut his hp in half.

I want them to feel like a swarm again.
EliteAzn
Profile Blog Joined April 2010
United States661 Posts
July 04 2010 16:32 GMT
#127
On July 04 2010 23:28 Piski wrote:
I would prefer that zerg would have more 1 supply units than what they have now. Roach could go back to 1 supply and just cut his hp in half.

I want them to feel like a swarm again.


and instantly melt to tanks.....ok.

It may be possible for them to become one food, but some changes may be needed.

However, if the matchups are even (~50/50, ~50/50, ~50/50), then there will not be any major changes like this....
(╯`Д´)╯︵ ┻━┻ High Five! _o /\ o_
Hikari
Profile Blog Joined May 2010
1914 Posts
July 04 2010 19:49 GMT
#128
Zergling and baneling both scale very well!
I think they will (and should) keep the major changes to heart of the swamp - where the entire balancing equation can be reworked to incorporate new units.

I am afraid they will "add too much" in heart of the swamp and make legacy of the void a shitty game.
savysmith
Profile Joined April 2010
Canada44 Posts
July 04 2010 23:49 GMT
#129
Broodwar introduced 7 new units, I'm expecting something similar from Heart of the Swarm. Although I was playing Starcraft back then, I was kind of clueless when it came to the internet and never thought to look up an online community - I mostly just played Starcraft with my friends.

How bad was the community reaction immediately after Broodwar was released? I'm guessing it will just be worse with Heart of the Swarm as there are more hardcore fans now.

Personally, I'm looking forward to the balance upheaval and the opportunity to explore all the possibilities.
Before you set out on a journey of revenge, dig two graves.
0neder
Profile Joined July 2009
United States3733 Posts
July 04 2010 23:53 GMT
#130
7 new units when there is still an additional expansion is very unlikely, IMO. 1 per race per expansion max, maybe an ability or two for existing units.
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
July 05 2010 02:10 GMT
#131
im guessing around 6-9 new units spread over the two expansions
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
WhiteKnight
Profile Joined December 2009
New Zealand134 Posts
Last Edited: 2010-07-05 02:59:07
July 05 2010 02:57 GMT
#132
I just want roaches to have their old regeneration back! Above and below ground! Like in BR1.
Give back Hydralisk speed upgrade too.
Reduce Ultralisk Size.
Improved Corrupter/Overseer/Infestor Spells.

Done.
figq
Profile Blog Joined May 2010
12519 Posts
July 05 2010 03:09 GMT
#133
^ I'd prefer them to tweak numbers instead of adding too many new units and abilities, because each time they do the latter, they need to tweak a lot more numbers yet again. Do a lot of changes - sure - but only for the single player. Otherwise, the pro-scene won't be fully legit until the 3rd expansion is out and tweaked.

7K Minerals in 30 seconds -- lol, haven't seen this...
If you stand next to my head, you can hear the ocean. - Day[9]
BlackMagister
Profile Joined October 2008
United States5834 Posts
July 05 2010 03:46 GMT
#134
I wasn't in the beta so I just want to ask is it possible not to be able to host games?

What I mean is in WC3 it's possible that when you host games that nobody can join due to internet settings. Does SC2 have the same problem if your internet doesn't allow a certain port number through?
buKe
Profile Joined February 2010
Canada168 Posts
Last Edited: 2010-07-05 04:23:53
July 05 2010 04:19 GMT
#135
[image loading]


Click to see in focus.
+ Show Spoiler +
http://img20.imageshack.us/f/skycity.jpg/

Hey I'm making a map and this is my outline, I don't want to make a thread for it (yet) cause its not done. But based on the outline feed back on balance would be appreciated!

Notes
- The LOS blockers are there to help hinder early tank abuse (I don't think it's a problem in the map really)
- The high yield minerals are only accessible through that long bridge the Xel'Naga tower only shows the base, cant each through there
- Your second (or natural) is basically in your main accessible via ramp
- The cliff in the middle (lower middle) will have large ramps
- Thanks!
chirievalord
Profile Joined May 2009
Costa Rica92 Posts
July 05 2010 06:28 GMT
#136
The annoucement was removed Is the beta still down? I'm getting a different error when I open SCII... It says my client is not a supported version.
DashFlow
Profile Joined June 2010
United Kingdom176 Posts
Last Edited: 2010-07-05 21:03:18
July 05 2010 06:42 GMT
#137
yeah it said that on 2nd of july or earlier for me, i dont know about the beta yet though. I hope its back!
I Only Want You To Think Im Fantastic!
kalleralle
Profile Joined July 2010
Sweden183 Posts
Last Edited: 2010-07-05 07:50:43
July 05 2010 07:46 GMT
#138
The announcement was removed several days ago. I'm getting "wrong version" message when I open starcraft now, I wasn't getting that the other day. I'm guessing they're opening the beta today, ti makes a lot of sense for them to do it today.

Any minute now...
oldahe
Profile Joined May 2010
Austria534 Posts
July 05 2010 07:50 GMT
#139
On July 03 2010 01:46 shin ken wrote:
Show nested quote +
On July 03 2010 01:25 danbel1005 wrote:
On July 03 2010 01:19 shin ken wrote:
Am I the only one who things of SS runes everytime I see the psionic storm upgrade icon?
When undeads were the nazis of WC3, protoss are the ones of SC2!

What?
Im Lost
[...]

Look at that:
[image loading]

who is this guy? admins pls go ahead and take a look: http://en.wikipedia.org/wiki/Ss
Sylvr
Profile Joined May 2010
United States524 Posts
July 05 2010 08:00 GMT
#140
On July 05 2010 16:46 kalleralle wrote:
The announcement was removed several days ago. I'm getting "wrong version" message when I open starcraft now, I wasn't getting that the other day. I'm guessing they're opening the beta today, ti makes a lot of sense for them to do it today.

Any minute now...


I haven't been able to access the official Beta forums all day. Hopefully that means they're getting them ready for Phase 2.
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