Patch 15 Notes/Discussion - Page 8
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TheAngelofDeath
United States2033 Posts
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BamBam
745 Posts
On June 04 2010 09:42 IndecisivePenguin wrote: Sidestepping the core issues seems to be something of a trend with these patches, eh? :\ why would they mess with tanks? UGHHHHHH. The tank was perfect the way it was, only thing that needed changing was giving zerg some cannon fodder to smack the tanks (IE 1 food roaches), and lower the attack speed in siege mode so marauders dont roast to tank fire. The damage was fine especially considering its cost and supply. Mannnnnn, I really dont wanna rely solely on the marauder ball again ![]() | ||
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abcd878787
France29 Posts
Tanks will still one-shot things and their powerfull (overpowered) Ai allow them to not overkill units... | ||
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Spidinko
Slovakia1174 Posts
On June 04 2010 09:53 intergalactic wrote: All this " QQ TERRAN MECH SO OP!! IMBA!! T_T " seems to have payed off. I hope you guys are happy that the "pillar" unit of the Terran army is looking more and more like it doesn't deserve it's name. Also, at the beginning there was way too much bio play. Then, tanks got a buff and mech became cool. What are they trying to do, shift this back to the MMM boring crap? Every single mech unit got nerfed in 2 patches. Maybe it's because Blizzard said they don't want tanks to be like in BW (pillars). | ||
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Ksi
357 Posts
I think this just messes up T v P balance while doing very little about Z v T. Zerg still has no viable way to even put a dent in a mech army. Like an above poster pointed out, the damage nerf on tanks doesn't make them any less dangerous to hydras, roaches or lings (though it may help Ultras a bit). | ||
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Xeken
United States77 Posts
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link0
United States1071 Posts
Tanks were already pretty unpopular in T v P. | ||
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Equaoh
Canada427 Posts
Early game harass buff but late game mech nerf. Personally, this is the first patch in a while that I'm not that pissed off about. | ||
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ejac
United States1195 Posts
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Liquid`TLO
Germany767 Posts
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lolastic
23 Posts
On June 04 2010 09:52 Everlong wrote: Why the fuck they patch and nerf so fast?? I dont get it.. They waited like month when Terrans couldnt do shit against 4gate Toss.. took them 12 patches till they gave terran fair chance to win vs Z in straight game not in cheesy way. | ||
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Melt
Switzerland281 Posts
i think this is mainly a playtesting reason inspired by the huge overreaction of players when a unit gets nerfed or buffed ("omg shitroach nerfed again... i gonna play imbamech terran!" something like that ).the overall Mech nerf shouldn't be that bad (even if 10 less dmg on tank seems hard) but it's also more to show the community, that they try to listen to the players (and mech being to strong especially against Zerg was ha huge issue). | ||
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Everlong
Czech Republic1973 Posts
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Spidinko
Slovakia1174 Posts
On June 04 2010 09:58 TheLittleOne wrote: I wonder if it will help tvt or make it really stupid, like mass marauder. Is it such a big nerf in tvt? When more tanks come into play they will still demolish grouped units. | ||
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ymirheim
Sweden300 Posts
On June 04 2010 09:58 TheLittleOne wrote: I wonder if it will help tvt or make it really stupid, like mass marauder. I am also dreading the return of the mass marauder. I have to look at the exact numbers of how this affects the number of shots a tank needs to kill something but ten damage is ALOT and for a slow shooting unit like tanks, one more shot to kill something is significant. It seems that the nerf fails to reach the supposed purpose though, zerg were having problem with mid and late game terran mech, where you have a lot of tanks/thors. But it seems to me that these nerfs just cripples mech in the earlier parts of the game where you have less tanks whereas when you have enough tanks to stack up the splash damage, a base damage nerf doesn't really do anything. | ||
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shieldbreak
United States406 Posts
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iEchoic
United States1776 Posts
Unfortunately this patch shows that whining = changes, which should put Zerg in a good position as the Zerg playerbase is the whiniest I've ever seen on a videogame. Hopefully this changes the current state of TvT however. | ||
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Salv
Canada3083 Posts
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Everlong
Czech Republic1973 Posts
Next patch - 10 dmg = ??? For god sake, why touch tank, just nerfing Thor AA would make tanks less useful, I just dont get it.. Screw that, lets wait for release.. | ||
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GodIsNotHere
Canada395 Posts
On June 04 2010 10:03 iEchoic wrote: That tank nerf is huge. Unfortunately this patch shows that whining = changes, which should put Zerg in a good position as the Zerg playerbase is the whiniest I've ever seen on a videogame. Prepare to see a lot of changes to whatever the Zerg playerbase whines about most frequently. That tank nerf is HUGE. I think I can live with the tank damage nerf(Got to see how this works out vs Toss first)but they better leave Hellions an Thors alone. ![]() | ||
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