• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:29
CET 09:29
KST 17:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
What happened to TvZ on Retro? FlaSh on: Biggest Problem With SnOw's Playstyle Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1749 users

Patch 15 Notes/Discussion - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 31 32 33 Next All
chuky500
Profile Blog Joined March 2010
France473 Posts
June 04 2010 00:15 GMT
#61
I keep getting "Lost connection to Gateway" when I publish my updated maps. I've been getting this error since patch 14 and it's in english locale :/
I hope this patch does something but I doubt it.
Peanuts.
Profile Blog Joined December 2004
United States378 Posts
June 04 2010 00:15 GMT
#62
I actually really like this patch.

Now all we need is a slight nerf to EMP
We Are All One
im a roc
Profile Blog Joined April 2010
United States745 Posts
June 04 2010 00:15 GMT
#63
I might have to switch from terran. Massing siege tanks no longer destroys every unit ever.
Beware The Proxy Pool Rush
SirNeb
Profile Blog Joined April 2008
United States243 Posts
June 04 2010 00:16 GMT
#64
On June 04 2010 09:11 Mastermind wrote:
Actually, mass tanks rape mass immortals in my experience. Immortals are only strong when the tanks are in small numbers.



how could that be true? wouldn't surprise me if 10 immortals can kill 100 sieged tanks.

My hope is that they are doing something to make ravens more viable and maybe BC too, so they have to nerf siege tanks to balance in preparation for that.
blabber
Profile Blog Joined June 2007
United States4448 Posts
Last Edited: 2010-06-04 00:16:46
June 04 2010 00:16 GMT
#65
On June 04 2010 09:14 BeyondReal wrote:
They should do something bout dark shrine, it just doesn't seem right. A structure without upgrade doesn't look too appealing. I think they should also make EMP drain some of the energy and not all of it cause it is really annoying for a toss player to have all these high templars and sentries and losing all the energy to 2-3 ghosts.

You really just have to split up your army well and Feedback his ghosts whenever you can. I personally think EMP needs to be a projectile like in BW, instead of instant, to at least give us the chance to dodge it... even if it's a small chance.
blabberrrrr
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
June 04 2010 00:16 GMT
#66
On June 04 2010 09:16 SirNeb wrote:
Show nested quote +
On June 04 2010 09:11 Mastermind wrote:
Actually, mass tanks rape mass immortals in my experience. Immortals are only strong when the tanks are in small numbers.



how could that be true? wouldn't surprise me if 10 immortals can kill 100 sieged tanks.


Have you, like, actually played any games like that lol -_____-
TranslatorBaa!
Apolo
Profile Joined May 2010
Portugal1259 Posts
June 04 2010 00:16 GMT
#67
On June 04 2010 09:15 im a roc wrote:
I might have to switch from terran. Massing siege tanks no longer destroys every unit ever.

Yeh, it just destroys 5/6 of them.
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
June 04 2010 00:16 GMT
#68
On June 04 2010 09:15 Peanuts wrote:
I actually really like this patch.

Now all we need is a slight nerf to EMP


you already got that.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
June 04 2010 00:17 GMT
#69
On June 04 2010 09:06 Senx wrote:
This patch definantly didn't fix or improve on anything, from my point of view. Although the -10 dmg on siege tanks is a pretty large nerf but its still sidestepping the main issue(lack of AI overkill) while affecting other MU:s.

Early reaper harasses are going to be even more common now.

I wonder how much that tank nerf will affect the game in general but I agree. I think a better change would be for tanks to overkill again.

I don't know though.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
June 04 2010 00:17 GMT
#70
This should even things out a bit..mid game pushes won't be as strong, but Zerg ground will still get ripped apart in a straight fight.

Gonna have to keep dropping banelings me thinks.
My. Copy. Is. Here.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2010-06-04 00:18:29
June 04 2010 00:17 GMT
#71
wth we didnt need another patch with only 3 days left.
I was looking forward to some sort of terran nerf but for some reason I feel very odd about this patch
anyways, thx for listening to the community in balance aspects blizzard

On June 04 2010 09:16 SirNeb wrote:
Show nested quote +
On June 04 2010 09:11 Mastermind wrote:
Actually, mass tanks rape mass immortals in my experience. Immortals are only strong when the tanks are in small numbers.



how could that be true? wouldn't surprise me if 10 immortals can kill 100 sieged tanks.

My hope is that they are doing something to make ravens more viable and maybe BC too, so they have to nerf siege tanks to balance in preparation for that.


decent terrans should be able to emp your immortals
as soon as thats done they just die sooo fast
beep boop
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
June 04 2010 00:17 GMT
#72
On June 04 2010 09:15 Peanuts wrote:
I actually really like this patch.

Now all we need is a slight nerf to EMP


Yes, take it all away from them.. :D Cmon, they just nerfed every Terran factory unit, could you give as some time or what..
Three
Profile Joined April 2010
Japan278 Posts
June 04 2010 00:17 GMT
#73
wow nice patch
ymirheim
Profile Joined April 2010
Sweden300 Posts
June 04 2010 00:17 GMT
#74
Bah, I was already loosing 90% of my TvZ, I guess here we go for the last 10%.
The only thing you should feel when you shoot someone... is the recoil
knyttym
Profile Blog Joined December 2006
United States5797 Posts
June 04 2010 00:18 GMT
#75
Anyone have the splash damage data for a tank? Like percentage of damage done at some radius.
The damage change didn't do anything to head on attacks with zerglings (1shot) roaches (3shots) hydras (2shots) or banes (1shot).
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
June 04 2010 00:18 GMT
#76
I don't mind the tank/thor damage nerf but leave the poor hellions alone :[
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
June 04 2010 00:18 GMT
#77
Hellion and Tank nerf kinda hurts me abit as I love to mass hellions. The Thor buff should be good though vs muta..I wish void rays were considered light as I find it silly how a voidray can beat a thor..
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
June 04 2010 00:20 GMT
#78
YEEEAAAHH TANK NERF FINALLY
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
nihlon
Profile Joined April 2010
Sweden5581 Posts
June 04 2010 00:20 GMT
#79
Can some terran player comment on the implications this will have on TvP. As a zerg player I understand these changes, but I've heard some terran say this will mess up tvp a bit. What exactly are they referring to?
Banelings are too cute to blow up
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
June 04 2010 00:21 GMT
#80
On June 04 2010 09:18 NuKedUFirst wrote:
Hellion and Tank nerf kinda hurts me abit as I love to mass hellions. The Thor buff should be good though vs muta..I wish void rays were considered light as I find it silly how a voidray can beat a thor..

Agreed Hellions are my favorite unit for Terran, an if they made Voidrays light it might give people a reason to use carriers instead?(Also are Carriers massive or armored?)
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
Prev 1 2 3 4 5 6 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 62
Nina 1
StarCraft: Brood War
Killer 269
EffOrt 241
Leta 194
Dewaltoss 57
ToSsGirL 33
Bale 27
ivOry 10
NaDa 10
Hm[arnc] 6
Hyun 0
Dota 2
XaKoH 655
League of Legends
JimRising 514
Counter-Strike
fl0m1331
shoxiejesuss279
allub63
Super Smash Bros
Mew2King67
Other Games
summit1g20981
FrodaN1032
crisheroes355
NeuroSwarm65
KnowMe25
Organizations
Other Games
gamesdonequick558
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH206
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21136
League of Legends
• Lourlo1627
• Stunt530
Upcoming Events
RSL Revival
1h 31m
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3h 31m
GuMiho vs MaNa
herO vs ShoWTimE
Classic vs TBD
WardiTV Korean Royale
3h 31m
CranKy Ducklings
1d 1h
RSL Revival
1d 1h
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
1d 3h
Cure vs Reynor
IPSL
1d 8h
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
1d 11h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Reynor vs sOs
Maru vs Ryung
[ Show More ]
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
4 days
BSL: GosuLeague
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
BSL: GosuLeague
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.