I hope this patch does something but I doubt it.
Patch 15 Notes/Discussion - Page 4
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chuky500
France473 Posts
I hope this patch does something but I doubt it. | ||
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Peanuts.
United States378 Posts
Now all we need is a slight nerf to EMP | ||
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im a roc
United States745 Posts
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SirNeb
United States243 Posts
On June 04 2010 09:11 Mastermind wrote: Actually, mass tanks rape mass immortals in my experience. Immortals are only strong when the tanks are in small numbers. how could that be true? wouldn't surprise me if 10 immortals can kill 100 sieged tanks. My hope is that they are doing something to make ravens more viable and maybe BC too, so they have to nerf siege tanks to balance in preparation for that. | ||
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blabber
United States4448 Posts
On June 04 2010 09:14 BeyondReal wrote: They should do something bout dark shrine, it just doesn't seem right. A structure without upgrade doesn't look too appealing. I think they should also make EMP drain some of the energy and not all of it cause it is really annoying for a toss player to have all these high templars and sentries and losing all the energy to 2-3 ghosts. You really just have to split up your army well and Feedback his ghosts whenever you can. I personally think EMP needs to be a projectile like in BW, instead of instant, to at least give us the chance to dodge it... even if it's a small chance. | ||
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Carnivorous Sheep
Baa?21244 Posts
On June 04 2010 09:16 SirNeb wrote: how could that be true? wouldn't surprise me if 10 immortals can kill 100 sieged tanks. Have you, like, actually played any games like that lol -_____- | ||
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Apolo
Portugal1259 Posts
On June 04 2010 09:15 im a roc wrote: I might have to switch from terran. Massing siege tanks no longer destroys every unit ever. Yeh, it just destroys 5/6 of them. | ||
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Zurles
United Kingdom1659 Posts
On June 04 2010 09:15 Peanuts wrote: I actually really like this patch. Now all we need is a slight nerf to EMP you already got that. | ||
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Djzapz
Canada10681 Posts
On June 04 2010 09:06 Senx wrote: This patch definantly didn't fix or improve on anything, from my point of view. Although the -10 dmg on siege tanks is a pretty large nerf but its still sidestepping the main issue(lack of AI overkill) while affecting other MU:s. Early reaper harasses are going to be even more common now. I wonder how much that tank nerf will affect the game in general but I agree. I think a better change would be for tanks to overkill again. I don't know though. | ||
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Piy
Scotland3152 Posts
Gonna have to keep dropping banelings me thinks. | ||
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7mk
Germany10157 Posts
I was looking forward to some sort of terran nerf but for some reason I feel very odd about this patch anyways, thx for listening to the community in balance aspects blizzard On June 04 2010 09:16 SirNeb wrote: how could that be true? wouldn't surprise me if 10 immortals can kill 100 sieged tanks. My hope is that they are doing something to make ravens more viable and maybe BC too, so they have to nerf siege tanks to balance in preparation for that. decent terrans should be able to emp your immortals as soon as thats done they just die sooo fast | ||
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Everlong
Czech Republic1973 Posts
On June 04 2010 09:15 Peanuts wrote: I actually really like this patch. Now all we need is a slight nerf to EMP Yes, take it all away from them.. :D Cmon, they just nerfed every Terran factory unit, could you give as some time or what.. | ||
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Three
Japan278 Posts
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ymirheim
Sweden300 Posts
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knyttym
United States5797 Posts
The damage change didn't do anything to head on attacks with zerglings (1shot) roaches (3shots) hydras (2shots) or banes (1shot). | ||
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GodIsNotHere
Canada395 Posts
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NuKedUFirst
Canada3139 Posts
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SC2Phoenix
Canada2814 Posts
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nihlon
Sweden5581 Posts
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GodIsNotHere
Canada395 Posts
On June 04 2010 09:18 NuKedUFirst wrote: Hellion and Tank nerf kinda hurts me abit as I love to mass hellions. The Thor buff should be good though vs muta..I wish void rays were considered light as I find it silly how a voidray can beat a thor.. Agreed Hellions are my favorite unit for Terran, an if they made Voidrays light it might give people a reason to use carriers instead?(Also are Carriers massive or armored?) | ||
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