• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:10
CET 06:10
KST 14:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1930 users

Patch 15 Notes/Discussion - Page 17

Forum Index > SC2 General
Post a Reply
Prev 1 15 16 17 18 19 33 Next All
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
June 04 2010 03:11 GMT
#321
On June 04 2010 12:09 Ideas wrote:
Show nested quote +
On June 04 2010 11:58 Energizer wrote:
On June 04 2010 11:56 Ideas wrote:
ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit).

man i hate reaper rushes lol


They give a useless unit some stock, and you call them "dumb"

Have you ever seen reapers even used successfully past the 5 minute mark? This doesnt change anything.


the reaper is a horribly designed unit that is probably the most shallow in the game. amazing in the 1st 4 minutes, completely useless afterward except as a super expensive scout. This buff just makes them a bigger pain in the ass for the 1st 4 minutes.

they should of addressed the reaper a long time ago with an effort to make them good in the later stages of the game instead of this.

This is a good point but I don't know what could possibly be done to make the unit less "shallow."
GANDHISAUCE
Froadac
Profile Blog Joined July 2009
United States6733 Posts
June 04 2010 03:12 GMT
#322
On June 04 2010 12:09 Ideas wrote:
Show nested quote +
On June 04 2010 11:58 Energizer wrote:
On June 04 2010 11:56 Ideas wrote:
ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit).

man i hate reaper rushes lol


They give a useless unit some stock, and you call them "dumb"

Have you ever seen reapers even used successfully past the 5 minute mark? This doesnt change anything.


the reaper is a horribly designed unit that is probably the most shallow in the game. amazing in the 1st 4 minutes, completely useless afterward except as a super expensive scout. This buff just makes them a bigger pain in the ass for the 1st 4 minutes.

they should of addressed the reaper a long time ago with an effort to make them good in the later stages of the game instead of this.

What I think would be good is some sort of either like anti armor gun or machine gun that they could set up. Be an upgrade, and slow them down tremendously, but maybe fgive armor/health/dps? I'm not sure. Or let them 'morph' into a unit.
Baarn
Profile Joined April 2010
United States2702 Posts
June 04 2010 03:12 GMT
#323
On June 04 2010 12:06 DooMDash wrote:
Show nested quote +
On June 04 2010 12:04 Baarn wrote:
On June 04 2010 12:02 DooMDash wrote:
On June 04 2010 12:00 kNyTTyM wrote:
On June 04 2010 11:55 DooMDash wrote:
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


ok seriously guys come on. It's not just random scrub diamond players that thought it was imba
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070&currentpage=5#98

Yeah sure, I'm just saying most players in Diamond are retarded and thats why this change is so drastic. I don't think Terran needed nerfing, I think Zerg needed the changes if anything ( to make up for it ).


Based on what evidence?


What are you asking evidence for? I'm agreeing that Zerg needed an answer, and Terran didn't need to get nerfed against Protoss in the process.


I am curious to why you disagree with the change rather than a blanket statement that people in diamond are retarded.
There's no S in KT. :P
DooMDash
Profile Joined May 2010
United States1015 Posts
June 04 2010 03:13 GMT
#324
On June 04 2010 12:11 De4ngus wrote:
Show nested quote +
On June 04 2010 12:09 Ideas wrote:
On June 04 2010 11:58 Energizer wrote:
On June 04 2010 11:56 Ideas wrote:
ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit).

man i hate reaper rushes lol


They give a useless unit some stock, and you call them "dumb"

Have you ever seen reapers even used successfully past the 5 minute mark? This doesnt change anything.


the reaper is a horribly designed unit that is probably the most shallow in the game. amazing in the 1st 4 minutes, completely useless afterward except as a super expensive scout. This buff just makes them a bigger pain in the ass for the 1st 4 minutes.

they should of addressed the reaper a long time ago with an effort to make them good in the later stages of the game instead of this.

This is a good point but I don't know what could possibly be done to make the unit less "shallow."


How about when you get a engineering bay up you have a +30 hp upgrade that takes quite awhile? Or maybe give them the bomb throwing ablity like in old beta, except you research it at EB and you can just hit and run, maybe use it on units? Anything would have been better really.
S1 3500+ Master T. S2 1600+ Master T.
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
June 04 2010 03:14 GMT
#325
I saw a T player use reapers behind the marines.

As long as they did not die, it seems that they mow the shit out of zerg lings in large chunks.
lu_cid
Profile Joined April 2008
United States428 Posts
June 04 2010 03:14 GMT
#326
Welp, time to take out my rage by reapering some noobs.
DooMDash
Profile Joined May 2010
United States1015 Posts
June 04 2010 03:15 GMT
#327
On June 04 2010 12:12 Baarn wrote:
Show nested quote +
On June 04 2010 12:06 DooMDash wrote:
On June 04 2010 12:04 Baarn wrote:
On June 04 2010 12:02 DooMDash wrote:
On June 04 2010 12:00 kNyTTyM wrote:
On June 04 2010 11:55 DooMDash wrote:
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


ok seriously guys come on. It's not just random scrub diamond players that thought it was imba
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070&currentpage=5#98

Yeah sure, I'm just saying most players in Diamond are retarded and thats why this change is so drastic. I don't think Terran needed nerfing, I think Zerg needed the changes if anything ( to make up for it ).


Based on what evidence?


What are you asking evidence for? I'm agreeing that Zerg needed an answer, and Terran didn't need to get nerfed against Protoss in the process.


I am curious to why you disagree with the change rather than a blanket statement that people in diamond are retarded.

Oh well if you want that evidence I can only tell you from my experience playing in Diamond and pre-patch 13 Platinum. I've very rarely lost to Z players, not because mech is OP, because they are engaging mech / never harassing / among other things. Seriously, at Diamond level.
S1 3500+ Master T. S2 1600+ Master T.
Grimjim
Profile Joined May 2010
United States395 Posts
June 04 2010 03:16 GMT
#328
On June 04 2010 11:55 DooMDash wrote:
Show nested quote +
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


But it's perfectly fine for a Terran to 1a to win. Just not Zerg.
I am serious. And my name is Shirley.
aznhockeyboy16
Profile Blog Joined July 2009
United States558 Posts
June 04 2010 03:17 GMT
#329
... is it just me or does this seem like it's just going to make mech players turtle even harder?
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
June 04 2010 03:17 GMT
#330
On June 04 2010 12:11 aznhockeyboy16 wrote:
were a lot of people getting air upgrades for broodlords and owning with them or is that just a random nerf?

Yeah i was wondering this too... I didnt see many builds kicking around where zerg got air weapons haha
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
Sputty
Profile Joined April 2010
Canada161 Posts
June 04 2010 03:18 GMT
#331
On June 04 2010 12:16 Grimjim wrote:
Show nested quote +
On June 04 2010 11:55 DooMDash wrote:
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


But it's perfectly fine for a Terran to 1a to win. Just not Zerg.

Mech can't 1 a victory they need to 1e, think next time! good grief
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
June 04 2010 03:18 GMT
#332
With the time and money it takes to go heavy spire units, I didn't know anyone went beyond 1/0
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
Last Edited: 2010-06-04 03:19:51
June 04 2010 03:19 GMT
#333
On June 04 2010 12:11 kNyTTyM wrote:
Show nested quote +
On June 04 2010 12:09 tfmdjeff wrote:
Siege tank damage is nerfed, but is 10 damage going to matter that much when there are 15 of them firing on your units?

And the things that really upset me are the constant zerg tier3 nerfs. Brood lords are basically the only unit that can break terran mech, and now they're being nerfed. they were already fragile and situational enough.


Blizzard is really pressing ultralisks as much as possible. Now it takes 11 shots from a tank to kill ultra instead of 9.


Is that with 0 armor or the +4 tier armor upgrades? I'd like to see those numbers; I would of course simply test it myself, but...yea, bnet is down. So, what numbers did you use?

Personally, I am glad to see terran is finally getting something nerfed...

On June 04 2010 12:18 Sputty wrote:
Mech can't 1 a victory they need to 1e, think next time! good grief

Also, lol'ed.
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
Daedie
Profile Joined March 2010
Belgium160 Posts
June 04 2010 03:19 GMT
#334
On June 04 2010 12:18 Sputty wrote:
Show nested quote +
On June 04 2010 12:16 Grimjim wrote:
On June 04 2010 11:55 DooMDash wrote:
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


But it's perfectly fine for a Terran to 1a to win. Just not Zerg.

Mech can't 1 a victory they need to 1e, think next time! good grief


We need to 1d from time to time as well you know.
I like turtles
D3lta
Profile Joined May 2010
United States93 Posts
Last Edited: 2010-06-04 03:26:29
June 04 2010 03:20 GMT
#335

Guess what dude, your 25 hydra's will still evaporate in 2 seconds, cause the nerf doesn't affect tank performance vs hydra at all. They'll still die in 2 shots, so you still won't be able to a-move to victory.

Which leads me to ask the big question. Did this actually address anything zerg is complaining about? Top level zerg players complaints seem to be directed at late game tanks owning everything on the ground, while the rest of the T army is dedicated to countering tank counters (i.e. viking/raven/thor/hellion). The thing is, tanks are still going to own everything on the ground late game. The only thing that will change that is to nerf tanks to a point where certain armies can click into them on the ground. This would effectively destroy the unit as we know it, and drastically change a racial staple that has existed since the dawn of SC. So naturally no one wants this, or at least they think they don't. Eventually zerg will probably find a way to counter mech, that will have nothing to do with this tank nerf (Sen has already been doing some good stuff on this front). This feels like the immortal 10 sec production time token nerf. Didn't really change anything but it bought some time untell players figured out you can just spam marauders into fast immo push.
Anxiety
Profile Blog Joined May 2010
United States650 Posts
June 04 2010 03:26 GMT
#336
OMG why did they nerf tanks? i believe rauders are the one that should be nerfed...
0neder
Profile Joined July 2009
United States3733 Posts
June 04 2010 03:30 GMT
#337
Blizzard is so dumb. How is the SC2 seige tank more exciting when you make siege mode and unsieged mode increasingly the same?

The dichotomy of siege vs unsieged in SC1, and siege range vs non was what made it so exciting. Blizzard is foolish to do this. They should have fixed the AI so tanks wouldn't smart acquire targets anymore.
aznhockeyboy16
Profile Blog Joined July 2009
United States558 Posts
June 04 2010 03:31 GMT
#338
On June 04 2010 12:26 AnxietE wrote:
OMG why did they nerf tanks? i believe rauders are the one that should be nerfed...


rauders are overrated... quit your complaining.
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
June 04 2010 03:33 GMT
#339
On June 04 2010 12:30 0neder wrote:
How is the SC2 seige tank exciting

The dichotomy of siege vs unsieged in SC1, and siege range vs non was what made it so exciting. Blizzard is foolish to do this. They should have fixed the AI so tanks wouldn't smart acquire targets anymore.


^ fix't?

And to actually add something to this discussion...I think tanks need not to fire so RIDICULOUSLY fast when in unsieged mode...they are just way too fast. Slowing the RoF down when unsieged would probably lead to a more varietal dichotomy, no?
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
0neder
Profile Joined July 2009
United States3733 Posts
June 04 2010 03:34 GMT
#340
Maybe Blizzard nerfed Mech in hopes that Terrans would start using the most uninteresting unit in the game again. Sigh....well the Marauder-light period was great while it lasted.
Prev 1 15 16 17 18 19 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 182
NeuroSwarm 157
Nina 115
StarCraft: Brood War
Shuttle 1085
PianO 443
Larva 373
actioN 338
Noble 35
Bale 17
Dota 2
monkeys_forever543
Super Smash Bros
C9.Mang0710
Other Games
summit1g14923
JimRising 595
ViBE158
kaitlyn22
WinterStarcraft0
Organizations
Other Games
gamesdonequick1128
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 78
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1262
• Lourlo658
• Stunt350
Upcoming Events
CranKy Ducklings
4h 50m
RSL Revival
4h 50m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6h 50m
Cure vs Reynor
Classic vs herO
IPSL
11h 50m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
13h 50m
BSL 21
14h 50m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 4h
RSL Revival
1d 4h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 6h
WardiTV Korean Royale
1d 6h
[ Show More ]
BSL 21
1d 14h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 14h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 17h
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
BSL: GosuLeague
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.