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Patch 15 Notes/Discussion - Page 16

Forum Index > SC2 General
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Ideas
Profile Blog Joined April 2008
United States8143 Posts
Last Edited: 2010-06-04 02:56:22
June 04 2010 02:56 GMT
#301
ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit).

man i hate reaper rushes lol
Free Palestine
BamBam
Profile Blog Joined November 2009
745 Posts
June 04 2010 02:58 GMT
#302
On June 04 2010 11:56 Ideas wrote:
ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit).

man i hate reaper rushes lol


They give a useless unit some stock, and you call them "dumb"

Have you ever seen reapers even used successfully past the 5 minute mark? This doesnt change anything.
"two is way better than twice as one" - artosis
DooMDash
Profile Joined May 2010
United States1015 Posts
June 04 2010 02:58 GMT
#303
On June 04 2010 11:56 Ideas wrote:
ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit).

man i hate reaper rushes lol

I'm a Terran player and I feel your pain no joke. Reapers are so lame.... but with 50/50 there is almost no reason not to use them anymore.
S1 3500+ Master T. S2 1600+ Master T.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
June 04 2010 02:59 GMT
#304
ffffffuuuu my terran t.t
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
chraej.
Profile Joined February 2010
51 Posts
June 04 2010 02:59 GMT
#305
LOL, reaper buff?

spd reap rush is going to be fun.
from the ashes
Baarn
Profile Joined April 2010
United States2702 Posts
June 04 2010 02:59 GMT
#306
Good changes and it doesn't screw up terran synergy.
There's no S in KT. :P
knyttym
Profile Blog Joined December 2006
United States5797 Posts
June 04 2010 03:00 GMT
#307
On June 04 2010 11:55 DooMDash wrote:
Show nested quote +
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


ok seriously guys come on. It's not just random scrub diamond players that thought it was imba
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070&currentpage=5#98
DooMDash
Profile Joined May 2010
United States1015 Posts
June 04 2010 03:02 GMT
#308
On June 04 2010 12:00 kNyTTyM wrote:
Show nested quote +
On June 04 2010 11:55 DooMDash wrote:
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


ok seriously guys come on. It's not just random scrub diamond players that thought it was imba
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070&currentpage=5#98

Yeah sure, I'm just saying most players in Diamond are retarded and thats why this change is so drastic. I don't think Terran needed nerfing, I think Zerg needed the changes if anything ( to make up for it ).
S1 3500+ Master T. S2 1600+ Master T.
DarkwindHK
Profile Blog Joined April 2010
Hong Kong343 Posts
June 04 2010 03:02 GMT
#309
The change to the upgrades of hellion and Thor do not seems to have any noticeable effect at all, its a good intention, but it may have unintended consequences.
Dont be too humble, you are not that great.
knyttym
Profile Blog Joined December 2006
United States5797 Posts
June 04 2010 03:03 GMT
#310
On June 04 2010 12:02 DooMDash wrote:
Show nested quote +
On June 04 2010 12:00 kNyTTyM wrote:
On June 04 2010 11:55 DooMDash wrote:
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


ok seriously guys come on. It's not just random scrub diamond players that thought it was imba
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070&currentpage=5#98

Yeah sure, I'm just saying most players in Diamond are retarded and thats why this change is so drastic. I don't think Terran needed nerfing, I think Zerg needed the changes if anything ( to make up for it ).


fair enough. I too think it is drastic
Baarn
Profile Joined April 2010
United States2702 Posts
June 04 2010 03:04 GMT
#311
On June 04 2010 12:02 DooMDash wrote:
Show nested quote +
On June 04 2010 12:00 kNyTTyM wrote:
On June 04 2010 11:55 DooMDash wrote:
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


ok seriously guys come on. It's not just random scrub diamond players that thought it was imba
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070&currentpage=5#98

Yeah sure, I'm just saying most players in Diamond are retarded and thats why this change is so drastic. I don't think Terran needed nerfing, I think Zerg needed the changes if anything ( to make up for it ).


Based on what evidence?
There's no S in KT. :P
L0thar
Profile Blog Joined September 2007
987 Posts
June 04 2010 03:04 GMT
#312
On June 04 2010 11:50 ShadezOwnage wrote:
Show nested quote +
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


Lol, stop embarassing yourself man, he didn't write anything about tanks, just about thors and hellions. Seriously people, at least read what you quote...

And I must say I don't like how Blizzard lowers the imporatnce of upgrades too. I don't care about weaker damage output of tanks and whatever, but upgrades are dynamic and very important part of the game. If something, they should make upgrades more important...

The same with lowering cost of various terran infantry upgrades. They should leave the cost alone (or even increase it) but make the upgrade stronger. I don't want cheap wortless shit, I want pricy upgrade, but which make noticeable difference.
DooMDash
Profile Joined May 2010
United States1015 Posts
June 04 2010 03:06 GMT
#313
On June 04 2010 12:04 Baarn wrote:
Show nested quote +
On June 04 2010 12:02 DooMDash wrote:
On June 04 2010 12:00 kNyTTyM wrote:
On June 04 2010 11:55 DooMDash wrote:
On June 04 2010 11:54 De4ngus wrote:
On June 04 2010 11:50 ShadezOwnage wrote:
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


If you attack a full mech army head on and get raped, thats your fault. You can't ask blizzard to nerf shit just because you're a lower level player and you want to 1a to win.


Thats exactly how I feel. So many Zergs even in Diamond just playing retarded.


ok seriously guys come on. It's not just random scrub diamond players that thought it was imba
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070&currentpage=5#98

Yeah sure, I'm just saying most players in Diamond are retarded and thats why this change is so drastic. I don't think Terran needed nerfing, I think Zerg needed the changes if anything ( to make up for it ).


Based on what evidence?


What are you asking evidence for? I'm agreeing that Zerg needed an answer, and Terran didn't need to get nerfed against Protoss in the process.
S1 3500+ Master T. S2 1600+ Master T.
Ideas
Profile Blog Joined April 2008
United States8143 Posts
June 04 2010 03:09 GMT
#314
On June 04 2010 11:58 Energizer wrote:
Show nested quote +
On June 04 2010 11:56 Ideas wrote:
ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit).

man i hate reaper rushes lol


They give a useless unit some stock, and you call them "dumb"

Have you ever seen reapers even used successfully past the 5 minute mark? This doesnt change anything.


the reaper is a horribly designed unit that is probably the most shallow in the game. amazing in the 1st 4 minutes, completely useless afterward except as a super expensive scout. This buff just makes them a bigger pain in the ass for the 1st 4 minutes.

they should of addressed the reaper a long time ago with an effort to make them good in the later stages of the game instead of this.
Free Palestine
Daedie
Profile Joined March 2010
Belgium160 Posts
June 04 2010 03:09 GMT
#315
On June 04 2010 11:50 ShadezOwnage wrote:
Show nested quote +
On June 04 2010 11:43 D3lta wrote:


Hellion

Weapon upgrade bonus decreased from 1(+1 Light) to 1.

Thor

Anti-air weapon upgrade bonus decreased from 1(+1 Light) to 1.

What a bunch of bullshit


of course you are sad.
a terran player who saw a million zerg units blow up in a few shots is sad.

oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage.

come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them.


Guess what dude, your 25 hydra's will still evaporate in 2 seconds, cause the nerf doesn't affect tank performance vs hydra at all. They'll still die in 2 shots, so you still won't be able to a-move to victory.
I like turtles
tfmdjeff
Profile Joined June 2010
United States170 Posts
June 04 2010 03:09 GMT
#316
Siege tank damage is nerfed, but is 10 damage going to matter that much when there are 15 of them firing on your units?

And the things that really upset me are the constant zerg tier3 nerfs. Brood lords are basically the only unit that can break terran mech, and now they're being nerfed. they were already fragile and situational enough.
Mnijykmirl
Profile Joined February 2010
United States299 Posts
June 04 2010 03:10 GMT
#317
How many of you ever try pushing out before +2 attack upgrade in full mech except against silly players who stop building units? You probably haven't more than once or twice. 60 damage siege tanks and 3 shot to muta Thor just don't have the umph that so many have complained about. It just gets run over, and that's gg because mech doesn't have the production to be able to afford a lost push like that. Well guess what? With +2 you now have 60 damage siege tanks and 3 shot to muta Thor.

ker-splat
DooMDash
Profile Joined May 2010
United States1015 Posts
June 04 2010 03:10 GMT
#318
On June 04 2010 12:09 Ideas wrote:
Show nested quote +
On June 04 2010 11:58 Energizer wrote:
On June 04 2010 11:56 Ideas wrote:
ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit).

man i hate reaper rushes lol


They give a useless unit some stock, and you call them "dumb"

Have you ever seen reapers even used successfully past the 5 minute mark? This doesnt change anything.


the reaper is a horribly designed unit that is probably the most shallow in the game. amazing in the 1st 4 minutes, completely useless afterward except as a super expensive scout. This buff just makes them a bigger pain in the ass for the 1st 4 minutes.

they should of addressed the reaper a long time ago with an effort to make them good in the later stages of the game instead of this.



Exactly. This only makes reapers MORE annoying in the first minutes of the game. They won't change late game much if any.
S1 3500+ Master T. S2 1600+ Master T.
knyttym
Profile Blog Joined December 2006
United States5797 Posts
June 04 2010 03:11 GMT
#319
On June 04 2010 12:09 tfmdjeff wrote:
Siege tank damage is nerfed, but is 10 damage going to matter that much when there are 15 of them firing on your units?

And the things that really upset me are the constant zerg tier3 nerfs. Brood lords are basically the only unit that can break terran mech, and now they're being nerfed. they were already fragile and situational enough.


Blizzard is really pressing ultralisks as much as possible. Now it takes 11 shots from a tank to kill ultra instead of 9.
aznhockeyboy16
Profile Blog Joined July 2009
United States558 Posts
June 04 2010 03:11 GMT
#320
were a lot of people getting air upgrades for broodlords and owning with them or is that just a random nerf?
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