man i hate reaper rushes lol
Patch 15 Notes/Discussion - Page 16
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Ideas
United States8143 Posts
man i hate reaper rushes lol | ||
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BamBam
745 Posts
On June 04 2010 11:56 Ideas wrote: ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit). man i hate reaper rushes lol They give a useless unit some stock, and you call them "dumb" Have you ever seen reapers even used successfully past the 5 minute mark? This doesnt change anything. | ||
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DooMDash
United States1015 Posts
On June 04 2010 11:56 Ideas wrote: ok if theyre going to give reapers a 50/50 upgrade then they need to make concussion shells 100/100. 50/50 upgrades in any case are so dumb (previously overlord speed, warpgates, shells, and now this shit). man i hate reaper rushes lol I'm a Terran player and I feel your pain no joke. Reapers are so lame.... but with 50/50 there is almost no reason not to use them anymore. | ||
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Grobyc
Canada18410 Posts
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chraej.
51 Posts
spd reap rush is going to be fun. | ||
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Baarn
United States2702 Posts
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knyttym
United States5797 Posts
On June 04 2010 11:55 DooMDash wrote: Thats exactly how I feel. So many Zergs even in Diamond just playing retarded. ok seriously guys come on. It's not just random scrub diamond players that thought it was imba http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070¤tpage=5#98 | ||
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DooMDash
United States1015 Posts
On June 04 2010 12:00 kNyTTyM wrote: ok seriously guys come on. It's not just random scrub diamond players that thought it was imba http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070¤tpage=5#98 Yeah sure, I'm just saying most players in Diamond are retarded and thats why this change is so drastic. I don't think Terran needed nerfing, I think Zerg needed the changes if anything ( to make up for it ). | ||
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DarkwindHK
Hong Kong343 Posts
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knyttym
United States5797 Posts
On June 04 2010 12:02 DooMDash wrote: Yeah sure, I'm just saying most players in Diamond are retarded and thats why this change is so drastic. I don't think Terran needed nerfing, I think Zerg needed the changes if anything ( to make up for it ). fair enough. I too think it is drastic | ||
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Baarn
United States2702 Posts
On June 04 2010 12:02 DooMDash wrote: Yeah sure, I'm just saying most players in Diamond are retarded and thats why this change is so drastic. I don't think Terran needed nerfing, I think Zerg needed the changes if anything ( to make up for it ). Based on what evidence? | ||
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L0thar
987 Posts
On June 04 2010 11:50 ShadezOwnage wrote: of course you are sad. a terran player who saw a million zerg units blow up in a few shots is sad. oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage. come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them. Lol, stop embarassing yourself man, he didn't write anything about tanks, just about thors and hellions. Seriously people, at least read what you quote... And I must say I don't like how Blizzard lowers the imporatnce of upgrades too. I don't care about weaker damage output of tanks and whatever, but upgrades are dynamic and very important part of the game. If something, they should make upgrades more important... The same with lowering cost of various terran infantry upgrades. They should leave the cost alone (or even increase it) but make the upgrade stronger. I don't want cheap wortless shit, I want pricy upgrade, but which make noticeable difference. | ||
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DooMDash
United States1015 Posts
What are you asking evidence for? I'm agreeing that Zerg needed an answer, and Terran didn't need to get nerfed against Protoss in the process. | ||
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Ideas
United States8143 Posts
On June 04 2010 11:58 Energizer wrote: They give a useless unit some stock, and you call them "dumb" Have you ever seen reapers even used successfully past the 5 minute mark? This doesnt change anything. the reaper is a horribly designed unit that is probably the most shallow in the game. amazing in the 1st 4 minutes, completely useless afterward except as a super expensive scout. This buff just makes them a bigger pain in the ass for the 1st 4 minutes. they should of addressed the reaper a long time ago with an effort to make them good in the later stages of the game instead of this. | ||
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Daedie
Belgium160 Posts
On June 04 2010 11:50 ShadezOwnage wrote: of course you are sad. a terran player who saw a million zerg units blow up in a few shots is sad. oh but you know, i should have been doom dropping and nydusing all over and should have had this huge macro advantage. come on now. everyone knows you can just push across the map pretty much untouched with enough tanks and AA next to them. it was a joke. I am not talking about private league pros, i am talking about the average plat/lowdiamond player, which is a TON of us. Seeing 25 hydras get blown up in about 2 seconds because they strayed into the 1234 range of a tank is not how the game was meant to be played. nor was tanks being so strong that they just moved up slowly with cover and you had no chance of beating them. Guess what dude, your 25 hydra's will still evaporate in 2 seconds, cause the nerf doesn't affect tank performance vs hydra at all. They'll still die in 2 shots, so you still won't be able to a-move to victory. | ||
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tfmdjeff
United States170 Posts
And the things that really upset me are the constant zerg tier3 nerfs. Brood lords are basically the only unit that can break terran mech, and now they're being nerfed. they were already fragile and situational enough. | ||
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Mnijykmirl
United States299 Posts
ker-splat | ||
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DooMDash
United States1015 Posts
On June 04 2010 12:09 Ideas wrote: the reaper is a horribly designed unit that is probably the most shallow in the game. amazing in the 1st 4 minutes, completely useless afterward except as a super expensive scout. This buff just makes them a bigger pain in the ass for the 1st 4 minutes. they should of addressed the reaper a long time ago with an effort to make them good in the later stages of the game instead of this. Exactly. This only makes reapers MORE annoying in the first minutes of the game. They won't change late game much if any. | ||
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knyttym
United States5797 Posts
On June 04 2010 12:09 tfmdjeff wrote: Siege tank damage is nerfed, but is 10 damage going to matter that much when there are 15 of them firing on your units? And the things that really upset me are the constant zerg tier3 nerfs. Brood lords are basically the only unit that can break terran mech, and now they're being nerfed. they were already fragile and situational enough. Blizzard is really pressing ultralisks as much as possible. Now it takes 11 shots from a tank to kill ultra instead of 9. | ||
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aznhockeyboy16
United States558 Posts
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