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Take a lesson from S2 - Page 5

Forum Index > SC2 General
Post a Reply
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Whalecore
Profile Joined March 2009
Norway1111 Posts
June 03 2010 12:02 GMT
#81
HoN interface >>>>>>>>>> Bnet 2.0

Completely agree with OP
Playgu
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
June 03 2010 12:04 GMT
#82
Yah HoN has the better system right now. But I refuse to believe Bnet2.0 will actually remain in it's current state...I refuse...
My. Copy. Is. Here.
HeyheyLBJ
Profile Joined April 2010
Sweden160 Posts
June 03 2010 13:11 GMT
#83
On June 02 2010 20:24 MaD.pYrO wrote:
Well, HoN is basically just Dota in better graphics, so they didn't have much conceptual work to do, it was basically just mechanical improvements, which players are praising since the DotA platform (before iCCup Dota imo) was pretty much terrible.

So of course they SHOULD have improved plenty, because that's all the work they did, was just copying and improving. Starcraft 2 is not Starcraft 3D, it's an entirely new game, so if they didn't have the new interface features and better networking, what would they have? A DotA clone, end of story.


If you wanna play DotA, just play DotA, why are these shiny remakes necessary?


Mmhuh, wanna bet on that blizz has more people working on b.net than S2 has people working, period?
m00n
Profile Joined April 2010
Sweden14 Posts
June 03 2010 13:13 GMT
#84
--- Nuked ---
shlomo
Profile Joined May 2010
258 Posts
Last Edited: 2010-06-03 13:18:10
June 03 2010 13:15 GMT
#85
They don't have anything to learn, they can already do better and I'm certain any of the designers at Blizzard who still put their heart and soul into their work understand what's going on here. It's not a lack of know-how, it's a lack of wanting to, imposed by executives.

But that's sacrificing Blizzard's image and reputation, especially when it comes to the legendary still-bestselling Starcraft, for short term profits.

Is it really a good bargain? I don't think so.
Equaoh
Profile Joined October 2008
Canada427 Posts
June 03 2010 13:27 GMT
#86
Wow, HoN's interface is enviable.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
June 03 2010 13:33 GMT
#87
On June 02 2010 19:57 MindRush wrote:
Show nested quote +
On June 02 2010 10:18 GGTeMpLaR wrote:
On June 02 2010 10:01 positronix wrote:
Heroes of Newerth - basically a mirror of Starcraft 2. It's the second iteration of a wildly popular game which is a complete copy of DOTA. Nothing was changed except the addition of content which wasn't really gamechanging.

Oh, and the entire interface was upgraded with every feature the DOTA community was demanding.

Seriously, the HoN interface is so conducive to both tournament and casual play (even if the game itself isn't for casuals) that you just want to weep when you go from that kind of environment back to bnet 2.0

Anyone else think Blizzard should just copy S2?


ya, the neatest thing I'd say HoN has is a feature that allows a player to reconnect to a game within 5 minutes of them disconnecting, whenever they disconnect.

oh and it has chat channels ^^


lolz, imagine reconnecting to a game after 5 minutes in starcraft2.
yeah, like that is going to accomplish something unless you destroyed the opponent's whole army and base, he cannot make any units and while you destory everything you disconnect before his last building gets killed. in this case it's worth it, but really just in 2vs2 , 3vs3 , 4vs4 when the other players take control of your dorces, then it is useful to be able to reconnect.


It wouldn't be that hard to make the game automatically pause as soon as one of both players in a 1on1 drops I guess...
Kevmeister @ Dota2
Dooba
Profile Blog Joined December 2009
Croatia588 Posts
June 03 2010 13:36 GMT
#88
HoN does have a really nice, well thought out interface. Wouldn't mind seeing some of the stuff there copied into bnet 2.0.
"Zergs are really stronger. I use to win 60-70%, now it is 40-50. I am switching to civilization 5 for now until any terran can come up with a better tactics."
blop12311
Profile Joined April 2010
Australia68 Posts
June 03 2010 13:43 GMT
#89
Just wanted to say that HoN has the best Support Staff I've ever seen. If you take a look at the forums, they're actively taking part in the community and dealing with the popular issues.

And from what I've briefly seen, they even have a hon esports-esqe website dedicated to tournaments and such. They're really pushing this game with the community in mind.

Blizzard could really learn a thing or two from these guys, not just in terms of product features, but also their attitude to their customers.
genai
Profile Joined July 2009
Croatia78 Posts
Last Edited: 2010-06-03 14:08:18
June 03 2010 14:05 GMT
#90
On June 02 2010 19:57 MindRush wrote:
Show nested quote +
On June 02 2010 10:18 GGTeMpLaR wrote:
On June 02 2010 10:01 positronix wrote:
Heroes of Newerth - basically a mirror of Starcraft 2. It's the second iteration of a wildly popular game which is a complete copy of DOTA. Nothing was changed except the addition of content which wasn't really gamechanging.

Oh, and the entire interface was upgraded with every feature the DOTA community was demanding.

Seriously, the HoN interface is so conducive to both tournament and casual play (even if the game itself isn't for casuals) that you just want to weep when you go from that kind of environment back to bnet 2.0

Anyone else think Blizzard should just copy S2?


ya, the neatest thing I'd say HoN has is a feature that allows a player to reconnect to a game within 5 minutes of them disconnecting, whenever they disconnect.

oh and it has chat channels ^^


lolz, imagine reconnecting to a game after 5 minutes in starcraft2.
yeah, like that is going to accomplish something unless you destroyed the opponent's whole army and base, he cannot make any units and while you destory everything you disconnect before his last building gets killed. in this case it's worth it, but really just in 2vs2 , 3vs3 , 4vs4 when the other players take control of your dorces, then it is useful to be able to reconnect.


Maybe in ladder games... but what about tournaments where you have referees to pause the game and wait couple of minutes so you can return before giving you default loss? Yea, that would be so lol and useless too!!! I dont care if bnet has everything so awesome, i still want my choice... choice to lan, choice to play with people in another region, choice to chat in bnet instead of irc and choice to pause and wait for people to reconnect... sure it wont have any effect in 90% of games... but if there is technology to please 100%, why not do it? why make decisions for your fans and customers?

Or what that guy above said... auto pause when people drop, and they have some timer for how long they can be dced... like 2 times with total of 5 mins combined! if you dc 3 times, default loss, if you are dced for more than 5 mins default loss... if you come back, you could make it count down from 5-10 sec before unpause or popup where both players click ready and then it counts down... im sure people wouldnt mind that
c.Deadly
Profile Joined March 2010
United States545 Posts
June 03 2010 14:11 GMT
#91
I haven't played HoN in a long time, but judging from those screenshots it looks like the interface has been cleaned up quite a bit. Battlenet 2.0 really needs an overhaul, not only is it lacking in very critical features but it is not easy to navigate. For example, your match history is not part of your profile anymore, it's an extra click away.

Blizzard seems too caught up in making something "new" and "revolutionary". They forgot to copy all of the basic features from other online services, instead throwing together a mess of wanted and unwanted new features with no groundwork to support it.
Spawkuring
Profile Joined July 2008
United States755 Posts
June 03 2010 14:18 GMT
#92
Reconnect features are very good for custom and tournament games. Custom games generally aren't as unforgiving as ladder, and tournament games are good for reconnect because you have tournament managers who observe the game and can pause it it something were to happen to one of the players' connections. Either way, it's a very nice feature to have and SC2 would easily benefit from it.
SyyRaaaN
Profile Joined May 2010
Sweden136 Posts
Last Edited: 2010-06-03 16:06:21
June 03 2010 16:04 GMT
#93
S2 games is a fantastic game developer that takes its fans really seriously unlike blizzard. The Heroes of Newerth beta was a fantastic gaming experience unlike the SC2 one.

But yes, OP has a point. The HoN "Battle.net" is far superior to SC2 one. It will be VERY intresting to see what S2-games makes with its map editor and if they will have Server side support for them. If they put in server side support for custom games with a good modding community it may very well be so that HoN takes over the "mini-game" role of War3 and SC2 (which i indeed hope since im not buying SC2, but probably will buy HoN when the game has matured a bit).

In fact, for HoN i would say that they have pretty much succeeded with the Blizzard mantra; "your online expierence will be so good that you dont want LAN". Blizzard B-Net 2.0 is actually so bad that you scream for LAN.
No Quote
shlomo
Profile Joined May 2010
258 Posts
June 03 2010 16:07 GMT
#94
On June 04 2010 01:04 SyyRaaaN wrote:
In fact, for HoN i would say that they have pretty much succeeded with the Blizzard mantra; "your online expierence will be so good that you dont want LAN". Blizzard B-Net 2.0 is actually so bad that you scream for LAN.


Haha, so true and so sad
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
June 03 2010 16:45 GMT
#95
S2 did a good job on their game from the looks of it, but it is easy to recreate what previous games had in the past.

Blizzard is trying to do something new with a possible gaming platform(Remember we are testing the beta to a new platform not just a game) that could be turned around into something awesome. Who knows battle.net 2.0 could flop or it could be changed and everyone will forget the fiasco over the beta of a new platform. It is hard to tell how little or how much more work Blizzard will put into it.

By platform I mean everygame they make from now on will be integrated into it.
Brood War forever!
Stoli
Profile Joined May 2010
Canada173 Posts
Last Edited: 2010-06-03 16:55:49
June 03 2010 16:49 GMT
#96
i've been saying this since I experienced bnet 2.0, HoN's attempt has far better tracking statistics, more stability, and better implementation of "customs".. despite coming from a tiny company, instead of blizzard with all their WoW income.
Twisting joints like a contortionist
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
June 03 2010 16:51 GMT
#97
theyre getting ready to release the game soon. it's too late for bnet 2.0 to get overhauled or updated, but perhaps in some amazing patch later we will get a few hon-like features in our bnet 2.0
ModeratorBlame yourself or God
Jaug
Profile Joined February 2010
Sweden249 Posts
June 03 2010 16:52 GMT
#98
Unfortunately this looks much better than what bnet 2.0 (aka 0.5) ever will be.
omninmo
Profile Blog Joined April 2008
2349 Posts
Last Edited: 2010-06-03 16:58:55
June 03 2010 16:54 GMT
#99
i've been waiting for someone to make this comparison.

S2 is what Blizzard was.
SC2 is not made by what Blizzard was; rather,
SC2 was made by the last vestige of Blizzard but Activllizard operates the game via d-bags in suits from board meetings.

People should know that all gaming companies have two main branches:
1. Development: programmers, designers, artists, etc
2. Operations: marketing, sales, finance, d-bags in suits who smile and shake a lot of hands, etc.

this is why we must rage. because (1) came up with a decent game only to have it ruined by the hubris of (2).
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
June 03 2010 17:00 GMT
#100
On June 02 2010 10:14 derpaderp wrote:
Show nested quote +
On June 02 2010 10:11 Smikis wrote:
On June 02 2010 10:04 Tump wrote:
Not sure if this is some kind of troll/flame post, but hell fucking no.

Starcraft 2 is a new game, Brood War already exists and has tournament capability (HELLO BIGGEST ESPORT OF ALL TIME).

Also Brood War doesn't exist with updated UI, graphics, or engine. All the "features" (mutalisk stack/micro, moving shot, less than smart AI, different pathing, etc etc etc) would be destroyed.

If you want to play Brood War on an updated engine, just wait until SC2 comes out and all the units are available to make a mod.



you didnt take reading lessons did you? if you cant understand what op is saying , retrain yourself from posting

and ill agree with op


i took reading lessons, and i dont understand what op is saying. is S2 sc2? or a heart? or some sort of HoN reference?


S2 is the developer for HoN.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
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