Completely agree with OP
Take a lesson from S2 - Page 5
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Whalecore
Norway1111 Posts
Completely agree with OP | ||
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Piy
Scotland3152 Posts
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HeyheyLBJ
Sweden160 Posts
On June 02 2010 20:24 MaD.pYrO wrote: Well, HoN is basically just Dota in better graphics, so they didn't have much conceptual work to do, it was basically just mechanical improvements, which players are praising since the DotA platform (before iCCup Dota imo) was pretty much terrible. So of course they SHOULD have improved plenty, because that's all the work they did, was just copying and improving. Starcraft 2 is not Starcraft 3D, it's an entirely new game, so if they didn't have the new interface features and better networking, what would they have? A DotA clone, end of story. If you wanna play DotA, just play DotA, why are these shiny remakes necessary? Mmhuh, wanna bet on that blizz has more people working on b.net than S2 has people working, period? | ||
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m00n
Sweden14 Posts
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shlomo
258 Posts
But that's sacrificing Blizzard's image and reputation, especially when it comes to the legendary still-bestselling Starcraft, for short term profits. Is it really a good bargain? I don't think so. | ||
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Equaoh
Canada427 Posts
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FliedLice
Germany7494 Posts
On June 02 2010 19:57 MindRush wrote: lolz, imagine reconnecting to a game after 5 minutes in starcraft2. yeah, like that is going to accomplish something unless you destroyed the opponent's whole army and base, he cannot make any units and while you destory everything you disconnect before his last building gets killed. in this case it's worth it, but really just in 2vs2 , 3vs3 , 4vs4 when the other players take control of your dorces, then it is useful to be able to reconnect. It wouldn't be that hard to make the game automatically pause as soon as one of both players in a 1on1 drops I guess... | ||
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Dooba
Croatia588 Posts
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blop12311
Australia68 Posts
And from what I've briefly seen, they even have a hon esports-esqe website dedicated to tournaments and such. They're really pushing this game with the community in mind. Blizzard could really learn a thing or two from these guys, not just in terms of product features, but also their attitude to their customers. | ||
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genai
Croatia78 Posts
On June 02 2010 19:57 MindRush wrote: lolz, imagine reconnecting to a game after 5 minutes in starcraft2. yeah, like that is going to accomplish something unless you destroyed the opponent's whole army and base, he cannot make any units and while you destory everything you disconnect before his last building gets killed. in this case it's worth it, but really just in 2vs2 , 3vs3 , 4vs4 when the other players take control of your dorces, then it is useful to be able to reconnect. Maybe in ladder games... but what about tournaments where you have referees to pause the game and wait couple of minutes so you can return before giving you default loss? Yea, that would be so lol and useless too!!! I dont care if bnet has everything so awesome, i still want my choice... choice to lan, choice to play with people in another region, choice to chat in bnet instead of irc and choice to pause and wait for people to reconnect... sure it wont have any effect in 90% of games... but if there is technology to please 100%, why not do it? why make decisions for your fans and customers? Or what that guy above said... auto pause when people drop, and they have some timer for how long they can be dced... like 2 times with total of 5 mins combined! if you dc 3 times, default loss, if you are dced for more than 5 mins default loss... if you come back, you could make it count down from 5-10 sec before unpause or popup where both players click ready and then it counts down... im sure people wouldnt mind that | ||
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c.Deadly
United States545 Posts
Blizzard seems too caught up in making something "new" and "revolutionary". They forgot to copy all of the basic features from other online services, instead throwing together a mess of wanted and unwanted new features with no groundwork to support it. | ||
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Spawkuring
United States755 Posts
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SyyRaaaN
Sweden136 Posts
But yes, OP has a point. The HoN "Battle.net" is far superior to SC2 one. It will be VERY intresting to see what S2-games makes with its map editor and if they will have Server side support for them. If they put in server side support for custom games with a good modding community it may very well be so that HoN takes over the "mini-game" role of War3 and SC2 (which i indeed hope since im not buying SC2, but probably will buy HoN when the game has matured a bit). In fact, for HoN i would say that they have pretty much succeeded with the Blizzard mantra; "your online expierence will be so good that you dont want LAN". Blizzard B-Net 2.0 is actually so bad that you scream for LAN. | ||
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shlomo
258 Posts
On June 04 2010 01:04 SyyRaaaN wrote: In fact, for HoN i would say that they have pretty much succeeded with the Blizzard mantra; "your online expierence will be so good that you dont want LAN". Blizzard B-Net 2.0 is actually so bad that you scream for LAN. Haha, so true and so sad ![]() | ||
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Kralic
Canada2628 Posts
Blizzard is trying to do something new with a possible gaming platform(Remember we are testing the beta to a new platform not just a game) that could be turned around into something awesome. Who knows battle.net 2.0 could flop or it could be changed and everyone will forget the fiasco over the beta of a new platform. It is hard to tell how little or how much more work Blizzard will put into it. By platform I mean everygame they make from now on will be integrated into it. | ||
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Stoli
Canada173 Posts
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Zelniq
United States7166 Posts
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Jaug
Sweden249 Posts
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omninmo
2349 Posts
S2 is what Blizzard was. SC2 is not made by what Blizzard was; rather, SC2 was made by the last vestige of Blizzard but Activllizard operates the game via d-bags in suits from board meetings. People should know that all gaming companies have two main branches: 1. Development: programmers, designers, artists, etc 2. Operations: marketing, sales, finance, d-bags in suits who smile and shake a lot of hands, etc. this is why we must rage. because (1) came up with a decent game only to have it ruined by the hubris of (2). | ||
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gillon
Sweden1578 Posts
On June 02 2010 10:14 derpaderp wrote: i took reading lessons, and i dont understand what op is saying. is S2 sc2? or a heart? or some sort of HoN reference? S2 is the developer for HoN. | ||
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