But as for the overall interface, and "battlenet" like system, HoN wins by a landslide. And no matter how much you put your fingers in your ears and say "lalalala can't hear you", HoN will be to DotA just as SC2 is to SC1.
Take a lesson from S2 - Page 9
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HELLA
18 Posts
But as for the overall interface, and "battlenet" like system, HoN wins by a landslide. And no matter how much you put your fingers in your ears and say "lalalala can't hear you", HoN will be to DotA just as SC2 is to SC1. | ||
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lololol
5198 Posts
On June 04 2010 14:47 semantics wrote: Hon hosts their game, SC2 does not host it's own game it's connects everyone to the server and the server decides who has the best set up to host and goes from there. Since when? All games, even the custom ones are hosted by bnet. That's why you can lag even if you're the only player in the game. | ||
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cocosoft
Sweden1068 Posts
On June 06 2010 18:10 lololol wrote: Since when? All games, even the custom ones are hosted by bnet. That's why you can lag even if you're the only player in the game. Both SC2 and HoN "hosts" the game, but Starcraft 2 uses a kind of hybrid P2P n Client-Server system (it seems), while in HoN, everything is server-sided. It uses lots of controls for maphacking and more, and that will probably kill HoN because of all processing power, it will be too expensive to have the servers up. | ||
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n0ise
3452 Posts
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HELLA
18 Posts
On June 06 2010 19:07 cocosoft wrote: Really, you cant really argue that HoN's interface is better. In terms of design, Battle.net 2 (and Starcraft 2 for that matter) is far more superior, in most aspects. Most aspects? Try no aspects. Really, list all the reasons that Bnet 2.0 is supposedly better than HoN's online play. I can't think of any legitimate aspects, it would be nice to know about any if they exist. Here's some of my comparisons for you to think about. On June 04 2010 17:58 HELLA wrote: HoN: Vastly improved in game interface, S2games pulls no punches when it comes to improving the interface SC2: Improved interface. Blizzard holds back on improving the interface too much HoN: seamless multiplayer interface, incredible channel overlay, game title searching, huge improvement from WC3 engine. No features removed for the DotA experience. SC2: chunky multiplayer interface, removal of old features such as channels, LAN, and custom game titles. Achievements and facebook integration added. HoN: Replays show all stats in a unobtrusive window, letting you monitor all stats of all players at once. Replays can be rewound, or can skip ahead at will. More playback speed options. All replays stored in online database, given the number anyone can see any replay without downloading from websites. I haven't played a HoN game in a few patches as I have been beta testing SC2, but I just now started up HoN, looked through the list of every game I have ever played, downloaded the replay of an ancient game, pressed the "compatize" button to achieve the correct patch without relogging from Bnet or any of the hoops Battlenet makes you jump through, and enjoyed the features of the replay engine. I skipped backwards, forwards, I even went back to the lobby and played through that, all from the replay. I enjoyed the spectator UI, and the 7 playback speeds. I did not have to relog like SC2 would have made me for an old patch replay. SC2: Replays show one stat for all players, in a moderately large window. Replays cannot skip ahead because apparently for Blizzard the technology is not there yet. To view others' replays you must go outside of SC2, download the file, move it to the correct directory, and restart SC2. If the replay is old, I have to relog onto bnet. | ||
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Mios
United States686 Posts
hell, even make it so you can choose to wait or take the victory the instant they drop; i guarantee that most diamond/plat players are mannered enough to wait a few mins. looking at those screenshots makes me even more frustrated with blizzard. i play LOL not HON, and LOL's online features aren't as comprehensive as HoN's, but its still miles ahead of BNET 2.0. | ||
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Pokebunny
United States10654 Posts
On June 04 2010 08:22 Idejder wrote: :O This thread took me by surprise. WTF Is this real? Hi Idejder :O | ||
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old
United States15 Posts
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HELLA
18 Posts
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happyness
United States2400 Posts
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EliteAzn
United States661 Posts
1. I like the interface, it's sleek and nice looking... 2. Why are people all of a sudden digging up old threads? | ||
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HELLA
18 Posts
Now this thread is basically just wishful thinking, as there is no way Blizzard will improve Bnet 2.0 given the lack of changes during the month hiatus from beta. Sad panda ![]() | ||
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Subversion
South Africa3627 Posts
HoN is a DotA clone, SC2 is NOT a SCBW clone. HoN has a few extra units and such, but its still basically the same game. I think SC@ and BW are very, very different. | ||
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HELLA
18 Posts
HoN is Dota with changed features, maps, heroes, new heroes, entirely new interface, new balance, etc. SC2 is SCBW with changed features, maps, units, new units, entirely new interface, new balance, etc. It is literally the closest game sequel comparison I can think of. | ||
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