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Take a lesson from S2

Forum Index > SC2 General
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positronix
Profile Joined March 2010
United States39 Posts
Last Edited: 2010-06-03 07:51:16
June 02 2010 01:01 GMT
#1
Heroes of Newerth - basically a mirror of Starcraft 2. It's the second iteration of a wildly popular competitive game. Nothing groundbreaking was changed except the addition and removal of some content. HoN : DOTA is the same as SC2 : SCBW, yet somehow Battle.net 2.0 is being met with hostility while the HoN interface has given players everything they've ever asked for.

Seriously, the HoN interface is so conducive to both tournament and casual play (even if the game itself isn't for casuals) that you just want to weep when you go from that kind of environment back to bnet 2.0

Anyone else think Blizzard should just copy S2?

Here are screenshots showing the Heroes of Newerth interface

http://i214.photobucket.com/albums/cc258/positronstar/HoN1-1.gif
http://i214.photobucket.com/albums/cc258/positronstar/HoN2-1.gif
http://i214.photobucket.com/albums/cc258/positronstar/HoN3.gif

I would also like to add that HoN is already released, was in beta for months, and the interface has undergone several major changes during that time. However, chat channels, "cross realm play" (there are no real realms in HoN), and custom game creation has been there from day 1.
[image loading]
Game design should be art, not a cash cow
Arco
Profile Joined September 2009
United States2089 Posts
Last Edited: 2010-06-02 01:07:23
June 02 2010 01:04 GMT
#2
Not sure if this is some kind of troll/flame post, but hell fucking no.

Starcraft 2 is a new game, Brood War already exists and has tournament capability (HELLO BIGGEST ESPORT OF ALL TIME).

Also Brood War doesn't exist with updated UI, graphics, or engine. All the "features" (mutalisk stack/micro, moving shot, less than smart AI, different pathing, etc etc etc) would be destroyed.

If you want to play Brood War on an updated engine, just wait until SC2 comes out and all the units are available to make a mod.
Smikis
Profile Joined April 2010
Lithuania117 Posts
June 02 2010 01:11 GMT
#3
On June 02 2010 10:04 Tump wrote:
Not sure if this is some kind of troll/flame post, but hell fucking no.

Starcraft 2 is a new game, Brood War already exists and has tournament capability (HELLO BIGGEST ESPORT OF ALL TIME).

Also Brood War doesn't exist with updated UI, graphics, or engine. All the "features" (mutalisk stack/micro, moving shot, less than smart AI, different pathing, etc etc etc) would be destroyed.

If you want to play Brood War on an updated engine, just wait until SC2 comes out and all the units are available to make a mod.



you didnt take reading lessons did you? if you cant understand what op is saying , retrain yourself from posting

and ill agree with op
RAUS
Profile Blog Joined February 2010
210 Posts
June 02 2010 01:14 GMT
#4
On June 02 2010 10:11 Smikis wrote:
Show nested quote +
On June 02 2010 10:04 Tump wrote:
Not sure if this is some kind of troll/flame post, but hell fucking no.

Starcraft 2 is a new game, Brood War already exists and has tournament capability (HELLO BIGGEST ESPORT OF ALL TIME).

Also Brood War doesn't exist with updated UI, graphics, or engine. All the "features" (mutalisk stack/micro, moving shot, less than smart AI, different pathing, etc etc etc) would be destroyed.

If you want to play Brood War on an updated engine, just wait until SC2 comes out and all the units are available to make a mod.



you didnt take reading lessons did you? if you cant understand what op is saying , retrain yourself from posting

and ill agree with op


i took reading lessons, and i dont understand what op is saying. is S2 sc2? or a heart? or some sort of HoN reference?
recognize me?
Backpack
Profile Blog Joined March 2010
United States1760 Posts
Last Edited: 2010-06-02 01:15:08
June 02 2010 01:14 GMT
#5
On June 02 2010 10:01 positronix wrote:
Heroes of Newerth - basically a mirror of Starcraft 2.

wat, they are completely diff games


other than that statement, I do agree that HoN has a much better online system thingeh compared to bnet 2.0
"You people need to just generally care a lot less about everything." -Zatic
susySquark
Profile Blog Joined May 2010
United States1509 Posts
June 02 2010 01:14 GMT
#6
HoN - no LAN.

but it has chat channels!
seRapH
Profile Blog Joined April 2009
United States8705 Posts
June 02 2010 01:16 GMT
#7
dammit, i thought this was a topic about (Z)s2
PKMN 4313-1213-6695 | Inventory: http://bit.ly/19qYGOt
Chronopolis
Profile Joined April 2009
Canada1484 Posts
June 02 2010 01:16 GMT
#8
What the hell is S2? HoN is not a copy of SC2. HoN is a team-based 5v5 based on DoTa, which makes is identical to SC2 how? Unless you are saying how starcraft 2 should copy its UI (menus etc) from HoW, which isn't something that is going to happen. In any case, be more clear in yourOP.
Elec
Profile Joined July 2009
Canada136 Posts
June 02 2010 01:17 GMT
#9
chaaatt channeeellsss
Yellow Shinny VW beetle with # plate R3AV3R
Skyze
Profile Blog Joined November 2008
Canada2323 Posts
June 02 2010 01:17 GMT
#10
HoN has just about every option people have thought up so far that would make the game better. They LISTEN to their customers for once.

Must say I play more HoN now than SC2, regardless of SC2 being the better "game".. Its just a more fun overall experience instead of the cold, buggy existence that is bnet 2.0.
Canada Gaming ~~ The-Feared
sidesprang
Profile Joined January 2009
Norway1010 Posts
June 02 2010 01:17 GMT
#11
Hon system > bnet 2.0 at its current state. But i still have faith in blizzard
Float like a butterfly, sting like a bee.
GGTeMpLaR
Profile Blog Joined June 2009
United States6788 Posts
June 02 2010 01:18 GMT
#12
On June 02 2010 10:01 positronix wrote:
Heroes of Newerth - basically a mirror of Starcraft 2. It's the second iteration of a wildly popular game which is a complete copy of DOTA. Nothing was changed except the addition of content which wasn't really gamechanging.

Oh, and the entire interface was upgraded with every feature the DOTA community was demanding.

Seriously, the HoN interface is so conducive to both tournament and casual play (even if the game itself isn't for casuals) that you just want to weep when you go from that kind of environment back to bnet 2.0

Anyone else think Blizzard should just copy S2?


ya, the neatest thing I'd say HoN has is a feature that allows a player to reconnect to a game within 5 minutes of them disconnecting, whenever they disconnect.

oh and it has chat channels ^^
Jadix
Profile Joined September 2004
United States134 Posts
Last Edited: 2010-06-02 01:22:05
June 02 2010 01:19 GMT
#13
The HoN interface is sloppy as HELL. Im a web developer and deal with creating user interfaces all day, and the HoN interface feels like they slapped it on without a second thought. You get all kinds of pop ups that cover up important UI elements. For example, I've accidentally chosen a hero and had to repick because there was a message box OVER the list of heroes, and the "hit box" for the X that closed the message box was off of the graphic (you click on the X and nothing happens, move your mouse a little off the X and suddenly it lights up and you can click it). Their UI was so bad it got in the way of the MOST IMPORTANT action in the game: choosing your hero! Why the hell would you ever put a message box over that?

I think you mean the *features* of S2's online system, and with that I can agree (except no team matchmaking yet). The filter to find games is awesome, i like that you can search for games while you're in a game. You can reconnect if you get dropped. All kinds of features that make getting into quality games easier and more enjoyable.
blabber
Profile Blog Joined June 2007
United States4416 Posts
June 02 2010 01:20 GMT
#14
S2 is the developer of Heroes of Newerth. I've never played the game in my life, but I know it has a system where if a player disconnects it gives him a few minutes to reconnect and can jump right back into the game.
blabberrrrr
minus_human
Profile Blog Joined November 2006
4775 Posts
June 02 2010 01:20 GMT
#15
S2 is the developer of HoN, so op is implying that Blizzard should take a lesson from S2 in terms of designing an online gaming environment, which is true.
Backpack
Profile Blog Joined March 2010
United States1760 Posts
June 02 2010 01:35 GMT
#16
On June 02 2010 10:19 Jadix wrote:
The HoN interface is sloppy as HELL. Im a web developer and deal with creating user interfaces all day, and the HoN interface feels like they slapped it on without a second thought. You get all kinds of pop ups that cover up important UI elements. For example, I've accidentally chosen a hero and had to repick because there was a message box OVER the list of heroes, and the "hit box" for the X that closed the message box was off of the graphic (you click on the X and nothing happens, move your mouse a little off the X and suddenly it lights up and you can click it). Their UI was so bad it got in the way of the MOST IMPORTANT action in the game: choosing your hero! Why the hell would you ever put a message box over that?

I think you mean the *features* of S2's online system, and with that I can agree (except no team matchmaking yet). The filter to find games is awesome, i like that you can search for games while you're in a game. You can reconnect if you get dropped. All kinds of features that make getting into quality games easier and more enjoyable.


The UI has changed since beta, it's very clean now and i can assure you that the notifications are nowhere near the heroes.
"You people need to just generally care a lot less about everything." -Zatic
Elegy
Profile Blog Joined September 2009
United States1629 Posts
June 02 2010 01:55 GMT
#17
OP isn't saying that sc2 = HoN, he's saying that SC2 is, to his mind, a prettier and newer version of BW (which it isn't). He wants Blizz to copy HoN's online features with regards to how it functions (i.e., HoN has a reconnect option if u drop, etc).

HoN is exactly what DotA needed-- reconnect options, better game engine built exactly for that kind of game, etc. Bnet 2.0 just blows in large part. bnet from wc3 >>>>>> bnet from sc2 in pretty much every respect (minor problem with wc3 ladder matchmaking, sc2 is better in this sense).
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
June 02 2010 01:56 GMT
#18
When I played HoN beta my first thoughts were "Wow I hope Blizzard is taking notes for battle.net 2.0"

I have been severely disappointed
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
RyanS
Profile Blog Joined January 2009
United States620 Posts
June 02 2010 01:57 GMT
#19
You said HoN is a mirror of SC2. When you look in a mirror you see yourself exactly how you are. This makes no sense to me.
TheYango
Profile Joined September 2008
United States22543 Posts
June 02 2010 02:00 GMT
#20
On June 02 2010 10:18 GGTeMpLaR wrote:
ya, the neatest thing I'd say HoN has is a feature that allows a player to reconnect to a game within 5 minutes of them disconnecting, whenever they disconnect.

oh and it has chat channels ^^

It's been stated that reconnect features are not practical in a 1v1 game, or a game that changes as quickly as SC/SC2. Disconnecting and reconnecting in a minute in HoN results in a game where you can reasonably come back from your slight disadvantage. A minute where you're macroing in SC2 and your opponent isn't can result in an insurmountable advantage. And it isn't fair to make your opponent sit in a paused game on the off-chance that his opponent *might* reconnect.
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