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Patch 13 Discussion - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 90 91 92 Next
epik640x
Profile Joined May 2010
United States1134 Posts
Last Edited: 2010-05-21 03:21:31
May 21 2010 03:17 GMT
#21
Ultras get dmg boost sort of... but waay less health. Hm.
GoodCat1
Profile Joined May 2009
Israel266 Posts
May 21 2010 03:17 GMT
#22
fuckkkkkkk yeah void ray nerf!!!!

now my vikings can kite them
ZerO FAN~!~!~!
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
May 21 2010 03:17 GMT
#23
Overseers are really good now lol, having contaminate that early is huge. Goodbye PvZ robo builds I guess?
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
FoBuLouS
Profile Blog Joined September 2008
United States570 Posts
May 21 2010 03:17 GMT
#24
wow frenzy reminds me of ragnarok online
zerg looks really interesting atm, esp with 2v2 frenzy on allied units
voids seem like a decent nerf
terran upgrades seemed needed.
i am hyped to try this new patch
Wings
Profile Joined January 2010
United States999 Posts
May 21 2010 03:17 GMT
#25
On May 21 2010 12:14 arb wrote:
Terran Upgrades - Marine - Stimpack research cost decreased from 150/150 to 100/100. Combat Shield research cost decreased from 150/150 to 100/100.


are you joking?

Im sorry but i refuse to play protoss with bullshit like that, i mean lets buff terran even more?

now not only will marauders have concussive but cheap ass stim too.

blizzard takes the absolute worst possible routes in terms of balancing

you seem to not realize the horrendous statistics in TvP. Terran is being absolutely raped in this mu.
The probability of Kim Carrier getting all those predictions wrong is similar to the probability Flash loses a TvT. Kim Carrier MUST BE a genius. His only big mistake... STORK.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
May 21 2010 03:18 GMT
#26
I was hoping mech would be a bit more viable vs protoss but it they just went and made infantry more viable.
Oh no
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
Last Edited: 2010-05-21 03:20:05
May 21 2010 03:19 GMT
#27
I mean, the patch notes are up, but the actual patch isn't up? Huh?


Isn't it generally the other way around?
초대 갓, 이영호 | First God, Lee Young Ho
stk01001
Profile Joined September 2007
United States786 Posts
May 21 2010 03:19 GMT
#28
why did they switch the zerg worker rally point again to "G' this time? I liked it at "R" since I was so used to using "R" to set rally from BW =(
a.k.a reLapSe ---
lunar3force
Profile Joined January 2010
78 Posts
May 21 2010 03:19 GMT
#29
Terran Upgrades - Marine - Stimpack research cost decreased from 150/150 to 100/100. Combat Shield research cost decreased from 150/150 to 100/100.

LOL this just might push me into full time Terran player
CScythe
Profile Joined June 2009
Canada810 Posts
May 21 2010 03:19 GMT
#30
Cool they fixed Zerg, but I think they broke Protoss...
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
May 21 2010 03:20 GMT
#31
oh man I really love the copper/diamond league thing and 3V3S//4V4S ^^
Elbee
Profile Joined August 2009
United States224 Posts
May 21 2010 03:20 GMT
#32
Yeah, Ultralisk HP nerf, what? I can see the infestor spell being used on ultras to make them powerful, though
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2010-05-21 03:21:54
May 21 2010 03:21 GMT
#33
On May 21 2010 12:17 epik640x wrote:
Is Blizzard retarded?

Ultras were in need of a boost... not more nerfs.

Well they do more damage to armored, can destroy force fields and bloodlust I mean frenzy spell from Infestors is a buff to them indirectly. Though again their reasoning is to counter mind control which is funny.
Sabu113
Profile Blog Joined August 2009
United States11082 Posts
May 21 2010 03:21 GMT
#34
Artosis nails it.

Frenzy is going to lead to some really really interesting 2v2s... Also... frenzy and BLs <<
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
AyJay
Profile Joined April 2010
1515 Posts
May 21 2010 03:22 GMT
#35
On May 21 2010 12:14 arb wrote:
are you joking?

Im sorry but i refuse to play protoss with bullshit like that, i mean lets buff terran even more?


Sorry, but that is hilarious

You take the game way to seriously imo (lol)
Equaoh
Profile Joined October 2008
Canada427 Posts
May 21 2010 03:22 GMT
#36
Terran infantry buff and... ultralisks that will die even faster.
At least corrupt is back in the game...
Windblade
Profile Joined July 2009
United States161 Posts
May 21 2010 03:22 GMT
#37
Im sorry, but the reason Protoss is using VR's so frikkin aggressively is because frikkin Terrans are using frikkin Marauders so frikkin aggressively, this apparent blindness to the cause of the problem is seriously pissing me the frikkin hell off.
Cytokinesis
Profile Joined April 2010
Canada330 Posts
May 21 2010 03:22 GMT
#38
I don't understand this at all...they said they were going to buff ultralisks. Is this for real? That is not a buff at all, they will still be entirely unused. The worst part is frenzy is basically created FOR the Ultralisk but at 450 and still taking up an entire choke itself it will just get demolished. Grats, it now has one purpose as a force field destroyer. Then the worst part is it is designed to counter marauders...um? At 450 hp the Ultra will get RIPPED by marauders before it even gets in close.

And this terran buff: honestly? The very last thing I expected. Those are about the two changes I don't like or agree with. The voidray nerf is good, the new zerg abilities seem cool, but the ultra and terran changes are utterly baffling to me.
Ive seen people who dont believe in sleep count sheep with calculators that double as alarm clocks
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-05-21 03:23:44
May 21 2010 03:22 GMT
#39
As a zerg player all I have to say is:

+ Show Spoiler +
[image loading]


Honestly though I am curious how the ultra with 450hp will work. On one hand we have a huge damage increase against armored and frenzy... which will make ultras rape anything that they get close to, and the forcefield nerf is a huge buff... On the other hand 450 isn't quite as beefy. Should be interesting
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
May 21 2010 03:22 GMT
#40
This patch is epic!!! Strange that they implement this right before beta shut down though IMO.
"Infestors are the suck" - LzGamer
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