• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:17
CEST 17:17
KST 00:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage3Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3
StarCraft 2
General
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
GSL CK - monthly team event Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage so ive been playing broodwar for a week straight. Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1382 users

Over-nerfed: Why Zerg dominated Korea. - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 15 16 17 Next All
ooni
Profile Blog Joined March 2010
Australia1498 Posts
May 17 2010 06:40 GMT
#41
On May 17 2010 15:25 mrdx wrote:
Not saying Artosis' 2nd point is weak, but I found it surprising if the entire impression of Zerg being overwhelming in Asia was because of those 6 ex SC1 progamers listed. They must have been either so far ahead of everyone, or being so influential to the entire Zerg player base (by writing Zerg playing guides, commentaries, 1st person VODs etc...)?

The first point about Zerg being overall easier to figure out was not convincing IMO, as if it is, it would be the same case outside of Asia.


Actually that's one of his strongest points, though Artosis failed to articulate. He's talking about Metagame.
Metagame works like this.
Some does a build, it works. It's good. Solid.
People follow it.

It takes one good player to make a solid build not 1000's 100's not even 10's. Having 6 ex sc1 progamers... well don't know what to say to that. Even in EU server, after nazgul's performance in Zotac Cup, everyone in EU shifted to his build (not saying he created the whole build but the shift in metagame was definitely visible).
Even looking into ZvZ, we want to believe that Roach v Roach shift to Zergling v Zergling was shifted by 100's and 1000's of Zergs experimenting. However it is more likely that only handful of people experimented and got the build working and everyone else followed suit (this was even before roach armor reduction nerf).
I could name other examples of metagame shift by good players but you get the picture. It only takes one person to change the metagame forever.
Hi!
mrdx
Profile Blog Joined October 2004
Vietnam1555 Posts
May 17 2010 06:41 GMT
#42
On May 17 2010 15:33 nodule wrote:
Or, maybe the strongest players picked the overpowered race, the race that allowed them to win most easily. Artosis and Idra switching to zerg is no coincidence, perhaps?

Exactly.

It's good that some of the Zerg ex-pro players have moved to other races. You can even say that by heavily nerfing Zerg, Blizzard (either intentionally or not) did a great move of forcing the best Zerg players to try out other races. Their performance with Terran/Protoss will provide invaluable information on the balance of the Zerg.

I'm sure Blizzard is closely monitoring the shift among races in Korea. As always, it's not the end of the world because it's still beta and nothing is final.
BoxerForever.com - the one and only international Boxer fansite since 2006 :)
Luddite
Profile Blog Joined April 2007
United States2315 Posts
May 17 2010 06:45 GMT
#43
I think it's more likely that Korea simply developed a myth that zerg was the strongest race, which caused all the really competitive players to pick zerg, which meant that zerg won all the tourneys, which reinforced the myth.
Can't believe I'm still here playing this same game
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
May 17 2010 06:46 GMT
#44
It's fucking sad we're going to have to wait until the first expansion before Zerg actually has some variety in units.
FUCKING GAY LAGS
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
May 17 2010 06:46 GMT
#45
@ Artosis:

I feel absolutely ridiculous questioning you considering a) the vast difference in our respective skill levels, and b) you're in fucking Korea. I dunno, maybe it just shows how dead wrong I am, and if so you can go ahead and smack me. If you or someone else could respond to my questions and tell me what I'm missing, please do.


So you're making the case that Zerg has been doing better because 1) they have less units to work with and are thus dominant because of streamlined learning, and 2) there are simply more top Zerg players than any other race, thus it's obvious why Zerg would be doing better overall.

Well, for point one. The new patch has only been out for a few days, and the reason for that patch was to make other Zerg units useful mid/late game; to promote Ultralisks and so on. I'm not arguing the usefulness of Ultras; if there's a problem now with Zerg lategame weakness then that, too, should be fixed in the next patch. On the whole, I agree with Blizzard's goal: To not have one or two dominant units, and to promote variety. If they can increase the number of viable units Zerg can use, then hopefully mastering them would no longer be streamlined, as you said, and they'd have as many useful units as Terran/Zerg. In this regard, isn't the overall goal of Blizzard - to make other units equally viable - a good thing?

As for point two, I only have a question: Is it coincidence that the majority of the top Koreans players are Zerg, or is it because it was genuinely better/easier to learn and master, see point 1? This is where I'm not quite on board.

I dunno. You might be totally right and I'm just questioning irrelevancies. I thought Blizzard was specifically looking to Korean progamers for balancing SC2, though? Don't they have some kind of meaningful dialogue with them? That's the kind of feedback I'd be looking for if I was balancing the game; I wouldn't just be peripherally looking at the Korean pro scene and seeing what race is dominant, I'd be asking them why.

But, I guess, that's what you're saying: that Blizzard hasn't done this. Something which, if true, they really need to start.
TL+ Member
CursOr
Profile Blog Joined January 2009
United States6335 Posts
May 17 2010 06:46 GMT
#46
On May 17 2010 15:41 mrdx wrote:
...As always, it's not the end of the world because it's still beta and nothing is final.

Hell, even after release it won't be "Final". I sincerely hope that SC2 won't require the constant patching and baby sitting that WC3 gets. That thing needs more patches than it gets, and they are STILL patching it. A really bad sign will be regular patches and bitching 4 years into release. I could easily see that happening
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
May 17 2010 06:46 GMT
#47
pretty good article. you need someone to help you close.
University of Kentucky Basketball #1
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
May 17 2010 06:51 GMT
#48
Well that makes perfect sense... Why did it have to be that simple ??? I was hoping for some rigged race balance shenanigan... Ah well...
In the woods, there lurks..
eXNewB
Profile Blog Joined December 2008
Canada291 Posts
May 17 2010 06:52 GMT
#49
THERES NO WAY HE CAN STOP THOSE HYDRAS

oo artosis, that idra rage made my week, im going to tell my grandkids about it

anyways, to say something about the article.... mass hydra FTW :D:D
THERES NO WAY HE CAN STOP THOSE HYDRAS!
Brett
Profile Blog Joined October 2002
Australia3822 Posts
May 17 2010 06:54 GMT
#50
They change nothing but roaches from 1 supply to 2 and after a few days you really think the zerg dominance is over and zerg are underpowered?

You're better than that, Artosis...
Ghazwan
Profile Blog Joined March 2010
Netherlands444 Posts
May 17 2010 06:57 GMT
#51
I see a general assumption that every plat player in some way or the other follows a top player's playstyle and all plat players are in plat cos they want to play sc2 competitively. I disagree with this. I met some very good players on the ladder who never even heard of TL.net but they are up there massing games, probably figuring the game by themselves and don't really care about playing in tournaments, etc. They are just in it for the fun and don't give a damn if 9 overlord is more effective than 10 overlord. yet, when Blizz bases their balance changes on server statistics, these people who are not connected to the community are in Blizz's statistics as well. Just something to keep in mind.


Other than that good article and am glad that a pro speaks openly about the over-nerf
F.A.O.D.
Profile Blog Joined January 2010
100 Posts
Last Edited: 2010-05-17 07:12:30
May 17 2010 07:00 GMT
#52
@artosis how come players like thewind and cool[fou] and other top players in this article dont play in zotac and esl like Sen and idra do, wouldnt it be free money for them? and with battle ping there is no lag for them, everyone and their dog has multiple keys by now so that shouldnt be a problem either...

unless there are bigger tournaments taking up their time that we dont hear about? or they dont want to noob bash/give away their strats?
ㅅ_ㅅ;;
Number41
Profile Joined August 2008
United States130 Posts
Last Edited: 2010-05-17 07:04:11
May 17 2010 07:01 GMT
#53
On May 17 2010 15:46 Aylear wrote:

Well, for point one. The new patch has only been out for a few days, and the reason for that patch was to make other Zerg units useful mid/late game; to promote Ultralisks and so on. I'm not arguing the usefulness of Ultras; if there's a problem now with Zerg lategame weakness then that, too, should be fixed in the next patch. On the whole, I agree with Blizzard's goal: To not have one or two dominant units, and to promote variety. If they can increase the number of viable units Zerg can use, then hopefully mastering them would no longer be streamlined, as you said, and they'd have as many useful units as Terran/Zerg. In this regard, isn't the overall goal of Blizzard - to make other units equally viable - a good thing?

Well, I think the argument is Ultras are no more useful now than they were pre-nerf to roaches. Maybe they gain a small bump in relative usefulness, but they are still unusable unless you are trying to embarrass someone.

This is beta, however, so we can't get too upset over a change. Blizz certainly need this change to better gauge what buff Ults needs to make them more useful then mass roaches end-game.

Edit: I hope they give hydra their damn speed back. It sucks trying to co-ordinate flanks when half your army is lazy.
s031720
Profile Joined December 2009
Sweden383 Posts
Last Edited: 2010-05-17 07:07:11
May 17 2010 07:01 GMT
#54
If you cant stop masshydras as protoss, playing at equal skilllevel, then you really should be to ashamed about it to brag about it in the TL-forums. You got outplayed by a better player, not a better race.

Its good that the best zerg players are moving over to terran;
1. Its a statement.
2. Since, in my mind, terran is the best race, pros changing over will prove that in a few weeks time. Then see #1.

Edit:
Once good players start play terran, we can look forward to some serious buffs for Z, since its seriously underpowered atm.
Just another noob
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
May 17 2010 07:01 GMT
#55
What have the top Korean Zerg players been doing since the last Zerg nerf in Patch 12? Well, I can't speak for all of them, but two of the very top players, Cool[fOu] and TheWinD, have both been practicing Terran on the Asian Ladder.


This is the most depressing thing I've read all week. Though I smell an OVERBUFF incoming in patch 13 to the ultralisk.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2010-05-17 07:06:20
May 17 2010 07:02 GMT
#56
Let me first say that I really appreciate this insightful look at the Korean SC 2 pro scene. Certainly, there is no one better at conveying this information to the foreigner community than Artosis.

Having said that, I don't see any argument as to why Zerg is "overnerfed," only an explanation for why Zerg might have been perceived as being "overpowered." Shouldn't an article that argues for why Zerg is "overnerfed" talk about the actual gameplay balance, including discussions of the units, abilities, mechanics, meta-game, tournament results, and the like?

A race in a RTS game can be completely fine without having a great diversity of units, so long as what it does have gets the job done. Zerg players are clearly getting the job done, currently, with a combination of zerglings, banelings, and hydras, while transitioning into broodlords for the end game. Ultralisks are still a work in progress, while roaches will most likely receive some tweaks since I doubt Blizzard will leave them completely useless given that they are one of Justin Browder's "favorite units."

To this end, I think it's too early to talk about gameplay balance, especially since the meta-game has yet to settle over patch 12. It took years for the SC 1 meta-game to develop in Korea and for people to figure out what they needed to do. That, too, is something widely accepted.

For this reason, I think people should just play the game and let the results speak for themselves. If, right now, there is an overwhelming number of Korean ex-SC 1 pros playing Zerg, then the prospect of them switching to Terran or Protoss should be something to be celebrated, as it would counter this trend of Zerg dominating in Korea and lead to a more balanced representation of the races - which would lead to a more balanced representation of the gameplay - which is to be desired.
Disastorm
Profile Joined January 2008
United States922 Posts
May 17 2010 07:06 GMT
#57
Well I'm glad top players also think that zerg is underpowered.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-05-17 07:09:46
May 17 2010 07:08 GMT
#58
IMO use your e-fame to get this emailed to Dustin Browder.

Also, thanks for the analysis, I am so tired of "Oh you just don't know how to play like the asian zergs" being used so commonly.
virgozero
Profile Joined May 2010
Canada412 Posts
May 17 2010 07:12 GMT
#59
so what if zerg lacks in units?
you think starcraft 2 is all abot units?

maybe certain units require more intensive micro or perhaps zerg is compensated with other macro techniques (queen mechanic)
Johoseph
Profile Joined April 2010
United States49 Posts
May 17 2010 07:14 GMT
#60
Wish people would stop saying they nerfed roaches to "make way" for an ultralisk buff. Please, don't touch my tier 1 units just so you can make tier 3 better. Tier 1 is just so pivotal every game.

Besides Bliz just said that the roach was "too mighty" for one supply.
Prev 1 2 3 4 5 15 16 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 352
Hui .303
trigger 115
StarCraft: Brood War
Calm 4369
Bisu 2986
Jaedong 2500
Horang2 2232
EffOrt 725
Shuttle 677
Larva 462
Soma 426
Stork 366
Snow 295
[ Show more ]
Light 292
Mini 263
ZerO 261
Aegong 257
Soulkey 218
ggaemo 205
Rush 187
Sea.KH 91
JYJ 66
Sharp 61
hero 55
Backho 53
Shinee 36
sSak 33
Terrorterran 21
Movie 20
910 17
soO 15
ajuk12(nOOB) 13
Dota 2
Gorgc4946
qojqva2833
Counter-Strike
fl0m1961
Other Games
Liquid`RaSZi1254
hiko861
B2W.Neo482
Lowko382
XaKoH 119
ArmadaUGS105
QueenE82
oskar76
Mew2King69
Trikslyr26
KnowMe20
ZerO(Twitch)12
Organizations
Other Games
BasetradeTV544
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV705
• lizZardDota248
League of Legends
• Nemesis4034
Other Games
• Shiphtur48
Upcoming Events
PiGosaur Cup
8h 44m
Replay Cast
17h 44m
Kung Fu Cup
19h 44m
Replay Cast
1d 8h
The PondCast
1d 18h
CranKy Ducklings
2 days
WardiTV Team League
2 days
Replay Cast
3 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
[ Show More ]
uThermal 2v2 Circuit
3 days
BSL
4 days
Sparkling Tuna Cup
4 days
WardiTV Team League
4 days
BSL
5 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.