• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:59
CEST 22:59
KST 05:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO8 Preview: Rogue, GuMiho, Solar, Maru2BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL47Code S RO12 Preview: Cure, Zoun, Solar, Creator4
Community News
BGE Stara Zagora 2025 - Replay Pack0Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13Weekly Cups (May 27-June 1): ByuN goes back-to-back0
StarCraft 2
General
Code S RO8 Preview: Rogue, GuMiho, Solar, Maru BGE Stara Zagora 2025 - Replay Pack Jim claims he and Firefly were involved in match-fixing The SCII GOAT: A statistical Evaluation StarCraft 1 & 2 Added to Xbox Game Pass
Tourneys
[GSL 2025] Code S:Season 2 - RO8 - Group A Sea Duckling Open (Global, Bronze-Diamond) Bellum Gens Elite: Stara Zagora 2025 $3,500 WardiTV European League 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BGH auto balance -> http://bghmmr.eu/ FlaSh Witnesses SCV Pull Off the Impossible vs Shu BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Will foreigners ever be able to challenge Koreans?
Tourneys
[ASL19] Grand Finals [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET NA Team League 6/8/2025 [Megathread] Daily Proleagues
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Armies of Exigo - YesYes? Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 25279 users

Sc2gears 14.3.3: Replay version 2.1 support - Page 135

Forum Index > SC2 General
Post a Reply
Prev 1 133 134 135 136 137 170 Next
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2012-05-04 12:53:19
May 04 2012 11:44 GMT
#2681
Another feature suggestion:

There is often lots of replays open in the analyzer. To close several individual replays it takes time as you have to choose them from the tree list and then close them from the top right corner of the analyzer window.

I suggest that a context menu would be added to the tree list from which the item could be closed. Mockup of the suggested feature: http://imgur.com/5DRfq

On April 05 2012 00:16 Dakota_Fanning wrote:
April 4 - Sc2gears turns 2!

Thank you András for your dedication! I have been a satisfied user of sc2gears since beta. I just made a small donation via PayPal. Others considering donations can find info from sc2gears' home page.
digmouse
Profile Blog Joined November 2010
China6328 Posts
May 04 2012 12:47 GMT
#2682
How about double click on the list entry to close that replay?
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
May 04 2012 15:16 GMT
#2683
On May 04 2012 20:13 korona wrote:
Show nested quote +
On May 03 2012 21:16 Suitup wrote:
On May 02 2012 07:30 Hairy wrote:
Oh nice find. That means that one game where I had 86% was actually fucking baller :D
This is dead easy to change - the duration of spawn larvae, as far as SC2Gears is concerned, is just 1.4 seconds longer than it is currently. I wonder what Dakota is up to with SC2Gears though...


I tink it is good to know but not worth changing because it is still possible to get 100% with more than one queen per base or if you waited for your queens to fill up some energy before the first inject.
86% is almost perfect!

If better percentages are possible with multiple queens the feature should be working as intended.


Feature suggestion:

Dakota is it possible to add injection counts into 'main building control' view? This info would be valuable when analyzing especially ZvZ match-ups.

Here is a mockup of proposed changes: http://imgur.com/6pCur

Yes, this is possible. I will consider it for the next release.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
May 04 2012 15:31 GMT
#2684
On May 04 2012 20:44 korona wrote:
Another feature suggestion:

There is often lots of replays open in the analyzer. To close several individual replays it takes time as you have to choose them from the tree list and then close them from the top right corner of the analyzer window.

I suggest that a context menu would be added to the tree list from which the item could be closed. Mockup of the suggested feature: http://imgur.com/5DRfq

Show nested quote +
On April 05 2012 00:16 Dakota_Fanning wrote:
April 4 - Sc2gears turns 2!

Thank you András for your dedication! I have been a satisfied user of sc2gears since beta. I just made a small donation via PayPal. Others considering donations can find info from sc2gears' home page.

You can close multiple windows in multiple ways:

-Window menu => Close all
-You can press CTRL+F4 to close the active internal window. This will make the previous internal window active. So basically you can keep pressing CTRL+F4 (or keep it pressed) to close all (or a lot of) internal windows.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
May 08 2012 12:28 GMT
#2685
I have created a web site which hosts Public Services and Web Tools:

http://pubgoods.appspot.com

You can use this web site -among many other things- to verify the checksum of your downloaded files (Sc2gears for example): Checksum verifier
You can also use this to encode replays to Base64 for the Parsing Service Tester page: Base64 encoder
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
Last Edited: 2012-05-15 11:24:02
May 15 2012 08:30 GMT
#2686
HELL! IT'S ABOUT TIME!

Today I introduce a new feature in the Sc2gears Database: Database Account Sharing!

You can now share your Sc2gears Database Account with other Google Accounts and they will be able to use your storage and access your content as it would be theirs (controlled by permissions).
You can set permissions for each granted Google Account individually fine tuning who can do and what within the shared database account.

The new Sharing feature makes the Sc2gears Database ideal for StarCraft II teams to store and share their replays with the team.

Let the new Sc2gears Database shine! Read the details on the Sc2gears Database page.
https://repmastered.icza.net
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
Last Edited: 2012-05-15 10:03:41
May 15 2012 09:18 GMT
#2687
I was attempting to set up the database account sharing with my friend, but it doesn't seem to work?
We have both added each other's google account names, saved settings, and have logged out and in again to no avail. Is there something we are missing? Or does it take a short while to sort out?

Cheers, this looks to be a great change!

I should have been using full google email address, not just the account name - it works just fine now.
Sometimes I sits and thinks, and sometimes I just sits
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
Last Edited: 2012-05-15 09:42:12
May 15 2012 09:41 GMT
#2688
On May 15 2012 18:18 Hairy wrote:
I was attempting to set up the database account sharing with my friend, but it doesn't seem to work?
We have both added each other's google account names, saved settings, and have logged out and in again to no avail. Is there something we are missing? Or does it take a short while to sort out?

Cheers, this looks to be a great change!

The problem was that you entered an incorrect Google Account. You have to enter the full Google Account email address, you just entered his user name. Corrected the text on the page to make it obvious.

Also you have to refresh the page after someone else granted you access to his/her Database account, but sharing is instant, you don't have to wait a second.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
Last Edited: 2012-05-15 10:14:34
May 15 2012 09:49 GMT
#2689
On May 15 2012 18:18 Hairy wrote:
I was attempting to set up the database account sharing with my friend, but it doesn't seem to work?
We have both added each other's google account names, saved settings, and have logged out and in again to no avail. Is there something we are missing? Or does it take a short while to sort out?

Cheers, this looks to be a great change!

And one more note: you don't have to share your accounts mutually, it's not a requirement. If only you share your account with him, he will be able to see/use your account, but you won't be able to see/use his account.
https://repmastered.icza.net
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
May 15 2012 10:02 GMT
#2690
It works now The problem was just that we were using google account names, not the full email address. Great change - now I can get much easier access to my friend's replays!
Sometimes I sits and thinks, and sometimes I just sits
MegaBuster
Profile Blog Joined May 2011
167 Posts
May 15 2012 23:03 GMT
#2691
Is there any way to get supply counts or times attached to the build order information in multi replay analysis?
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
May 16 2012 09:43 GMT
#2692
On May 16 2012 08:03 MegaBuster wrote:
Is there any way to get supply counts or times attached to the build order information in multi replay analysis?

Supply is not available in replays. As for the time, BO rows are aggregate from many replays, certain buildings are built at different times...
https://repmastered.icza.net
MegaBuster
Profile Blog Joined May 2011
167 Posts
May 16 2012 19:39 GMT
#2693
Couldn't you calculate supply by looking at the units which were built previous to each building? Of course it is non-trivial since you have to consider interactions with the enemy, but even an estimate for the first few buildings would be very valuable I think.

Especially in Zerg play now, something like Pool, Hatchery, Hatchery, Extractor, Extractor can have a ton of variation in how it actually plays based on the timing/supply time of each building.

Obviously this mode would break the stacking of replays. Is this level of alteration possible through a plug-in?
RonaldTimmins
Profile Joined July 2011
44 Posts
May 16 2012 22:40 GMT
#2694
Thank you for developing and constantly improving SC2Gears!

My favorate program feature is the display of redundant EAPM because it is a good measure of the efficiency of a player's mechanics.

I am looking to reduce my EAMP redundancy but I do not know what types of actions I am doing that are redundant. Is there a way for the program to display what redundant actions a player is doing so the player can see what they need to work on to improve?

Also, does shift move count as redundant?

Thanks!
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
May 16 2012 22:54 GMT
#2695
On May 17 2012 04:39 MegaBuster wrote:
Couldn't you calculate supply by looking at the units which were built previous to each building? Of course it is non-trivial since you have to consider interactions with the enemy, but even an estimate for the first few buildings would be very valuable I think.

Especially in Zerg play now, something like Pool, Hatchery, Hatchery, Extractor, Extractor can have a ton of variation in how it actually plays based on the timing/supply time of each building.

Obviously this mode would break the stacking of replays. Is this level of alteration possible through a plug-in?

It's much more complicated than that. Commands that are in the replay are not even guaranteed they get executed. Not to mention unit deaths and building destructions...
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
May 16 2012 22:56 GMT
#2696
On May 17 2012 07:40 RonaldTimmins wrote:
Thank you for developing and constantly improving SC2Gears!

My favorate program feature is the display of redundant EAPM because it is a good measure of the efficiency of a player's mechanics.

I am looking to reduce my EAMP redundancy but I do not know what types of actions I am doing that are redundant. Is there a way for the program to display what redundant actions a player is doing so the player can see what they need to work on to improve?

Also, does shift move count as redundant?

Thanks!

For the exact algorithm check out the APM Types page. And you can't mark only redundant actions in Sc2gears.
https://repmastered.icza.net
Weaklink123
Profile Joined April 2011
United States159 Posts
May 16 2012 23:00 GMT
#2697
I was wondering does sc2gears count your camera hotkeys in the apm/eapm tab?
mYinsanityCoach 우정호 (KT Violet) - 1988 - 2012.
RonaldTimmins
Profile Joined July 2011
44 Posts
May 17 2012 03:09 GMT
#2698
Thanks for your quick reply, much appreciated.

Is there any hope that in the future, SC2Gears will have a feature that displays the number of "redundancy instances" in a way that is similar to the method outlined in this post?: http://www.teamliquid.net/forum/viewmessage.php?topic_id=77897

Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
May 17 2012 05:30 GMT
#2699
On May 17 2012 08:00 Weaklink123 wrote:
I was wondering does sc2gears count your camera hotkeys in the apm/eapm tab?

No, it doesn't. Any action that falls under the "Inaction" category are excluded from APM calculation. Unselect all other types of actions to see what they are.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2347 Posts
May 17 2012 05:32 GMT
#2700
On May 17 2012 12:09 RonaldTimmins wrote:
Thanks for your quick reply, much appreciated.

Is there any hope that in the future, SC2Gears will have a feature that displays the number of "redundancy instances" in a way that is similar to the method outlined in this post?: http://www.teamliquid.net/forum/viewmessage.php?topic_id=77897


There is hope, but this won't be my priority.
https://repmastered.icza.net
Prev 1 133 134 135 136 137 170 Next
Please log in or register to reply.
Live Events Refresh
BSL: GosuLeague
19:15
Quarter Finals
Hejek vs Herbmon
Semih vs Kyrie
cavapoo vs TousaN
ZZZero.O91
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 161
JuggernautJason40
StarCraft: Brood War
Britney 10583
Sea 1305
Dewaltoss 170
ZZZero.O 91
Aegong 61
Dota 2
Pyrionflax206
Counter-Strike
tarik_tv22485
fl0m6954
olofmeister3605
rGuardiaN123
Super Smash Bros
PPMD127
Heroes of the Storm
Grubby3349
Liquid`Hasu585
Khaldor143
Other Games
summit1g2440
FrodaN1040
Beastyqt661
ceh9509
Mew2King72
ZombieGrub61
Organizations
Dota 2
PGL Dota 2 - Main Stream3070
Other Games
BasetradeTV127
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• davetesta41
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• FirePhoenix5
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21822
League of Legends
• TFBlade1493
• Shiphtur464
Other Games
• imaqtpie1358
• Scarra937
• WagamamaTV190
Upcoming Events
PiGosaur Monday
3h 2m
GSL Code S
12h 32m
Rogue vs GuMiho
Maru vs Solar
Online Event
1d 3h
Replay Cast
1d 5h
GSL Code S
1d 12h
herO vs Zoun
Classic vs Bunny
The PondCast
1d 13h
Replay Cast
2 days
WardiTV Invitational
2 days
OSC
2 days
Korean StarCraft League
3 days
[ Show More ]
SOOP
3 days
CranKy Ducklings
3 days
WardiTV Invitational
3 days
Cheesadelphia
3 days
CSO Cup
3 days
GSL Code S
4 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
Wardi Open
5 days
Replay Cast
6 days
Replay Cast
6 days
RSL Revival
6 days
Cure vs Percival
ByuN vs Spirit
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.