Units are total pansies? - Page 2
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semantics
10040 Posts
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Carnac
Germany / USA16648 Posts
I don't like this at all :/ | ||
da_head
Canada3350 Posts
they should only say "we cannot hold" if they in fact, cannot hold. | ||
semantics
10040 Posts
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Chill
Calgary25980 Posts
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Inschato
Canada1349 Posts
Archon: Dispersing! Carrier: We are in peril! DT: I cannot maintain. HT: We cannot hold. Immortal: The enemy closes! Mothership: Defense systems failing. Phoenix: They've broken through! Stalker: Fall back to the shadows! Void Ray: Prismatic core failing, we require assistance. Zealot: We cannot hold! Terran: Banshee: Mayday mayday! Battlecruiser: It's a trap! <-- My favorite Ghost: It's gettin too hot. Hellion: Uh, I'm in a heap o' trouble! Marauder: I'm in a world o' hurt! Marine: We could use some help here! Medivac: Somebody, get me outta this mess! Raven: This vessel requires assistance. Reaper: We're screwed! SCV: 1) I'm too young to die! 2) Help! 3) Not what I had in mind. (I've never heard any of these, but they're in the files) Siege Tank: I'm in deep! Viking: Can't hold em alone! | ||
s.a.y
Croatia3840 Posts
On March 19 2010 06:29 Chill wrote: yea, i hate that too. which unit is it that yells "WE CANNOT HOLD" whenever they engage in combat? zealots? that makes me think they're dying every time, and then I look and they're just fighting normally. the void ray too "PRISMATIC CORE FAILING!!!" makes me react like "HOLY SHIT GET OUT OF THERE" and then i see 7 void rays fighting a hydra. fuck, i laughed so hard at this. | ||
flip
Portugal5 Posts
And you go "yea right, ill just go back to macroing" , but then, 50 Hydras unburrow! The captain was right afterall, damn. | ||
yomi
United States773 Posts
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Senx
Sweden5901 Posts
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RexFTW
United States172 Posts
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dhe95
United States1213 Posts
On March 19 2010 06:36 da_head wrote: yeah i completely agree. i miss the old YOUR FORCES ARE UNDER ATTACK. they should only say "we cannot hold" if they in fact, cannot hold. I don't think the AI can be programmed to calculate whether they can hold or not due to the micro in the game | ||
Clow
Brazil880 Posts
When I heard 'IT'S A TRAP' for the first time, I laughed a lot. | ||
probu
Canada36 Posts
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MaestroSC
United States2073 Posts
On March 19 2010 06:52 Clow wrote: Another problem I have with sounds, is that they don't 'overlap'. You can miss a lot of important notifications just because the 'Command Center Selected Sound' is still playing. In SC1 when you spam-selected units, you could hear them all, it was kinda cool. SC2 is too quiet. When I heard 'IT'S A TRAP' for the first time, I laughed a lot. i have issues with this one. When im trying to listen to other events and all i hear is a marine announcing he has arrived (or whatever the sound is, i just remember being extremely annoyed at it) Last night i caught myself yelling back at the marine "STFU U guys die so often im always making more, its not a big deal!" | ||
Murlox
France1699 Posts
LOL wow man that's a perfect one On a side note, I think that those cries are somewhat justified, all units seems to be glass cannons in SC2. | ||
Ronald_McD
Canada807 Posts
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edahl
Norway483 Posts
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MorroW
Sweden3522 Posts
altho it makes me chuckle when it says "we cannot hold" when a scv is attacking, but then again blizzard has always liked funny sounds in the sc/wc games :p i think it should be in the optionpan to always hear the standard "your forces are under attack" or use the modern sounds like they do now with many different sounds the terran sounds r all really awesome but the toss sounds when under attacked r quite bad imo (t user so i love this lol) | ||
T.O.P.
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Hong Kong4685 Posts
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