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violett
Profile Joined July 2007
Germany143 Posts
Last Edited: 2010-03-05 21:32:50
March 05 2010 21:23 GMT
#81
i did a test on europe sc2 server with capture video method.

sc2(europe server) 110ms
bw(iccup) with lan latency 110ms
bw(europe server) without lan latency 420ms

i captured at 20 fps with camtasia on bnet/iccup vs computer, the single frames i watched with megui, i took the average of 5 actions.
Gibybo
Profile Joined May 2007
United States229 Posts
Last Edited: 2010-03-05 21:30:17
March 05 2010 21:30 GMT
#82
That is encouraging news, thanks for testing on Europe servers!
Pyrthas
Profile Joined March 2007
United States3196 Posts
Last Edited: 2010-03-05 21:32:22
March 05 2010 21:31 GMT
#83
It would be really great if we could get lots of people running similar tests (edit: on American and European (and Asian) servers) to see if the results are consistent.
Gibybo
Profile Joined May 2007
United States229 Posts
March 05 2010 21:36 GMT
#84
On March 06 2010 06:31 Pyrthas wrote:
It would be really great if we could get lots of people running similar tests (edit: on American and European (and Asian) servers) to see if the results are consistent.


Agreed. It's easy to do so get to it!

Download Fraps (or similar), set it to the highest fixed FPS you can reliably achieve in game, then record a few seconds (the 30 second limit on the trial of Fraps is plenty) with a few clicks, take the average, and post!
shalafi
Profile Joined July 2008
394 Posts
Last Edited: 2010-03-05 22:42:06
March 05 2010 22:37 GMT
#85
I just tested it with the launcher bypass (for science!) and got 0-delay on 30FPS and 66ms-delay on 60FPS (In the video uploaded it shows a 5-frame delay, but in further test I got mostly 4-frame delay). I used US beta client.

Here's a link to the videos themselves:
[url blocked]
tec27
Profile Blog Joined June 2004
United States3702 Posts
March 05 2010 22:41 GMT
#86
On March 06 2010 07:37 shalafi wrote:
I just tested it with the launcher bypass (for science!) and got 0-delay on 30FPS and 80ms-delay on 60FPS. I used US beta client.

Here's a link to the videos themselves:
[url blocked]

Thats not really a valid test. The launcher bypass does not operate through bnet and therefore would be analagous to single player in BW.
Can you jam with the console cowboys in cyberspace?
shalafi
Profile Joined July 2008
394 Posts
Last Edited: 2010-03-05 22:42:55
March 05 2010 22:42 GMT
#87
On March 06 2010 07:41 tec27 wrote:
Show nested quote +
On March 06 2010 07:37 shalafi wrote:
I just tested it with the launcher bypass (for science!) and got 0-delay on 30FPS and 80ms-delay on 60FPS. I used US beta client.

Here's a link to the videos themselves:
[url blocked]

Thats not really a valid test. The launcher bypass does not operate through bnet and therefore would be analagous to single player in BW.



Of course not, I did it so we know it's not a hard-coded limit, and it will be easily bypassable by launchers like iccup's.
ggfobster
Profile Joined April 2007
United States298 Posts
March 05 2010 22:47 GMT
#88
For the new battle.net that's supposed to be so awesome, they sure are dropping the ball on this. Hope they fix it soon.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
March 05 2010 22:59 GMT
#89
On March 06 2010 07:47 ggfobster wrote:
For the new battle.net that's supposed to be so awesome, they sure are dropping the ball on this. Hope they fix it soon.

This thread is kinda bogus, the reports on latency vary greatly between people. I think that those who have latency have it due to other reasons than B-net. As reported by the other guy b-net 2.0 have it set to 100 ms latency just like iccup and lans. I do guess that when it detects people having bad ping etc it increases the latency to make sure no unwanted lag occurs.
Simple
Profile Blog Joined February 2009
United States801 Posts
March 05 2010 23:20 GMT
#90
now lets compare latency for multiplayer game systems that handle a few thousand players and a system that handles hundreds of thousands of players
Gandalf
Profile Joined August 2004
Pakistan1905 Posts
March 05 2010 23:26 GMT
#91
On March 06 2010 07:59 Klockan3 wrote:
Show nested quote +
On March 06 2010 07:47 ggfobster wrote:
For the new battle.net that's supposed to be so awesome, they sure are dropping the ball on this. Hope they fix it soon.

This thread is kinda bogus, the reports on latency vary greatly between people. I think that those who have latency have it due to other reasons than B-net. As reported by the other guy b-net 2.0 have it set to 100 ms latency just like iccup and lans. I do guess that when it detects people having bad ping etc it increases the latency to make sure no unwanted lag occurs.


I can play BW on iccup just fine. I also play HoN on EU servers where i get about 250ms, and HoN seems to be coded really well cuz the delay is negligible at that ping. On SC2, I get a full 1.5-2 second latency, which is ridiculous and unplayable. I'd be fine even with SC1 level latency, and would be more than happy with what HoN gives me, but SC2 right now is basically unplayable for me. Why is my latency on EU servers for SC2 in the range of 2 seconds when my ping is around 200-250ms? Doesnt make sense to me.
Gibybo
Profile Joined May 2007
United States229 Posts
March 05 2010 23:31 GMT
#92
On March 06 2010 07:59 Klockan3 wrote:
Show nested quote +
On March 06 2010 07:47 ggfobster wrote:
For the new battle.net that's supposed to be so awesome, they sure are dropping the ball on this. Hope they fix it soon.

This thread is kinda bogus, the reports on latency vary greatly between people. I think that those who have latency have it due to other reasons than B-net. As reported by the other guy b-net 2.0 have it set to 100 ms latency just like iccup and lans. I do guess that when it detects people having bad ping etc it increases the latency to make sure no unwanted lag occurs.


We have two tested reports and they are different servers. Note that the guy who tested on the europe server had almost exactly the same results as I did when he tested on BW ICCUP and BW BNet

Also note that I am directly comparing it to other games, so if it were the case that it was my internet connection, shouldn't HoN and Iccup be slower for me too?

Of course it would be nice to have reports from more people that have done actual tests.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
March 05 2010 23:35 GMT
#93
On March 06 2010 07:59 Klockan3 wrote:
Show nested quote +
On March 06 2010 07:47 ggfobster wrote:
For the new battle.net that's supposed to be so awesome, they sure are dropping the ball on this. Hope they fix it soon.

This thread is kinda bogus, the reports on latency vary greatly between people. I think that those who have latency have it due to other reasons than B-net. As reported by the other guy b-net 2.0 have it set to 100 ms latency just like iccup and lans. I do guess that when it detects people having bad ping etc it increases the latency to make sure no unwanted lag occurs.


While the method of determining the latency is hardly scientific anyone who has played sc2 can attest that there's a huge delay, bigger than iccup and in most peoples opinion unacceptable by today's standards.

The real kick in the balls is that the game is region locked. You'd think the one advantage to that is less lag between your opponents since they are all in your general geographical area
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
March 05 2010 23:46 GMT
#94
I'm just gonna say, so far in SC2 you cant play with people on other servers with initial indications that this won't change, the latency is high... I hope we get into SC2 eventually because seeing iCCup BW down there with HoN is awesome.
NonY
Profile Blog Joined June 2007
8751 Posts
March 05 2010 23:53 GMT
#95
On March 06 2010 06:22 member1987 wrote:
@ tec27
I don't think lower latency would be the perfect or even best choice. In fact it really depends on your internet connection relative to the location of the server and relative to the other person.

Essentially lower latency should work better when all parties are close and have pretty much same internet connection or should i say similar packet loss(in the lower ranks)

While higher latency would be better when more people with different internet connections at different and maybe not so close locations are playing.

So I think that setting the latency as high as possible in the beta start is the best way to determine the lowest latency settings by the end of beta.

So if Blizzard get statistical data of what latency works best for most of the people, that will be the set latency at game release. Of course they could change that after the game is released and having stats from millions of players.

So my point is that the high latency should not worry anyone, especially in this stage of development. Blizzard is testing the servers and will do so for the whole time this beta lasts.

In fact as I've explained above, having high latency in this beta stage is the best possible scenario for Blizzard to actually determine what the lowest latency can be and just drop it little by little.



1) I don't think they've lowered it at all. They definitely haven't been lowering it little by little.
2) Why not start with a latency that everyone is used to from ICCUP BW? I mean, tweaking it isn't really even a big deal. ICCUP BW is low enough to satisfy competitive players. It's high enough that people from different continents generally don't lag. Sounds like a gr9 starting point to me.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Disastorm
Profile Joined January 2008
United States922 Posts
March 06 2010 02:43 GMT
#96
I think it sounds like some people are having bad latency on sc2 (worse than sc1 latency) , about the same as sc1, or similar to ICCUP latency on sc2. Not sure how it can vary so much from person to person, but thats what it sounds like based on what people have said. Personally, from my experience I believe it to be better than sc1 latency, although not sure if its as good as ICCUP.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Qiin
Profile Joined February 2010
Australia102 Posts
Last Edited: 2010-03-06 07:01:22
March 06 2010 06:59 GMT
#97
Im so glad someone has made this thread + has made some proof! Coming from australia the delay in SC2 Beta is HORRENDOUS! 1-2 second delay is completely unplayable! Lowerping (which is a thing u can download to lower the delay is available for aussie players and it makes it a little better but not that much.

I really hope they make BNET 2 have similar latency setting like HON or iCup, icup was awesome!

p.s. everyone who does not live in the US should be raging right now on blizz forums, ur gonna HATE the delay
http://adeptguild.com/ - In the rear with the gear
TheYango
Profile Joined September 2008
United States47024 Posts
March 06 2010 07:36 GMT
#98
On March 06 2010 15:59 Qiin wrote:
p.s. everyone who does not live in the US should be raging right now on blizz forums, ur gonna HATE the delay

As has been said before, many people on EU actually have ICCup-like latency.
Moderator
Qiin
Profile Joined February 2010
Australia102 Posts
March 06 2010 08:50 GMT
#99
On March 06 2010 16:36 TheYango wrote:
Show nested quote +
On March 06 2010 15:59 Qiin wrote:
p.s. everyone who does not live in the US should be raging right now on blizz forums, ur gonna HATE the delay

As has been said before, many people on EU actually have ICCup-like latency.



the iccup like delay would only be there because of how close they live to the server. Its everyone on bnet have lan latency, or none.
http://adeptguild.com/ - In the rear with the gear
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2010-03-06 11:16:20
March 06 2010 11:03 GMT
#100
It's really bad that i have almost a 1 sec delay on my actions when i play against the gdamn AI on battle.net.. They really need to reduce the latency :I

Eu server btw, playing from excellent broadband connection in sweden.

On March 06 2010 02:38 CowGoMoo wrote:
pretty high latency.

I would be curious what the delay on EU servers is, since I have heard from my friends the lag isn't nearly as noticeable there.


And even the guy from Blizz QA thinks its high, isn't that kind of ironic..
"trash micro but win - its marine" MC commentary during HSC 4
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