[P] Best/Worst Sc2 1v1 Maps - Page 2
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Drium
United States888 Posts
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micronesia
United States24660 Posts
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MorroW
Sweden3522 Posts
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MorroW
Sweden3522 Posts
On February 27 2010 09:19 micronesia wrote: I also HATE how the map preferences and opting out of a map DOESN'T ACTUALLY WORK. if u dont find anyone close to ur rating and is searching for game it gives up after a while and allow the other maps too | ||
Deleted User 50491
721 Posts
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semantics
10040 Posts
On February 27 2010 09:19 micronesia wrote: I also HATE how the map preferences and opting out of a map DOESN'T ACTUALLY WORK. same lol the AMM is horrible in the game right now imo. | ||
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micronesia
United States24660 Posts
On February 27 2010 09:24 MorroW wrote: if u dont find anyone close to ur rating and is searching for game it gives up after a while and allow the other maps too That's what it says but it doesn't actually work. A friend of mine and I got paired up randomly and it gave us the map even though both of us opted out on it... wtf!? | ||
Disarray
United States1164 Posts
still surprised i haven't seen anyone abusing the hell out of those cliffs on kulas ravine yet. Overall the maps are very good, if you don't think so, take a look at the Starcraft 1 release ladder maps (and i know this is for 1v1 only, but TWILIGHT FORTRESS FOR 2v2 IS SO DUMB!!!!!!) | ||
Khaymus
United States750 Posts
Other than that...I like all of the maps ^^ | ||
Mikilatov
United States3897 Posts
As far as 2v2 maps, I hate the one with the shared mains. | ||
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boesthius
United States11637 Posts
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Tsagacity
United States2124 Posts
I would rather see destructible rocks as methods for opening up terran tornado-chrysalis style over the "Oh shit my main is going to be wide open in 30 seconds." I've actually enjoyed Desert Oasis a lot more than I expected considering the funny nat setup. I think this is due to the longer rush distance and the fact that I have most of my longer games there. Steppes of War and Scrap station are the two I have X'd out at the moment. Steppes is just dull -_- | ||
bdschuss
United States46 Posts
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CharlieMurphy
United States22895 Posts
On February 27 2010 09:57 micronesia wrote: That's what it says but it doesn't actually work. A friend of mine and I got paired up randomly and it gave us the map even though both of us opted out on it... wtf!? shit like this happened in wc3 too iirc. I think what it does is search for your preferences, then if it times out, it pairs you up with an opponent on any map and compares the vetoed. If both players have vetoes, it just ignores them all together. but if one has all maps and one has vetoes, then it will limit the selection still. Bot, I can't believe BS is tied for 2nd place as favorite map wtf is wrong with you people? | ||
HazMat
United States17077 Posts
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EvilSky
Czech Republic548 Posts
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CharlieMurphy
United States22895 Posts
On February 27 2010 19:18 EvilSky wrote: Just have a spotter in the path ur not attacking from, or build some pylons at the narrow choke and a bunch of cannons at the nat and its ez. but what you should have already been doing is controlling the 3 watch towers and/or whatever common paths the enemy is taking. leave a probe outside his ramp and use it to check when he expos as well. | ||
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micronesia
United States24660 Posts
Blizzard please fix map preferences so they work ty!!~ | ||
FeeL_ThE_RusH
Ireland227 Posts
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PGHammer
United States132 Posts
On February 26 2010 23:49 Amber[LighT] wrote: Favorite Maps: Metalopolis, Steppes of War, Blistering Sands, Scrapyard Indifferent Maps: Lost Temple, Desert Oasis Least Favorite Map: Kulas Ravine I hate maps without ramps, and that map I just can't PvP right on it. *Also I never played the 2v2 maps (Shakuras Plateau and Twlight Fortress), they any good? No ramps in KR? Two words - Warp Prism (replaces the Shuttle for P) for areas without stairs. However, there are only two areas with resources that are not stair-accessible (one at the top and one at the bottom of the map), and you should not need to access either until late in the game. KR (like Metalopolis) has lots of resources; unless you rush/get rushed early, you should chew your way through most of the tech tree easily (even as the resource-hungry P). Haven't seen Scrapyard yet. Biggest surprise - KR has LOTS of gas; every mineral patch has two vespene geysers! However, the big PROBLEM with Kulas' Ravine is that it's not exactly defense-friendly (you need ground and air-based defense on three sides, and that's if you're in a corner). | ||
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