anyone has try to use the hotkey of move instead of right click and see if it works?
One annoying thing about SC2 AI - Page 2
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Deathfate
Spain555 Posts
anyone has try to use the hotkey of move instead of right click and see if it works? | ||
caution.slip
United States775 Posts
On February 26 2010 05:31 Battle wrote: I HAVE NO BETA anyone has try to use the hotkey of move instead of right click and see if it works? yeah if you m-click does it still do that? | ||
CowGoMoo
United States428 Posts
On February 26 2010 05:29 FrozenArbiter wrote: Maybe that's how it's intended to be, but it happens without control pressed as well. Weird, I only encounter this when im trying to bind stuff and move them at the same time and when im trying to micro where I end up ordering units to move on top of other units =/ If for some reason you press shift, your unit will obviously continue to attack/do what its currently doing before moving... but I assume thats not what ur seeing. | ||
cyclone25
Romania3344 Posts
On February 26 2010 05:27 Spawkuring wrote: I'm laughing at all the people thinking this was a deliberate design decision. How come blizzard didn't detected this before releasing the beta tho? I bet they played thousand of games and it's impossible to get this unnoticed ... Obviously it's a very annoying "bug", and I hope they fix it, but there's this very small chance they did it on purpose which is sad. | ||
Daniri
387 Posts
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GW.Methos
United States249 Posts
On February 26 2010 04:35 SubtleArt wrote: All part of the noobify starcraft 2 to make it easier for first timers and thats probably what blizzard is doing too automining first and now this | ||
Spawkuring
United States755 Posts
On February 26 2010 06:05 Daniri wrote: Asking why they didn't is pointless as a tester and not your purpose. Maybe they already knew and haven't got around to fix it. Maybe it only emerged with this build. Maybe they fixed it previously and it reemerged with something else they changed. Just report it and keep finding more. The only thing that's sad is that you think it's on purpose for a unit to ignore a command. Agreed. This thread is starting to become surprisingly similar to a government conspiracy theory website. "Watch out guys. The 'man' is out to destroy our beloved Starcraft. First it was the macro, now they're making micro impossible, and sending brain waves so we can't multitask, then making pacts with the casual terrorists in order to ruin our lives. It won't be long until they start assassinating pro-gamers as well. Fight da powa!" | ||
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Liquid`Jinro
Sweden33719 Posts
On February 26 2010 05:36 CowGoMoo wrote: Weird, I only encounter this when im trying to bind stuff and move them at the same time and when im trying to micro where I end up ordering units to move on top of other units =/ If for some reason you press shift, your unit will obviously continue to attack/do what its currently doing before moving... but I assume thats not what ur seeing. Well, it seems to be affecting everyone (my shift key has been behaving oddly in SC2, but I don't think this is it). I never use attack move for my scout worker, yet it always attacks whatever scout it sees. I never hold control when trying to run away with workers, yet they ALWAYS turn around and try to attack at least once or twice per game. On February 26 2010 05:31 Battle wrote: I HAVE NO BETA anyone has try to use the hotkey of move instead of right click and see if it works? I have tried, but I can't say for sure if it actually does anything. It's mostly out of frustration. I'll try and see for sure later. | ||
Senx
Sweden5901 Posts
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CowGoMoo
United States428 Posts
On February 26 2010 06:16 FrozenArbiter wrote: Well, it seems to be affecting everyone (my shift key has been behaving oddly in SC2, but I don't think this is it). I never use attack move for my scout worker, yet it always attacks whatever scout it sees. I never hold control when trying to run away with workers, yet they ALWAYS turn around and try to attack at least once or twice per game. I have tried, but I can't say for sure if it actually does anything. It's mostly out of frustration. I'll try and see for sure later. I seriously never have this happen to me, lucky me then. | ||
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Liquid`Jinro
Sweden33719 Posts
On February 26 2010 06:59 CowGoMoo wrote: I seriously never have this happen to me, lucky me then. Hm I wonder what the difference is then - there must be something. Similiarly, I have a problem with rally mining but nobody else I've talked to has this. About 50% of the time when I set a rally point to a mineral patch, the worker won't mine - I think this is to do with it being 3D and me clicking next to the mineral... but that would seem like the mineral has a really tiny hitbox. Anyway, I dunno, nobody else seems to have this when I ask. I've reported both tho, on day 1 of beta. | ||
Piousflea
United States259 Posts
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Pyrrhuloxia
United States6700 Posts
M should move things to the point before they start going somewhere else. If rally points are always attack move, it will be funny to see players using random small units like worker scouts or single zerg lings to wreck havoc on enemy reinforcement procedures. | ||
JohannesH
Finland1364 Posts
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Liquid`Jinro
Sweden33719 Posts
On February 26 2010 07:13 Pyrrhuloxia wrote: why can't they make it so you can set a rally point with either A for attack move or M for move? seems like a good idea. M should move things to the point before they start going somewhere else. If rally points are always attack move, it will be funny to see players using random small units like worker scouts or single zerg lings to wreck havoc on enemy reinforcement procedures. Ah, that would be great. I hope they do this. | ||
Tarson
Poland130 Posts
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semantics
10040 Posts
On February 26 2010 04:38 pachi wrote: i get the opposite, my units harassing workers will entirely stop hitting the workers and give up on them as they auto run across the base into the enemy army. Yup only if the workers attack you will you be able to a move into workers to get them to attack, i know this very well because i do heavy speed ling harassment early on in my games. And i go a move into workers a zealot pops across the screen and all my lings just decide f it and run all to that zealot rather annoying. | ||
Djzapz
Canada10681 Posts
Guess I'm more awesome than I think. | ||
nowhereman
Germany13 Posts
I have to post this one for a friend of mine: (dust) | ||
Senx
Sweden5901 Posts
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