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Carrier Micro Has Arrived - Page 5

Forum Index > StarCraft 2 HotS
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Zorgaz
Profile Joined June 2010
Sweden2951 Posts
December 06 2012 15:35 GMT
#81
Awesome, really nice to see they implemented it!
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
December 06 2012 15:42 GMT
#82
Hope we can get a bit of true NonY action here!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Kyuki
Profile Joined February 2008
Sweden1867 Posts
December 06 2012 15:45 GMT
#83
This is actually huge! <3 Tyler.

Now just decrease the fucking buildtime by 10-20 secs, disallow fungal to work on interceptors and we're set for the carrier :>
Mada Mada Dane
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
December 06 2012 15:58 GMT
#84
This is fucking awesome. Protoss air is really badass now.
He drone drone drone. Me win. - ogsMC
Millet
Profile Joined April 2012
Sweden143 Posts
Last Edited: 2012-12-06 16:17:23
December 06 2012 16:16 GMT
#85
I never thought it would actually be implemented.. This is amazing!

Thanks so much for making that video, NonY! You might have singlehandedly changed how the protoss match-ups will play out in HotS. Considering this, even though it existed before, let's call it Tyler-micro when ever it happens, as a way to credit the change to him (much like what artosis pylon derived from) :D
SamsLiST
Profile Joined May 2011
Germany184 Posts
December 06 2012 16:17 GMT
#86
ok now ill give Tyler the fault on every single game ill ever lose vs carriers in the next decade
Brutaxilos
Profile Blog Joined July 2010
United States2624 Posts
December 06 2012 16:46 GMT
#87
Can watch YouTube on campus. But if what you're saying is true, BEST PATCH EVER.
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
TurboMaN
Profile Joined October 2005
Germany925 Posts
December 06 2012 16:58 GMT
#88
Nice change, imagine Blizz didn't even want to have a Carrier in SC2
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
December 06 2012 17:09 GMT
#89
I am so happy about this. Time to practice with Carriers!!!!!
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
DemigodcelpH
Profile Joined August 2011
1138 Posts
December 06 2012 17:14 GMT
#90
It's funny that Blizzard didn't document it because they don't want to admit they took a lesson from BW.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 06 2012 17:17 GMT
#91
On December 07 2012 02:14 DemigodcelpH wrote:
It's funny that Blizzard didn't document it because they don't want to admit they took a lesson from BW.


Or they just forgot? Or they just changed it and wanted us to find out on our own?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
OrangeNinja21
Profile Joined November 2010
United States84 Posts
December 06 2012 17:36 GMT
#92
This. Changes. Everything. GG
¯\_(ツ)_/¯
nihlon
Profile Joined April 2010
Sweden5581 Posts
December 06 2012 17:41 GMT
#93
On December 07 2012 02:14 DemigodcelpH wrote:
It's funny that Blizzard didn't document it because they don't want to admit they took a lesson from BW.

There's almost always undocumented changes in Blizzard patches, it has nothing to do with BW.
Banelings are too cute to blow up
Ayaz2810
Profile Joined September 2011
United States2763 Posts
December 06 2012 17:44 GMT
#94
This is really fantastic! I don't understand why they kept us in the dark about it. It's easily one of the most requested changes by Protoss players.... that's really odd.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
Inf-badguy
Profile Joined July 2003
Canada171 Posts
December 06 2012 17:47 GMT
#95
Neat. Glad they put this in. Can't wait to learn how to use it effectively. Now if they'd just reduce the damn build time a bit...

Is there any confirmation on whether interceptors stay out of the carrier now when the unit continues moving similar to BW? I understand the graviton catapult makes that less useful in sc2 but it'd still be nice to have.
RavenLoud
Profile Joined March 2011
Canada1100 Posts
December 06 2012 17:49 GMT
#96
Wait, if the unit you attack first dies while you're in leash range, does the interceptors return to the carrier or do they auto-target something else?

(Assuming that you didn't have time to issue another attack command, e.g. you killed a marine instantaneously.)
OrganicDoom
Profile Joined March 2011
United States32 Posts
December 06 2012 17:51 GMT
#97
On December 07 2012 00:45 Kyuki wrote:
This is actually huge! <3 Tyler.

Now just decrease the fucking buildtime by 10-20 secs, disallow fungal to work on interceptors and we're set for the carrier :>


Its going to be hard as hell to hit a interceptor with projectile fungal. All they have to do is micro switch targets and it will miss.
!!! Zerg Fighting !!!
Tamburlaine
Profile Joined April 2010
Canada288 Posts
December 06 2012 17:58 GMT
#98
Well, that's really cool.

But that doesn't mean I've forgotten about how god damn long it takes to build one. Oh no, I have not forgotten.
I like things.
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
December 06 2012 18:06 GMT
#99
On December 06 2012 19:57 eviltomahawk wrote:
Show nested quote +
On December 06 2012 19:43 Callynn wrote:
Now remove the boring tempest and replace it with something cool? They will probably do that in LotV ;P

I actually kinda like the possible relationship between the Carrier and the Tempest.

With the Tempest, you get a long-range (range 15) siege flier that is easier to use but has lower DPS.

With the Carrier, you get a sorta long-range (Interceptor release range 8, leash range 14) siege flier that is harder to use but has higher DPS.

A skilled player can possibly make Carriers do wonders, but at the cost of babysitting the Carriers to make maximum use of their leash-range target-switching. Meanwhile, a Tempest doesn't require as much babysitting as long as it's positioned correctly, but at the cost of some DPS.

I wonder how all theorycrafting will turn out in the live game, however.


There's also the fact that Intercepters can be shot by GtA, while Tempests can't. And Intercepters cost money to build.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 06 2012 18:11 GMT
#100
awwww goodbye hard to micro carrier. But hello easy to use carrier that will be used by people ... maybe. Had my fun share in Wings with them, so I don't mind.
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