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Carrier Micro Has Arrived - Page 6

Forum Index > StarCraft 2 HotS
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Maybe a Duck
Profile Joined July 2012
Germany53 Posts
December 06 2012 18:16 GMT
#101
like there was significant micro with carriers in Wol before lol. I used them quiet a bit in Wol and other than shift queing targets there isnt much micro you can do before fungal roots so much of your army you just keep the carriers above/roots the carrier itself.

Maybe i can now nibble away at bases/ infestor count with them; needs some testing.
Not yet
bduddy
Profile Joined May 2012
United States1326 Posts
December 06 2012 18:20 GMT
#102
On December 06 2012 23:08 Rabiator wrote:
Show nested quote +
On December 06 2012 19:19 Zahir wrote:
On December 06 2012 19:17 urashimakt wrote:
On December 06 2012 19:14 althaz wrote:
This totally feels like an epic troll, but I am praying that is turns out to be true. Anybody got access to the Beta and can confirm?

I have access to the beta. I've been on TL.net for over 3 years without trolling, I've created a mod for a charity event, and I love you.

You can trust me. The video's got about 10 minutes on it.


Why didn't blizz mention this? Their patch would have had twice the positive press it already has.

Because they probably implemented this weeks ago and shoved into the "big sledgehammer patch" box without adding the documentation to the proper file. Half the changed data is missing from the patch notes (like the tiny detail that the Thor with its single-target-AA attack shoots faster than the regular AoE attack).
Makes sense... are you or anyone else compiling these undocumented changes?
>Liquid'Nazgul: Of course you are completely right
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
December 06 2012 18:52 GMT
#103
2 month old stealth change, posted forever go. x.x

Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 06 2012 18:55 GMT
#104
On December 07 2012 03:52 JoshSuth wrote:
2 month old stealth change, posted forever go. x.x

http://www.youtube.com/watch?v=LflVfyioTzA

I dont see any leash range target change. "Carriers attacking while moving" has always been a feature.
Administrator~ Spirit will set you free ~
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
December 06 2012 18:55 GMT
#105
On December 06 2012 19:09 Alex1Sun wrote:
Wow! Wow! Wow! Wow! Wow! Wow! Wow! Wow! Wow! Wow!

2.0.2 is officially the best patch ever! They have done everything right!

SC2 is now better than BW for me! Just a bit of balancing might remain, however the design of the game is now fantastic!


Just because of this? O_O
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Grend
Profile Blog Joined April 2010
1600 Posts
December 06 2012 19:01 GMT
#106
On December 07 2012 03:11 FeyFey wrote:
awwww goodbye hard to micro carrier. But hello easy to use carrier that will be used by people ... maybe. Had my fun share in Wings with them, so I don't mind.

Haha so you`re a WoL elitist? "Damn Hots noobs, in WoL Carriers used to be crap and they were impossible to micro, so only pros on FFA maps could use them. Now look at you idiots, crushing me with your "micro" usage and leashing, pathethic.". It wasnt hard in WoL, it was unmicroable.
♞ Against the Wind - Bob Seger ♞
Toads
Profile Blog Joined February 2009
Canada1795 Posts
December 06 2012 19:08 GMT
#107
Is there a link for the undocumented change in the 2.0.2 beta patch video on youtube ?
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2012-12-06 20:28:14
December 06 2012 19:10 GMT
#108
On December 07 2012 02:49 RavenLoud wrote:
Wait, if the unit you attack first dies while you're in leash range, does the interceptors return to the carrier or do they auto-target something else?

(Assuming that you didn't have time to issue another attack command, e.g. you killed a marine instantaneously.)

As long as the interceptors are still outside of the carrier, they can receive new attack commands from leash range. Once they touch the carrier, they need to be redeployed from launch range.

On December 07 2012 03:11 FeyFey wrote:
awwww goodbye hard to micro carrier. But hello easy to use carrier that will be used by people ... maybe. Had my fun share in Wings with them, so I don't mind.

The reality is that in Wings of Liberty the carrier behaved the same no matter who used them. They weren't hard to micro. They could not be microed. Now, if you micro, they are a bit better.

On December 07 2012 04:08 Toads wrote:
Is there a link for the undocumented change in the 2.0.2 beta patch video on youtube ?

Do you mean the video I uploaded? This is the only undocumented change I discovered.

On December 07 2012 03:52 JoshSuth wrote:
2 month old stealth change, posted forever go. x.x

VIDEO SNIPPED

The video mentions (and demonstrates) "carriers now being able to attack while moving", which is a feature the carrier has always had even since the Wings of Liberty beta. It could be that the HotS beta has had leashed target switching since the patch that you documented, but I only discovered it last night and I've found no record of it being mentioned on YouTube, reddit, TL.net, or the official SC2 forums.

Did Blizzard give you any notes on a carrier change? It could be they meant it was leash target switching but in communicating it to you the message was jumbled.
Who dat ninja?
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
December 06 2012 19:12 GMT
#109
OH MY GOD YES
The heart's eternal vow
Sithril
Profile Joined April 2011
Slovakia169 Posts
December 06 2012 19:12 GMT
#110
If this is true than this is beautiful.

I may now switch from T to P in HotS.
Toads
Profile Blog Joined February 2009
Canada1795 Posts
December 06 2012 19:17 GMT
#111
On December 07 2012 04:10 urashimakt wrote:
Show nested quote +
On December 07 2012 02:49 RavenLoud wrote:
Wait, if the unit you attack first dies while you're in leash range, does the interceptors return to the carrier or do they auto-target something else?

(Assuming that you didn't have time to issue another attack command, e.g. you killed a marine instantaneously.)

As long as the interceptors are still outside of the carrier, they can receive new attack commands from leash range. Once they touch the carrier, they need to be redeployed from launch range.

Show nested quote +
On December 07 2012 03:11 FeyFey wrote:
awwww goodbye hard to micro carrier. But hello easy to use carrier that will be used by people ... maybe. Had my fun share in Wings with them, so I don't mind.

The reality is that in Wings of Liberty the carrier behaved the same no matter who used them. They weren't hard to micro. They could not be microed. Now, if you micro, they are a bit better.

Show nested quote +
On December 07 2012 04:08 Toads wrote:
Is there a link for the undocumented change in the 2.0.2 beta patch video on youtube ?

Do you mean the video I uploaded? This is the only undocumented change I discovered.


I though there was a 10 min video. My bad
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2012-12-06 20:08:18
December 06 2012 20:07 GMT
#112
On December 07 2012 02:49 RavenLoud wrote:
Wait, if the unit you attack first dies while you're in leash range, does the interceptors return to the carrier or do they auto-target something else?

(Assuming that you didn't have time to issue another attack command, e.g. you killed a marine instantaneously.)

If you do not issue a new attack target to the carrier within leash range then the interceptors will dutifully return to the carrier. Micro is required.

If there is a target within launch range, however, that will be auto-acquired.
Who dat ninja?
Vasoline73
Profile Blog Joined February 2008
United States8061 Posts
December 06 2012 21:33 GMT
#113
Now we just need goliaths back... incoming epic games. Haha.
Crawdad
Profile Joined September 2012
614 Posts
December 06 2012 21:37 GMT
#114
On December 07 2012 06:33 Vasoline73 wrote:
Now we just need goliaths back... incoming epic games. Haha.


Thors can use Explosive mode against Interceptors and High-Impact mode against Carriers! :D
Rainling
Profile Joined June 2011
United States456 Posts
December 06 2012 21:37 GMT
#115
Wow, this is a really cool change. It makes carriers harder to use and more viable at the same time. Thanks for bringing this to our attention Nony, this is a wonderful addition to the game.
tsuxiit
Profile Joined July 2010
1305 Posts
December 06 2012 21:38 GMT
#116
Okay, but do the interceptors return if the carrier is then move commanded?
ragnorr
Profile Joined April 2011
Denmark6097 Posts
December 06 2012 21:48 GMT
#117
On December 07 2012 06:33 Vasoline73 wrote:
Now we just need goliaths back... incoming epic games. Haha.

Might as well rename the thor soon if they are going though resizing the model of the thor
wcr.4fun
Profile Joined April 2012
Belgium686 Posts
December 06 2012 21:59 GMT
#118
On December 06 2012 21:28 TheLight wrote:
Could someone explain to me how this will increase the utility of the carrier in a real game?


noobalert

User was warned for this post
Tdelamay
Profile Joined October 2009
Canada548 Posts
December 06 2012 23:17 GMT
#119
Best change ever! Glory to the Carriers!
This road isn't leading anywhere...
Synche
Profile Joined May 2010
United States1345 Posts
December 06 2012 23:30 GMT
#120
On December 07 2012 04:01 Grend wrote:
Show nested quote +
On December 07 2012 03:11 FeyFey wrote:
awwww goodbye hard to micro carrier. But hello easy to use carrier that will be used by people ... maybe. Had my fun share in Wings with them, so I don't mind.

Haha so you`re a WoL elitist? "Damn Hots noobs, in WoL Carriers used to be crap and they were impossible to micro, so only pros on FFA maps could use them. Now look at you idiots, crushing me with your "micro" usage and leashing, pathethic.". It wasnt hard in WoL, it was unmicroable.


The scary thing is that he probably believes that. This is why blizzard can't listen to the forum threads...there will always be people like this
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