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Active: 1930 users

Carrier Micro Has Arrived - Page 4

Forum Index > StarCraft 2 HotS
Post a Reply
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TheLight
Profile Joined August 2010
Australia410 Posts
December 06 2012 12:28 GMT
#61
Could someone explain to me how this will increase the utility of the carrier in a real game?
A marine walks into a bar and asks: Where's the counter?
BeyondCtrL
Profile Joined March 2010
Sweden642 Posts
December 06 2012 12:33 GMT
#62
On December 06 2012 21:28 TheLight wrote:
Could someone explain to me how this will increase the utility of the carrier in a real game?


You can change targets and the carriers won't go to range 8. You can launch first volley and move up to 12 range and force change target there. Like this you can siege things a lot easier with carriers.
DBS
Profile Joined July 2012
515 Posts
December 06 2012 12:36 GMT
#63
This patch has truly been incredible. my faith in Jesus... wait I mean blizz, has been restored
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
BeyondCtrL
Profile Joined March 2010
Sweden642 Posts
Last Edited: 2012-12-06 12:41:37
December 06 2012 12:41 GMT
#64
anatidaus
Profile Joined February 2010
Canada19 Posts
December 06 2012 12:43 GMT
#65
On December 06 2012 21:28 TheLight wrote:
Could someone explain to me how this will increase the utility of the carrier in a real game?


Well you could say that Blizzard effectively buffed Carriers to range 12.

How's that sound, not too shabby huh?
Somewhere out there, a duck is always watching.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2012-12-06 12:50:03
December 06 2012 12:49 GMT
#66
On December 06 2012 21:43 anatidaus wrote:
Show nested quote +
On December 06 2012 21:28 TheLight wrote:
Could someone explain to me how this will increase the utility of the carrier in a real game?


Well you could say that Blizzard effectively buffed Carriers to range 12.

How's that sound, not too shabby huh?

Technically, the leash range is 14 according to Liquipedia, so maybe some gifted micro can extend that effective range even further to the limits of the leash range.

In comparison, the Tempest currently has range 15, so maybe Carrier micro can be an alternative to Tempest use.
ㅇㅅㅌㅅ
summerloud
Profile Joined March 2010
Austria1201 Posts
Last Edited: 2012-12-06 12:59:39
December 06 2012 12:59 GMT
#67
On December 06 2012 19:43 Callynn wrote:
Now remove the boring tempest and replace it with something cool? They will probably do that in LotV ;P


do you have the beta? i used to think tempests were unnecessary and gay but now that i played with them i love them

unfortunately they arent as imba any more tt
Sepi
Profile Joined September 2010
Finland231 Posts
Last Edited: 2012-12-06 13:09:40
December 06 2012 13:06 GMT
#68
On December 06 2012 21:49 eviltomahawk wrote:
Show nested quote +
On December 06 2012 21:43 anatidaus wrote:
On December 06 2012 21:28 TheLight wrote:
Could someone explain to me how this will increase the utility of the carrier in a real game?


Well you could say that Blizzard effectively buffed Carriers to range 12.

How's that sound, not too shabby huh?

Technically, the leash range is 14 according to Liquipedia, so maybe some gifted micro can extend that effective range even further to the limits of the leash range.

In comparison, the Tempest currently has range 15, so maybe Carrier micro can be an alternative to Tempest use.


Doesnt that mean that your disengage at the same time when your going to range 14? I mean the interceptors launch their last attacks but their return to carrier of that range. At least thats what i remember from BW (watched a LOT, silver stork carry micro<3)
♞live like a windrammer as you fuck ♞
Aceace
Profile Joined June 2011
Turkey1305 Posts
December 06 2012 13:26 GMT
#69
YES YES YES YES!!!!! Carriers arrived!!!

I'm a hardcore terran player but I really really Reaaallyy love this. But Blizz made a mistake. They should add this to change log ASAP!
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
summerloud
Profile Joined March 2010
Austria1201 Posts
December 06 2012 13:40 GMT
#70
what is needed now is higher armor and/or HP and/or regeneration for interceptors
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
December 06 2012 13:42 GMT
#71
I think they are still deciding whether to do this or not. But probably not unfortunately, because it would take over the tempest's role. I think the carrier will just sit at the "expensive but extremely powerful and food efficient -- build lots of me if you're rich!"
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Vertig0
Profile Joined March 2009
United States196 Posts
December 06 2012 14:02 GMT
#72
Holy crap.... I am so impressed with Blizzard's handling of HotS lately. This gives me lots of hope for the future of SC2 ^_^
#1 Fruitdealer fan!
Bagi
Profile Joined August 2010
Germany6799 Posts
Last Edited: 2012-12-06 14:05:22
December 06 2012 14:05 GMT
#73
On December 06 2012 22:40 summerloud wrote:
what is needed now is higher armor and/or HP and/or regeneration for interceptors

Yeah, and doubling their damage.

Or maybe we could first try and see how this works in real games.
Rabiator
Profile Joined March 2010
Germany3948 Posts
December 06 2012 14:08 GMT
#74
On December 06 2012 19:19 Zahir wrote:
Show nested quote +
On December 06 2012 19:17 urashimakt wrote:
On December 06 2012 19:14 althaz wrote:
This totally feels like an epic troll, but I am praying that is turns out to be true. Anybody got access to the Beta and can confirm?

I have access to the beta. I've been on TL.net for over 3 years without trolling, I've created a mod for a charity event, and I love you.

You can trust me. The video's got about 10 minutes on it.


Why didn't blizz mention this? Their patch would have had twice the positive press it already has.

Because they probably implemented this weeks ago and shoved into the "big sledgehammer patch" box without adding the documentation to the proper file. Half the changed data is missing from the patch notes (like the tiny detail that the Thor with its single-target-AA attack shoots faster than the regular AoE attack).
If you cant say what you're meaning, you can never mean what you're saying.
Alex1Sun
Profile Blog Joined April 2010
494 Posts
Last Edited: 2012-12-06 14:28:13
December 06 2012 14:28 GMT
#75
On December 06 2012 23:08 Rabiator wrote:
Show nested quote +
On December 06 2012 19:19 Zahir wrote:
On December 06 2012 19:17 urashimakt wrote:
On December 06 2012 19:14 althaz wrote:
This totally feels like an epic troll, but I am praying that is turns out to be true. Anybody got access to the Beta and can confirm?

I have access to the beta. I've been on TL.net for over 3 years without trolling, I've created a mod for a charity event, and I love you.

You can trust me. The video's got about 10 minutes on it.


Why didn't blizz mention this? Their patch would have had twice the positive press it already has.

Because they probably implemented this weeks ago and shoved into the "big sledgehammer patch" box without adding the documentation to the proper file.

I'm sure it was an Easter egg
This is not Warcraft in space!
Evangelist
Profile Blog Joined June 2011
1246 Posts
December 06 2012 14:28 GMT
#76
On December 06 2012 22:42 Yoshi Kirishima wrote:
I think they are still deciding whether to do this or not. But probably not unfortunately, because it would take over the tempest's role. I think the carrier will just sit at the "expensive but extremely powerful and food efficient -- build lots of me if you're rich!"


Nah, I think what Blizzard have decided is to give each race two main threads they can go down, so with Terran it's

T Bio
T Mech

Z Melee
Z Ranged

P Ground
P Air

It wouldn't surprise me if they fold Air upgrades for zerg into the ranged upgrades solely to buff a roach/hydra/muta composition.

There are obvious overlaps (particularly in TvZ) but that strikes me as the direction they're going atm.
Fyrewolf
Profile Joined January 2010
United States1533 Posts
December 06 2012 14:59 GMT
#77
Now they just need base 4 armor back
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
TheDraken
Profile Joined July 2011
United States640 Posts
December 06 2012 15:03 GMT
#78
thank you tyler.
fast food. y u no make me fast? <( ಠ益ಠ <)
StreetWise
Profile Joined January 2010
United States594 Posts
December 06 2012 15:04 GMT
#79
This thread needs Tylers thoughts and stamp of approval. That said, I wonder what other easter eggs there are in this patch.
I will not be poisoned by your bitterness
Bareleon
Profile Blog Joined May 2011
371 Posts
December 06 2012 15:11 GMT
#80
On December 06 2012 19:23 Zahir wrote:
Show nested quote +
On December 06 2012 19:21 Everlong wrote:
On December 06 2012 19:19 Ketch wrote:
On December 06 2012 19:19 Zahir wrote:
On December 06 2012 19:17 urashimakt wrote:
On December 06 2012 19:14 althaz wrote:
This totally feels like an epic troll, but I am praying that is turns out to be true. Anybody got access to the Beta and can confirm?

I have access to the beta. I've been on TL.net for over 3 years without trolling, I've created a mod for a charity event, and I love you.

You can trust me. The video's got about 10 minutes on it.


Why didn't blizz mention this? Their patch would have had twice the positive press it already has.


Maybe Muta stacking is possible too?


I think I saw Reaver on Sterling's stream.. :D


Those two changes, along with this would truly amount to a Christmas miracle, lol.

But god damn, I'm really really happy blizzard managed to bring back even one of the mechanics that made the original starcraft what it was. We should all get together to make the dev team a card or something.


They have the Reaver now? Or should I just assume they dont?
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