With the latest HOTS Beta patch 2.0.1 we have a slighty updated engine - new physics allow us to see new awesome death animations of many old units. Lets look at some of them, that are most noticeable!
Someone posted only Hydralisks, but Blizzard did it with all unit deaths. Amount of physics reduction can be changed in Graphic Options, well, this option was in WOL too, but haven't any visual differences between Low or High. Now it's more clear, what it does.
Off - turn off all those nice deaths, and you will see standart death animations, like in WoL Low - 75% reduction - only 25% of those deaths you will see Medium - 25% reduction. I don't see difference from High, because reduction is just 25%. High - 0% reduction, meaning that all epic deaths staying in the game, like on the video below.
Siege Tanks
Banelings (video by wyrd_5)
Also, you don't need extreme graphic to have epic deaths with flying dead bodies. You can play on LOWEST and have High physics and you still will have all flying bodies. On this screenshot everything is on Low, except Physics. If you use Physics-Low, you will have 75% less flying bodies.
Some units like those obviously made out of metal look really wrong when they turn into ragdolls. It's cool from a technical standpoint but it doesn't really fit in the game for me.
omg LOL some of these look hilarious, esp stalkers xD
maybe they should change so that not all the units are like that, the physics only applies to some? cus seeing a couple out of 50 hydras fly away for example is less silly looking than like all of them i think
nonetheless, should make the game more fun for ppl X)
On November 02 2012 19:13 Yoshi Kirishima wrote: omg LOL some of these look hilarious, esp stalkers xD
maybe they should change so that not all the units are like that, the physics only applies to some? cus seeing a couple out of 50 hydras fly away for example is less silly looking than like all of them i think
nonetheless, should make the game more fun for ppl X)
edit: ALSO BLUE GOO FUCK YES
The physics already does that. Some units die with their old death animations and some die as ragdolls. It seems randomized.
maybe they should change so that not all the units are like that, the physics only applies to some? cus seeing a couple out of 50 hydras fly away for example is less silly looking than like all of them i think
nonetheless, should make the game more fun for ppl X)
You can reduce it or completely remove by editing Physics graphic option