HotS Balance Update #5 [10/5/12] - Page 8
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Crawdad
614 Posts
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Whitewing
United States7483 Posts
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desarrisc
Canada226 Posts
Oracle basically can probe-attack buildings for spare change (33 seconds for enough minerals for a zealot)..? I really was hoping for Oracle to gain some army-combat useful spell ![]() Mothership core change was expected and fair. It looks more like a tactical spellcaster than an early anti-ground assault blimp. | ||
SigmaoctanusIV
United States3313 Posts
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PlacidPanda
United States246 Posts
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xCherubiMx
United States25 Posts
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Fencar
United States2694 Posts
I see Hallucination becoming a popular spell in the near future, on the other hand. Hallucinated Probes to scout for Widow Mines! :D I'm not sure about Void Siphon. On one hand, it steals your opponents Minerals, which is very valuable against Terran. On another hand, it takes a very long time to get a lot of Minerals, and any amount of air will shut this down, especially if said air is faster than the Oracle. Edit: I do think that it needs a change to be more like Entomb in terms of time and strength. | ||
ferralis
United States23 Posts
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Qikz
United Kingdom12022 Posts
On October 06 2012 08:35 ferralis wrote: I don't know I still feel like widow mines come too early.... I hope they add some sort of requirement for it, or zergs will be forced to rush to lair each game... You don't need lair, just a spore at the front of your base or some lings to kill them before they burrow. | ||
BeeNu
615 Posts
The Oracle changes keep making me rofl, I really think Blizzard has no clue what to do with the unit at all, every patch it's "Welp, that idea sucked.... lets throw a dart at the board again and try out whatever it lands on." | ||
Crawdad
614 Posts
On October 06 2012 08:37 BeeNu wrote: Widow Mine sounds like it's getting to the right place, pretty cool change. The Oracle changes keep making me rofl, I really think Blizzard has no clue what to do with the unit at all, every patch it's "Welp, that idea sucked.... lets throw a dart at the board again and try out whatever it lands on." I think they were more focused on the Widow mine and the MsC. Hopefully, they buckle down and give it a useful skill next patch. | ||
Golbat
United States499 Posts
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AndAgain
United States2621 Posts
Edit: oh, nevermind. I get it now. | ||
Dvriel
607 Posts
Detecting cloaked units its ok,but only a defense.Sitll dont break siege lines and no mech viable in TvP. | ||
Roggay
Switzerland6320 Posts
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spbelky
United States623 Posts
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Havik_
United States5585 Posts
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AndAgain
United States2621 Posts
On October 06 2012 08:27 Crawdad wrote: Void Siphon doesn't outrange defensive structures, WTF? It'll be gone in a week. But it would force defensive structures or units to be in position to defend it. I wonder what happens in PvP when you cast it on a proxy pylon. The other player can't do a whole lot to stop it. May be the point is to reduce the number of proxy buildings. | ||
a176
Canada6688 Posts
On October 06 2012 08:42 AndAgain wrote: But it would force defensive structures or units to be in position to defend it. I wonder what happens in PvP when you cast it on a proxy pylon. The other player can't do a whole lot to stop it. you make it sound like the oracle is some kind of threat to ... marines, stalkers, queens .... | ||
unteqair
United States308 Posts
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