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On October 08 2012 09:04 Fig wrote:Show nested quote +On October 08 2012 08:43 -TesteR- wrote:On October 08 2012 08:29 DemigodcelpH wrote: Mine isn't that good. Image a reaver with a 40 second per shot. No one will use it. Faster reaver than can burrow and doesn't cost money for scarabs? sign me up. And they can be reactored out while costing 75/25
Forget that, just fly the factory over to your opponents base and build widow mines there. Then, zip to the mineral line. Better than reavers, since the factory has more HP and doesn't need a shuttle.
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The new mine looks great, it's already forcing new strats, tactics and strategies in a positive way overall.
They are on the right track imo. With some adjustments it should be good to go:
- make cloaked detection an upgrade for mid / late game
- make damage output upgradeable commessurate with early / mid / lategame compositions
... are my immediate votes, without seeing more
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I like the widowmine idea, it makes terran think more about repositioning the mines escape path because it is now valuable to keep them. The damage may be a little to strong though, should probably tone it down to 120/40 instead of 160/40..
Oracle is very meh, I feel that they should give it more thought as to what role the unit should really be. I know they want protoss to have an ability to harass, but seems like there should be more thought put into them. Like they could have them contaminate buildings and stop production like overseers aswell as harassing mineral lines. Also a battle spell that can do something would be nice. Like possible recall back 1 unit at a time like blink style.
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On October 06 2012 07:15 Teoita wrote: I like how they have no fucking idea of what to do with the Oracle.
This.
And I like how they think the Tempest is just fine lol.
And holy cow is the spider mine going to be strong as shit now O.O
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On October 06 2012 07:15 Teoita wrote: I like how they have no fucking idea of what to do with the Oracle.
Right. If it was only the Oracle......... A mine that burrows to attack air and now launches scarabs? A disguised Firebat that is a transformation from an Hellion? This transformer can somehow be healed like a biological unit in one his forms? A defensive unit that later transforms into a mothership but that turns a Nexus into a big photon cannon? I'm not even going to talk about the Viper, the Swarm Host... Really? Is this for real? Who comes up with this?
I am beyond disappointed? They made up these mediocre models, bad BW look-alikes, and they are hammering them down until they kinda of fit some role that they don't even know what is...
(Sorry for my rant TL)
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On October 08 2012 10:11 Warpish wrote:Show nested quote +On October 06 2012 07:15 Teoita wrote: I like how they have no fucking idea of what to do with the Oracle. Right. If it was only the Oracle......... A mine that burrows to attack air and now launches scarabs? A disguised Firebat that is a transformation from an Hellion? This transformer can somehow be healed like a biological unit in one his forms? A defensive unit that later transforms into a mothership but that turns a Nexus into a big photon cannon? I'm not even going to talk about the Viper, the Swarm Host... Really? Is this for real? Who comes up with this? I am beyond disappointed? They made up these mediocre models, bad BW look-alikes, and they are hammering them down until they kinda of fit some role that they don't even know what is... (Sorry for my rant TL)
You're complaining about different things here.
First is balance (Oracle) Then logic I think? (Widow mine) Then forcing BW units (battle hellion) Then balance again I think? (Mothership core) Then something about the viper and swarm host.
In terms of balance, yeah, I think there are some problems, but come on, what's wrong with being able to heal a dude in a suit? Marauders are in more armor than the dude in the battle hellion but they can get healed. Viper is probably the best thing to ever happen to starcraft since brood war in my opinion, that unit is hella fun. The swarm host is being tweaked and tweaked some more and is starting to really get there in terms of balance.
The missile launching mine is kinda silly, but whatever, it works to be pretty fun. They probably shouldn't call it a mine, but it's a cool concept for sure.
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i think they just didnt understand why void syphon was a bad spell.
they introduced it on the corruptor, unit that is sometimes massed, bulky, and part of zerg, which has possibilities to get mc. the reaction was that it is to weak in terms of numbers and dot-channel-spells on air-untis are really retarded, because air harass usually wants to get in, do damage and get out.
now they reintroduce it on the oracle, which is glassy, part of a turtle race, expensive and never massed. in addition it's a perfect example of "get in, do damage, get out before aa appears". how is syphon supposed to work ever?
i like the purifier change, although i still think that building cannons is the better alternative. i dont like the lower health, because recall will be now even more of a gamble.
i'm not sure what to think of the borrowed missile launcher, it sounds pretty broken, but could work out fine due to the 40sec cooldown. range 5 sounds to much, especially for terran. apart from that getting a bunch of these hard-counters any air and swarm hosts.
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On October 08 2012 10:11 Warpish wrote:Show nested quote +On October 06 2012 07:15 Teoita wrote: I like how they have no fucking idea of what to do with the Oracle. Right. If it was only the Oracle......... A mine that burrows to attack air and now launches scarabs? A disguised Firebat that is a transformation from an Hellion? This transformer can somehow be healed like a biological unit in one his forms? A defensive unit that later transforms into a mothership but that turns a Nexus into a big photon cannon? I'm not even going to talk about the Viper, the Swarm Host... Really? Is this for real? Who comes up with this? I am beyond disappointed? They made up these mediocre models, bad BW look-alikes, and they are hammering them down until they kinda of fit some role that they don't even know what is... (Sorry for my rant TL) Then don't play
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On October 08 2012 12:17 TheLunatic wrote:Show nested quote +On October 08 2012 10:11 Warpish wrote:On October 06 2012 07:15 Teoita wrote: I like how they have no fucking idea of what to do with the Oracle. Right. If it was only the Oracle......... A mine that burrows to attack air and now launches scarabs? A disguised Firebat that is a transformation from an Hellion? This transformer can somehow be healed like a biological unit in one his forms? A defensive unit that later transforms into a mothership but that turns a Nexus into a big photon cannon? I'm not even going to talk about the Viper, the Swarm Host... Really? Is this for real? Who comes up with this? I am beyond disappointed? They made up these mediocre models, bad BW look-alikes, and they are hammering them down until they kinda of fit some role that they don't even know what is... (Sorry for my rant TL) Then don't play
He does seem to have a point though...
It would be fine if they had a role they wanted to fill and were just trying to find the right style to do it, but they are taking the same units and shifting the roles considerably. They're not trying to add robust options or fix problems with races, they're trying to make their bad ideas work at all cost.
The needs of the races are simple:
Zerg - ranged units, ability to attack in mid game Protoss - Harass, reason to make a stargate, way to deal with broodlords that isn't total bullshit Terran - Reason to make anything other than Marines, higher tier core units, make mech work
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How did the new idea for the Widow Mine even pass inspection?
It should have come with a name change also. Give Marines rocket launcher upgrades for the cost instead. I know it's the future, but if you call it a mine, it should behave like one.
I look forward to the next patch, because it's definitely getting changed.
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Is it just me or are the changes they are putting in considerably more radical than those they made in WoL beta? They seem to be lacking direction as many of the changes seem a bit arbitrary. Another worrying trend is that the changes seem to become bigger as the beta goes on and not smaller as you would expect.
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On October 08 2012 13:24 v3chr0 wrote: I look forward to the next patch, because it's definitely getting changed.
I VERY much doubt that the design will change, but it will probably be tweaked.
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On October 08 2012 13:24 v3chr0 wrote: How did the new idea for the Widow Mine even pass inspection?
It should have come with a name change also. Give Marines rocket launcher upgrades for the cost instead. I know it's the future, but if you call it a mine, it should behave like one.
I look forward to the next patch, because it's definitely getting changed.
Anti-Personnel mines when tripped fly into the air (between 2 to 4 feet) before detonating. See Blown Away movie starring Jeff Bridges, Tommy Lee Jones and Lloyd Bridges. Uses mines used by the IRA.
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On October 08 2012 13:24 v3chr0 wrote: How did the new idea for the Widow Mine even pass inspection?
It should have come with a name change also. Give Marines rocket launcher upgrades for the cost instead. I know it's the future, but if you call it a mine, it should behave like one.
I look forward to the next patch, because it's definitely getting changed.
It's a trap!
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What Terrans are saying about the widow mine:
"I love it! It's exactly what the game needed to freshen it up. It's already leading to new strategies."
What Terrans are thinking, deep down, when they say that:
"I love shouting 'Bazinga'"

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Am i the only one who is rapidly losing interest on HOTS? Blizzard looks clueless and very inconfident with their game design and makes me feeling inconfident with their upcoming product as well
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On October 08 2012 10:31 TheDougler wrote: In terms of balance, yeah, I think there are some problems, but come on, what's wrong with being able to heal a dude in a suit? Marauders are in more armor than the dude in the battle hellion but they can get healed Why can't you heal the hellion in car mode then?
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Germany2577 Posts
On October 08 2012 17:41 Telenil wrote:Show nested quote +On October 08 2012 10:31 TheDougler wrote: In terms of balance, yeah, I think there are some problems, but come on, what's wrong with being able to heal a dude in a suit? Marauders are in more armor than the dude in the battle hellion but they can get healed Why can't you heal the hellion in car mode then? Medivacs' heal beams are targeted by software that recognizes humanoid objects. Car-mode hellions confuse the AI.
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On October 08 2012 16:19 gengka wrote: Am i the only one who is rapidly losing interest on HOTS? Blizzard looks clueless and very inconfident with their game design and makes me feeling inconfident with their upcoming product as well
I know that it's going to be better than WoL, so I'm not very concerned.
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On October 08 2012 13:26 DeCoder wrote: Is it just me or are the changes they are putting in considerably more radical than those they made in WoL beta? They seem to be lacking direction as many of the changes seem a bit arbitrary. Another worrying trend is that the changes seem to become bigger as the beta goes on and not smaller as you would expect.
It's a product of design no longer addressing core issues and units no longer having clear design intentions as a result, it's going to be a long beta process at this rate.
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