• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:31
CEST 00:31
KST 07:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Official StarCraft website teases new content ahead of BlizzCon?98Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion Official StarCraft website teases new content ahead of BlizzCon? BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Calm's Big Brain Play Vs Mini
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6596 users

HOTS Patch notes [9/14/2012] - Page 65

Forum Index > StarCraft 2 HotS
1404 CommentsPost a Reply
Prev 1 63 64 65 66 67 71 Next
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
September 16 2012 15:04 GMT
#1281
On September 16 2012 23:51 Antisocialmunky wrote:
I wonder if they've considered replacing the warhound with that hover bike that was taken out of the WoL. I realy liked that thing.

Oh you mean diamond back?

Hm that might be interesting... or at least have a unit that can move and shoot like the diamond back, as the only unit that can do that is the phoenix, and such a unit with such micro would help diversify the units/micro in the game.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
Last Edited: 2012-09-16 17:09:12
September 16 2012 17:08 GMT
#1282
I'm so happy the Carrier is back, but please Blizzard pay it some much needed attention this time. Don't just leave it in there for an entire game without giving it a single buff. Seems that with the addition of the Tempest, Phoenix, Oracle (anti fungal ability) and now the Carrier again there could be some interesting Sky toss builds been thrown around. Carrier definitely needs a little redesigning though, I truly hope they don't just throw it in and expect it to work like they did with WoL.
PhOeniX[MinD]
Profile Joined August 2008
361 Posts
September 16 2012 17:41 GMT
#1283
they're trying too hard to make the reaper work, they should end his pain and just kill the idea of it!
KT_FlaSh #1
Cereb
Profile Joined November 2011
Denmark3388 Posts
September 16 2012 18:04 GMT
#1284
Wow the mothership core sounds totally insane now - in general sick buffs to protoss! But as far as I have heard - they really needed it !


Removal off Warhound is great! Now they just need to make the mines cost less supply as well so it makes any sense to make em.


Whyy are they bringing back the carrier? It's such a useless unit. Especially now that the tempest is being changed to deal specifically with massive units, the carrer barely existing role is shrinking down to a complete non existing one.


But all in all cool changes! I like they are doing big drastic changes so we get to know what works and how
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 16 2012 18:20 GMT
#1285
On September 17 2012 00:04 Yoshi Kirishima wrote:
Show nested quote +
On September 16 2012 23:51 Antisocialmunky wrote:
I wonder if they've considered replacing the warhound with that hover bike that was taken out of the WoL. I realy liked that thing.

Oh you mean diamond back?

Hm that might be interesting... or at least have a unit that can move and shoot like the diamond back, as the only unit that can do that is the phoenix, and such a unit with such micro would help diversify the units/micro in the game.


Nah, just give it "moving shot" if they want more micro diversity/skill.

MMA: The true King of Wings
gingerali1
Profile Joined September 2012
United Kingdom9 Posts
September 16 2012 19:13 GMT
#1286
On September 17 2012 02:41 PhOeniX[MinD] wrote:
they're trying too hard to make the reaper work, they should end his pain and just kill the idea of it!


i agree, i like the idea of the repear but it doesn't work well with the rest of the terran tech tree. i'd like to see it replaced with another interesting infinatry, i really hope blizzard don't make terran into transformers.
MoonCricket
Profile Joined September 2011
222 Posts
September 16 2012 20:56 GMT
#1287
The Reaper is an awesome unit in a good design space right now, the micro battles vs Queens, Stalkers and Marines with Battle Awareness make opening with Reapers incredibly exciting.
FlamingTurd
Profile Joined April 2010
United States1059 Posts
September 16 2012 20:57 GMT
#1288
These are some really great changes! I like what I see and can't wait to see more.
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
gingerali1
Profile Joined September 2012
United Kingdom9 Posts
September 16 2012 21:03 GMT
#1289
On September 17 2012 05:56 MoonCricket wrote:
The Reaper is an awesome unit in a good design space right now, the micro battles vs Queens, Stalkers and Marines with Battle Awareness make opening with Reapers incredibly exciting.


This may be the case super early game, but you can't deny it has limited use and becomes useless as soon as the option of marines drops opens up?
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
September 16 2012 21:05 GMT
#1290
On September 17 2012 05:56 MoonCricket wrote:
The Reaper is an awesome unit in a good design space right now, the micro battles vs Queens, Stalkers and Marines with Battle Awareness make opening with Reapers incredibly exciting.

I don't know, it basically makes reapers a lot easier to control. It makes them more powerful as well, but did terran really need a vision mechanic like this? It negates the fun of the cliff jumping, no longer do you need to jump up and down to guarantee vision, you just automatically get it.

If they want reapers to be useful than they should just try to find some level of stats for them which makes them good to add into your army instead of marines when facing purely light armored enemies.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
An2quamaraN
Profile Joined March 2011
Poland379 Posts
September 16 2012 21:13 GMT
#1291

Terran

Warhound
  • This unit has been removed from the game.




This made my day.
ClanRH.TV
Profile Joined July 2010
United States462 Posts
Last Edited: 2012-09-16 22:22:11
September 16 2012 22:21 GMT
#1292
On September 15 2012 03:10 SunDevil wrote:
Most people will be talking about the Warhound I assume, but it's interesting to note that mothership vortexes are now even more powerful late game vs zerg, since the oracle can protect the mothership from getting neuraled.

Also, huzzah for the carrier!


Doesn't protect from neural.

edit: spelling
"Don't take life too seriously because you'll never get out alive."
Daylight85
Profile Joined September 2012
Canada54 Posts
September 16 2012 22:37 GMT
#1293
It protects it from being NP'd. It just doesn't remove the NP.
masaker
Profile Joined September 2012
23 Posts
September 16 2012 22:45 GMT
#1294
Just give the (widow) mines to reapers ... thats all folks!
teamhozac
Profile Joined April 2012
404 Posts
September 16 2012 22:51 GMT
#1295
On September 16 2012 23:40 Ryder. wrote:
Show nested quote +
On September 16 2012 22:44 Figgy wrote:
On September 16 2012 20:53 Ryder. wrote:
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.

I'm talking about EXISTING units. Notice how I brought up BCs, reapers, battlecruisers, tanks? Hell blizzard are even trying to help zergs existing units with hydra speed and ultra charge. Don't see why you cant take your rage hats off for a second and read what I'm saying.

And I honestly don't know how anyone will be happy if carrier doesn't get rework... One of the most underused units in the game; I guess its pretty neat what they did; they take it out and when they replace it everyone is so happy that it gets brought back in they completely forget they wanted it buffed in the first place.

Also they are taking out the Warhound so they can work on it in-house before they bring it back in. Pretty sure Browder said explicitly that.

Show nested quote +
On September 16 2012 22:46 teamhozac wrote:
On September 16 2012 22:44 Figgy wrote:
On September 16 2012 20:53 Ryder. wrote:
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.


He definitely has his blinders on

Thanks again for your second useless one line contribution. Why bother arguing your point when you can just say things like 'please tell me that was sarcasm' and 'he definitely has his blinders on'

Edit: I even explicitly said 'existing' units, guess you missed that too when you started going on about tempest and oracle. Was simply wondering why Blizzard hasn't touched any of the existing toss units when they have for terran and zerg, no need for everyone to get all antsy about it.


Because youre just being ridiculous, "blizz is catering to terran" "blizz apparently wants everyone to play terran" When Terran is the LEAST represented race on the ladder, is getting the fewest changes in HotS, etc. Terran got a reaper change, a widow mine, and a hellion upgrade, and youre seriously whining like this? Protoss got all kinds of new shit, who cares if they didnt change a few of the existing units, you want your cake and to eat it too eh?
Berailfor
Profile Joined January 2012
441 Posts
September 16 2012 23:51 GMT
#1296
Ooo I never thought about that part. Thank god there is a way to not get your mothership NP'd. Especially with the yank. It's a must now to have oracle with the deathball to save your mothership from YOINK, "For the swarm" oh god please no.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
September 17 2012 00:08 GMT
#1297
Anyone else think that widow mines should just be really expensive scarabs deployable by some random unit?
im deaf
Crawdad
Profile Joined September 2012
614 Posts
September 17 2012 00:13 GMT
#1298
On September 17 2012 09:08 imBLIND wrote:
Anyone else think that widow mines should just be really expensive scarabs deployable by some random unit?


No, because then they wouldn't be used for map coverage.
Kharnage
Profile Joined September 2011
Australia920 Posts
September 17 2012 00:21 GMT
#1299
On September 17 2012 07:51 teamhozac wrote:
Show nested quote +
On September 16 2012 23:40 Ryder. wrote:
On September 16 2012 22:44 Figgy wrote:
On September 16 2012 20:53 Ryder. wrote:
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.

I'm talking about EXISTING units. Notice how I brought up BCs, reapers, battlecruisers, tanks? Hell blizzard are even trying to help zergs existing units with hydra speed and ultra charge. Don't see why you cant take your rage hats off for a second and read what I'm saying.

And I honestly don't know how anyone will be happy if carrier doesn't get rework... One of the most underused units in the game; I guess its pretty neat what they did; they take it out and when they replace it everyone is so happy that it gets brought back in they completely forget they wanted it buffed in the first place.

Also they are taking out the Warhound so they can work on it in-house before they bring it back in. Pretty sure Browder said explicitly that.

On September 16 2012 22:46 teamhozac wrote:
On September 16 2012 22:44 Figgy wrote:
On September 16 2012 20:53 Ryder. wrote:
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.


He definitely has his blinders on

Thanks again for your second useless one line contribution. Why bother arguing your point when you can just say things like 'please tell me that was sarcasm' and 'he definitely has his blinders on'

Edit: I even explicitly said 'existing' units, guess you missed that too when you started going on about tempest and oracle. Was simply wondering why Blizzard hasn't touched any of the existing toss units when they have for terran and zerg, no need for everyone to get all antsy about it.


Because youre just being ridiculous, "blizz is catering to terran" "blizz apparently wants everyone to play terran" When Terran is the LEAST represented race on the ladder, is getting the fewest changes in HotS, etc. Terran got a reaper change, a widow mine, and a hellion upgrade, and youre seriously whining like this? Protoss got all kinds of new shit, who cares if they didnt change a few of the existing units, you want your cake and to eat it too eh?


It is worth pointing out that the carrier sees very little use because of it's current build time / resource cost. Everyone has known this for a very long time and bringing it back with the same stats isn't going to improve it much.

Asking for upgrades or changes to the protoss gateway and robo units is silly. they are all good, useful units. I don't think anyone would mind a colossus rework terribly, but that aside, everything gets used in every matchup.

The obvious holes for protoss is the lack of decent harass units and the completely unviable 'air-toss'. Bringing back the carrier returns the meat of the protoss armada. It will be interstesting to see if carrier tempest phoenix is a workable composition.
teamhozac
Profile Joined April 2012
404 Posts
September 17 2012 00:29 GMT
#1300
On September 17 2012 09:21 Kharnage wrote:
Show nested quote +
On September 17 2012 07:51 teamhozac wrote:
On September 16 2012 23:40 Ryder. wrote:
On September 16 2012 22:44 Figgy wrote:
On September 16 2012 20:53 Ryder. wrote:
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.

I'm talking about EXISTING units. Notice how I brought up BCs, reapers, battlecruisers, tanks? Hell blizzard are even trying to help zergs existing units with hydra speed and ultra charge. Don't see why you cant take your rage hats off for a second and read what I'm saying.

And I honestly don't know how anyone will be happy if carrier doesn't get rework... One of the most underused units in the game; I guess its pretty neat what they did; they take it out and when they replace it everyone is so happy that it gets brought back in they completely forget they wanted it buffed in the first place.

Also they are taking out the Warhound so they can work on it in-house before they bring it back in. Pretty sure Browder said explicitly that.

On September 16 2012 22:46 teamhozac wrote:
On September 16 2012 22:44 Figgy wrote:
On September 16 2012 20:53 Ryder. wrote:
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.


He definitely has his blinders on

Thanks again for your second useless one line contribution. Why bother arguing your point when you can just say things like 'please tell me that was sarcasm' and 'he definitely has his blinders on'

Edit: I even explicitly said 'existing' units, guess you missed that too when you started going on about tempest and oracle. Was simply wondering why Blizzard hasn't touched any of the existing toss units when they have for terran and zerg, no need for everyone to get all antsy about it.


Because youre just being ridiculous, "blizz is catering to terran" "blizz apparently wants everyone to play terran" When Terran is the LEAST represented race on the ladder, is getting the fewest changes in HotS, etc. Terran got a reaper change, a widow mine, and a hellion upgrade, and youre seriously whining like this? Protoss got all kinds of new shit, who cares if they didnt change a few of the existing units, you want your cake and to eat it too eh?


It is worth pointing out that the carrier sees very little use because of it's current build time / resource cost. Everyone has known this for a very long time and bringing it back with the same stats isn't going to improve it much.

Asking for upgrades or changes to the protoss gateway and robo units is silly. they are all good, useful units. I don't think anyone would mind a colossus rework terribly, but that aside, everything gets used in every matchup.

The obvious holes for protoss is the lack of decent harass units and the completely unviable 'air-toss'. Bringing back the carrier returns the meat of the protoss armada. It will be interstesting to see if carrier tempest phoenix is a workable composition.


Air protoss is actually seeing a comeback against the new meching style of terran because it does not have much anti air, but with the removal of warhound who knows if that will still be the case. Tempests are pretty awesome I dont care what anyone says, they force vikings which no terran ever wants to make, believe me. Some of these new maps have HUGE dead space areas that tempests can sit and snipe all day.
Prev 1 63 64 65 66 67 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech125
ZombieGrub104
StarCraft: Brood War
White-Ra 225
910 28
Dota 2
monkeys_forever300
Counter-Strike
minikerr29
Other Games
Grubby2679
Liquid`RaSZi1850
C9.Mang0371
summit1g256
Trikslyr58
Organizations
Other Games
BasetradeTV61
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH300
• RyuSc2 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21967
Other Games
• imaqtpie1977
• Shiphtur288
Upcoming Events
Afreeca Starleague
11h 29m
Leta vs ggaemo
Jaedong vs Queen
GSL
12h 29m
PiGosaur Cup
1d 1h
Kung Fu Cup
1d 12h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.