• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:05
CEST 06:05
KST 13:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!20Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)89
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BW General Discussion How Famous was FlaSh before his Debut? Animated Gateway BGH Auto Balance -> http://bghmmr.eu/ HORROR STARCRAFT MOVIE
Tourneys
Small VOD Thread 2.0 Escore Tournament - Season 3 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
General RTS Discussion Thread Path of Exile ZeroSpace Early Access is Now Live! Nintendo Switch Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3262 users

HOTS Patch notes [9/14/2012] - Page 67

Forum Index > StarCraft 2 HotS
1404 CommentsPost a Reply
Prev 1 65 66 67 68 69 71 Next
teamhozac
Profile Joined April 2012
404 Posts
September 17 2012 10:47 GMT
#1321
On September 17 2012 18:05 DuckNuked wrote:
Reapers are ALREADY great on TvP late game transition and in TvT BiovsMech. These buffs will made them essentials I Think.

- They don't use stim = more energy in medivacs = more heal on your maraudeurs/Ghost or hurted reapers.

- Due to no-stim, they have actually more HP than marines (45/55 against 50/50)

- They get rid of gas. Big benefit for Terran Bioplay.

- They absolutly CRUSH zealots heavy armys, in combination with maraudeurs, you kill them faster without being touched. They also are beating Hellion 1 on 1, or BFHellion food for food.

- They are pop effective against Stalkers (yes, just make the test)

- 1 Round of Reapers let you save something like 145 minerals compared to 1 rax maraudeur/Marine. Enough to make another Rax, or with more rounds, another CC. (40 sec reapers make 75/75 cost by min. 200/50/min for maraudeur and 240/0/min for reactored marines)

- Another way to harass. More mobility.

- Can be agressive before medivacs are out, let's imagine with combat awarness against FFs cliffs. And they are f*****g great to pick off HT.

With the HoTS buffs, Reapers will be even more better, loosing the building attack is not a big deal, just makes Widows mines on your factory to keep some map control. With Reaper speed and your medivacs, Terran Bioplay harass will be far more frightening, and in frontal fight, far more effective since mines don't really need upgrades to be cool. And it don't stopped you to make heavy air Transition since even Viking/Ghost/Maraudeur/Reaper/Medivac composition don't get rid of all your gas.


There was alot of discussion about reaper use in late game tvp and it just doesnt work. First is the build time, they take way too long to build so reinforcing your army is impossible. Second is they cant stim, meaning they are the first to die when you stim/kite, they just melt.
dargul
Profile Joined May 2010
Russian Federation125 Posts
Last Edited: 2012-09-17 11:49:02
September 17 2012 11:48 GMT
#1322
I have awesome idea for reapers in tvt.
Imagine this stage in tvt when you start to cover at least your main with mass turrets against drops.

So air attack isn't an option, but a squad of reapers can quickly go in kill turrets and clear space for your mass drop.>

It's shame that reapers was nerfed in hots and don't have grenades
In Stim We Trust
DuckNuked
Profile Joined June 2012
France60 Posts
September 17 2012 12:27 GMT
#1323
With speed they are faster than marines/maraudeur stimed. So NO they just don't melt when you kite/fly away, and they have more life than marines stimmed. Second, the build time allows you tu put MORE RAX AND CC, with the minerals you keep by building them. So you have faster reinforcement than with only MMMVG. So your arguments are invalid, but my tests on TvP Master level made my points valids.

Like QxC and Thorzain Tests btw.
Terran Forum "TvP HELP", Protoss Forum "PvZ HELP!", Zerg Forum: "What use for Hydra???"
Rammstorm
Profile Joined November 2010
Germany1434 Posts
September 17 2012 12:44 GMT
#1324
Blizzard should release a manual on how people are supposed to play SC2, so they don't need to balance it so often .. as soon as new strategies appear(most of them being ALWAYS OP).
Good to hear the carrier is back at least.
"MC" -> Master of Ceremonies xD
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2012-09-17 12:56:21
September 17 2012 12:48 GMT
#1325
Watching Terran streams is making me sad, almost no widow mine usage from anyone =(

With no warhound + widow mines getting minimal usage lots of T play just looks like it's straight out of wings. Even watching mech vP is basically seeing people play like you would do it now anyway.
starslayer
Profile Joined August 2011
United States696 Posts
September 17 2012 13:44 GMT
#1326
ok i dont get why they would bring back the carrier it make no sense its never ever used unless you so stupidly ahead and want to have fun and then you might lose its not good as were the warhound was broken and can be fixed is gone and would be used in tvp and tvt all the time.im glad blizzard is listing to us but come on taking away a unit that would help the tvp balance and giving us a unit that well suck just because its nostalgic is not a good game plan
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
September 17 2012 13:51 GMT
#1327
Is there any videos of the new Oracle skils ? I don't have a damn key, the trick to play the beta offline isn't working anymore and HD and Husky haven't seemed to upload any good matches since the new patch. I want to see people flock to carriers and try the new bloodmage skill or whatever it is from the oracle :/
Conti
Profile Joined November 2010
Germany2516 Posts
September 17 2012 14:00 GMT
#1328
On September 17 2012 22:44 starslayer wrote:
ok i dont get why they would bring back the carrier it make no sense its never ever used unless you so stupidly ahead and want to have fun and then you might lose its not good as were the warhound was broken and can be fixed is gone and would be used in tvp and tvt all the time.im glad blizzard is listing to us but come on taking away a unit that would help the tvp balance and giving us a unit that well suck just because its nostalgic is not a good game plan

Yeah. Heaven's forbid anyone trying to have fun in this game! The horror!
Qikz
Profile Blog Joined November 2009
United Kingdom12043 Posts
September 17 2012 14:02 GMT
#1329
On September 17 2012 22:44 starslayer wrote:
ok i dont get why they would bring back the carrier it make no sense its never ever used unless you so stupidly ahead and want to have fun and then you might lose its not good as were the warhound was broken and can be fixed is gone and would be used in tvp and tvt all the time.im glad blizzard is listing to us but come on taking away a unit that would help the tvp balance and giving us a unit that well suck just because its nostalgic is not a good game plan


Are you trolling?

The carrier is really good against Terran mech. Terran Mech's GtA is terrible meaning if they returned the carrier micro tricks from BW, then it'll be an incredible unit.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Crawdad
Profile Joined September 2012
614 Posts
September 17 2012 14:05 GMT
#1330
On September 17 2012 22:44 starslayer wrote:
ok i dont get why they would bring back the carrier it make no sense its never ever used unless you so stupidly ahead and want to have fun and then you might lose its not good as were the warhound was broken and can be fixed is gone and would be used in tvp and tvt all the time.im glad blizzard is listing to us but come on taking away a unit that would help the tvp balance and giving us a unit that well suck just because its nostalgic is not a good game plan


The most ironic thing about this post is that if the Warhound were still in, the Carrier would be way more useful than it is now.
Crow!
Profile Joined September 2011
United States150 Posts
Last Edited: 2012-09-17 14:30:41
September 17 2012 14:19 GMT
#1331
I suspect that Reaper upgrade is going to be absolutely huge.

I'm sure they're working on a replacement or at least a fundamental change to the warhound. This is still beta, remember - they're probably taking this opportunity to see what Terran is missing against the rest of the HoTS units so they can pick what sort of unit should go in the Warhound's place.

That said, adding the Carrier back to the game probably would have destroyed Mech vs Toss anyway, at least in the late game. Whatever they put in the Warhound's place is going to have to do well vs Carriers or else Mech is always going to be cheese.

Not sure what to think of the Oracle change. I have no idea how effective the anti-fungal thing will be. Removing strike cannons would have been a big deal had Carriers not been returned to the game anyway.

Until I see "PDD no longer defends against Tempests' attacks", I don't expect to see a single one made vs Terran.

MS core change is probably an overshoot. They've both made the unit worth what it costed before and made it cost what it was worth before. I assume that testing in the next weeks will reveal which of those changes was more in order. (Also, range 10 MS core harass vs Zerg sounds hilarious.)
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
September 17 2012 14:32 GMT
#1332
They should just allow combat shields to buff reapers.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Fjodorov
Profile Joined December 2011
5007 Posts
September 17 2012 15:11 GMT
#1333
I dont understand where they want to go with protoss. They now have Mothership, Tempest, and Carrier. The bigger the better?
Kabras
Profile Joined June 2011
Romania3508 Posts
September 17 2012 15:33 GMT
#1334
On September 17 2012 23:02 Qikz wrote:
Show nested quote +
On September 17 2012 22:44 starslayer wrote:
ok i dont get why they would bring back the carrier it make no sense its never ever used unless you so stupidly ahead and want to have fun and then you might lose its not good as were the warhound was broken and can be fixed is gone and would be used in tvp and tvt all the time.im glad blizzard is listing to us but come on taking away a unit that would help the tvp balance and giving us a unit that well suck just because its nostalgic is not a good game plan


Are you trolling?

The carrier is really good against Terran mech. Terran Mech's GtA is terrible meaning if they returned the carrier micro tricks from BW, then it'll be an incredible unit.


nobody's gonna go mech vP now just like nobody did in WoL. bring back carrier, keep tempest, remove warhound, give reapers vision uphill. really? wtf logic? basically protoss got a 22 range air unit for free. this ain't dota blizzard, vision uphill on a reaper is as useful as a blink dagger on magina. give it to tanks and it may make some sense. Actually nobody's gonna play Terran anymore except for freakin' MVP so blizzard can justify the next terran nerfs. I give up, i'm going back to full time dota 2. At least icefrog doesn't change the game evey time someone qqs for a week. And in that game you can ban the protoss, hurray! GL finding terrans on ladder, i really look forward to what everyone's going to whine about when there'll be only mirror matches left to play.
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2012-09-17 16:00:24
September 17 2012 15:53 GMT
#1335
did i ever say that carriers are bad against mech not i said carrier are useless there terrible bad units.and that warhound(if fixed will help tvp you flaming rage nerds and conti did you read what i wrote you can only go carriers if you are soooooooooooo stupidly ahead like 8 bases to 2 to even think about using carriers and even then you might lose learn to read and stop make stupid comments like that so tell me wheres the fun in that
i came here to kickass and chew bubblegum and i'm all out of bubble gum
MateShade
Profile Joined July 2011
Australia736 Posts
September 17 2012 15:55 GMT
#1336
On September 16 2012 07:57 teamhozac wrote:
Show nested quote +
On September 16 2012 06:37 Cloak wrote:
On September 15 2012 19:41 Naphal wrote:
On September 15 2012 19:23 Cloak wrote:
On September 15 2012 19:13 zimms wrote:
On September 15 2012 18:52 Cloak wrote:
On September 15 2012 18:45 ApocAlypsE007 wrote:
From what I watched in streams, Terran players now stick to WoL style. I don't think this is what we want and what Blizzard wants...


Terrans have always been the most resistant to trying new units because of how attractive Marine/Marauder is. It took several months for Terrans to realize there were Medivacs, Ghosts, and Vikings. Going from clear domination of Warhound to nothingness is a sharp jolt, but they'll start to ease into WM/BH/Tank soon enough. If they can't close the gap, Blizz will step in with WH 2.0.


You must be so proud of yourself for not playing Terran.

Seriously, it took Terrans months until they used Medivacs and Vikings? -.-


I'm not proud. I just remember how beta (and early WoL) played out. Terrans were absolutely convinced Colossus was unstoppable, then they were like, what if... I made... an air unit? It seems obvious now, but because it's been almost 2 years. You can watch the old GSLs and see how most games were proxy Barracks or Stim-timings. It wasn't Terran's fault, because they worked, and players go for the path of least resistance.


you and i clearly have VERY different memories then.

terran was the first race to fully discover their possibilities, they found out how to effeciently (ab)use all their units before protoss even built their first warpprism in a professional game (whitera excluded) or zerg learned to make infestors.

not to mention every metagameshift for protoss or zerg was encouraged by flatout buffing them, terrans in comparison got themselves nerfed, the reaper got totally destroyed, the thor and the ghost basically removed from certain matchups.
i remember fully well how protoss never got beyond warpgaterushing for a long time, or how zerg made roach hydra every zvp and ling muta every zvt.

but no, terran did not stop there, mkp took what was left and invented the 1 1 1, provoking yet another buff for protoss, hellion harrass was too hard for ladderzerg, so queen got buffed, terran is now balanced for toptier pros, so toptier infact, that you see very few of them outside of korea. if bw bonjwas had not been mainly terrans, and mvp mma mkp polt would have assisted nestea or mc with developing zerg or protoss instead, the game would look fundamentally different now.

but now in the present, you still see zerg amoving their infestors with their army, or protoss amoving their colossi so they attack some extractor when there is a fight only a bit further ahead... in GSL!!! sure there are terrans that play badly as well from time to time, with the tiny difference, that they get fucking destroyed if they do.

so why is the colossus not removed? why do archons and chargelost perform so well under attack-move? is that not killing esports? is zerg lategame not overpowered? shouldn't the skill ceiling for zerg and protoss be increased to match terrans?

this hypocrisy sickens me, i shall take a break and play black mesa mod for now...


It's funny you mention MKP, or as he used to be known as Boxer or Foxer. You know what he debuted as? The Terran that never took gas. All he would make was OCs and Marines, and he won. Maybe he started eventually doing 1-1-1, the steamroll easy mode build that originally had an 80% win rate, but that wasn't for months into the game. The ironic thing is that Protoss got no changes to deal with that build, only Warp Gate nerfs. It took a year before the Protoss meta managed to deal with such a strong build. Wanna know what happened when Protoss used Void Rays against Terrans who would spam Marauders? They were nerfed to the ground to make sure Void Ray would never be viable again in PvT.

Protoss Gateway units just couldn't (and can't) compete, so they're driven to go to tech. Terran never had such pressure to go beyond Barracks. You're going to argue about hypocrisy with me with your Terran-tinted glasses? Casters galore were lamenting over how stale the Terran meta was. Of course every unit was used at some point, but whether they became staples of strategy was a different thing entirely.


Wow this post lol... youre using mass marine strat from ONE PLAYER as an example that terran was too strong and terran never adapted? most ridiculous thing ive seen in this forum...

4 gate beats just about any terran who doesnt scout and isnt prepared for it, just like 1/1/1 beats most protoss who dont scout/arent prepared... seriously what on earth are you whining about? Gateway units are terrible? This post lol


Teamhozac I remember you de-railing several other threads with your idiotic rambling. You are the biggest and most biased keyboard warrior of all time. Get a life
Crawdad
Profile Joined September 2012
614 Posts
September 17 2012 15:59 GMT
#1337
On September 18 2012 00:33 Kabras wrote:
nobody's gonna go mech vP now just like nobody did in WoL. bring back carrier, keep tempest, remove warhound, give reapers vision uphill. really? wtf logic? basically protoss got a 22 range air unit for free. this ain't dota blizzard, vision uphill on a reaper is as useful as a blink dagger on magina. give it to tanks and it may make some sense. Actually nobody's gonna play Terran anymore except for freakin' MVP so blizzard can justify the next terran nerfs. I give up, i'm going back to full time dota 2. At least icefrog doesn't change the game evey time someone qqs for a week. And in that game you can ban the protoss, hurray! GL finding terrans on ladder, i really look forward to what everyone's going to whine about when there'll be only mirror matches left to play.


Next patch, Terran is gonna be completely different and this entire ranting paragraph will be invalidated.
Kabras
Profile Joined June 2011
Romania3508 Posts
September 17 2012 16:25 GMT
#1338
On September 18 2012 00:59 Crawdad wrote:
Show nested quote +
On September 18 2012 00:33 Kabras wrote:
nobody's gonna go mech vP now just like nobody did in WoL. bring back carrier, keep tempest, remove warhound, give reapers vision uphill. really? wtf logic? basically protoss got a 22 range air unit for free. this ain't dota blizzard, vision uphill on a reaper is as useful as a blink dagger on magina. give it to tanks and it may make some sense. Actually nobody's gonna play Terran anymore except for freakin' MVP so blizzard can justify the next terran nerfs. I give up, i'm going back to full time dota 2. At least icefrog doesn't change the game evey time someone qqs for a week. And in that game you can ban the protoss, hurray! GL finding terrans on ladder, i really look forward to what everyone's going to whine about when there'll be only mirror matches left to play.


Next patch, Terran is gonna be completely different and this entire ranting paragraph will be invalidated.


if by different you mean worse, like it has been for the last 10 patches or so, you're right. not so much about the ranting part though, everything i said is true. now how about you post some legit argument instead of random bashing trying to look important? oh, wait... xD
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
trbot
Profile Joined June 2012
Canada142 Posts
September 17 2012 17:09 GMT
#1339
On September 18 2012 00:33 Kabras wrote:
Show nested quote +
On September 17 2012 23:02 Qikz wrote:
On September 17 2012 22:44 starslayer wrote:
ok i dont get why they would bring back the carrier it make no sense its never ever used unless you so stupidly ahead and want to have fun and then you might lose its not good as were the warhound was broken and can be fixed is gone and would be used in tvp and tvt all the time.im glad blizzard is listing to us but come on taking away a unit that would help the tvp balance and giving us a unit that well suck just because its nostalgic is not a good game plan


Are you trolling?

The carrier is really good against Terran mech. Terran Mech's GtA is terrible meaning if they returned the carrier micro tricks from BW, then it'll be an incredible unit.


nobody's gonna go mech vP now just like nobody did in WoL. bring back carrier, keep tempest, remove warhound, give reapers vision uphill. really? wtf logic? basically protoss got a 22 range air unit for free. this ain't dota blizzard, vision uphill on a reaper is as useful as a blink dagger on magina. give it to tanks and it may make some sense. Actually nobody's gonna play Terran anymore except for freakin' MVP so blizzard can justify the next terran nerfs. I give up, i'm going back to full time dota 2. At least icefrog doesn't change the game evey time someone qqs for a week. And in that game you can ban the protoss, hurray! GL finding terrans on ladder, i really look forward to what everyone's going to whine about when there'll be only mirror matches left to play.


15 range...
Crawdad
Profile Joined September 2012
614 Posts
Last Edited: 2012-09-17 17:45:05
September 17 2012 17:44 GMT
#1340
On September 18 2012 01:25 Kabras wrote:if by different you mean worse, like it has been for the last 10 patches or so, you're right. not so much about the ranting part though, everything i said is true. now how about you post some legit argument instead of random bashing trying to look important? oh, wait... xD


You're acting like mech will stay lackluster in TvP. First of all, it stomped all over Protoss prior to the last patch, so we have seen that it is possible. Second of all, it will most likely be viable by release, because Blizzard has specifically stated that they're trying to make mech an option in that MU. So no, I don't think Terran is going to be worse than it is now.
Prev 1 65 66 67 68 69 71 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Crank Gathers S4: Playoffs
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 167
Nina 109
FoxeR 72
StarCraft: Brood War
GuemChi 4312
Leta 152
ZergMaN 33
Bale 7
Dota 2
NeuroSwarm179
Counter-Strike
summit1g8656
Coldzera 1059
Fnx 481
Other Games
PiGStarcraft539
WinterStarcraft407
C9.Mang0374
ViBE172
Trikslyr42
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH218
• practicex 1
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• iopq 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Rush1164
• Lourlo869
• HappyZerGling72
Other Games
• Scarra1254
Upcoming Events
Escore
5h 55m
CrankTV Team League
6h 55m
WardiTV Summer Champion…
7h 55m
Big Brain Bouts
11h 55m
Soulspirit vs goblin
TriGGeR vs Bunny
OSC
17h 55m
Korean StarCraft League
22h 55m
Afreeca Starleague
23h 55m
RSL Revival
1d 4h
Serral vs SHIN
herO vs Solar
Online Event
1d 10h
Replay Cast
1d 19h
[ Show More ]
RSL Revival
2 days
Clem vs ByuN
Rogue vs Lambo
OSC
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
INu's Battles
4 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
Patches Events
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W4
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.